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What makes a good game?

C0wrex
C0wrex
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While listening to ESO's OST - Greenheart, and looking at pictures of old games like Spyro, Ratchet & Clank, Sly, Morrowind, Oblivion... I can't help but think on something that's been in my head for a good long while now.

What makes a good game?

I wanted to ask for your opinions on this because I'm incredibly curious as to what makes any game good. Is it the review scores given to itl is it the amount of "I love this game" and "this game is the best" comments on it; or is it the amount of memories and experiences one has with the game?

Watching documentaries on the studios making their games, I understand that they make them with passion - that being all their love and inspiration being put in a game for others to experience and interact with.

That said, I want to know - in your opinions - what makes any game good.

Gamer feels.
"We are not now that strength which in old days moved earth and heaven, that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will, to strive, to seek and not to yield."

-Tennyson, Ulysses
  • Rohamad_Ali
    Rohamad_Ali
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    A good development team and a welcoming community
  • C0wrex
    C0wrex
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    @Roehamad_Ali Yea, those two really brings out the best in any game :)
    "We are not now that strength which in old days moved earth and heaven, that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will, to strive, to seek and not to yield."

    -Tennyson, Ulysses
  • Acrolas
    Acrolas
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    The same thing as any other entertainment medium.

    World building and replay value.
    signing off
  • Volkodav
    Volkodav
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    What makes a good game is relative.Each player has his or hers own ideas of what a good game is.Many people believe that ESO is a good game,of which I am one.However,many think it is crap.
    I think a good game,for me anyway,is the amount of enjoyment I gain out of it.The story,lore,quests,etc.Also good character customization. Graphics are always one point with me as well.
    The one game that I played the longest,due in part because of all the amazing mods for it,is Morrowind.Great storyline,great side quests,and more. I still play it and I was given it when it came out.Though it isnt an MMO.
    I guess replay value is another point made here.
  • C0wrex
    C0wrex
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    @Acrolas I agree :) I too think that having a great replay value marks a game that can stand the arduous scale of time! :)

    @Volkodav I agree wholeheartedly with your comment :) I think that ESO is a great game too. Sure it has its issues and downfalls but overall, I enjoyed my time with the game. In addition, Morrowind is fantastic. Was my very first Elder Scrolls game - back when my father introduced it to me at the age of 11 :) I remember feeling terrified while playing the game - it can be brutal.
    "We are not now that strength which in old days moved earth and heaven, that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will, to strive, to seek and not to yield."

    -Tennyson, Ulysses
  • Volkodav
    Volkodav
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    ✭✭
    C0wrex wrote: »
    @Acrolas I agree :) I too think that having a great replay value marks a game that can stand the arduous scale of time! :)

    @Volkodav I agree wholeheartedly with your comment :) I think that ESO is a great game too. Sure it has its issues and downfalls but overall, I enjoyed my time with the game. In addition, Morrowind is fantastic. Was my very first Elder Scrolls game - back when my father introduced it to me at the age of 11 :) I remember feeling terrified while playing the game - it can be brutal.

    I too remember feeling terrified in Morrowind! lol. I just knew I was gonna die and usually did each time I tried to kill Dagoth Ur! Finally I figured out how and felt like I was king of the world for a few minutes. XD
  • C0wrex
    C0wrex
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    Volkodav wrote: »
    C0wrex wrote: »
    @Acrolas I agree :) I too think that having a great replay value marks a game that can stand the arduous scale of time! :)

    @Volkodav I agree wholeheartedly with your comment :) I think that ESO is a great game too. Sure it has its issues and downfalls but overall, I enjoyed my time with the game. In addition, Morrowind is fantastic. Was my very first Elder Scrolls game - back when my father introduced it to me at the age of 11 :) I remember feeling terrified while playing the game - it can be brutal.

    I too remember feeling terrified in Morrowind! lol. I just knew I was gonna die and usually did each time I tried to kill Dagoth Ur! Finally I figured out how and felt like I was king of the world for a few minutes. XD

    Yea, it's an amazing feeling Morrowind gives you when you accomplish the difficult tasks it gives. One thing I can say about the story of Morrowind compared to recent iterations of the Elder Scrolls series is that you are expected to fail :) And damn, overcoming that expectation is freaking amazing!
    "We are not now that strength which in old days moved earth and heaven, that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will, to strive, to seek and not to yield."

