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Only 2 Attacks for Sorcs? Am I missing something?

Waffennacht
Waffennacht
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So I keep thinking I gotta be missing something. A hidden gem ZOS knows about that I don't....

Because....

After DB, the only moves that are not time based, attacks are: Mage's Wrath/Fury and Inner Fire/Rage.

.... Im not the biggest fan of destro staff... and I really don't wanna be pigeonholed...

But wtf? I gotta be missing something right? All weapon based trees have instant abilities, all classes (except sorc) have spammable stam moves...

Fighters guild has many attacks based on stam (all), Undaunted has many stam attacks too

Mage's guild is a joke of a tree for offense. Soul tree is... it really is a joke right?

So after DB, the two istant moves I have access to, at most, will be dealing 2.5k dmg?

I'm missing something right? Oh please let me be missing something
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  • Mic1007
    Mic1007
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    Overload, but that's tied to Ultimate which is limited. I can't think of anything else.
    @Mic1007
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  • CasNation
    CasNation
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    You aren't missing anything. Enjoy your mediocre weapon skills chasis. I know mine will be shelved for the time being so that I can enjoy my Magblade.
    PC NA AD
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  • sirrmattus
    sirrmattus
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    Eh. There are still sorcs that can blow me and other people to smithereens in a few seconds. Just get good.
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  • NordSwordnBoard
    NordSwordnBoard
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    Webs was and even that was Undaunted
    Fear is the Mindkiller
  • laksikus
    laksikus
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    What happens with webs?
  • Waffennacht
    Waffennacht
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    laksikus wrote: »
    What happens with webs?

    It becomes a stam based AOE of webs that snares, then explodes
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  • Makkir
    Makkir
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    laksikus wrote: »
    What happens with webs?

    Becomes the 1,276th stamina ability in the game
  • Mush55
    Mush55
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    Elder Stamina Online.........
  • Lenikus
    Lenikus
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    A sorcerer works with buffs, skill, and timing.
    Once you realise how all the pieces click together, you don't really need any spammable move.
    ... Mai cave. >:3
  • Waffennacht
    Waffennacht
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    Lenikus wrote: »
    A sorcerer works with buffs, skill, and timing.
    Once you realise how all the pieces click together, you don't really need any spammable move.

    Um... so then we all gotta run the same bars? Sure I could just slot another ward in it's place, but I do like a slim line of variety...

    Also, I'd like to not rely on spamming ward to proc frag. Spamming any other sorc moves re-starts their timer, effectively destroying the purpose of said move.

    Edit: Buffs? You mean the buff a potion can provide? Or the 5k resist buff? Those huge awesome buffs? Lol ok
    Edited by Waffennacht on May 20, 2016 4:16PM
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  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    Its a disgusting oversight that seems to have been ignored for 2 years
  • AOECAPS
    AOECAPS
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    Lol sorc tears are delicious
  • Waffennacht
    Waffennacht
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    AOECAPS wrote: »
    Lol sorc tears are delicious

    I specified sorcs cuz that's what I know about. Im gonna assume that all magicka builds are at least effected.

    And you know what? Even if it just sorcs, why would you advocate the complete waste of moves? Im not even talking about bad moves, i'm talking about a sheer lack of variety.

    Even including destro staff, that's a total of 4 (right?) Single target moves? Maybe 5. That's no variety at all. Especially in PvP where single target is the only viable form of damage.
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  • Makkir
    Makkir
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    AOECAPS wrote: »
    Lol sorc tears are delicious

    I specified sorcs cuz that's what I know about. Im gonna assume that all magicka builds are at least effected.

    And you know what? Even if it just sorcs, why would you advocate the complete waste of moves? Im not even talking about bad moves, i'm talking about a sheer lack of variety.

    Even including destro staff, that's a total of 4 (right?) Single target moves? Maybe 5. That's no variety at all. Especially in PvP where single target is the only viable form of damage.

    Don't waste your time with the internet tough guy.
  • Dalsinthus
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    Makkir wrote: »
    laksikus wrote: »
    What happens with webs?

    Becomes the 1,276th stamina ability in the game

    You can't be serious. There are loads more magic abilities in the class skills and ultimates than there are stamina morphs.

    That said, I agree that magic sorcs are getting hosed this patch. I'm not happy with the changes either and would like to see the shield and surge changes go away entirely. A spammable dps ability and improvements to our execute would be welcome as well.
  • AOECAPS
    AOECAPS
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    AOECAPS wrote: »
    Lol sorc tears are delicious

    I specified sorcs cuz that's what I know about. Im gonna assume that all magicka builds are at least effected.

