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Are Healers Priviledged compared to Damage Dealers?

FrostFallFox
FrostFallFox
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I'm thinking of this with group PvE content in mind.

It just seems like you can't do anything right, you know? If all you do is heal, you're not helping out with DPS. If you do any kind of DPS, you're not doing your job right. If you can't heal a group member with 11k health through Kena's Lightning walls, you're the reason why the group is failing and you GET THE ALMIGHTY BOOT, even if you've spent 3 hours doing VWGT.

I honestly thought my heals were clutch af and on point. I've enough magicka regen to spam heals all day, enough health to not drop super quick, and my heals still hit for 20+K. I often apply buffs, debuffs, shards, purify, aggressive horn, barrier, all that stuff.

It just hurt me, being told what I've been doing wasn't good enough.

I started thinking I would be desired in groups, because healers aren't as common as damage dealers.

But now I must retire from the Pug Life, it was NOT lit, fam.
Edited by FrostFallFox on May 16, 2016 1:05AM
\(^-,,-^)/

Are Healers Priviledged compared to Damage Dealers? 97 votes

Yes
11%
Millerman34ntherrieurCh4mpTWAveniasDesommettorJay_GallyDuiwelValkasFallen_RayVifenBurning_Talons 11 votes
Eh, it depends.
44%
agabahmeatshieldb14_ESObloodenragedb14_ESOhedna123b14_ESOWuffyCeruleiKiramekuidkmertustaStilliankojouGuppetNovaMarxReifRomotimidobserverJakhajayEgonieserphobossionmtwiggzMadness1Ra'Shtar 43 votes
No
44%
TotalitarianItsMeTooMojmirAcrolasAzzuriaLightspeedflashb14_ESOAlurriaRDMyers65b14_ESOIdinuseFrancescolgAshtarisJennifur_VulteeCîanairadiostarcrowfl56istateresjzhollowayredspecter23FruitmassAnhedonie 43 votes
  • DocFrost72
    DocFrost72
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    Eh, it depends.
    Healers (good ones) can make a bad team good, a good team great, and a great team unstoppable. Though with great power comes great finger pointing.
  • ArchMikem
    ArchMikem
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    It just hurt me, being told what I've been doing wasn't good enough.

    There are many who will never be satisfied, and when they actually are, it's to be expected and thus no [Snip] are given. We'll never be good enough to others Frost, but we're at least good enough for the game.

    [Edit to remove censor bypass]
    Edited by [Deleted User] on May 16, 2016 3:00AM
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
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  • redspecter23
    redspecter23
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    No
    I'll take a good player any day over someone based entirely on their role. 4 solid DD can clear many vet dungeons without a healer or a tank and that's only going to be more common in a few weeks.

    Pugging is messy at times. You hit the nail on the head though. Bad players are bad players and will put the blame anywhere but themselves. You can't do anything about that other than move on and look for a group that might appreciate what you bring to the party. Also, try to find a good guild to help out a bit. Even bringing one friend or guildmate to the pug group can help keep things smooth.
  • phaneub17_ESO
    phaneub17_ESO
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    My healers do damage... I have one bar dedicated to healing with 4 heals and 1 utility; the other bar with 2 attack spells, 2 heals, and 1 utility. I keep a burst heal on both bars so when someone starts dropping fast I can spam that before swapping to the dedicated healing bar, but otherwise I'm helping with the damage either with my own attack spells or spamming the resto staff for the passive proc heals it provides. I'm never standing there doing nothing, if there's any point where no one is hurt and you are doing nothing at all, ATTACK! Use the staff or add an attack spell with synergy bonuses like Liquid Lightning or Luminous Shards, that way they get the benefit of Undaunted passive of recovering resources too.
  • DaveMoeDee
    DaveMoeDee
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    I think you are misusing the word privileged. I'm not even sure what you meant by it since your message seems to be to opposite.
  • Zach2322
    Zach2322
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    Eh, it depends.
    I honestly can't fully answer this. I recently switched my nightblade over to a healer. It's really fun and rewarding with the build I made. My build allows me to heal and do damage at the same time. I'm also doing a good amount of damage and I'm also kind of tanky. I've done Vet dungeons with it as well. I haven't really gotten any messages on it though but my guild members love it and my not even at the best my build can be. But yeah, people rely to much on a healer for themselves being to self centered to move
  • KingYogi415
    KingYogi415
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    I cant tell you how many pugs I hear level 30's screaming into the mic to just heal.

