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What is considered good DPS?

FrostFallFox
FrostFallFox
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So, like, the squad and I are in console and we can't really see the numbers so we did the whole Bloodspawn ice bucket challenge.

We all passed, but when we did the math our DPS was lower than we thought :(

We can speed run White Gold Tower and Imperial City Prison just fine but then there's that video with a guy having 50k DeePS and I was just like, damn okay.

Oh wellllll,
\(^-,,-^)/
  • Yinmaigao
    Yinmaigao
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    While adhering to/paying attention to mechanics is way more important than "lulz, big numbers", I typically feel 18k+ (single target) DPS is pretty respectable for most content.
  • idk
    idk
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    He is doing 50k deeps with full raid buffs, likely. Aggressive warhorn (probably twice). DK buff to his weapon/spell damage. SPC, combat prayer and such. Also probably has master weapons.

    All add up but those raid buffs make a huge difference.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Pure single target, I would say 30k is the current benchmark for being pretty darn good. I see people pull close to 40 pretty often, but that is exceptional, even among competitive players. 20k aint what it used to be, haha.
  • Refuse2GrowUp
    Refuse2GrowUp
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    Wrecking Blow spam...that's all you need to know for excellent dps :p
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  • Foxic
    Foxic
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    Wrecking Blow spam...that's all you need to know for excellent dps :p

    no
    Mechanically Challenged, PCNA competitive raid guild

    Head of The Council of Raiders

    First NA vAS Hardmode(#2 world)

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    All #1 Trial scores Clockwork City patch

  • Foxic
    Foxic
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    It entirely depends on the fight. Unbuffed bloodspawn test(only elemental drain and self buffs) 30k+ is very good
    Mechanically Challenged, PCNA competitive raid guild

    Head of The Council of Raiders

    First NA vAS Hardmode(#2 world)

    World First Immortal Redeemer & Saintly Savior

    All #1 Trial scores Clockwork City patch

  • Woeler
    Woeler
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    Wrecking Blow spam...that's all you need to know for excellent dps :p

    Fail.
  • FrostFallFox
    FrostFallFox
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    It entirely depends on the fight. Unbuffed bloodspawn test(only elemental drain and self buffs) 30k+ is very good

    What exactly do you mean unbuffed? :open_mouth:

    @TotallyNotVos
    \(^-,,-^)/
  • L2Pissue
    L2Pissue
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    20k
  • Gilliamtherogue
    Gilliamtherogue
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    It entirely depends on the fight. Unbuffed bloodspawn test(only elemental drain and self buffs) 30k+ is very good

    What exactly do you mean unbuffed? :open_mouth:

    @TotallyNotVos

    Means only providing what you can apply yourself. Things like potions+class buffs+etc are "self-buffed" which is what solo DPS tests are for. Hitting 30k self buffed is where you want to be if you want to compare to end game meta builds. 25k self buffed is good but that's it. 20-25k will get you content clears and get you speed runs (aside from the much harder ones) but is pretty average for players who care about DPS. Anything under that and you've entered the Hybrid build/'Casual' player/Non efficient gear (purple gear, missing enchants, poor traits...etc) realm.
    Old member of The Order of Mundus, Mostly Harmless, Hostile, and Genesis Elite. Avid theorycrafter. Herald to competitive stamina DPS pre 1.5. How far we've come!

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  • ssewallb14_ESO
    ssewallb14_ESO
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    anywhere from 15k-60k single target can be "good" depending on what you're running and who you're running it with. DPS is hugely conditional in this game.
    Edited by ssewallb14_ESO on May 19, 2016 10:15PM
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Talking about unbuffed DPS really doesnt make much sense. Even in a 4 man group, you should have some basic buffs unless your tank and healer suck at life. Sure you are going to pull more DPS in a raid setting, but that is kind of the whole point. DPS above about 15K (what it takes to clear everything save VMOL) really only matters when going for time, in other words, in a raid.
    It entirely depends on the fight. Unbuffed bloodspawn test(only elemental drain and self buffs) 30k+ is very good

