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I suck, need help.

  • GreenhaloX
    GreenhaloX
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    GreenhaloX wrote: »

    5. Watch this vid: https://www.youtube.com/watch?v=BLZzGoPp9Ug You should likely just get used to pvp first, what abilites to use, whats good, what sets etc... before you delve into animation cancelling. The most basic form is literally just tapping your attack button then using a skill , this is called weaving and increases your dmg.

    Can't think of anything else off the top of my head, theres still a lot more though.

    Thanks much for this clip. I'm getting a hang of this animation cancelling technique. It works. When connected, it does some serious damages. Tested out on giants, mammoth and trolls and seems to get the job done in half the time as I would before and seems not to use as much stamina as I would before as well. Also works great in the public dungeons. Still learning how to use it better for the big bossed at the skull/crossbone locations, though.

    I can how many folks see how this game can become soon easy. With this techniques combined with high CP and other veteran skills and the right weapons and armors, I can see how someone can be so formidable.

    Hey, stick in there. I'm sure everyone suck in the early part of the game. I died plenty of times. The more you play, the more you gain XP and level up.. keep upgrading in armors, gear, weapons and abilities/skills. Group up with others if you're having problem with a quest or boss fight. When you get to level 15, you can equip two different weapons (main and main backup).

    I was biased in the beginning. I loved Skyrim and coming off Dragon Age: Inquisition and The Witcher 3 for the past year, which have awesome graphics, details, and smooth fighting mechanics in both games, I was leary at first with this game cause the graphic wasn't too pleasing in the early stage and locale. I needed a bit to get use to the fighting mechanics as well. The more I play and put times into this, the more I upgrade in skills, abilities and weapon/gear, I became better and die a bit less the higher I go and level up. The more the game progress, the better the graphic and details it get. It gets rewarding when you reach level 50 and become the first level Champion rank and start getting Champion point. If you're not a lonewolf , definitely join a group. It does get easier when you're tackling fights and quests with a team.

    Look at the above clip. This animation technique makes a world of difference. Works both with main and main backup weapons. Also, read my forum, "How does someone gets some powerful?" I got some awesome tips and advices on how to make your character and gameplay better.
  • waterfairy
    waterfairy
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    I know you don't like dodging but a good rule of thumb is to never stand in red circles...people call it "standing in stupid" for a reason.
    If you like sword and board then you might want to consider making a tank with 2 hand on backup...it's more resilient if rolled right. There's guides to this build that would better help you with this then I can.
    Volkodav wrote: »
    Put all your attributes into Stamina,as it helps you to be able to do spells,run,and use your weapons longer.

    For the love of Y'ffre, no ! One needs to put points into health too, especially when the problem is dying too fast.

    Even if you can manage to survive with all points into stamina (or magika) at low levels, you will get oneshot by some attacks at max level in dungeons and trials.

    A good rule is: put one point into helth for every two points you put into stamina or magika.

    Hope this helps, cheers.
    Only a tank needs more then 10 points in health.
  • susmitds
    susmitds
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    Go magicka templar. Easiest class to play due to access to several heals.
  • Tandor
    Tandor
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    Make sure you're doing the initial starter island/zone for your alliance. If you miss that out and stick to the city you first arrive in then you'll be missing on several shards/skills and taking on tougher combat than intended. When you finish Coldharbour and exit a house there should be a NPC who tells you who to see and where to go. You should be around level 7 or 8 by the time you start adventuring in the first main zone that you arrived in.
    Edited by Tandor on May 21, 2016 3:40PM
  • Gromgok
    Gromgok
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    OK, thanks for all the help, guys. I guess I have to decide between a pet Sorc, ranged Nightblade, or magicka Templar.

    I should probably mention that I spend most of my time these days in solo PvE. I sometimes group. I almost never PvP.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Gromgok wrote: »
    OK, thanks for all the help, guys. I guess I have to decide between a pet Sorc, ranged Nightblade, or magicka Templar.

    I should probably mention that I spend most of my time these days in solo PvE. I sometimes group. I almost never PvP.

    I would take sorc off the list. Their main advantage in solo PVE is their shield, its getting a huge nerf, and non class shields are getting buffed. Sorcs are cool, but they are tricky to play. They also get access to most of their good skills much later on.

    I think Magic NB or Templar or your best bets. I would confine your race choices to Altmer, Dunmer, or Breton (Prob in that order), unless you are set on another race for lore reasons or something. Templar is easier to play and Nightblade has more potential for most things, the big exception is that Templars are the best healers. I personally think NBs are more fun and offer more variety, but if you are concerned about your button pressing abilities, Templar will be easier on the fingers. It's an MMO. Make one of each and play them both for a week.
  • smee_z
    smee_z
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    Perhaps start in the starter island of your faction.

