Fine. I'll keep lurking in the forums, catching these threads and adding my voice to those who don't want achievements to be account-wide
In this game we present ourselves as different characters, often with different skill sets. I don't think it makes sense to present my character as "Boethia's Scythe" when I've never set foot in DSA, "Master Angler" when I've never caught a fish, "Anchor Shatterer" when all I've done is each dolmen once to paint them white on my map...
Achievements were meant to be character-specific from the get-go. They were designed that way. If you make them account-wide all you get is a whole lot of nonsense IMHO.
I never have a problem with people asking for things they want, others have the opportunity to comment for or against and, as in this case, the devs can draw a clear view on where the balance of opinion lies.
TheShadowScout wrote: »Neither do achievements or titles change anything, they just show where the character has been.
As for sticker procurement... go on, earn a achievement without using any of your characters. Or read my metaphor again, and take notice that the relevant part is the sticking the sticker to your car.
If it helps, imagine you cannot buy any stickers at all, they can only be handed out by the "game". You drive there with your car(acter), you get the achievement sticker - on that car(acter). Want it on the other car(acter)? Drive there again with that one.
TheShadowScout wrote: »Actually... that one is a point where I can see us finding agreement.
Because... I would have no objection at all against them adding a new "account achievements" tab - as long as that one was with new achievements, and not sharing the current, character-specific ones. Stuff like "completed the mainstory on all four classes" or "completed this or that character achievement with all four classes", "completed this or that PvP achievement from all three factions", "played XXX hours across all characters", "gained XXX chamion points" or "maxed X riding skills"... etc.
With an nice, big "Champion Achievements" score for people to brag about and compare the sizes of their... scorings.
TheShadowScout wrote: »And this is where your logic proves to be faulty.
Since achievements Do Not affect character effect - for your DPS it is completely irrelevant what achgievements you have.
But gear on the other hand Does affect character effect - for your DPS it makes a great differece.
Go on, tell us how all that gear your characters have is purely decoration, and you can play through everything just as effectively without it...
The titles -are- decoration. As in, purely ornamental. Yes, some ornaments are hard to get. Take actual skill, or lots of time spent on them. Just like some decorations are hard to get. And others are easy enough so everyone can get them.
TheShadowScout wrote: »And that IS what I have been saying.
You got it with that character.
Not "you got it" - you got it With That Character.
That is the distinction that pops your "I did it, so all my characters should have it" bubble.
And should allow more of such stuff. IT's us players playing the game and caring about achievement scores, not the characters. Characters don't care about anything and don't do anything.TheShadowScout wrote: »Yes, the game allows a lot of account-shared stuff. That however is no reason to demand -everything- to be account shared. Especially not the ones that are actually having a function as character-specific stuff, be it skill based achievements, or collection based achievements...
Are you effing serious?TheShadowScout wrote: »Exactly.
Why are you still saying the blessing=title should carry over to your other cars then?
TheShadowScout wrote: »And you are saying that. Because you keep saying "only achievements that require skill to get should remain character-specific" - visiting a place does not require skill, just going there. I used the "blessed by the pope" metaphor for that, exactly... all the achievements that just require going somewhere, waiting in line until you get the "blessing" (or lines to collect all the small blessings before you get the big one), then done.
TheShadowScout wrote: »Those tools would be your characters gear...
Because characters are NOT interchangeable as tools would be. For Einstein, it does not matter which pencil he writes with. For you... do you think your level 3 newbie toon could do the same stuff as your V16 main?
TheShadowScout wrote: »I am afraid you messed up here - because ornamentation is by definition without effect, and gear... well, play the game with your characters stripped of their gear, and you will notice the difference in effect.
Tools also do not get "better" with use, they at best remain the same, and usually get worse in the real world (and we are all very happy this does not happen in game worlds) You get better at using the tools... but that's it.
Perhaps a better analogy would be mounts... you could see your characters as the virtual horses you ride through the virtual world of the game. They get better with experience. You get better at riding them. But they are still different horses... and if one were to get a nice mark stuck to it for something, the others don't automatically get the same.
TheShadowScout wrote: »Your opinion.
And possibly something like an account achievement score may come.
But account-shared achievements? Jury is still out on that one!
And like I keep mentioning... it makes a lot of sense to keep track of them per character, so one can check up on what one has done, or yet to do, which skyshards were missed, which crafting style chapter is still to be on the lookout for, etc.
You may disagree.
That does not make your opinion into fact.
Obviously you see characters as animate things that do stuff by themselves and player isn't involved. I never said I disrespected that or you. I dare you to find anything like that in my posts lol. When did I say that my point of view is the only valid one? Were you fighting a strawman this whole time?TheShadowScout wrote: »The main thing is, most of our argument is grounded in the fact that we have opposing points of view about the meaning of our characters. I from a roleplayers perspective, and you from a gamers perspective.