    That is not unbuffed. Not saying its a bad test, but Ele Drain applies major breach. I would say that a debuff on your target is the same as a buff on the caster. But again, I dont think it makes sense to talk about unbuffed DPS because there is pretty much always a Buff/Debuff in play.
    Edited by Oreyn_Bearclaw on May 19, 2016 10:20PM
  • covenant_merchant
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    Depends on your build too. I mean as a sorc with overload, or hell even with Ice Comet on an stationary boss, you can pull up to 40k in a 4-man group without that much trouble.
    Tried PVE'ing with stamplar, with full Hunding's divines (tried both shadow and thief stone - 69% and 80.1% crit respectively as khajiit) + kena + blood + agility all weapon dmg + maelstrom axes/maelstrom greatsword and bow, complete with dots, rearming trap, evil hunter and all the rotation of a true PVE-hero, but man I couldn't go higher than 30k DPS, mostly staying around the 25k+ benchmark :(
  • Shadesofkin
    Shadesofkin
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    12k is good, 20k is better, 25k is best.

    I use these as my Tier 2 benchmarks. I could push for Tier 1, I could probably achieve it, but I just don't care enough to do so.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • Pigment
    Pigment
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    I mean, big numbers look nice, but it's kind of an illusion. If you avoid the mechanics like intended and know the content well enough you can do just fine with 12-18k dps. 20k-ish is usually my personal goal, but this game is not that black and white
    @ikon0 / Alt-aholic / PC / NA
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  • iam117
    iam117
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    my personal thought is anything over 15k will get you through most of the content if your with people who can get the same and are very aware of the encounters, once you get into trials/speedruns you will want to aim for 20k+ just to get the completions or run with a group that can compensate for it, 25k+ is your minimum goal without group buffs if you want to be looking into beginning competitive, 30k+ is competitive but about average at that level of play, 35k+ is very competitive, and about where most top tier guilds WANT their dps to be WHILE BUFFED, anything over 40k on a truly sustained fight and your a very talented player and likely either templar or stam dk.
    Edited by iam117 on May 19, 2016 11:06PM
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  • Spearshard
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    Don't compare dps with the 50k video. That is in a completely optimal setting. He didn't have to run any self buffs, his teammates were supply major weapon buff, as well as minor damage buffs, the tank kept the boss in one spot, so he could apply dot's and dps. He didn't have to stop dps'ingredients to reapply any buffs as his teammates did that. He also had maelstrom weapons. In reality those number are a tad unrealistic. In general like most have stated, as most ppl won't be running with pre-made groups that they group with constantly who can buff you, you have to be self reliant. So 20k will get you by. 30k is doing pretty good. Still, a good measure is, are you destroying all your opponents, or barely scraping by.
  • Spearshard
    Spearshard
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    Also, please forgive my grammar, it's the end of the semester. My brain is fried.
  • KramUzibra
    KramUzibra
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    I'm confused. How does one calculate dps. I thought you physical or spell damage was your dps
  • FrostFallFox
    FrostFallFox
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    KramUzibra wrote: »
    I'm confused. How does one calculate dps. I thought you physical or spell damage was your dps

    Noooo, hunty. Someone can explain it better than I can.
    \(^-,,-^)/
  • Savage_Audacity
    Savage_Audacity
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    KramUzibra wrote: »
    I'm confused. How does one calculate dps. I thought you physical or spell damage was your dps

    kill bloodspawn. Time yourself. Divide 1,500,000 by your time. that gives you your dps.
  • mb10
    mb10
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    I knew a guy who did 75k dps


    No, I actually didnt. But you see how easy it is to lie and exaggerate on here and people do that (especially with dps stats).