    ESO had made this really confusing change that you start out on the first city of your faction. Before, it started always with the starter islands. This is right after the Wailing Prison btw.

    Perhaps, the mobs really outlevel you so you are having such difficulty on the first city.

    PC NA

    Games are meant to be played.

    Back in Auriel's Bow 1.0, I have thought that the best way to handicap a faction with the HUGE pop advantage is to temporarily disable their grouping functionality and their ability to fight in 3rd person point of view! Let's see if these do not even up the odds.
  • MarcoPolo
    MarcoPolo
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    Volkodav wrote: »
    Put all your attributes into Stamina,as it helps you to be able to do spells,run,and use your weapons longer.

    For the love of Y'ffre, no ! One needs to put points into health too, especially when the problem is dying too fast.

    Even if you can manage to survive with all points into stamina (or magika) at low levels, you will get oneshot by some attacks at max level in dungeons and trials.

    A good rule is: put one point into helth for every two points you put into stamina or magika.

    Hope this helps, cheers.

    Until you stop dying easily.

    o:)


    Do you know some godly healers that can heal oneshots ? Please tell me, I'd love to meet them !

    I only ever put 5 points into health and 1 health glyph on armour and I rarely get 1 shot iv even been the last one standing in dungeons with players who have loads in health,
    to op get into a good guild and get some good armour made for you and stick with it, it does get easier

    Edited by MarcoPolo on May 23, 2016 8:01AM
  • CaptainBeerDude
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    Gromgok wrote: »
    OK, thanks for all the help, guys. I guess I have to decide between a pet Sorc, ranged Nightblade, or magicka Templar.

    I should probably mention that I spend most of my time these days in solo PvE. I sometimes group. I almost never PvP.

    I would take sorc off the list. Their main advantage in solo PVE is their shield, its getting a huge nerf, and non class shields are getting buffed. Sorcs are cool, but they are tricky to play. They also get access to most of their good skills much later on.

    I think Magic NB or Templar or your best bets. I would confine your race choices to Altmer, Dunmer, or Breton (Prob in that order), unless you are set on another race for lore reasons or something. Templar is easier to play and Nightblade has more potential for most things, the big exception is that Templars are the best healers. I personally think NBs are more fun and offer more variety, but if you are concerned about your button pressing abilities, Templar will be easier on the fingers. It's an MMO. Make one of each and play them both for a week.

    Sorc is pretty easy mode, mate. You can have a ranged spammable, a meat shield and a hvy range attack all by the time you leave Coldharbour. Add a resto staff and you have heals. All by lvl 5.
  • ArchMikem
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    Typhoios wrote: »
    Magicka Templar is very much easy mode for early PvE.

    Nightblade is Easy Mode for the whole game. With Sneak Attacks the damage is so great you can easily just pick off one mob at a time through any quest. Not to mention 80% of the people in Cyrodiil are Nightblades. :/
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • SlayerTheDragon
    SlayerTheDragon
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    Logitech G13
    g13-gaming-gameboard-images.png
    ¤═══¤ People don't like it when you talk to them with your weapon drawn ¤═══¤
  • LadyNalcarya
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    Magicka sorc and magicka templar are both very solid choices. I would choose templar, they're very powerful now, and your main spammable attack heals you. Also with a templar you can easily switch to any role you wish, be it tank, dd or healer.
    As for races, I'd recommend Altmer or Breton.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • CasNation
    CasNation
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    I will recommend magicka templar as well. First ability in the Adria spear tree can be morphed to heal you based on damage done, and it is great for both AoE and single target fights. If you want to be tanky, templar pairs well with that too.
    PC NA AD
    Gamma Fyr: Dunmer Sorcerer Stamina DPS (the Missing Sister...props to those who get the reference)
    Samekh Fyr: Dunmer Nightblade Magicka DPS
    Claire Le'Rouge: Breton Templar Heal/Tank (the Resplendent Bastion)
    Augustus Constantine: Imperial Nightblade PvP (Blackwater Bandit)
    Shadow-of-Sundered-Star: Altmer Dragonknight Lowbie
  • W0lf_z13
    W0lf_z13
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    @Gromgok , what faction are you? and what is ur current gear setup? Also, which platform (PC/Xbox/PS4?)
    Edited by W0lf_z13 on May 23, 2016 12:59PM
    Breton Nightblade ~ Fang of the Wolf ~ (50)   |   Altmer Dragonknight ~ Ðårk Ŵølf ~ (50)   |   Altmer Necro ~ Ðeåth Ŵølf ~ (50)

    ☣☣☣   |     Alliance ~Daggerfall Covenant~     |     Server ~NA PC~     |     CP's ~2156~     |     ☣☣☣
  • Alendrin
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    There is one other thing, OP

    You might be trying to play ESO like Skyrim. In Skyrim, weapon attacks matter. ESO is not really about weapon attacks (although they have uses) but about using the class and weapon abilities on your bar.