We will not agree on this.
So let's not.
I can respect that you see things differently.
I will never agree to your proclamation that your point of view is the only valid one.
Can you respect that I see things differently?
phobossion wrote: »Would be definitely great for those achievement hunters among us!
Shadowfx1970 wrote: »phobossion wrote: »Would be definitely great for those achievement hunters among us!
But would it if we achievement hunters love getting chieves would we only want to get them once?
A Player hasn't been anywhere but his room, staring on his monitor. To get somewhere into the virtual game world, he has to take a CHARACTER.A character hasn't been anywhere. IT has been taken somewhere by a PLAYER.
That is valid for RL titles. It would be valid for -player- titles as well. But there are no player titles.Now this paragraph it like telling P.Kane to win NHL without a hockey stick. Duh, he can't do it. But he has more than one and it's him who wins the title, not either of his hockey sticks. I'm wondering why you still can't get it.
And no, you don't drive there again. You buy 2 stickers when you've driven there the first time. And put them on both cars of yours. You are the one who's driven there and YOU are the one who HAS the stickers, not your car.
And there goes your "buy two stickers" idea.TheShadowScout wrote: »...imagine you cannot buy any stickers at all, they can only be handed out by the "game"...
Possibly, as long as it is seperate from the character-individual tabs, AND does not count invididual progress towards the achievement as common progress. So if you want that "kill 500 mudcrabs" achievement, do it on one character, like all of us. But I would not mind a "total achievement attained" tab - as long as it does not replace the character-specific one, but is only added, and as long as the titles are not shared.Pretty much with a few corrections. 1 - we might as well just compare achievements that already exist.
...that one is a good point. And one I have to concede as valid.2 - it is not cool to force players to play more than one character and more than one faction. That IS a slap in the face to completionists who want 100% scores.
Costumes and such definitely are ornamentation.No it doesn't. If you care about numbers which I wasn't talking about in this thread, then ok, I'll agree that gear doesn't fit here. I meant gear just because of how it looks.
In this case it's costumes/skins/pets and appearance. Not the achievements. Achievements show what master achieved using his tools.
If it is replacable, then show me how you got the same achievement when replacing "With The Character". Do it by yourself. Without using a character.The you got it part is irreplaceable here. For most achievements the "with the character part" is replaceable. So the key part here is YOU, not your character. (see how it goes? YOUR character, not the character's you).
And I think it should NOT allow any more. (Well... maybe one more thing, motiv books from the crown store. I mean... at those prices?)And should allow more of such stuff. IT's us players playing the game and caring about achievement scores, not the characters. Characters don't care about anything and don't do anything.
Still inconsistent. The "blessing" represents no skill, just waiting in line. Just like "Master Angler". Does that mean you finally agree ALL titles should stay character specific? Because then we can end this line of discussion and maybe agree on more as well...Are you effing serious?I'm tired of repeating it - no, this title should not carry over anywhere, because it, how you said, "changed" the car. The car is now blessed. It is important that this car was a part of it. When you talk about a sticker from a country - it does not matter which a car a driver used to get there and therefore that title should carry over.
I was referring to how the stricking a sticker to a car changes it as well. Because it is now a car with a sticker on it. THAT is why I keep trying to convey I mean the action of sticking the sticker to the car, not the purchase of the sticker...I don't think you know how analogies work. In cars analogy skills are not skills in-game. I mean in that case NOTHING required skills talking about getting stickers. No, in cars analogy skills is taking this particular car and changing it. Like in this case the car got blessed.
Okay, let's use your tool metaphor, shall we?No gear are just upgrades of my tools.
We disagree. And jury IS still out. Just because WoW has done it, doesn't mean other games do it. In fact, none of the games I played had done it. I could assume that the people who like things the WoW way are already busy playing WoW, and thus maybe not so much of a target group for other games because they spend all their available money on WoW already.There's no reason to introduce some new score. We already have enough achievements to complete and compare. Jury is not out lol. It's been done in other games long time ago. And yes, it all started with character-specific achievements, but that's just not what most MMO crowd wants. Ugh, and I said multiple times that you WILL see what your character is missing. Nothing will change for a specific character. There will simply be a metachivement thing above all your characters that will show achievement score combined (for the unique achievements).
That one I can agree with. A system that allows to -see- "achievements achieved" account wide.I am trying to say there should be a system that won't change anything for your characters but will allow me to see all my achievements. Nothing will change for you. You won't be forced to see assassin achievements as completed on your templar. You won't be forced to use the titles you don't want to share. Everything will stay the same for you, but will become more convenient for me. So it's a positive-sum situation: no one loses, some players gain. No reason not to implement it.