    I'm wearing molag kena and clever alc gold torags swords. Throw down all my hots and cleansing circle, have breath of life double barred, I proc up to 4300 spell power and spend half the time doing dps. It's a easy dungeon I could solo it with the right build.

    Still awe full players get one shotted and blame every thing else but their own build.

    I have started Queing as a tank I would rather just faceroll and still throw down alot of healz

    Even a healbot cant heal through one-shots.
    Edited by KingYogi415 on May 16, 2016 1:25AM
  • KingYogi415
    KingYogi415
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    Three hours is way to long. You can skip most of the adds and even with 3-10 wipes it's doable in about an hour.

    Not your fault as a healer.
  • Shunravi
    Shunravi
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    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Myrcy
    Myrcy
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    DaveMoeDee wrote: »
    I think you are misusing the word privileged. I'm not even sure what you meant by it since your message seems to be to opposite.

    Yeah I'm kinda confused too.
  • LadyNalcarya
    LadyNalcarya
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    No
    Privileged? Especially in pugs? HAHAHAHAHAHAHA
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • ethanthefox
    ethanthefox
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    You know, some people just deserve to die. Let them stand in stupid alone and explain them why they died. Sometimes I got people all spread over the place and ive got to remind them that heals have range too. Im good with positionning myself but we're a group, not the 4 corners of a square.
  • FrostFallFox
    FrostFallFox
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    DaveMoeDee wrote: »
    I think you are misusing the word privileged. I'm not even sure what you meant by it since your message seems to be to opposite.

    Lol you're right.
    \(^-,,-^)/
  • LadyNalcarya
    LadyNalcarya
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    No
    Just to add 2 more cents... I needed to lvl up undaunted on a new char, and pugged a lot (since guildies werent always available), as a healer or dd. And I gotta say I was more "privileged" after posting my dps and killing things fast, then after healing and buffing everyone. From my experience, most of pugs dont really notice buffs etc. I've met a healer the other day, he was wearing SPC and casting buffs, and I noticed that and said how awesome that was. He said that I was the first person who noticed that and thanked him.
    Of course, experienced players know when the tank or healer is good. But most of pug dds take good healing for granted, and usually blame the healer if things go wrong, no matter who was actually responsible.
    In good guilds though, skills are valuable, not the role. And good dds are just as important as good healers.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • mtwiggz
    mtwiggz
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    Eh, it depends.
    Healers in this game, as far as PvE goes, should deal damage. Just healing the entire dungeon is subpar now. My personal favorite are heal/tanks. Can do both roles while putting out DPS. Very few dungeons require a healer, let alone a dedicated healer.

    As for PvP? Healers are a damn near must while fighting these giant blob groups.
  • FrostFallFox
    FrostFallFox
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    I do dps when I'm not healing, but yah knoooowwww
    \(^-,,-^)/
  • LadyNalcarya
    LadyNalcarya
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    No
    mtwiggz wrote: »
    Healers in this game, as far as PvE goes, should deal damage. Just healing the entire dungeon is subpar now. My personal favorite are heal/tanks. Can do both roles while putting out DPS. Very few dungeons require a healer, let alone a dedicated healer.

    A little remark - dds who judge healers by highest standarts (all buffs+off-dps+top-notch healing), should know that with these standarts, less than 30k dps for a dd is subpar too. :p
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Francescolg
    Francescolg
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    No
    I'd love to do damage in random groups but, most of the time, it is one or two players who need "special treatment" (healing). Sometimes I can't even support stamina / magicka, because of players getting damaged under 50% hp constantly, even with the 3.5 HoT ticking...