    If you are trying to "play Skyrim" by attacking with sword and blocking with shield you won't get far. You weapon and especially class abilities are going to be your main source of damage.

    Most of the class suggestions you have gotten are being given because of powerful class abilities.
  • babedenny
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    I would probably go with a Templar for the self heals, and if you're not planning to move around much, I would put every point into health. And food. Learn to steal those loafs of bread you see on tables.
    Edited by babedenny on May 23, 2016 1:24PM
  • DocFrost72
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    If you're on PC NA, shoot me a whisper (@name same as above) I'll gladly make you some kick*** gear =)

    As for strategy, have you tried staying with mobs at your kevel, +/- 4? If you're still having issues, try wearing 1 or two pieces of heavy in addition to 5 medium (or light, of you're magicka). As for when you hot 15, try out two handed weapons. The weapon tree has cleave, an Aoe that you can morph early and gives you a great damage shield to protect you while doing damage.

    Hope some of this helps!
  • Moonscythe
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    Gromgok wrote: »
    OK, thanks for all the help, guys. I guess I have to decide between a pet Sorc, ranged Nightblade, or magicka Templar.

    I should probably mention that I spend most of my time these days in solo PvE. I sometimes group. I almost never PvP.

    I would take sorc off the list. Their main advantage in solo PVE is their shield, its getting a huge nerf, and non class shields are getting buffed. Sorcs are cool, but they are tricky to play. They also get access to most of their good skills much later on.

    I think Magic NB or Templar or your best bets. I would confine your race choices to Altmer, Dunmer, or Breton (Prob in that order), unless you are set on another race for lore reasons or something. Templar is easier to play and Nightblade has more potential for most things, the big exception is that Templars are the best healers. I personally think NBs are more fun and offer more variety, but if you are concerned about your button pressing abilities, Templar will be easier on the fingers. It's an MMO. Make one of each and play them both for a week.

    I only PvE, I play pet sorc and can say that there is no shield early in the life cycle of any sorc. There is a conjured ward in the summoning line at level 42. Lightening form does grant protection and major ward at level 4 but at that level it is practically worthless. 15 seconds of barely anything is not enough to keep a newbie alive in a hard fight in my experience. Anything else in the way of a shield is not from the sorc skill line. The clanfear tanking for me has been a big help though on many occasions especially against some enemies. As an alternate sorc, I like the Templar for the fire flinging abilities but I always miss my pet in the early going.

    I do agree about the food. Remember to use it and keep it active. I have never found drinks to keep up with the damage so don't use them. The other biggies you need as early as you can get it is a set of Night Wind. Start researching as soon as possible and don't worry about what the trait is at first, You need two traits on every piece of armor and you want Death Wind for the added health. If you are in AD, Death Wind is just across the waterfall by the Outlaw Refuge backdoor. It is the easiest and safest set to access.
    Scura di Notte - Altmer Nightblade (gear)
    Lalin del Sombra - Bosmer Sorcerer (alchemy/enchanting)
    Angevin Sarkany - Bosmer Dragonknight
    Alkemene Velothi - Dunmer Warden (Morrowind)
    Sanna yos'Phalen - Altmer Sorcerer (provisioning)
    Cosima di Mattina -Altmer Sorcerer
    Naria Andrano - Dunmer Templar
    Luca della Serata - Redguard Templar
  • willymchilybily
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    @Gromgok

    i have found it is less important what you chose as a class, but more important how you chose to use the skill points and attribute points you gain. First advice for an easy game is magicka....
    it allows you to use your class skills and that really is an easier play style in the starting levels. Even if you want to become a stamina sword and shield user, starting as a magicka user will level up class skills up, which unlocks passives, and passives make or break your class. once you get out of the starter zones these passives will be the difference between having an easy time or having a horrid time. also you dont start with any stamina class skills they are only available as morphs this limits you to weapon skills, and as you only start with one bar to use you are limited to one weapon. This is not an easy way to start your ESO career, levelling will be longer and harder.