I never have a problem with people asking for things they want, others have the opportunity to comment for or against and, as in this case, the devs can draw a clear view on where the balance of opinion lies.
As I said sure, let's see how it all ends. But you and the guy I quoted above should understand, that what you're doing is simply refusing to let others play the way they want without gaining anything. You wouldn't lose anything and wouldn't be forced to change anything if the achievement system was changed a little bit to become more like it is in wow.
TheShadowScout wrote: »A Player hasn't been anywhere but his room, staring on his monitor. To get somewhere into the virtual game world, he has to take a CHARACTER.
TheShadowScout wrote: »That is valid for RL titles. It would be valid for -player- titles as well. But there are no player titles.
You keep saying, the achiement titles are like "this player won the race"
I keep saying, they are like "this car driven by that player won the race" - because if you "win the race" with a ferrari, it does not follow you did the same with a VW beetle. And THAT is why I do not like account-wide titles. Even when its an endurance race and not a skill race.
TheShadowScout wrote: »I really wouldn't mind if we had a second, seperate achievement tab for player based achievements... I just object to those who say they want the current achievements made account wide, because I really like using them to see what this or that character has done already, and yet has to do.
TheShadowScout wrote: »And no, you don't drive there again. You buy 2 stickers when you've driven there the first time. And put them on both cars of yours. You are the one who's driven there and YOU are the one who HAS the stickers, not your car....read it again...
And there goes your "buy two stickers" idea.TheShadowScout wrote: »...imagine you cannot buy any stickers at all, they can only be handed out by the "game"...
You can imagine them as control point stamps if you prefer. Since that is how it works in the game. Go there with one car(acter), get the stamp for that car(acter). Some just come with a decoration that gets slapped on the car(acter) to display to other people in their car(acters) to get all awed and envious...
TheShadowScout wrote: »Possibly, as long as it is seperate from the character-individual tabs, AND does not count invididual progress towards the achievement as common progress. So if you want that "kill 500 mudcrabs" achievement, do it on one character, like all of us. But I would not mind a "total achievement attained" tab - as long as it does not replace the character-specific one, but is only added, and as long as the titles are not shared.
Yeah no, that would make sense in a speech about how to make money or something. When the system is present and you have to react to it to get result. Now it is clear that forcing players to play more than one toon is unfair and you say make other choices? How about just not force me? And especially more than 1 faction. What if I play 8 toons but I am loyal to my faction, so they are all there. And then you add this type of achievement? Like ok, maybe something like "level N toons" is fine, but forcing to play different factions/races/classes is unfair. One of the reasons - some players already used their slots.TheShadowScout wrote: »...that one is a good point. And one I have to concede as valid.
Though IF they made an account wide achievement score... well... such "done it with all options" achievements would certainly be rather likely to become part of it, and those who prefer not to play any alts just cannot get them, exactly like those who do not PvP cannot get any of the PvP achievements... I see no problem with that. You make your choices, you get your results. You want other results? Make other choices.
Yes they are a tool. Characters are interchangeable in MOST achievements. It doesn't matter which character you used to open locked chests, fish, grind trophies, buy motifs etc. They are completely interchangeable in those scenarios. Whatever you say is "personalized" about them is simply ornamentation in this context.TheShadowScout wrote: »Costumes and such definitely are ornamentation.
But again, a character is not a mere tool, since those are interchangable, and characters are too personalized for this to be true. You agree on this for skill based achievements. I just say it is also true for the others.
They are absolutely replaceable. Doesn't matter which character you used for some achievements. They still require no skill of playing that particular character from you. Yes you are allowed to show achievements that don't require skill with a particular character if you completed them on another character. Because its' YOU who completed them and it's YOU who your character represents in the game. It's YOUR tool-avatar. It is fair if your tools display your stamp.TheShadowScout wrote: »If it is replacable, then show me how you got the same achievement when replacing "With The Character". Do it by yourself. Without using a character.
Doesn't work?
Then BOTH parts are irreplacable.
Can do it with a different character? Did it?
Great, now you have the achievement on that different character as well.
Could do it, but don't want to bother?
Then why should you be allowed to show off the achievement on that different character as well?
Oh that makes no sense. So now motif sharing is ok because you pay real money? What about other motifs then? You aren't consistent. Absolutely all motifs should be shared then. THey require no special skill. All or none. No question about it.TheShadowScout wrote: »And I think it should NOT allow any more. (Well... maybe one more thing, motiv books from the crown store. I mean... at those prices?)
And I care not about account achievement scores, I only care about character specific achievement scores.
Because I prefer to keep track of my characters -as character- and not have a "Master Crafter" sticker to my nooby gatherer character... (or see anyone else use titles on characters that had not earned them)
Like I said at the start - want it on both, do it on both, want it on all, do it on all.