    -Tennyson, Ulysses
  • Volkodav
    Volkodav
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    ✭✭
    C0wrex wrote: »
    Volkodav wrote: »
    C0wrex wrote: »
    @Acrolas I agree :) I too think that having a great replay value marks a game that can stand the arduous scale of time! :)

    @Volkodav I agree wholeheartedly with your comment :) I think that ESO is a great game too. Sure it has its issues and downfalls but overall, I enjoyed my time with the game. In addition, Morrowind is fantastic. Was my very first Elder Scrolls game - back when my father introduced it to me at the age of 11 :) I remember feeling terrified while playing the game - it can be brutal.

    I too remember feeling terrified in Morrowind! lol. I just knew I was gonna die and usually did each time I tried to kill Dagoth Ur! Finally I figured out how and felt like I was king of the world for a few minutes. XD

    Yea, it's an amazing feeling Morrowind gives you when you accomplish the difficult tasks it gives. One thing I can say about the story of Morrowind compared to recent iterations of the Elder Scrolls series is that you are expected to fail :) And damn, overcoming that expectation is freaking amazing!

    ESO used to be like that.At first,before they sadly nerfed so many things.The one most people talk about is Doshia. When I first killed her way back,I had to leave and come back for her two levels higher.NOW,..I just go in and almost one shot her.It breaks the heart. But when I DID kill her that first time,I felt the same as when I killed Dagoth Ur.
    Nowadays the game is much easier when you go into a delve or a dungeon,..other than group dungeons.Those are a bit rough.For me anyway.
  • C0wrex
    C0wrex
    ✭✭✭✭
    Volkodav wrote: »
    C0wrex wrote: »
    Volkodav wrote: »
    C0wrex wrote: »
    @Acrolas I agree :) I too think that having a great replay value marks a game that can stand the arduous scale of time! :)

    @Volkodav I agree wholeheartedly with your comment :) I think that ESO is a great game too. Sure it has its issues and downfalls but overall, I enjoyed my time with the game. In addition, Morrowind is fantastic. Was my very first Elder Scrolls game - back when my father introduced it to me at the age of 11 :) I remember feeling terrified while playing the game - it can be brutal.

    I too remember feeling terrified in Morrowind! lol. I just knew I was gonna die and usually did each time I tried to kill Dagoth Ur! Finally I figured out how and felt like I was king of the world for a few minutes. XD

    Yea, it's an amazing feeling Morrowind gives you when you accomplish the difficult tasks it gives. One thing I can say about the story of Morrowind compared to recent iterations of the Elder Scrolls series is that you are expected to fail :) And damn, overcoming that expectation is freaking amazing!

    ESO used to be like that.At first,before they sadly nerfed so many things.The one most people talk about is Doshia. When I first killed her way back,I had to leave and come back for her two levels higher.NOW,..I just go in and almost one shot her.It breaks the heart. But when I DID kill her that first time,I felt the same as when I killed Dagoth Ur.
    Nowadays the game is much easier when you go into a delve or a dungeon,..other than group dungeons.Those are a bit rough.For me anyway.

    Wow... would have wanted to experience that in this game :) The only regret that I've had with this game is not picking it up sooner. Only started last month and I've been enjoying the hell out of the game - exploring, questing, delving.

    The group dungeons are hard - especially on veteran mode - so at best, lots of challenging things to go through :)
    "We are not now that strength which in old days moved earth and heaven, that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will, to strive, to seek and not to yield."

    -Tennyson, Ulysses
  • Volkodav
    Volkodav
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    ✭✭
    C0wrex wrote: »
    Volkodav wrote: »
    C0wrex wrote: »
    Volkodav wrote: »
    C0wrex wrote: »
    @Acrolas I agree :) I too think that having a great replay value marks a game that can stand the arduous scale of time! :)

    @Volkodav I agree wholeheartedly with your comment :) I think that ESO is a great game too. Sure it has its issues and downfalls but overall, I enjoyed my time with the game. In addition, Morrowind is fantastic. Was my very first Elder Scrolls game - back when my father introduced it to me at the age of 11 :) I remember feeling terrified while playing the game - it can be brutal.