    order of preference for classes (ease of character at the start)
    1. Templar:
      starts with a strong self heal, a reasonable range damage move, and very nice melee damage move with puncturing strikes and morphing it as soon as you can to puncturing sweeps allows it to heal you. Welcome to easy mode.
    2. Nightblade:
      Strife, combines ranged DPS with healing, add in a destruction staff, to heavy attack or light attack with a few of these thrown in and you wont die easily and its quite cheap cost damage. If you are really fancy you can get agony or destructive clench early on to help manage when facing many enemies with stuns and knockdowns. cloak-if you bit off more than you can chew it can aid an escape. Assassins blade, is an execute but it's not so game changing, but you do want to level this skill line so equip it
    3. Sorcerer:
      crystal shard is a hard hitting ranged face wrecker with a knock down. early on knocking down enemies really helps keep control of a fights because there are few ranged enemies in starter zones. Especially if combined with unstable familiar, your pet, that can get enemies to hit it instead of you. finally an execute mages fury. one morph gives magicka back when it is used to kill an enemy. This can make maintaining ones magicka pool far easier in those early encounters where you have very little magicka because of gear and level. throw in a destro staff too and you should be good.
    4. Dragon knight:
      You have a gap closer (kind of) with the chains. it is expensive, but it works 50% of the time. you have an armor buff from the off. This allows you to be harder to kill even when your armor is lack luster. stone fist, a ranged knock down, but not great damage. basically you have nothing that is actually going to make your life easier. so my advice. Rely on a destruction staff and destructive clench morph. to control the enemies coming at you,. and unlock searing strike as soon as you can, and then morph it to burning embers, this is the first heal you are going to have for a long time, but its actually rather good heal if you spam it on a mob, and its cheap. from there you can work your way up. and although it starts off slow a magicka DK becomes quite a powerhouse in time.
    now you need to know how to level the character. (where to assign points?). what i describe below is because quite simply you want to unlock skill trees, to unlock passives, to get more powerful, and make life easier. and to level up a class or weapon skill tree you need to put skills from those skill trees on your bar.

    Attributes:
    if you did go with magicka damage as your damage, all your atributes go in magicka. if you chose stamina (weapons instead of staffs and class skills), all your attributes go in stamina, why? because this pool of resources has two effects. 1stly you can cast more spells, secondly the spells you cast hit harder. there is no better choice when starting out. Do NOT split your attribute points in the beginning!
    Passives & active skills
    • so you have just started you are level 3 after you finish the tutorial or maybe higher, you should have bought one skill from each skill tree, this is because there is no class that will only use one skill tree. this isnt that sort of game. so one of each is optimum for levelling.
    • now you begin to get skill points, but you will need more skills to compliment your arsenal. if you chose my recommended classes, you really have some of there better skills unlocked already. it is worth unlocking 4th and 5th skills from your preferred class skill tree. Try to do some research on the later skills and see what you wish to work towards. Once you have a full bar of 5 skills (hopefully 2,2,1 from the different skill trees) its time to focus on morphs and passives
    • morphing a skill adds a new dynamic. it may heal you, as well as damage, or if it does this already heal harder. it may gain a secondary benefit such as giving a damage shuield or increased damage or gain a knock down. morphing = more power = good. but not every skill needs to be morphed. cloak for example, you dont really gain that much from its morphs. so why waste a skill point at this stage when they are so precious. so dont feel you have to morph every skill straight away, just ask your self, would i find this useful? i tend to morph the skill that gets most benefit from being morphed first. and some skills really dont gain much so i dont bother morphing them until later on
    • once your class skills hit 12 you can get an ultimate. i suggest strongly you get an ultimate and then rebalance your bars and skills such that you have 2 of each class skill on your bar, or at least one of each. and now is the time for passives
    • you have passives on your class, your race and your armor. anything that increase regen, reduces cost, increase max magicka, (assuming still you went magicka) should be priority. followed by anything to increase damage as a second. and anything that adds utility as a third.
    • sorcs have these cost reduction and increase regeneration Passive skills in there class skill trees, (likewise nightblade has one that increases max magicka)but for the most part its in the armor skill lines(so get these passives as soon as you can by wearing light armor for magicka class and medium armor for stamina class). some races like high elf and Breton have increased max magicka passives, but they wont unlock until later. racial passives tend to always be a worthy investment if you are unsure
    .
    good luck. I hope this wasn't to simplified or patronizing, its very hard to know how much other people know. deltia's gaming caters quite nicely to beginner advice if you haven't looked him up yet look at his website.
    Edited by willymchilybily on May 23, 2016 2:56PM
    PSN - WarpPigeon - Guild: TheSyndicate - EU, Ebonheart Pact
    Dragon Knight [Magicka] - 720 - Stormproof
    Night Blade [Magicka] - 720 - Stormproof
    Sorcerer [Magicka] - 720 - Flawless Conqueror
    Templar [Magicka] - 720 - Stormproof
    Dragon Knight [Stamina] - 720 - Stormproof
    Night Blade [Stamina] - 720 - Stormproof
    Sorcerer [Stamina] - 720
  • Lenikus
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    If you suck, you will suck with whatever gear or class.
    If you learn what you're doing wrong, you'll do decently with any gear and class.