TheShadowScout wrote: »Still inconsistent. The "blessing" represents no skill, just waiting in line. Just like "Master Angler". Does that mean you finally agree ALL titles should stay character specific? Because then we can end this line of discussion and maybe agree on more as well...
No, sticker is just a piece of paper. If the car was BLESSED that's something that changed with it and that is unique to this car. You can buy multiple stickers for all your cars and even put some on your bicycle. But the pope is the only pope and if he blessed only one car - that makes it different and IS car-specific.TheShadowScout wrote: »I was referring to how the stricking a sticker to a car changes it as well. Because it is now a car with a sticker on it. THAT is why I keep trying to convey I mean the action of sticking the sticker to the car, not the purchase of the sticker...
TheShadowScout wrote: »Okay, let's use your tool metaphor, shall we?
Now... if you upgrade one tool... does that mean ALL your tools now have the same upgrade? No, it doesn't.
And if you go to some place, and do something, be it by skill or by simple patience, which makes someone we call "the game" give your tool a decorative stamp... does that mean all your other tools now have the stamp as well? No it doesn't.
Same for achievements.
Yes, you conceded the point for achievements that take skill.
I expand that to the others as well. Because a newbie level 3 should also NOT have "Master Angler" when it cannot even access most of the regions to fish in. Or "Explorer". Or "Monster Hunter". Or any of them.
Want them on your newbie toon?
Play for them on your newbie toon.
Don't care for doing them again? Fu... uhm... forget about getting them on your newbie toon then - I may like hunting achievements on my main, but I could noit care less what my testbed alts achieve or not - except when I check it to see if I missed something important, like a skyshard, or clearing some public dungeon group event... (or on the crafting alts - learned some motiv chapter)
TheShadowScout wrote: »We disagree. And jury IS still out. Just because WoW has done it, doesn't mean other games do it. In fact, none of the games I played had done it. I could assume that the people who like things the WoW way are already busy playing WoW, and thus maybe not so much of a target group for other games because they spend all their available money on WoW already..
TheShadowScout wrote: »And again, I have no issue with an additional combined "account wide total score". None. At. All.
I have an issue with account wide titles, and with account wide contribution as that would make many of the achievements much, much easier to get, and I would not like to see them cheapened that way.
And considering how they changed the game to prevent people from sending trophies gotten from their alts over to their main for use in adding to the achievements, but instead made them "effect on pickup"... I would say someone at ZOS might see it like me as well, wouldn't you?.
Well thank you. That's exactly what is needed. None of your characters will get achievements completed. It's gonna look like that more or less.TheShadowScout wrote: »That one I can agree with. A system that allows to -see- "achievements achieved" account wide.
Not a system that -makes- achievements account wide with the sharing of titles or effort, or prevents me from checking on my individual progress. That one is the part I am arguing against. Not the other.
Umm yes you are. Nothing would've changed for you but you're against the changes others would like. And no, I'm not the only person who wants it. Look at the reactions. If anything I got more agrees and others than the opposite side. I'm just the only one voicing this view.I'm not refusing to let others play the way they want, I'm resisting attempts by mainly one person to have the game changed from the way it was set up so that it's more like another game than this one and in a way that will adversely affect the way I play and enjoy this game.
If you simply want an account notification system that tells you on a screen which character has earned which achievements, that's fine. If you want an account achievement system that rewards player-earned things in addition to the existing character-specific achievements then fine. But if you want anything that is currently character-specific altered to be account-wide across all the characters then I'm against it.
And a archievement is not a player trophy, its a character decration. Yes, the decorations on that "hockey stick" happen to be applied because of the player. Doesn't mean it happens on all his other hockey sticks as well, nor shoult it.Yeah, staring on his monitor AND making it so that the monitor is showing him certain things and certain actions are performed. All that is happening because of the player.
Yes, he has to take a character just like P.Kane has to take his hockey stick to play hockey. These are the rules of it - you can't play hockey without a hockey stick. So what was the point? We were over it many times alreadA character doesn't do anything without a player. It's a player who used a character to perform some actions somewhere. A character is not a subject, it's an object.
No, ALL ARE!No, it's a driver who won the race. If you put another driver in the same car - he won't be able to win. Yes, ferrari and beetle are different cars. That's why car specific titles wont' be shared: Ferrari race winner or beetle race winner. Just like only the character who a player used to complete vMA will be able to use The Flawless Conqueror. Because in this case it MATTERS which character/car you used. IN some cases it doesn't matter which car or character was used. For example - all grinding achievements.
I feel like I'm repeating myself for the 3rd time or something. It's been shown already that some achievements/titles are character-specific and some arent'.
