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Machinima recently included ESO in one of their videos...

  • Acrolas
    Acrolas
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    I still pull out Spore from time to time, *** monsters and all. I should go make more *** monsters.

    But Spore should be on this list. So should ESO. As far as linear successors, they're both terribly weak compared to what came before.

    Sure, it has content, sure it has options. But ESO is the lackluster Feast for Crows after Skyrim's rousing Storm of Swords. That ESO is a prequel hurts it even more, because ZOS can't wildly change course to make things more interesting.
    And hurt again because ESO will never directly lead into anything, so no tension built and no narrative pay-off. Nothing in ESO really means anything outside its present, limited context.

    So yes, ESO is a really good terrible game, gimped by its chronology and lack of overall relevance. And bugs. Lots of bugs. It's still a fun hack and slash, though. And a great future bartering chip, because even if TES6 doesn't meet or exceed Skyrim, it's still probably going to be better than ESO. A rather convenient way to cool down expectations...
    signing off
  • WalkingLegacy
    WalkingLegacy
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    People aren't realizing they're talking about launch ESO.
  • Elsonso
    Elsonso
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    Acrolas wrote: »
    That ESO is a prequel hurts it even more, because ZOS can't wildly change course to make things more interesting.
    And hurt again because ESO will never directly lead into anything, so no tension built and no narrative pay-off. Nothing in ESO really means anything outside its present, limited context.

    So yes, ESO is a really good terrible game, gimped by its chronology and lack of overall relevance. And bugs. Lots of bugs. It's still a fun hack and slash, though. And a great future bartering chip, because even if TES6 doesn't meet or exceed Skyrim, it's still probably going to be better than ESO. A rather convenient way to cool down expectations...

    Making ESO a prequel is not a problem. It is so far into the past that it does not matter. If they had tried to squeeze it between Oblivion and Skyrim, that would have been a different story.

    ESO does not have to lead to Skyrim, or any of the TES games that followed Arena. That is one of the reasons that this prequel works just fine. The period of time where ESO takes place is a point in history that is already poorly defined. ESO has plenty of room. Just because the Dovakiin did not read about it in some book does not mean it did not happen. There are several thousand years of Tamriel history, and the lore books do not cover them all.

    Honestly, while ESO suffers from the fact that it is not "Skyrim 2", I think many will be surprised that "Elder Scrolls 6" is also not "Skyrim 2" when it comes out. Elder Scrolls 6 had better be an incredible game that is an order of magnitude better than Skyrim, or it will probably be panned for location, lack of dragons, and whatever else people can find wrong with it. The fact that it is already being held up as the savior of the franchise after "ESO failed" only makes the bar higher, and the disappointment greater.

    But, getting back to ESO for a moment, the clear pattern with ZOS is that they take the whole "this is an MMO and development keeps going" a little too seriously. They tend to stop when things are "good enough" and I fear that this is because they always have it in their mind that they can come back to it when they get a moment. This is an interesting approach, but when this is done too often, the game feels unfinished. They are not going for the big win, like has to be done with the single player games. They intend to sneak up on greatness, even if it takes them 20 years.

    That makes for a whole lot of "average". That is what people are responding to in videos like this.



    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Ser Lobo
    Ser Lobo
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    Acrolas wrote: »
    That ESO is a prequel hurts it even more, because ZOS can't wildly change course to make things more interesting.
    And hurt again because ESO will never directly lead into anything, so no tension built and no narrative pay-off. Nothing in ESO really means anything outside its present, limited context.

    So yes, ESO is a really good terrible game, gimped by its chronology and lack of overall relevance. And bugs. Lots of bugs. It's still a fun hack and slash, though. And a great future bartering chip, because even if TES6 doesn't meet or exceed Skyrim, it's still probably going to be better than ESO. A rather convenient way to cool down expectations...

    Making ESO a prequel is not a problem. It is so far into the past that it does not matter. If they had tried to squeeze it between Oblivion and Skyrim, that would have been a different story.