    Healing random groups is much more entertaining than in a guild group, where you have to be in TS. I'd love to do many more blazing spears / DoTs / dmg etc. but in certain groups it's unpossible. When the players are strong enough, I can do damage but that is in 1 of 3 groups. When it happens, we're much faster.
  • 13oot5straps
    I wouldn't say privileged. But I like to support and heal in cyrodiil as a healer and thats pretty much the only time I am thanked for it. Whereas in pugs, because I am wearing kags and a Templar I'm treated like a soil gem vending machine, but more often like because they have a healer they can ignore mechanics; i.e I'm expected to heal them consistently standing in red circles, the expectation of being able to eat clearly visible heavy attacks without block. The only privilege I would think is that normally there is a lower questions time on the activity finder. But most of the time it is very enjoyable when I'm paired with a group that knows their roles, as I can usually slot more dps skills, cc, and buffs rather than trying to chase each team member to heal them through red circles, or not a single member of the team having slotted a taunt. Most dungeons are flexible that they can be done without the healer or the tank, but when one fails others have to pick up the load, which is most felt immediately when one person queues up as all three roles. So I wouldn't say privileged as when you have to pick up slack it's usually a heavier load, but when there is at least a general understanding of what makes the team, I think healing is the most fun, especially in cyrodiil. I can't wait for dB because I think that there will be an amazing synergy for Templar in cyrodiil as well as having more opportunities for tanks in cyrodiil with the changes to alliance skill lines; ie health stacking stamplar with blazing shield casting guard with 5 heavy armor. So I think it's an evolution of the battlefield, meanwhile pugs remain mostly unchanged with an increasingly shortage of tanks.
  • Fruitmass
    Fruitmass
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    No
    Healers are so privileged it's not even funny. The jobs so easy it's only fair that it should always the healer's fault when something goes wrong. ALWAYS! It's not like anybody expects much from healers.

    You've got one job and that's to heal...

    ... and to throw out some DPS. Oh and occasionally tank too (what with all that aggro you'll likely end up generating healing and dpsing). Naturally your also expected to accurately predict when someone's going to run off and pull before the groups ready (I mean seriously who by now doesn't know mind reader is part of the job?).

    Your also supposed to be able to heal everybody simultaneously with the press of a single button no matter where they're standing in relation to you, even if it's in a whole different room. Plus heal through one shots, always got to remember to heal through one shots. After all why should anybody need to bring self heals or slot any damage mitigation skills? That's why your here.

    Of course in the event someone should happen to die, the job of rezzing falls to you and you alone because your the "healer". Doesn't matter it might result in the death of the rest of the party because you can't heal while reviving, it's what your supposed to do.

    Let's also not forget you must have an uncanny level of situational awareness. More than anybody else in the group, it's your responsibility to know at all times where each and every mob, party member and boss is located and what they're doing. As well as what they're going to do. Plus you and you alone need too know, remember, anticipate and actively counter all mechanics. After all the tank is busy tanking and the DPS is DPSing. What are you doing other than waving your staff and making funny noises like "OOM!". What's that even supposed to mean anyway?

    So what if your ever getting pounded by twenty odd mobs. You should be able to heal through it (of course if you can't then you suck as a healer). It's not like you'll need anyone to come and help you or anything. Just remember to keep your party topped off on resources even at the expense of your own and everything will be fine. Who cares if they ignore your mystic orb nearly every time? Cast it anyway, you've got magica to burn. Unless your spamming heals your magica regen should cover it no problem. And really, how often does that situation come up?

    So yeah, like I said totally privileged. Spoiled rotten in fact. Healers have it FAR too easy. I say nerf heals! Make them subject to diminishing returns. Maybe then you'll start to appreciate your role as a walking battery a little more instead looking to be treated with a bit of respect and dignity once in a while.

    Disclaimer:
    This post is purely satirical and in no way meant to be taken with even the tiniest shred of seriousness. Please keep that in mind before you go and send me any hate mail. I've much love and respect for healers of any kind. I play one myself, I know well the pain. That's why I laugh. If I didn't I'd go crazy.
    Edited by Fruitmass on May 16, 2016 3:34AM
    Beware all ye who log on for here there be typos...
  • byrdmanwes
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    Personally my main is a healer, every mmo I've ever played I'm usually a healer. There are 2 things I live by when I do any kind of healing.