Its nothing to be fixed.Why? Would I imagine artificial limits like that? If they made sense I would, but they don't. Control point stamps aren't for showing off and they don't show you achievements. Yes it does work like you said in the game for some dumb reason. And that's exactly what we are trying to make them fix. It makes no sense because most achievements and titles do not depend on the character. And it's dumb that we can't play alts or reroll - that would mean we won't be progressing as players for YEARS. A player who got, say, 17k achievement score is now forced to play this character to reach 100% score and keep up as new achievements are added.
And I keep arguing against the sharing of titles.And that's what I said would be happening in my first comment. See, you say "go play wow" and argue, but if you googled or something you'd see that it's exactly the system that works good and players complain way less than here.
Your character won't share achievements. You will see if something is still not completed on a character, you will see a notification whenever you complete something. So you will still be able to keep track of this toon's individual progress. You will lose absolutely nothing. But ON TOP of that you will see your combined score + share some titles and dyes.
Same argument like "forcing people" to PvP to get the PvP achievements, or "forcing people" to run dungeons to get the dungeon archievements.Yeah no, that would make sense in a speech about how to make money or something. When the system is present and you have to react to it to get result. Now it is clear that forcing players to play more than one toon is unfair and you say make other choices? How about just not force me? And especially more than 1 faction. What if I play 8 toons but I am loyal to my faction, so they are all there. And then you add this type of achievement? Like ok, maybe something like "level N toons" is fine, but forcing to play different factions/races/classes is unfair. One of the reasons - some players already used their slots.
Exactly.Yes they are a tool. Characters are interchangeable in MOST achievements. It doesn't matter which character you used to open locked chests, fish, grind trophies, buy motifs etc. They are completely interchangeable in those scenarios. Whatever you say is "personalized" about them is simply ornamentation in this context.
Not because you pay real money - but because you pay That Much real money. That price ought to buy it account wide IMO. But not in an "shared" way that some tools could maybe misunderstand and abuse in an "let's make all motivs account-wide" argument, but in unlocking a feature that allows you to draw as many bound copies of the book as you like so you can learn it on all your characters.Oh that makes no sense. So now motif sharing is ok because you pay real money?
Not true. If you use a combination of toons for fishing, you would not gain the title.The blessing represents that this car was changed. If you replace transmission in a car and have a sticker for it - then only that car can have it. Same with blessing. Master angler doesn't require a specific skill/character and therefore can be shared. When the car is blessed it is important that it was this particular car that the driver took there. It doesn't matter which character you used for fishing or grinding. In fact, you could even use a combination of toons for fishing. It's the same dumb grind for all of them. Therefore this title is not character specific.
And the blessing is just a couple of words from a man in white clothes. Doesn't change anything, really... except maybe your belief about your car, depending on your religion.No, sticker is just a piece of paper. If the car was BLESSED that's something that changed with it and that is unique to this car. You can buy multiple stickers for all your cars and even put some on your bicycle. But the pope is the only pope and if he blessed only one car - that makes it different and IS car-specific.
But does every other stick he uses afterwards also get the "this is the stick that won the championship" stamp?Exactly, it doesn't. Therefore we don't get copies of our gear for every character (we still can share it through the bank though...). Gear = upgrade in this metaphor. Decorative stamp = appearance. And no you create it for each character separately.
No it's not the same for achievements. Because achievements aren't decoration or upgrades. They showed what a master achieved with a tool. NHL champion only uses one hockey stick at a time, but every stick he uses after he got the title is a stick of a champion.
...and that is why we are arguing!Well then why are you arguing? That's exactly what I want. I don't even insist on titles, but I am convinced they should be shared between the characters that can technically get the title.
Not so. If achievments were shared, then some would become much, much easier. The ones involving luck, like trophies or dolmen generals... definitely. No need to do lots of dolmens hunting the generals if you could just tally all that appeared and fell to your alts... The ones just involving kill numbers - too, since you would have a lot less "hunting for extra kills" but instead fill them up just by doing the casual storyline questing across several toons.No reason not to do it. It won't make any achievements easier to get because you will still have to do the same amount of work. A+B will still be equal to C.
Not so.Not sure about the last thing. They did that, but then later they shared all mementos, pets, costumes. So that overwrites trophies. And then again, if they are doing that to force players to grind instead of playing and having fun - that's a bad thing to support and you should change you view in that case: understand that they are doing it to make the game artificially "longer".
Yes, that point we agree on. Personally I would love it to have an "account overview" screen, like mentioned, accessible from the character select screen, where you can see exactly which character had done what achievement, and which character hasn't. They could switch the dyes over to that one...Well thank you. That's exactly what is needed.
That one we will keep disagreeing with - people should NOT be able to show titles on characters who haven't earned them in their (and by that I mean the characters) own right.And no, you won't be forced to use those titles, so how would that be a problem? You'd be able to use them if you want, but you'd know they aren't earned by this character in particular. You'd still be able to keep ALL your character's individual progress. Nothing would prevent you from checking it. You literally wouldn't lose anything.
