some advice on a magicka templar please

xilfxlegion
xilfxlegion
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i completely messed up my main character from the start.

so i just started a magicka templar --- its level 20 now.

my questions --- if i mainly wish to do damage which skills should i open and focus on ?
also -- i opened the healing skills too but i know nothing about healing. can my character be dps and a healer also ?

lastly -- i am presently at 300 champion points--- where should i be allocating them ?
  • NovaMarx
    NovaMarx
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    The good thing about Templar is it's a very versatile class. You can be healer, dps, and tank. And you can always play around with the skills and morphs to find your fav combo - and you can always spend some gold to reset them if you want to change.

    But for max efficiency, first off I would look through all the skills and their morphs (and focus on the magicka ones). See link below:
    elderscrollsonline.wiki.fextralife.com/Templar+Skills

    You will have to decide in advance if you want to be dps or healer, as there are some morphs that are better than others depending on how you want to play. The same with CP. It all depends on what skills you choose. But if you want to go all magicka, then make sure to put as many points as possible into magicka reduction/recovery/damage. A good idea is also to use destro staffs - but dual wield is also an option, mainly due to the extra set slot you get from it.

    (Tip: if you want to be most effective as a magicka Templar, put all your attribute points into magicka. This fits both dps and healer.)

    I'm not a Templar expert, but hope this helps just a little bit :blush:
    "Feet are for walking. Hands are for hitting. Or shaking. Or waving. Sometimes for clapping."
    - M'aiq the Liar
  • Cryptical
    Cryptical
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    For champ points, try to consolidate into the catch-all slots until you get the feel for the finesse of it.

    Rather than spread out your effort among the various categories of damage you dish out, put them into that slot that increases all magic damage.

    Rather than spread out your points here and there to protect against damage type A and B and C, put them into that slot that increases the effectiveness of all your damage protection effects.

    Rather than spread out your points on individual resource effects, toss them into making all magicka stuff cheaper.

    Some things are great to keep slotted just for the passive boon. Repentance passively boosts recovery of Heath Stam AND Magicka by 10% just for being on the bar.

    The aedric spear heals you, the more dam is does the more your health is topped up. Lovely green numbers in continual flow to my health bar. The less it costs, the more times you can stabbity stab with wild abandon. Pay attention to mana regen, I find I get on a juggernaut rampage and suddenly I've gone from mob group to mob group to mob group for like 2 minutes straight and suddenly I'm left with the fire staff and no blue left to bring the pain.

    The weakness of the magicka Templar is the crowd control that stuns or otherwise disables attacks, or roots you against a ranged mob.

    Can't say enough to watch your blue sustain. A pet-build sorc 6 levels above me came through the grind spot and tried to run through the mobs ahead of me, but I stepped it up and managed to stay just a half step ahead of him for several minutes until he (or she, I don't know) stopped acting entitled to all the mobs. But it took regen drinks and I blew through potions and still nearly ran the blue and green bars dry.
    Xbox NA
  • xilfxlegion
    xilfxlegion
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    i am not sure exactly how i have it set up, but i havent had to use any health potions and i rarely run out of majica -- i love the spear -- also the javelin. and i have since opened up the shards one that allows team mates to up their stamina.

    i want to be pure dps -- i dont care about healing even though i am leveling up that skill line.

    im still kind of new at this even though i have been playing since day one ---- i completely messed up my main character so i am pretty much going to switch to this one full time.

    i would eventually like to get into pvp but for now i am just concerned with leveling up and then eventually doing dungeons.

    i guess instead of advice i should just be searching for builds.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    My advice is spec for pure DPS. Split points between Elemental Expert (first 30 need to go here for the spell crit passive) and Thaumaturge, as you main DPS skill is both magic based and a channel. Put points between Magic Cost reduction and Magic Regen in the green tree, and between Hardy and Elemental Defender in the red tree. There are other places it makes sense to spend points here and there, but those are the big ones. You can certainly put some points into blessed to boost your healing, but I honestly dont notice much of a difference. Templar heals are big either way.