    And you know what? Even if it just sorcs, why would you advocate the complete waste of moves? Im not even talking about bad moves, i'm talking about a sheer lack of variety.

    Even including destro staff, that's a total of 4 (right?) Single target moves? Maybe 5. That's no variety at all. Especially in PvP where single target is the only viable form of damage.

    Magic Templars have 1 spammable and the rest skills are lackluster(aside from radiant)are channeled,and bugged with passives that have you scratch your head. Magic Nbs are in a good place and very strong aside from the prox det soul tether bads magic NB class abilities are all good. Magic DK all dps class abilities aside from whip are dots and have to rely on destro abilities if they want a spammable (crushing shock and other morph). All of the classes are different and have different abilities if you want instacast high dps roll a mag NB if you don't want to use destro staff but mainly class abilities
    Edited by AOECAPS on May 20, 2016 4:36PM
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    The reality is the lack of a class spammable DPS skill is not limited to Sorcs when talking about DPS builds, at least in PVE.

    Stamina.
    NB: Surprise Attack (class), but rapid strikes (weapon) will prob be better with VM weapons next patch.
    Templar: Jabs (Class)
    DK: Rapid Strikes (Weapon)
    Sorc: Rapid Strikes or Wrecking blow I would guess (Never DPSed on a stam sorc)

    Magic:
    NB: Force Pulse which is more DPS than Funnel (Weapon)
    Sorc: Force Pulse (Weapon)
    DK: Whip (Class)
    Templar: Sweep (Class)

    AOE is all weapon skill based with the exception of Sweep on a Templar and Sap on a NB.

    Dont get em wrong, I think sorcs could use a bit of a rework. I think they actually have potential for some of the highest DPS in the game, but the rotation is probably the least forgiving of any of them.
  • Autolycus
    Autolycus
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    Look at everyone hating on stamina users now.

    You guys realize that three months ago, you know, the period of time in which they overhauled magicka skills, everyone was whining about how this is Elder Mages Online. Just relax people.
  • Waffennacht
    Waffennacht
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    Autolycus wrote: »
    Look at everyone hating on stamina users now.

    You guys realize that three months ago, you know, the period of time in which they overhauled magicka skills, everyone was whining about how this is Elder Mages Online. Just relax people.

    3 months ago... i remember.... them changing the amount of xp needed to get proxy (which is getting nerfed)... i recall streak getting nerfed. I remember Curse being bugged....

    I do not recall a single stam based move becoming magicka based

    Can you elaborate?
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  • Solariken
    Solariken
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    OP is reason #15252639 why rigid class systems are superficial and lame and MMO devs should learn to be more creative with design and allow more player freedom. I don't know why there wasn't/isn't mass player revolt to hard classes in ESO.

    Just sit back and hard-cast your CFrags guys, it's what the devs do when they play so it must be effective. Right?

    ...

    Right?
    Edited by Solariken on May 20, 2016 4:48PM
  • Egonieser
    Egonieser
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    Sorc without a destro staff is limited, yes. If you want to dual wield, you will have to rely on curse, detonation, fury and pray that your frags proc.
    If this combination succeeds, you most likely will win, however it requires timing, precision, and a glimmer of hope that your enemy is dumb enough not to counter it, or purge it.

    It's much much easier with destro staff. Not only you gain ranged, heavy hitting attacks from the staff itself, just slotting crushing shock or pulse makes a huge difference, as you can weave it with light/medium attacks and do tons of fast damage, and your frags will also proc in the process. This is how I believe a magicka sorc was invisioned, and after all, weapons are supposed to supplement a class and help cover it's weaknesses. If you do not wish to do it out of principle, it's your loss really. The play as you want approach does not mean your personal, unique style is going to be the winning one.
    Sometimes, I dream about...cheese...

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  • Makkir
    Makkir
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    Dalsinthus wrote: »
    Makkir wrote: »
    laksikus wrote: »
    What happens with webs?

    Becomes the 1,276th stamina ability in the game

    You can't be serious. There are loads more magic abilities in the class skills and ultimates than there are stamina morphs.
    .

    One question.....VIABLE??????
  • Makkir
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    Sorcs may not be alone in this, but there is definitely a plethora of skills that go completely un-utilized in comparison to stamina weapon skills.
    Edited by Makkir on May 20, 2016 5:02PM
  • Waffennacht
    Waffennacht
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    The lack of a staff is more than just about abilities mind you.