Nope, we are realy simply resisting the suggestion that an existing game feature should be changed from what it is now, just because some people want to have it easy.Umm yes you are. Nothing would've changed for you but you're against the changes others would like. And no, I'm not the only person who wants it. Look at the reactions. If anything I got more agrees and others than the opposite side. I'm just the only one voicing this view.I'm not refusing to let others play the way they want, I'm resisting attempts by mainly one person to have the game changed from the way it was set up so that it's more like another game than this one and in a way that will adversely affect the way I play and enjoy this game.
If you simply want an account notification system that tells you on a screen which character has earned which achievements, that's fine. If you want an account achievement system that rewards player-earned things in addition to the existing character-specific achievements then fine. But if you want anything that is currently character-specific altered to be account-wide across all the characters then I'm against it.
If it was "what players would like" you wouldn't get that much opposition to your posts, and you wouldn't have to strugge so much to try and argue your point.And just because the game was designed some way, it doesn't mean it wasn't ***. Wow had its achievement system designed one way too. They changed it when they realized what players would really like.
Umm yes you are. Nothing would've changed for you but you're against the changes others would like. And no, I'm not the only person who wants it. Look at the reactions. If anything I got more agrees and others than the opposite side. I'm just the only one voicing this view.I'm not refusing to let others play the way they want, I'm resisting attempts by mainly one person to have the game changed from the way it was set up so that it's more like another game than this one and in a way that will adversely affect the way I play and enjoy this game.
If you simply want an account notification system that tells you on a screen which character has earned which achievements, that's fine. If you want an account achievement system that rewards player-earned things in addition to the existing character-specific achievements then fine. But if you want anything that is currently character-specific altered to be account-wide across all the characters then I'm against it.
Oh are you against it? Link me to your older posts where you were against making costumes/pets/skins/mementos account-wide please. And just because the game was designed some way, it doesn't mean it wasn't ***. Wow had its achievement system designed one way too. They changed it when they realized what players would really like.
You don't have to boast "Grand Overlord" on all your characters. In fact, in my personal opinion it would be a travesty to make a new toon and walk around in baby PvP with that title.If any person in this thread can post a viable way to make 500,000,000 AP across eight toons anytime before 2025, please let me know. (grand overlord is almost 65 million AP, and there are only about 10 players on PC NA in the entire game, after 2 years, to achieve this)
Until then, accountwide, thanks.
Ok now you lost me. Are we still talking achievements, i.e. titles and dyes? Because you seem to be talking actual crafting. If you mean that you think a non-maxed character should be able to craft everything any other character can craft, then that's a biiiig stretch even over account-wide achievement.Same goes for all achievements, especially crafting, since you only ever need one crafter. No sense having eight maxed out crafters spending millions on recipes and styles.
Why stop there? I have several characters maxed out in Undaunted, why aren't my other characters maxed out too? That's a perfectly arbitrary rule. As I've said multiple times, just leave achievements alone. They're fine as they are.The only non-account achievements should be those directly related to character strength (such as undaunted achievements that give 400k XP and undaunted skill line rank, etc)
Otherwise, everything should be accountbased.
No, it's not a decoration. A costume is a decoration. An achievement shows what a player achieved. Like he grinded trophies or completed a dungeon with some character.TheShadowScout wrote: ».
And a archievement is not a player trophy, its a character decration. Yes, the decorations on that "hockey stick" happen to be applied because of the player. Doesn't mean it happens on all his other hockey sticks as well, nor shoult it.
If you as the player bring your hockes stick to have it signed by some people (and in case it is unclear - this is meaning all those "go to place, do something, go to different place, do something" achievements like "master angler"), that doesn't mean all your hockey sticks are now signed as well, does it?
TheShadowScout wrote: ».
No, ALL ARE!
You are just saying some should not be.
I just do not agree.
If you have a car with a "this is the car that visited every capital in europe" distinction, then you cannot make the claim for your other car as well. Yes, the driver most likely also visited every city (unbless he paid some korean to drive, which is prohibited by the ToS, and thus I hope ne does) - but that Does Not mean all his other cars also have visited every capital city.
And you keep saying, because the -driver- visited every city, it should.
I just do not agree.
TheShadowScout wrote: ».
Its nothing to be fixed.
You just don't like the way it is done in ESO.
I just like it the way it is done in ESO.
You are not "forced" to do anything. You can choose to do something, or you can choose not to do something. And if you want that "100%"... you gotta decide if its worth the effort, not whine about how much effort it is and demand they make it less effort.
And that's what I said would be happening in my first comment. See, you say "go play wow" and argue, but if you googled or something you'd see that it's exactly the system that works good and players complain way less than here.