    I too remember feeling terrified in Morrowind! lol. I just knew I was gonna die and usually did each time I tried to kill Dagoth Ur! Finally I figured out how and felt like I was king of the world for a few minutes. XD

    Yea, it's an amazing feeling Morrowind gives you when you accomplish the difficult tasks it gives. One thing I can say about the story of Morrowind compared to recent iterations of the Elder Scrolls series is that you are expected to fail :) And damn, overcoming that expectation is freaking amazing!

    ESO used to be like that.At first,before they sadly nerfed so many things.The one most people talk about is Doshia. When I first killed her way back,I had to leave and come back for her two levels higher.NOW,..I just go in and almost one shot her.It breaks the heart. But when I DID kill her that first time,I felt the same as when I killed Dagoth Ur.
    Nowadays the game is much easier when you go into a delve or a dungeon,..other than group dungeons.Those are a bit rough.For me anyway.

    Wow... would have wanted to experience that in this game :) The only regret that I've had with this game is not picking it up sooner. Only started last month and I've been enjoying the hell out of the game - exploring, questing, delving.

    The group dungeons are hard - especially on veteran mode - so at best, lots of challenging things to go through :)

    I've been with ESO since the first betas and still enjoy it totally. It's just amazing.There are those who will tell you it is boring,or that it has so many bugs,etc,but dont let them influence your mind about it.You just enjoy it for all it's worth.And that is a whole lot,in my opinion.
  • C0wrex
    C0wrex
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    Volkodav wrote: »
    C0wrex wrote: »
    Volkodav wrote: »
    C0wrex wrote: »
    Volkodav wrote: »
    C0wrex wrote: »
    @Acrolas I agree :) I too think that having a great replay value marks a game that can stand the arduous scale of time! :)

    @Volkodav I agree wholeheartedly with your comment :) I think that ESO is a great game too. Sure it has its issues and downfalls but overall, I enjoyed my time with the game. In addition, Morrowind is fantastic. Was my very first Elder Scrolls game - back when my father introduced it to me at the age of 11 :) I remember feeling terrified while playing the game - it can be brutal.

    I too remember feeling terrified in Morrowind! lol. I just knew I was gonna die and usually did each time I tried to kill Dagoth Ur! Finally I figured out how and felt like I was king of the world for a few minutes. XD

    Yea, it's an amazing feeling Morrowind gives you when you accomplish the difficult tasks it gives. One thing I can say about the story of Morrowind compared to recent iterations of the Elder Scrolls series is that you are expected to fail :) And damn, overcoming that expectation is freaking amazing!

    ESO used to be like that.At first,before they sadly nerfed so many things.The one most people talk about is Doshia. When I first killed her way back,I had to leave and come back for her two levels higher.NOW,..I just go in and almost one shot her.It breaks the heart. But when I DID kill her that first time,I felt the same as when I killed Dagoth Ur.
    Nowadays the game is much easier when you go into a delve or a dungeon,..other than group dungeons.Those are a bit rough.For me anyway.

    Wow... would have wanted to experience that in this game :) The only regret that I've had with this game is not picking it up sooner. Only started last month and I've been enjoying the hell out of the game - exploring, questing, delving.

    The group dungeons are hard - especially on veteran mode - so at best, lots of challenging things to go through :)

    I've been with ESO since the first betas and still enjoy it totally. It's just amazing.There are those who will tell you it is boring,or that it has so many bugs,etc,but dont let them influence your mind about it.You just enjoy it for all it's worth.And that is a whole lot,in my opinion.

    Without a doubt :) In fact, few of my friends are coming over to play the game - including my brother. All that's left is to convince my dad too hahaha :)

    Either way, looking forward to the future updates of the game :)
    "We are not now that strength which in old days moved earth and heaven, that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will, to strive, to seek and not to yield."

    -Tennyson, Ulysses
  • Volkodav
    Volkodav
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    C0wrex wrote: »
    Volkodav wrote: »
    C0wrex wrote: »
    Volkodav wrote: »
    C0wrex wrote: »
    Volkodav wrote: »
    C0wrex wrote: »
    @Acrolas I agree :) I too think that having a great replay value marks a game that can stand the arduous scale of time! :)

    @Volkodav I agree wholeheartedly with your comment :) I think that ESO is a great game too. Sure it has its issues and downfalls but overall, I enjoyed my time with the game. In addition, Morrowind is fantastic. Was my very first Elder Scrolls game - back when my father introduced it to me at the age of 11 :) I remember feeling terrified while playing the game - it can be brutal.