    Dps tends to be a thing where you KNOW when you're hitting hard and doing a lot of damage. Plus a well balanced all round team helps too.
  • GivvumBoane
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    As long as you're standing and they're not, it's good
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  • newtinmpls
    newtinmpls
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    Wrecking Blow spam...that's all you need to know for excellent dps :p

    I don't know. On my vet 12, re-outfitted and buffed, he went (I watched the screen change as I played with him) from about 4500 per WB (as displayed on my bar tooltip) swing to double that. Presumably with vet, better sets/boosts and so on, it will keep going up.
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  • Tryxus
    Tryxus
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    I find it depends on the class too:

    With my DK, I can pull off much more DPS than with either of my NB. On avg I reach 25k DPS with my DK, single target.

    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Foxic
    Foxic
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    Talking about unbuffed DPS really doesnt make much sense. Even in a 4 man group, you should have some basic buffs unless your tank and healer suck at life. Sure you are going to pull more DPS in a raid setting, but that is kind of the whole point. DPS above about 15K (what it takes to clear everything save VMOL) really only matters when going for time, in other words, in a raid.
    It entirely depends on the fight. Unbuffed bloodspawn test(only elemental drain and self buffs) 30k+ is very good

    That is not unbuffed. Not saying its a bad test, but Ele Drain applies major breach. I would say that a debuff on your target is the same as a buff on the caster. But again, I dont think it makes sense to talk about unbuffed DPS because there is pretty much always a Buff/Debuff in play.

    It may not make much sense to call it that, but thats the generally accepted term when asking for a dps test. And the point of the test is to see how much dps you can pull without full raid buffs on a very simple fight to accurately judge someones rotational ability. Im not saying dps is everything but you can tell alot about a player by how much dps he can do during a solo dps test, bar overload sorc i guess
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  • SahrotRein
    SahrotRein
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    Well, I always considered decent DPS to be around 20k-25k. I've tested my own on single target boss (Hzu-Hakan), ended up with 26k - altough I was weaving Force Pulse and put down Liquid Lightning so my average DPS went slightly down, but Meteor, Dawnbreaker and Crystal Frag procs made up for it.

    I remember that at one point, probably around a year ago or something, 28k-29k was taken as the highest yet, or at least damn a lot.
    Pigment wrote: »
    I mean, big numbers look nice, but it's kind of an illusion. If you avoid the mechanics like intended and know the content well enough you can do just fine with 12-18k dps...

    This precisely ^
    It doesn't matter if your dmg is average or below average as long as you know the mechanics and strategy, then you just need to be durable and patient.
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  • ArchMikem
    ArchMikem
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    Sometimes my Flare and Radiant Oppression Crits for 10k - 12k, but for most of the time it's usually always under 10k for me.

    Then again I'll assume you're talking about the Vet16 big boys.
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  • GivvumBoane
    GivvumBoane
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    Crit a squirrel. Those numbers are pretty high. :D
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  • OrphanHelgen
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    If you have other DDs with very high dps with you, the fights will be shorter and you will have more percentage of the fights in your strongest skills like ultimates or executes.
    An example would be, if you did not touch the boss at all, but when he is low, you press jesus beam 3 times in a row until its dead, and your "dps" would be like 45k something i dont know. This is a lie though , since thats not your actual dmg per second that whole boss fight.

    So a 20 sec burst boss fight is same duration as standard of might. That would mean the whole 100% of the boss fight, happend in the strongest moment of a DK, while inside the standard.

    Thats why I dont think bloodspawn are a good dps check anymore, the fight is just too short imo.
    When that is said, I dont have top dps but not the worse either. There is people with higher dps then me. I got 33k dps on bloodspawn as only DD, this was with warhorn only, no combat prayer or other buffs. So I would say good dps in a group right now on bosses in dungeons should be around 27k and above. Its "common" for eliteist to have 35k+ in trials with the right buffs. This is with legendary gear and 501 CP.

    Then I feel like its what dps you have on specific bosses.
    And when all comes to all, its your group that completes the content, not you alone.

    So can your group burst down valkyn skoria on first platform?
    Or the first boss in wayrest before she gets immune?
    Can your group finish sanctum hardmode before the purple orb phase?

    This is good dps.
    Edited by OrphanHelgen on May 20, 2016 2:02AM
    PC, EU server, Ebonheart Pact


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