Your character won't share achievements. You will see if something is still not completed on a character, you will see a notification whenever you complete something. So you will still be able to keep track of this toon's individual progress. You will lose absolutely nothing. But ON TOP of that you will see your combined score + share some titles and dyes.
What are you talking about? Are you sane? A player is the only one who puts in effort. The effort won't be shared, the player's effort will, on the contrary, be finally recognized and rewarded fully.TheShadowScout wrote: ».
And I keep arguing against the sharing of titles.
And I will keep arguing against the sharing of titles.
And I keep arguning against sharing of effort.
And i will keep arguing against the sharing of effort.
Maybe someday the powers that be will agree with you and change things.
Maybe the powers that be will keep agreeing with me and not change things.
Jury is still out on that one until they make a decision, despitre what you are trying to argue.
No, you aren't forcing them to make new characters to pvp or run dungeons. Now if they choose to do those activities -they run them for the reward in the end. BUt you can't force them to level again, that's dumb.TheShadowScout wrote: ».
Same argument like "forcing people" to PvP to get the PvP achievements, or "forcing people" to run dungeons to get the dungeon archievements.
Doesn't work there either.
Want something? Do what you gotta to get it.
Don't want to do something? Live without those achievements.
BtW, they are gonna sell more slots...
Yes they are a tool. Characters are interchangeable in MOST achievements. It doesn't matter which character you used to open locked chests, fish, grind trophies, buy motifs etc. They are completely interchangeable in those scenarios. Whatever you say is "personalized" about them is simply ornamentation in this context.
TheShadowScout wrote: ».
Exactly.
And if you ornament one "tool", the ornamentation does NOT magically carry over to your other tools.
Want to ornament them all?
Gotta ornament each one of them...
You were saying?
TheShadowScout wrote: ».
Not because you pay real money - but because you pay That Much real money. That price ought to buy it account wide IMO. But not in an "shared" way that some tools could maybe misunderstand and abuse in an "let's make all motivs account-wide" argument, but in unlocking a feature that allows you to draw as many bound copies of the book as you like so you can learn it on all your characters.
The blessing represents that this car was changed. If you replace transmission in a car and have a sticker for it - then only that car can have it. Same with blessing. Master angler doesn't require a specific skill/character and therefore can be shared. When the car is blessed it is important that it was this particular car that the driver took there. It doesn't matter which character you used for fishing or grinding. In fact, you could even use a combination of toons for fishing. It's the same dumb grind for all of them. Therefore this title is not character specific.
Yes, I know I won't, and this is absolutely dumb because it doesn't matter which character I"m using. I should gain it, yes. Absolutely, no question about this. I am the one putting in effort and it should be rewarded.TheShadowScout wrote: ».
Not true. If you use a combination of toons for fishing, you would not gain the title.
And neither you should.
Just like if you use a combination of cars for one endurance race, you'd get disqualified and not gain the title as well.
TheShadowScout wrote: ».
Want the Angler title? Fish for it on one character. It's just like waiting in line for the popes blessing... and when you finally catch that last fish, your character will get the title and then be changed by that "blessing" from the game. Doers not mean all your other characters should get it.
Yes, assuming you are religious it does matter, which car was blessed. If you're not - indeed, then you can put that sticker on any car. Thanks for finally agreeing with my point that it's the driver/owner who matters.TheShadowScout wrote: ».
And the blessing is just a couple of words from a man in white clothes. Doesn't change anything, really... except maybe your belief about your car, depending on your religion.
I would argue that the sticker changed the car MORE, because people can see it, no matter their beliefs.
(as for the pope being the only pope... not even that has been true throughout all of history)
TheShadowScout wrote: ».
Now, some stickers can be bought and used as seen fit - those would be the costumes/pets/mounts/etc.
But some stickers cannot be bought, but will only be stuck on your car(acter) by this mysterious "the Game" as proof you completed something with it, be it the skill-based race or the simple patience based "visit every capital city" tour.
Those change the car(acter) as they are marks of "proof" about where it has been, and what it had done.
Yes, the driver also did it. With That Particulat Car(acter).
The driver can thus claim he dunnit, and sew a patch to his RL jacket.
Still doesn't mean the sticker magically appears on all his other cars as well.
Still doesn't mean it should.
TheShadowScout wrote: ».
But does every other stick he uses afterwards also get the "this is the stick that won the championship" stamp?
No?
Then why should titles be shared?
I say, they should not.
You keep saying they should.
And using faulty examples to desperately try and prove your point.
Why would I want to spend effort once again at all? I spent it so it needs to be rewarded. What if they delete one of my characters by accident? Or lose his achievements? Will it suddenly mean that I didn't spend effort? NO it won't, because here I was grinding for the total of, say, 100 hours to get trophies or fish. Oh but then where are my achievements and titles?TheShadowScout wrote: ».
...and that is why we are arguing!