    You didn't give us too much info back there so I can only guess you're a DK, from what you said.
    Having that said, use the buffs you got, get those passives. Wear heavy armor if you're a tank'ish one.


    Also
    Volkodav wrote: »
    Put all your attributes into Stamina,as it helps you to be able to do spells,run,and use your weapons longer.
    For the love of Y'ffre, no ! One needs to put points into health too, especially when the problem is dying too fast.
    Even if you can manage to survive with all points into stamina (or magika) at low levels, you will get oneshot by some attacks at max level in dungeons and trials.
    A good rule is: put one point into helth for every two points you put into stamina or magika.
    Hope this helps, cheers.
    I get 19k in PvE and 24k health in cyro with all 64 points in stamina '-'
    Also haz 4k weapon dmg ... regen sucks at 1.5~1.6k tho'.
    Edited by Lenikus on May 23, 2016 2:58PM
    ... Mai cave. >:3
  • Gromgok
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    Necroing this thread from a few weeks ago because I finally have time to play the game!

    OK, Templar sounds OK, Nightblade sounds more interesting. Especially with the new rogue content coming out, right?

    If I do play a Nightblade, what do I need to focus on? I need an easy rotation, not too many buttons to mash, and to be pretty stationary.

    If Nightblade won't work, I'll try Templar! If I can't block as a NB, but have to dodge, that's probably a deal-breaker.
    Edited by Gromgok on June 16, 2016 2:57AM
  • bedlom
    bedlom
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    Go for a Templar. There healing spells are very handy while you are learning (especially if you find yourself alone alot and don't dodge much)
  • bedlom
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    Food is also your friend, start off with whatever you can find that increases max health (think bread etc) then dual blue food with max health+ your main stat (stamina or magicka) when you can.
    Try to find someone that can craft you some if you get the ingredients for them, or just ask nicely, most provisioners have a massive surplus of ingredients

    And this.
    Always make sure you got a food buff (I'd go for max health or magicka increase for early PVE)grocers and chefs sell recipes now so that helps alot in early stages.
    Edited by bedlom on June 16, 2016 3:04AM
  • ContraTempo
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    A huge butt-saver for the new player is Death's Wind armor. You need 5 pieces. Altogether you wear 7 pieces of armor and carry a weapon and a shield. So of those 9 pieces, you only need 5 to be Death's Wind.

    So how do you get Death's Wind armor? Easiest way is ask someone in one of your guilds to craft it for you. Just starting out green temper armor should be ok, so it should not cost a huge amount. They might even make it just to help you. I have done that a lot of times to give my noob guildies a boost. I just ask that they do the same for someone else when they can.

    OR, you can research armor pieces you get from treasures and kills, or buy in a guild store. For DW you will need to research 2 traits for each piece you intend to make. Once your researches are complete, find the "Deaths Wind" crafting station in your beginning zone. Then just make the set armor you need.

    So what does Death's Wind do? When you get really low on health it will send out a B L A S T knocking down all enemies around you. At that time you can try to kill them, heal yourself, or run. Pick one because you only have time to do one of those before they recover. For a noob this is a second chance to live! When your skills improve you will want to find armor that gives you better resources or other advantages but for the beginner nothing beats Death's Wind.

    If you can't find someone in one of your guilds to help you, if you are on PC drop me a note. @ContraTempo, just like on this forum.
    ContraTempo
    Carpe DM
    Seize the Dungeon Master


  • Zheg
    Zheg
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    Gromgok wrote: »
    Hello,

    I'm embarrassed to say, I'm having a lot of trouble in ESO's early PvE content. I'm dying much more easily and often than in other MMO's, even those with action combat. I've been trying to play a sword and board melee type, since I can block OK but kind of suck at dodging.

    Anyway, what are the best, "easy-mode" options for someone like me? Maybe a Sorcerer who uses a pet to tank? Maybe a Templar who can self-heal? Like I mentioned, I'm much better off playing a toon that's going to block rather than move around and dodge.

    Thanks for any help!

    If you install cheat engine you can exploit like all of the cool kids and then come back to the game after a few day temporary ban :trollface:
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