    ESO does not have to lead to Skyrim, or any of the TES games that followed Arena. That is one of the reasons that this prequel works just fine. The period of time where ESO takes place is a point in history that is already poorly defined. ESO has plenty of room. Just because the Dovakiin did not read about it in some book does not mean it did not happen. There are several thousand years of Tamriel history, and the lore books do not cover them all.

    Honestly, while ESO suffers from the fact that it is not "Skyrim 2", I think many will be surprised that "Elder Scrolls 6" is also not "Skyrim 2" when it comes out. Elder Scrolls 6 had better be an incredible game that is an order of magnitude better than Skyrim, or it will probably be panned for location, lack of dragons, and whatever else people can find wrong with it. The fact that it is already being held up as the savior of the franchise after "ESO failed" only makes the bar higher, and the disappointment greater.

    But, getting back to ESO for a moment, the clear pattern with ZOS is that they take the whole "this is an MMO and development keeps going" a little too seriously. They tend to stop when things are "good enough" and I fear that this is because they always have it in their mind that they can come back to it when they get a moment. This is an interesting approach, but when this is done too often, the game feels unfinished. They are not going for the big win, like has to be done with the single player games. They intend to sneak up on greatness, even if it takes them 20 years.

    That makes for a whole lot of "average". That is what people are responding to in videos like this.



    I sense a lot of pain coming out when Elder Scrolls 6 becomes a prequel to ESO. Putting the hero in the world during the Akaviri invasion and the escape of the Dunmer ... that would be interesting.

    Especially if Bethesda shows that they support ESO and give it some backup. Let the company push that it can make money off of both games equally, from ESO gamers going into ESVI, to ESVI players going back to ESO.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • greylox
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    It's perfectly serviceable and enjoyable as a game, mmo's always draw the harshest critics and aren't for everyone. They've treated the lore well as far as I can tell and with all the people I see running around it definitely isn't a flop.
    PC EU

    House of the Black Lotus
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    Caretaker of Battle Island (Grand Topal), the holiday destination for the discerning warrior
    Residing in Stay-Moist Mansion-Shadowfen - The Smoking Den (as of 6th feb 2017)

  • driosketch
    driosketch
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    This video appears to talk about Elder Skyrim Online. I guess in that context ESO doesn't meet expectations.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Gidorick
    Gidorick
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    driosketch wrote: »
    This video appears to talk about Elder Skyrim Online. I guess in that context ESO doesn't meet expectations.

    Well, what did the playerbase expect of ESO before it came out? I would say MOST people were expecting Elder Skyrim Online.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Ser Lobo
    Ser Lobo
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    Gidorick wrote: »
    driosketch wrote: »
    This video appears to talk about Elder Skyrim Online. I guess in that context ESO doesn't meet expectations.

    Well, what did the playerbase expect of ESO before it came out? I would say MOST people were expecting Elder Skyrim Online.

    Can't say I agree with that. Maybe a large portion, but most may not be right.

    From my stance, with how difference Oblivion, Morrowind and Skyrim were from each other, and the multiplayer aspects of ESO, I was expecting more EverQuest than not. Was pleasently surprised.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • arena25
    arena25
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    Ouch...I know ESO would not want to be on that list...
    Edited by arena25 on May 18, 2016 12:48AM
    If you can't handle the heat...stay out of the kitchen!
  • FriedEggSandwich
    FriedEggSandwich
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    Well machinima produced pewdiepie, I'd say he was pretty damn overhyped.
    PC | EU
  • Volkodav
    Volkodav
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    Gidorick wrote: »
    driosketch wrote: »
    This video appears to talk about Elder Skyrim Online. I guess in that context ESO doesn't meet expectations.

    Well, what did the playerbase expect of ESO before it came out? I would say MOST people were expecting Elder Skyrim Online.

    Naah.That's a rather sweeping statement,and there is no way to know what MOST players think.Since we are just a handful of the player base.I most certainly didnt expect Skyrim Online at all. They advertised it a lot differently.I was all ready for bits of Morrowind,as it had been mentioned,and there really is none.
    Having said that,I dont mind.
    I do wish there was more Morrowind,other than certain books and motifs,but I am fine thinking that ESO is a stand alone Elder Scrolls game.
  • KonradK77
    KonradK77
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    She doable but wtf is up with the horse grill
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