    I think it's insanely unbalanced to force all magicka users into a build that has at least 1 less armor trait.

    So stam gets wards, cc break, roll, block, abilities at instant speed and variety, as much dps and heals, AND an additional armor slot?

    While all magicka builds run destro and resto and crushing shock....

    You all act like 1non class ability and 1class ability for magicka is balanced.
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  • starkerealm
    starkerealm
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    Dont get em wrong, I think sorcs could use a bit of a rework. I think they actually have potential for some of the highest DPS in the game, but the rotation is probably the least forgiving of any of them.

    As is, Sorcs have one of the more versatile utility skill sets in the game. For raw "mash one button" dps, they're bland, but once you get past that, they offer a lot of options for players to get creative, and to keep builds interesting. They're also tanky as hell in the right hands. To the point that even before the CR system was a thing, people were using sorcs to solo content way outside their weight class.
  • Waffennacht
    Waffennacht
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    Dont get em wrong, I think sorcs could use a bit of a rework. I think they actually have potential for some of the highest DPS in the game, but the rotation is probably the least forgiving of any of them.

    As is, Sorcs have one of the more versatile utility skill sets in the game. For raw "mash one button" dps, they're bland, but once you get past that, they offer a lot of options for players to get creative, and to keep builds interesting. They're also tanky as hell in the right hands. To the point that even before the CR system was a thing, people were using sorcs to solo content way outside their weight class.

    You're talkin about PvE right?

    For PvE sorcs are one of the best solo, etc, but that's because PvE is mob and Pet friendly. Using familiar etc is actually a strong move.

    Look at my sig, PvE (for any class) isn't so much an issue as all content is fairly simple and a cake walk.

    But in PvP (and now I do realize the implications of this are leaning towards PvP, but with up coming content nerf on difficulty, i see even less reason to focus so much on PvE) this is an issue.
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  • STEVIL
    STEVIL
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    Streak does straight up aoe dmg plus reposition (danged mudcrabs)
    Also pets if used make attacks.

    But while i DO support adding an attack skill into DM (imo self-centered aoe) i dont think its needed to have every class have any one element.

    With sorcs ability to heal-buff ANY weapon or guild attack skill using surge, lacks in their core skills make sense.

    I mean, wrecking surge spam doesnt suck, right?



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  • RebornV3x
    RebornV3x
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    Your not missing anything
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  • Waffennacht
    Waffennacht
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    STEVIL wrote: »
    Streak does straight up aoe dmg plus reposition (danged mudcrabs)
    Also pets if used make attacks.

    But while i DO support adding an attack skill into DM (imo self-centered aoe) i dont think its needed to have every class have any one element.

    With sorcs ability to heal-buff ANY weapon or guild attack skill using surge, lacks in their core skills make sense.

    I mean, wrecking surge spam doesnt suck, right?



    Doesn't it as a heal? It's (stam version) 50% of total damage (if crit dmg is horrid). You face an opponent with the 15k resist and impen. Your (wb is gonna not be as good after nerf) attack whatever it is. Does 17k, so really 8.5k pvp, then impen and resist makes it what a 4kish hit meaning you heal for 2-3k at best per sec?

    Blessing of restoration is far superior a heal
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  • starkerealm
    starkerealm
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    Dont get em wrong, I think sorcs could use a bit of a rework. I think they actually have potential for some of the highest DPS in the game, but the rotation is probably the least forgiving of any of them.

    As is, Sorcs have one of the more versatile utility skill sets in the game. For raw "mash one button" dps, they're bland, but once you get past that, they offer a lot of options for players to get creative, and to keep builds interesting. They're also tanky as hell in the right hands. To the point that even before the CR system was a thing, people were using sorcs to solo content way outside their weight class.

    You're talkin about PvE right?

    For PvE sorcs are one of the best solo, etc, but that's because PvE is mob and Pet friendly. Using familiar etc is actually a strong move.

    Look at my sig, PvE (for any class) isn't so much an issue as all content is fairly simple and a cake walk.

    But in PvP (and now I do realize the implications of this are leaning towards PvP, but with up coming content nerf on difficulty, i see even less reason to focus so much on PvE) this is an issue.

    Yeah, PvE.

    That said, in PvP sorcs are deceptively powerful. Those same utility skills can be used to completely and utterly mess with other players. Again, not for straight up damage, but for wrong footing other players? They're fantastic. Which makes them incredibly dangerous in 1v1, if you know what you're doing with them.
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