    I too remember feeling terrified in Morrowind! lol. I just knew I was gonna die and usually did each time I tried to kill Dagoth Ur! Finally I figured out how and felt like I was king of the world for a few minutes. XD

    Yea, it's an amazing feeling Morrowind gives you when you accomplish the difficult tasks it gives. One thing I can say about the story of Morrowind compared to recent iterations of the Elder Scrolls series is that you are expected to fail :) And damn, overcoming that expectation is freaking amazing!

    ESO used to be like that.At first,before they sadly nerfed so many things.The one most people talk about is Doshia. When I first killed her way back,I had to leave and come back for her two levels higher.NOW,..I just go in and almost one shot her.It breaks the heart. But when I DID kill her that first time,I felt the same as when I killed Dagoth Ur.
    Nowadays the game is much easier when you go into a delve or a dungeon,..other than group dungeons.Those are a bit rough.For me anyway.

    Wow... would have wanted to experience that in this game :) The only regret that I've had with this game is not picking it up sooner. Only started last month and I've been enjoying the hell out of the game - exploring, questing, delving.

    The group dungeons are hard - especially on veteran mode - so at best, lots of challenging things to go through :)

    I've been with ESO since the first betas and still enjoy it totally. It's just amazing.There are those who will tell you it is boring,or that it has so many bugs,etc,but dont let them influence your mind about it.You just enjoy it for all it's worth.And that is a whole lot,in my opinion.

    Without a doubt :) In fact, few of my friends are coming over to play the game - including my brother. All that's left is to convince my dad too hahaha :)

    Either way, looking forward to the future updates of the game :)

    Have you gotten the other DLCs yet? If you sub you get them automatically.The first ones and any that come out in future. I sub,and cant wait for the DB DLC to get here.I played a bit of it on the PTS and loved it.Some of those bosses arent easy.
    Edited by Volkodav on May 14, 2016 5:04AM
  • C0wrex
    C0wrex
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    Volkodav wrote: »
    C0wrex wrote: »
    Volkodav wrote: »
    C0wrex wrote: »
    Volkodav wrote: »
    C0wrex wrote: »
    Volkodav wrote: »
    C0wrex wrote: »
    @Acrolas I agree :) I too think that having a great replay value marks a game that can stand the arduous scale of time! :)

    @Volkodav I agree wholeheartedly with your comment :) I think that ESO is a great game too. Sure it has its issues and downfalls but overall, I enjoyed my time with the game. In addition, Morrowind is fantastic. Was my very first Elder Scrolls game - back when my father introduced it to me at the age of 11 :) I remember feeling terrified while playing the game - it can be brutal.

    I too remember feeling terrified in Morrowind! lol. I just knew I was gonna die and usually did each time I tried to kill Dagoth Ur! Finally I figured out how and felt like I was king of the world for a few minutes. XD

    Yea, it's an amazing feeling Morrowind gives you when you accomplish the difficult tasks it gives. One thing I can say about the story of Morrowind compared to recent iterations of the Elder Scrolls series is that you are expected to fail :) And damn, overcoming that expectation is freaking amazing!

    ESO used to be like that.At first,before they sadly nerfed so many things.The one most people talk about is Doshia. When I first killed her way back,I had to leave and come back for her two levels higher.NOW,..I just go in and almost one shot her.It breaks the heart. But when I DID kill her that first time,I felt the same as when I killed Dagoth Ur.
    Nowadays the game is much easier when you go into a delve or a dungeon,..other than group dungeons.Those are a bit rough.For me anyway.

    Wow... would have wanted to experience that in this game :) The only regret that I've had with this game is not picking it up sooner. Only started last month and I've been enjoying the hell out of the game - exploring, questing, delving.

    The group dungeons are hard - especially on veteran mode - so at best, lots of challenging things to go through :)

    I've been with ESO since the first betas and still enjoy it totally. It's just amazing.There are those who will tell you it is boring,or that it has so many bugs,etc,but dont let them influence your mind about it.You just enjoy it for all it's worth.And that is a whole lot,in my opinion.

    Without a doubt :) In fact, few of my friends are coming over to play the game - including my brother. All that's left is to convince my dad too hahaha :)

    Either way, looking forward to the future updates of the game :)

    Have you gotten the other DLCs yet? If you sub you get them automatically.The first ones and any that come out in future. I sub,and cant wait for the DB DLC to get here.I played a bit of it on the PTS and loved it.Some of those bosses arent easy.