    1. You can't heal stupid. If people don't have there characters set up correctly with the right amount of health for running PVE content, or know how to avoid the hits their not suppose to take that is not the healers fault.

    2. You have to know when to just let someone die. At a certain point attempting to keep a player alive that can't pull their weight is a drain on the resources of the entire group. If you notice that someone is taking more damage than they should be politely notify them that they are.

    Personally I find that healers have a unique perspective of the group. Between easily seeing something is not right, someone isn't doing something correctly, and having a bigger perspective of the battlefield in general from being the backlines, there's a reason that most mmos raid leaders are either tanks or healers. Traditional mmos tanks and healers control a lot of the flow of battle. ESO is a little different just because of the multitude of builds and every class being able to be anything, but taking the tradition MMO approach to dungeons and trials is never a bad thing especially if you have a group that understands these concepts.
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  • RedFireDisco
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    No
    Being a healer made me a significantly better player as the level of situational awareness is meta level.

    You pretty much have to think for four people and anticipate all while healing others, dodging damage and loading heavy attacks for some regen.

    It takes your overall sense to a higher level.

    Nothing gets the heart racing more in a dungeon than playing healer.
  • Vangy
    Vangy
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    No
    Pfft. If you got the boot you prolly deserved it. Healers need to L2P. Watch the informative and very accurate video posted on youtube via link below. Pls refrain from commenting until you watch the whole video. That way I know you've tried to L2P;

    https://www.youtube.com/watch?v=2DxS7eT_ky4

    Credits go to Hive mind.
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  • Shunravi
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    Vangy wrote: »
    Pfft. If you got the boot you prolly deserved it. Healers need to L2P. Watch the informative and very accurate video posted on youtube via link below. Pls refrain from commenting until you watch the whole video. That way I know you've tried to L2P;

    https://www.youtube.com/watch?v=2DxS7eT_ky4

    Credits go to Hive mind.

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  • NativeJoe
    NativeJoe
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    No
    As a rule of thumb... if your a healer you should be matching your Tanks dps. If he's doing 10k, you should be doing 10k.
    if he's doing 20k, you should be doing 20k.

    Adapt to the groups needs. that is a healers job. If your group needs spell power cure for more deeps, you provide. if they need shards or orbs for more magicka, you provide. In short... your part dps/part utility/full healer. in everything but trials at this point everyone should be packing their own survival tools so you shouldn't be having to heal a ridicules amount. for templars keeping hots up is typically enough, For sorc healers it's more about preventing damage with a set like combat physician or just keeping the numbers rolling with something like trinimac.
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  • Brrrofski
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    Eh, it depends.
    Honestly, you don't even need a healer for any of the 4 man dungeons if your team is good enough.

    Granted if you pug it's different. But I have no sympathy if you pug. Join a guild and run with people who can actually play and know what they're doing. Why waste time with pugs?
    Edited by Brrrofski on May 16, 2016 6:38AM
  • DRXHarbinger
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    The day pug sorcs learn to block rather than just say "I had my shield on" that shouldn't kill me. Pugging will improve.
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  • Mojmir
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    No
    healers are like the bass player in a band,they get the most *** but behind the scenes they're secretly holding it together
  • Mojmir
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    No
    Mojmir wrote: »
    healers are like the bass player in a band,they get the most *** but behind the scenes they're secretly holding it together

    that's why I named my healer john Paul Jones :)
  • Duiwel
    Duiwel
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    Yes
    I answered yes, but keep in mind OP this is an MMO & it will always be the case. Also keep in mind my reason for stating this is simply because of the wait time.

    However is it just healers? No Tanks as well...

    I have not joined pug dungeons since WoW in 2014 I prefer a group of people I know. However my opinion remains the same since the experience comes from way before then.

    All MMO's will do this simply because there will always be a 50-60% DPS population and about a 15-20% tank population and about a 20-25% healer population....

    Keep in mind that sometimes templars don't heal nor tank even though they que as tanks...
    @Duiwel:
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