    The nice thing about templars, is they can heal just fine on a pure DPS spec. Spell Damage, Max Magic, and Spell Crit, affect heals just like they do DPS. At extreme end of things, your gear will be different, but you can heal just fine in all crafted gear. You will want willpower jewelry. My favorite 5 piece crafted set for a healer is 5 Kagrenacs, and 3-4 piece magnus. For DPS and arena, I run 5 julianos, 2 torugs swords and 2 Skoria. Some also go 5 Twice born star and 4 Julianos. Lots of crit that way. For end game healing, I run (and I think its becoming meta) 5 Spell power cure and 5 Worm, but SPC is a grind, and Worm is spendy.

    Class Skills
    Damage Skills - Puncturing Sweep, Reflective Light, Radiant Destruction, Blazing Spear, and Dark Flare are the big ones. Magic Templars can pull good DPS at range or Melee, just depends what you want to do.

    Healing Skill - Breath of Life, Repentance, Purifying Ritual, Channeled Focus, Solar Prison (ultimate). The healing ultimate is Blah....

    Non Class skills
    Make sure you level Resto, Destro and Dual Wield. You wont use dual wield skills as a magic character, but if you put points in the last passive, equipping two swords really boosts your Spell Damage

    Resto Staff - Healing Springs, Rapid Regen, and Combat prayer are are the big ones. I usually just run Rapid Regen and Combat prayer unless healing trials. Combat Prayer is both a nice heal and a damage buff. Its not need if healing 2 nighblades because they should get the same buff from class skills.

    Destro - ELEMENTAL DRAIN!!!!!!!!! Seriously, it is so important to end game groups. When I heal things like Vet ICP, half of what I do is put ele drain on mobs. I literally put it on everything that moves. It gives you magic DPS virtually unlimited resources. Healers that refuse to run this should be shot in the streets of deshaan for all to see.

    Alliance War - Aggressive Warhorn. At end game, healers are virtually required to run this for any competitive group. It is a straight damage buff for your group. Both Tanks and healers should be running this at end game. Prox Det is also nice for DPS.
    Edited by Oreyn_Bearclaw on May 26, 2016 8:39PM
  • phaneub17_ESO
    phaneub17_ESO
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    My current setup for a level 32 Breton Templar

    Main Bar - one-hand/shield: Dark Flare, Puncturing Sweep, Reflective Light, Channeling Focus, Breath of Life.
    Swap Bar - restoration staff: Combat Prayer, Purifying Ritual, Mutagen, Repentance, Breath of Life.

    Keep Reflective Light up for its dot and to refresh its proc effect, Dark Flare is for single targets and bosses, Puncturing Sweep for groups. Dark Flare has crit for around 19k in scaled dungeons, I'm sure that will go down though as I get higher in level, but enjoying that while it lasts. You can use a different weapon combo, I just like having a shield for extra protection and another Infused Magicka enchant that's also boosted another 10% by Breton Racial.

    I have 100 points in Elemental Expert, 10 in Blessed, and 10 in Elfborn. 46 Magicka cost reduction, the rest in Magicka Regen, 18% hardy, 17% Elemental Defender.
  • ADarklore
    ADarklore
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    I use DW Swords on both bars... Magicka Templar is the first class I've played that actually allows me to utilize skills from EVERY class tree effectively without relying on any weapon skills. Templar's have such effective healing in their class tree that there is really no need to even use a Resto staff... and honestly, leveling my Templar I've not even needed to use the back-bar or class healing skills even while soloing dolemens or group bosses. Then again I make use of my CP, crafted sets and food buffs... even facing group bosses at higher levels I just roll through them... and I haven't even unlocked the highest skills yet. ;) Templar is the absolute most awesome class I've played, it just sucks that it took me over a year to even try the class again... my first character a year ago was Templar and I hated it so much I refused to ever go back... until early last week. Seems my noob-ness to the game was the reason my first experience was so bad... that and no CP, no crafted sets, etc.

