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Ability Bars

UnavengedAngel
Weird question.

When making a build for my character should I focus on two different builds (Both bars have sustain, Damage, and execute) or should I utilize both bars for one build (have damage, sustain damage, sustain, an execute, and CC with both bars combined together)?

It's a weird question but I've watched alot of people online and I've seen alot of different ways to play and I'm wondering is there a preferred method
Ashes Seek Embers
  • emily3989
    emily3989
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    With Wykidds(sp) addon, I have about 6 different ability bars I can swap to (out of combat of course).

    I have ST bar, AOE bar, a resto bar for heal if I think I might need it, and a couple dps/buff bars. I change up depending on if I am going into a dungeon, solo questing, going into a public dungeon, etc. I rarely run the same two bars from night to night, it all depends on what I am doing.

    Some go with a buff bar / damage bar, which would be a good all around combo.

    Thasi - V16 Magblade Vampire PC/NA
  • W0lf_z13
    W0lf_z13
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    typically i think what most people do (imo) is have their main bar be offense and their back bar defense with MAYBE 1 or 2 offensive abilities on the back bar
    Breton Nightblade ~ Fang of the Wolf ~ (50)   |   Altmer Dragonknight ~ Ðårk Ŵølf ~ (50)   |   Altmer Necro ~ Ðeåth Ŵølf ~ (50)

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  • Lynx7386
    Lynx7386
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    Typically I set up complimentary bars, for example:

    Bar 1: single target damage
    Bar 2: area damage

    Or

    Bar 1: damage
    Bar 2: defense

    Or

    Bar 1: damage
    Bar 2: healing

    A lot of players like to use the second bar purely for buffs though
    PS4 / NA
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    Pakhet - Khajiit Dragonknight - Tank
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    Leonin - Khajiit Warden - Tank
  • UnavengedAngel
    I typically make two stand alone bars.
    So Wykidds(sp) would help me pretty well.

    My bars usually have a purpose weather it's Buff/Sustain, Damage/sustain, Defence
    something to that sort
    Ashes Seek Embers
  • emily3989
    emily3989
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    I can only assume you are talking dungeons, as solo you can pick any 10 abilities at random and complete 90% of the content. A good combo that works for me is:

    Bar 1 is mostly AOE focused with an ultimate generator (I use the first NB assassin Ult for this).

    Bar 2 is mostly ST and buff/defense type stuff.

    For trash, you hit your buffs on bar two while tank takes a few swipes, then swap and go AOE nuts.
    For bosses, you pretty much stay on Bar 2 and spam ST stuff while maintaining buffs and keeping yourself alive.

    If you don't have add-ons, or are lazy, this would work for anything outside of dungeons as well, obviously.

    If PvP please specify and perhaps someone else more experience with that can assist.

    Good luck.

    Edited by emily3989 on May 19, 2016 3:08PM
    Thasi - V16 Magblade Vampire PC/NA
  • Acsvf
    Acsvf
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    When making a build for my character should I focus on two different builds (Both bars have sustain, Damage, and execute)
    Having two bars that do the exact same thing will just make bar swapping irrelevant.
    I personally set up my bars as one for single target damage, and the other for buffs, AOE and the like.
    @LightArray
    Lightarray Level 50 Dunmer Magicka Templar Healer

    CP: 192

    Add @Acsvf when quoting me to give me a notification!
  • STEVIL
    STEVIL
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    As you can see, there are lotsa valid approaches.

    My characters vary quite a bit.

    Magica templar one for close, one for rang
    Mag sorc one for buff, one for crowd combat close, one for single target
    Stam nb one for melee, second mostly for utility.

    Any or all can work.

    Just figure out what you need for a given character.
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    YFMV Your Fun May Vary.

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    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

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