Mettaricana wrote: »Ok so I love making the unorthodox classes etc but some just seem to under perform so hard before I make anything else I'd like to get feed back on the top performers and the out right pathetic.
Including buffs or nerfs from dark brotherhood can you guys tell me what each class can or cannot do in viable endgame content.
Night blade: healer, tank, dps?
Dragon knight: healer, tank, dps?
Templar: healer, tank, dps?
Sorcerer(rip): healer, tank ,dps?
I kinda wanna make a nb healer or tank but until I know the details from this post ill reserve me decisions.
Mettaricana wrote: »Night blade: healer, tank, dps?
Mettaricana wrote: »Dragon knight: healer, tank, dps?
Mettaricana wrote: »Templar: healer, tank, dps?
Mettaricana wrote: »Sorcerer(rip): healer, tank ,dps?
Mettaricana wrote: »Not looking for as I level I'm looking at end game functionality. So far tried heavy sorc tank it sucked more than a vacuum retail store. Tried dk healer and fell flat...so at this point I just want a vast majority agreement on what works and what's a lost cause. I was running a stam sorc but remove all my heals with this surge crap and I'm dead in the water on that path
PhatGrimReaper wrote: »The short answer is that all 4 classes can do all three traditional roles.
Mettaricana wrote: »PhatGrimReaper wrote: »The short answer is that all 4 classes can do all three traditional roles.
As much as people say this it doesn't seem to be so seen some terrible people who think their good at a class role....
PhatGrimReaper wrote: »Mettaricana wrote: »PhatGrimReaper wrote: »The short answer is that all 4 classes can do all three traditional roles.
As much as people say this it doesn't seem to be so seen some terrible people who think their good at a class role....
Terrible players are going to be terrible players no matter what class/role they play.
I have played with good players of all class/role combos and I have played with bad players of all combos.....
The fact remains that all are possible and effective in the right hands..
Mettaricana wrote: »Ok so I love making the unorthodox classes etc but some just seem to under perform so hard before I make anything else I'd like to get feed back on the top performers and the out right pathetic.
Including buffs or nerfs from dark brotherhood can you guys tell me what each class can or cannot do in viable endgame content.
Night blade: healer, tank, dps?
Dragon knight: healer, tank, dps?
Templar: healer, tank, dps?
Sorcerer(rip): healer, tank ,dps?
I kinda wanna make a nb healer or tank but until I know the details from this post ill reserve me decisions.
Dragonknights are good for all roles. Tanking is the easiest with this class as they have a lot of abilities and passives that cater to tanking. They require some skill to heal with, as healing with this class is more about preventing damage, than actually healing it. This is done by the use of shields. A good friend of mine makes Dragonknight healers look overpowered, but it isn't for everyone.
Nightblades are good for all roles. They require a bit of skill to tank with, but have a lot of strengths when it comes to tanking. For healing they can work quite well as a lot of their abilities do damage and heal, like strife and sap essence, meaning you can be offensive while healing, which is something templars don't have.
Templars are good at all roles too, in terms of tanking they are slightly worse than Nightblades as they lack good tanking abilities.
Sorcerers are the hardest to heal / tank with, but it is possible. I used to tank as a sorcerer before Update 6, but it only really worked with a lot of health as the class doesn't have any inherent strengths when it comes to tanking (unless you want to spam shields). The negate is nice for group control, but that's about the only good thing sorcerers have for tanking. Same goes for healing. They have the twilight pet that can heal, but that's about it.
In terms of dps, I'd say all classes can be played effectively for all types of PvE. However, Stamina Sorcerer seems to be severely lacking behind every other class for stamina dps as they don't have much in the way of good stamina abilities, other than Bound Armaments and the "Hurricane" ability (I might have gotten the name wrong).
Magicka Sorcerer doesn't really have any problems in terms of keeping up with the other classes when it comes to magicka dps.
Hope this was sort of useful.
Templar have better tanking utility and passives than nb.Curragraigue wrote: »NB - tank, DPS and heal
Temp - DPS and heal
Mettaricana wrote: »Ok so I love making the unorthodox classes etc but some just seem to under perform so hard before I make anything else I'd like to get feed back on the top performers and the out right pathetic.
Including buffs or nerfs from dark brotherhood can you guys tell me what each class can or cannot do in viable endgame content.
Night blade: healer, tank, dps?
Dragon knight: healer, tank, dps?
Templar: healer, tank, dps?
Sorcerer(rip): healer, tank ,dps?
I kinda wanna make a nb healer or tank but until I know the details from this post ill reserve me decisions.
Templar have better tanking utility and passives than nb.Curragraigue wrote: »NB - tank, DPS and heal
Temp - DPS and heal