Want them for characters who can get them? Get them with that characters!
Don't want to spand the time and effort once again? Have those characters do without.
No, it won't make anything easier. I will still need to kill the same amount of monsters or dolmens. Doing the storyline always contributed to achievements. It won't make anything easier. I will still need to kill the same amount. It doesn't matter if I kill them running in circles, or if I kill them running from a questmark to a questmark. The former is actually more efficient.TheShadowScout wrote: ».
Not so. If achievments were shared, then some would become much, much easier. The ones involving luck, like trophies or dolmen generals... definitely. No need to do lots of dolmens hunting the generals if you could just tally all that appeared and fell to your alts... The ones just involving kill numbers - too, since you would have a lot less "hunting for extra kills" but instead fill them up just by doing the casual storyline questing across several toons.
TheShadowScout wrote: ».
Not so.
Pets and costumes (as well as mounts) were shared before, as part of the crown store implementation. Then they changed the trophy thing. And later on, they added mementos to collections, possibly because of the "clogging up inventory" issue.
Now... I really, really hate grinding, so I am tempted to go against my principles for trophies. But I much, much rather see a different solution - like, say, increased trophy drop chances with boss mobs, as in "kill that world/dungeon boss, and have 50% chance of trophy drop, so you'll get it soon enough" so I don't have to hunt down a few hundred more daedroths to get my oblivion collection filled... (did I mention my luck with drops is usually awful?)
TheShadowScout wrote: ».
Yes, that point we agree on. Personally I would love it to have an "account overview" screen, like mentioned, accessible from the character select screen, where you can see exactly which character had done what achievement, and which character hasn't. They could switch the dyes over to that one...
And it could have an "account total score", for people to brag about when comparing epeen sizes... (for those who are into that sort of thing)
TheShadowScout wrote: ».
That one we will keep disagreeing with - people should NOT be able to show titles on characters who haven't earned them in their (and by that I mean the characters) own right.
But if neither of us has convinced the other of their opinion, we won't. So let's just stop wasting effort arguing about it, hm? Unless of course you are just here to have a good argument...
TheShadowScout wrote: ».
Nope, we are realy simply resisting the suggestion that an existing game feature should be changed from what it is now, just because some people want to have it easy.
We both said it: account overview for achievements - fine; additional account-wide achievements - sure; but making our current character-specific achievements account wide - nope!
TheShadowScout wrote: ».
If it was "what players would like" you wouldn't get that much opposition to your posts, and you wouldn't have to strugge so much to try and argue your point.
Obviously ESO players must be of a different breed then WoW players then!
But hey, if you run out of faulty arguments and have to resort to insulting the game system now... well... generally that is not a good way to convince others of your point of view, you know...
You have some weird condition that won't let you understand logic. I recommend seeing a doctor about that. For the umpteenth time -- if someone gets the blessing it is important that it was him who got. If you "catch" a bunch of pixels in a computer game - it absolutely doesn't matter which "tool/character" you used for that. It didn't matter which one of your characters was there. The only thing that mattered is that it was one of YOUR(player's) characters that YOU(player) controlled.
Lol what are you talking about? Read the thread. I get more positive reaction than you, and some other people comment agreeing with sharing achievements. There are no different breeds of players.
No, an achievement shows what a player achieved With That Particular Character.No, it's not a decoration. A costume is a decoration. An achievement shows what a player achieved. Like he grinded trophies or completed a dungeon with some character.
Putting on a costume is not a physical change, its a temporary decoration. Like tying a bow to it. It can be removed again when you tire of having a boy on your stick.No, because signatures are your costumes (that are shared in this game and you have no issue with that. I still don't see a link to the thread where you are against mementos/pets./costumes etc). Achievements are what's achieved. Signatures aren't achieved - they are just PHYSICAL changes of the sticks. Like putting on a costume.
True. But are all of them "the stick what won you the championship"?But if I WON a Stanley cup -- all my hockey sticks are sticks of an NHL champion.
That is what you say.What all are? Oh you just disagree, don't listen to logic, no counter-arguments, you just come here to say you disagree. So why are you on forum, again?
Yes, if you have things that are car-specific - that's one thing. If you just have stickers that are flags of different countries or names of capitals - then it doesn't matter. Even "this car visited" stickers are BOUGHT BY A DRIVER and can be put on any car. Unless the exact car matters (The Flawless conqueror), stickers can and should be shared (master angler etc).
If you allow account wide achievements like you seem to want, then the effort would be shared.What are you talking about? Are you sane? A player is the only one who puts in effort. The effort won't be shared, the player's effort will, on the contrary, be finally recognized and rewarded fully.
Noone is forcing anyone to do anything. All the things people do in ESO are done of their own will and desire.No, you aren't forcing them to make new characters to pvp or run dungeons. