https://www.youtube.com/watch?v=RHYlIP00a14
It's the player, not the build. Here you see the very same templar versus another stamina DK.
Seems like I am getting whispers ingame from several people. Just to clarify, this is a relevant post. Why else would I post a stamdk vs magplar video in a stamdk vs magplar topic?
Just like every other recent MMO that's been released, if you're fighting a high healing class..you need a healing debuff.
In Templars case though it probably won't matter after the next patch, their house is going to be a fortress.
Oh come on, Malubeth and major mending are in game since more than a year and templars always stacked them. It was no problem before but now it is? Since complaints started just recently...LegendaryMage wrote: »Just like every other recent MMO that's been released, if you're fighting a high healing class..you need a healing debuff.
In Templars case though it probably won't matter after the next patch, their house is going to be a fortress.
Malubeth should just be converted into a major mending buff so you can't stack it. That way all classes can have major mending but dks and templars won't be able to push healing up through the roof.
Oh come on, Malubeth and major mending are in game since more than a year and templars always stacked them. It was no problem before but now it is? Since complaints started just recently...LegendaryMage wrote: »Just like every other recent MMO that's been released, if you're fighting a high healing class..you need a healing debuff.
In Templars case though it probably won't matter after the next patch, their house is going to be a fortress.
Malubeth should just be converted into a major mending buff so you can't stack it. That way all classes can have major mending but dks and templars won't be able to push healing up through the roof.
I dont get you, I dont get any of you.
Oh come on, Malubeth and major mending are in game since more than a year and templars always stacked them. It was no problem before but now it is? Since complaints started just recently...LegendaryMage wrote: »Just like every other recent MMO that's been released, if you're fighting a high healing class..you need a healing debuff.
In Templars case though it probably won't matter after the next patch, their house is going to be a fortress.
Malubeth should just be converted into a major mending buff so you can't stack it. That way all classes can have major mending but dks and templars won't be able to push healing up through the roof.
I dont get you, I dont get any of you.
Sweeps is skill that got insane buff, and i show you why in 4 steps:
1.Before Sweeps "buff": 40%
2.After Sweeps "buff", default: 35%
3.After Sweeps "buff"+Focused Healing: 35*0.25=43.75%
4.If you still don't understand why this is insane buff, here is comparison with other templar buffs from patchnotes:ZOS_GinaBruno wrote: »
- Radial Sweep: Increased the radius of this ability and its morphs to 6 meters from 5 meters.
- Radiant Ward (Sun Shield morph): Increased the shield strength bonus from this morph’s shield to 6% per enemy hit from 5%.
We can heal 5% less when use Sweeps, but after wasting same amount of mana on area of protection skill, we can heal not for 1% stronger but for 3%!!, this should be counted as triple buff.
Wait major mending modifies the % return of the skill and not the actual healing received and then also rounds off when it should round up?
That´s pretty solid - not.
It´s still a 7% increase in healing but it should be 9.x. Gotta love ZOS basic math skills.
Oh come on, Malubeth and major mending are in game since more than a year and templars always stacked them. It was no problem before but now it is? Since complaints started just recently...LegendaryMage wrote: »Just like every other recent MMO that's been released, if you're fighting a high healing class..you need a healing debuff.
In Templars case though it probably won't matter after the next patch, their house is going to be a fortress.
Malubeth should just be converted into a major mending buff so you can't stack it. That way all classes can have major mending but dks and templars won't be able to push healing up through the roof.
I dont get you, I dont get any of you.
Because back then damage was higher and now we have 50% mitigation from battle spirit.
Duels, 90% of the time are decided by landing a big burst, so it's not about the healing value, but ability to burst people down.
Malubeth is balanced open world, but 1v1 against another melee opponent while using a Templar or dk and you're basically begging for a never ending fight, which is what most duels turn into these days. Which is why I no longer enjoy it or participate in it.
Malubeth is just one thing though, there are plenty of things that ruin duels and make them never ending.
Before someone says that duels have been never ending since 1.4, yes, between two experienced and elite duelers the fights were very long. Now a days though it doesn't really take an elite dueler to draw out a fight.
Anytime I play a magplar I get rekt with wrecking blow, I knows it's a l2p issue but I just can never avoid the constant barrage of them
LegendaryMage wrote: »Just like every other recent MMO that's been released, if you're fighting a high healing class..you need a healing debuff.