    I've even found that Templar just has some downright fun skill combinations... early on my favorite was Aurora Javelin into Toppling Charge. I'd knock the enemy down and then instantly be impaling him before he even was able to get back up. Good times!! B)
    CP: 2130 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025 | Returned: March 2026~~
  • Duiwel
    Duiwel
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    Magicka Templar is EZ mode OP -

    spam 1 skill after you aggro'd : Puncturing Jabs
    If you are running around or low hp use Breath of Life

    Later on when you are higher lvl use Radaint Destruction OR Opression ( your choice ) as an execute.

    Nova morphed to Solar Prison if you are playing with a friend or Gravity Crush if you mostly solo.

    The charge is also nice on the bar but not a MUST have .

    Rotation: Puncturing jabs everything till it dies

    Happy hunting!
    @Duiwel:
    Join ORDER OF SITHIS We're recruiting! PC EU

    "Dear Brother. I do not spread rumours. I create them..."
  • ADarklore
    ADarklore
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    Duiwel wrote: »
    Magicka Templar is EZ mode OP -

    spam 1 skill after you aggro'd : Puncturing Jabs
    If you are running around or low hp use Breath of Life

    Later on when you are higher lvl use Radaint Destruction OR Opression ( your choice ) as an execute.

    Nova morphed to Solar Prison if you are playing with a friend or Gravity Crush if you mostly solo.

    The charge is also nice on the bar but not a MUST have .

    Rotation: Puncturing jabs everything till it dies

    Happy hunting!

    How long has it been since you played a Templar or looked at the skill names? FYI: Gravity Crush = "Solar Disturbance" and Puncturing Jabs = "Puncturing Strikes". Still trying to figure out why the ICON for Puncturing Strikes and its morphs are AXES instead of Spears.

    OP, there are a LOT of useful skills to use with Templar, some are situational, some are just fun to use. Test out the skills and find what combination works for you and your play style.
    Edited by ADarklore on May 28, 2016 11:10AM
    CP: 2130 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025 | Returned: March 2026~~
  • xilfxlegion
    xilfxlegion
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    thank you for the replies. i will have to keep tinkering with this.
  • xilfxlegion
    xilfxlegion
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    ok, this is gonna be a weird question.


    i was xp farming in old orsinium, and another templar was there --- he had this spell, where energy beams would shoot out of dead bodies ---- what the hell is that and what does it do ? i messaged him but he didnt answer .

  • RoyalPink06
    RoyalPink06
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    ok, this is gonna be a weird question.


    i was xp farming in old orsinium, and another templar was there --- he had this spell, where energy beams would shoot out of dead bodies ---- what the hell is that and what does it do ? i messaged him but he didnt answer .

    sounds like repentance. its the morph of restoring aura. Great little skill, especially in groups, because of the buffs and it also restores stamina and health to yourself and nearby allies. There are some who consider it a staple of being a Templar.
    NA PS4
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    ok, this is gonna be a weird question.


    i was xp farming in old orsinium, and another templar was there --- he had this spell, where energy beams would shoot out of dead bodies ---- what the hell is that and what does it do ? i messaged him but he didnt answer .

    Definitely repentance. Repentance, Shards, and Breath of Life are what separate templars from the rest of the pack when it comes to healing. Repentance and Shards both give stamina to other players and Breath of Life is the best Oh Crap heal in the game. Repentance is really an amazing skill. It's free to cast, it boosts your own regen while slotted, it is a great heal, and it gives stamina to your group. This should be your first go to heal in group content. If this is not on your bar while healing, you should really ask yourself why not. Only time I dont run this is when there is another templar in the group that is.
  • xilfxlegion
    xilfxlegion
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    awesome. again, thanks for the replies.

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