Currently in game dps, runs rampant, people stack it above all else.
Currently a good dps can put out 30k dps.
To offset these ludicrous figures, battle spirit halves damage and healing.
Why is this?
Surly if your dps numbers are high enough to kill yourself in under a second, without battle spirit, your dps is too high.
People are running over mechanics in pve, because dps is so high.
Dps is so high, people are saying you don't need tanks and healers in pve.
What if they changed battle spirit, to just give you 5000 extra health. The numbers you see would be the same as pve, it would feel more natural.
All they would need to do is half damage output in all the game. Think about it