In Templars case though it probably won't matter after the next patch, their house is going to be a fortress.
Malubeth should just be converted into a major mending buff so you can't stack it. That way all classes can have major mending but dks and templars won't be able to push healing up through the roof.
timidobserver wrote: »Eh, various builds/classes have great synergy with certain sets. If we are going to target Templar and DK, we might as well target everybody. We can take all of the sets that add damage like spell power cure, alchemist, molag kena, ect and make them major sorcery? We can take engine guardian and all of the various sustain sets and make them grant major buffs for stamina/magicka recovery.
LegendaryMage wrote: »timidobserver wrote: »Eh, various builds/classes have great synergy with certain sets. If we are going to target Templar and DK, we might as well target everybody. We can take all of the sets that add damage like spell power cure, alchemist, molag kena, ect and make them major sorcery? We can take engine guardian and all of the various sustain sets and make them grant major buffs for stamina/magicka recovery.
I would say that boosting healing taken through the roof is not a great synergy, it's totally OP and promotes endless fights. Getting rid of these cheesy tactics one by one is what will make the game better in the long run and promote higher quality fights, be it 20vs20 or 5vs5 or 1vs1 etc.
Have you ever fought someone that takes little damage, does insane damage and has crazy healing capabilities (one vigor + rally and boom full hp just like that)? That kind of stuff shouldn't be possible, regardless of your class or build setup. Some of those great synergies are really killing balance and with the addition of new sets and more creative players, we will be seeing more of it rather than less.
Boredom- the main execute of the magika templar. Fight long enough to bore the opponent into a state of submission where he or she starts to question why they play.
Boredom- the main execute of the magika templar. Fight long enough to bore the opponent into a state of submission where he or she starts to question why they play.
The main execute of Leg Mage actually. I already find duels boring, but against him it's even worse, always a high sustain and defensive setup (I'm blaming the game, not the player)
LegendaryMage wrote: »Boredom- the main execute of the magika templar. Fight long enough to bore the opponent into a state of submission where he or she starts to question why they play.
The main execute of Leg Mage actually. I already find duels boring, but against him it's even worse, always a high sustain and defensive setup (I'm blaming the game, not the player)
I'm no more boring than perma root mag dks.
LegendaryMage wrote: »Boredom- the main execute of the magika templar. Fight long enough to bore the opponent into a state of submission where he or she starts to question why they play.
The main execute of Leg Mage actually. I already find duels boring, but against him it's even worse, always a high sustain and defensive setup (I'm blaming the game, not the player)
I'm no more boring than perma root mag dks.
Yes I'm probably very boring to fight, so i don't impose my boring playstyle to the duelling scene
Yes I'm probably very boring to fight, so i don't impose my boring playstyle to the duelling scene
LegendaryMage wrote: »Good for you, what do you want now, a cookie?
Please add something more constructive to the thread than personal jabs, we can settle that stuff in Cyrodiil if you want.
Lava_Croft wrote: »Dueling is not zerging and ZOS wants you to zerg. Stop breaking the game.
Some people bloom later than others, no big deal.Lava_Croft wrote: »Dueling is not zerging and ZOS wants you to zerg. Stop breaking the game.
ZOS got me so disillusioned i find myself agreeing with almost every comment kris makes on pvp. What have i become.
That's the EU dueling scene for you. I want to pinch their cheeks and make them fresh lemonade.Yes I'm probably very boring to fight, so i don't impose my boring playstyle to the duelling sceneLegendaryMage wrote: »Good for you, what do you want now, a cookie?
Please add something more constructive to the thread than personal jabs, we can settle that stuff in Cyrodiil if you want.
It's so cute that you two hate each other.
LegendaryMage wrote: »LegendaryMage wrote: »Boredom- the main execute of the magika templar. Fight long enough to bore the opponent into a state of submission where he or she starts to question why they play.
The main execute of Leg Mage actually. I already find duels boring, but against him it's even worse, always a high sustain and defensive setup (I'm blaming the game, not the player)
I'm no more boring than perma root mag dks.
Yes I'm probably very boring to fight, so i don't impose my boring playstyle to the duelling scene
Good for you, what do you want now, a cookie?
Please add something more constructive to the thread than personal jabs, we can settle that stuff in Cyrodiil if you want.
I literaly said in my first post I blamed the game, not the player.
The main execute of Leg Mage actually.
LegendaryMage wrote: »