    Actually... I haven't gotten any of the DLCs yet. I'll be getting them on June 1 when I'll start subscribing :) (Looking forward to the crafting bags too).

    I haven't fully explored the whole of Tamriel yet so wow... lots of time to spend in future DLCs! (Murkmire and clockwork city.... hell yes!)
    "We are not now that strength which in old days moved earth and heaven, that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will, to strive, to seek and not to yield."

    -Tennyson, Ulysses
  • Aisle9
    Aisle9
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    Challenging content, replay value, control over the environment.

    Quick example: Ultima Online.

    No such thing as PvP zones, everywhere you go you can be PKed, including cities and towns, no instanced dungeon, classless, completely skill based, and everybody has the same set of skills, complete control of the environment, so, housing is a non-issue, you just find an empty piece of land and build, crafting as the real source of endgame gear, with the exception of artifacts, but, still, crafting would be better, since, when you die, your body stays down, can be looted by other players, and you have to run back to it if you want your stuff back.

    Seriously, you want to see what makes a game a "good game" (speaking of mmos), look at Ultima Online, a game from the 90s that people are still paying monthly subs to play.

    That is the physical example of an exceptional game.

    Of course, everybody has opinions, but, for this example, I'm taking into consideration the fact that, despite the age, it's a game able to live this long, in an ever changing market, with a mighty powerful playerbase, willing to pay a fee to be able to play it.

    ESO is pretty good in that regard, it's one of the very few games, as of late, that tries to give the player meaningful control over the environment while keeping large scale PvP. I miss UO, but, so far, I'm not complaining. What gave it the opportunity to do that was how the game was made. Modern MMOs spoiled us with flashy animations and AWESOME buttons, not to mention the inaccurate belief that games need to be easier.

    When a topic creates a flamewar in your game's forum, but you're not losing players, unless you're talking about bugs, it's generally a good thing, it means the game makes people emotional, and that's what a game should do.

    Plenty of time you get killed and just vent about the other player being OP, but, deep down, you're thing "Yeah, wait and see, I'm gonna get better stuff,I'm gonna find you and I'm gonna kill you, and I'm gonna film it while I do it, for everyone to see".




    Edited by Aisle9 on May 14, 2016 9:43AM
    Artemis Absinthe - DC magicka nightblade (PC - EU)
    Gruzosh Barrelsmasher - DC stamina sorcerer (PC - EU)
    Kew'bacca - AD stamina nightblade (PC - EU)
    Jebediah Orbrynn - DC magicka templar (PC - EU)
    Hold-Many-Bags - Mule DK, Promoted to main tank, occasionally stamDD
    Olaf Proudstache - Mule - No longer with us Now a Stamwarden healer
    Aglieglie Brazorf - AD magicka sorcerer (PC - EU)
    Rodolfo Lavandino - DC stamina, greatsword wielding, Jesus beam spamming, Redguard hybrid templar just a stamplar again (PC - EU)
    Lemmy Raise Master - EP stamina necromancer (PC - EU)

    Scions of Dawn recruitment ad - PC EU multifaction PvE endgame raiding guild

    LUI user - I can see you when you fap loot.

    #SpellswordArmy
    #MakeSpellswordsGreatAgain

    In the Game of PuGs you win or you ragequit

    "Dip dip potato chip, dip dip potato chip"
  • mr1sho
    mr1sho
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    Boobies lots and lots of boobies
    Gold Company Commander
  • Gidorick
    Gidorick
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    Mechanics and Polish.

    A well designed game that is free from distracting or game breaking bugs will stand out in the crowd like a brilliant cloud floating above a field of turds.

    When you play a game that seems like the developers took their time and made the game lovingly and deliberately there's nothing quite like it.

    I would consider ESO to being very close in achieving both sound mechanics and polish. The people who made ESO seems to have done so with a great deal of care and love but there's a corporate stink to the flaws found within.
    Edited by Gidorick on May 14, 2016 11:09AM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    IF you can have fun in it, its a good game.
    The moment you stop having fun, it becomes the opposite.
  • Gidorick
    Gidorick
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    IF you can have fun in it, its a good game.
    The moment you stop having fun, it becomes the opposite.

    Lol. By that definition almost EVERY game is bad to me. :lol:

    I had to play the first 3 chapters of The Last of Us 3 times before it "grabbed" me. I didn't have fun the first 2 tries.

    I'm glad I kept going back because something clicked that third time and boy, what an experience. One of the best games I've ever played.
    Edited by Gidorick on May 14, 2016 11:15AM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • aidenmoore
    aidenmoore
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    ggwp
    Daggerfall Covenant
    Gorrag gro-Gar - Dragonknight ( Vehemence )
    YT : Gorrag gro-Gar
  • Gidorick
    Gidorick
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    Gidorick wrote: »
    IF you can have fun in it, its a good game.
    The moment you stop having fun, it becomes the opposite.

    Lol. By that definition almost EVERY game is bad to me. :lol:

    I had to play the first 3 chapters of The Last of Us 3 times before it "grabbed" me. I didn't have fun the first 2 tries.

    I'm glad I kept going back because something clicked that third time and boy, what an experience. One of the best games I've ever played.

    The thing that clicked that third time @Gidorick is called "Stockholm Syndrome".

    So sad when you see it's lasting effects. :confused:
    Edited by Gidorick on May 14, 2016 11:16AM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • theher0not
    theher0not
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    Fun gameplay and a good value. (ESO is an OK game imo. It has nice gameplay bur the value is terrible since all content is placed in crownstore and it costs 50 euro to get it from the begining)
  • kevlarto_ESO
    kevlarto_ESO
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    well this is a loaded question, I think there will be lots of different opinions on what make a good game.

    For me options and immersion, a world to get lost in, a dev team that is quick to fix broken game mechanics, exploits and keep the game fresh with expansions and dlc's, details and balance.
  • Rune_Relic
    Rune_Relic
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    Synchronisation .... between player and character.

    The easier and more natural this process is, determines how deeply a player is consumed by the game experience.

    IMHO.

    I guess it depends on if you treat the game like a speadsheet and puzzle (min/max) or you treat it as an alternate reality (RPG).

    If its multiplayer, you can throw parity/equality/fairness in the mix
    Edited by Rune_Relic on May 14, 2016 12:24PM
    Anything that can be exploited will be exploited
  • GeorgeBlack
    GeorgeBlack
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    Mmorpg

    Many classes with specific skills, tank warrior assassin archer fighter support mage support mage nuker summoner roles. Weapon/armor restrictions.

    Economy based on grinding selling mats parts designs for gear. Enchantment mats. Whole drops (that requires that whole weapons, armor pieces and jewels dont drop easily) that may drop from mobs or extremely difficult raid bosses.
    Epic items from EPIC raid bosses (that required whole guild to participate and kill the Epic Raid while fighting enemy Guilds)
    No bound items ingame

    No instances

    Open world with no boundaries. Hunting zones and Lairs and Underground Catacombs, Building Complexes and scary towers in which certain type of mobs lurk. Weaknesses and strenghts.

    No solo gamer friendly

    No safe Zones from PvP.

    Penalties and risks for PK

    Guild mechanics for war. PvP for dominance over farming and Map Control(raid bosses, quest zones, xp farm zones)

    Guild activities that improve guilds (lvs, passive skills, City Conquest, Quests for Hunting Zones and farm)

    Quests that improve your character in significan ways and which without you can't progress past 50% lv.

    No self rez

    No vanity shop

    No battlegrounds and mini games.

    1v1 Championship systems (not events) in which winners from each class gain major rewards and benefits till next championship

    Yearly UPGRADES which include: map expansion, new gear tier and new gear. 1 2 new EPIC RAID BOSSES. Lv cap raise. a FEW new skills per class.

    2 3 year new race intro. Couple new classes. Class quests for further Power.

    Hp for health. Mp for skills. Stamina(200% less than hp/mp) for roll dodge and block WHICH ONLY CERTAIN CLASSES CAN USE.

    Action WSAD movement and targeting. AoE for certain classes (big aoe). Casting skills hits whoever is in range without locking on targets. Distance cancels dmg.

    Appropriate cooldowns on 90% of skills. Appropriate costs.

    Variety of debuffs/CC. Resistances refers towards duration. No immunities or break free unless specific class skill has been used to counter.

    Counter/parry, chance strikes for certain classes.

    Music that gives goosebumps.




    These are things that I saw in the other 2 mmorpgs that I have played. Never played wow. (I dont count ffv14 as one of them cause it was only PvE)

    Ideas that have not been done so far ima keep them to myself.




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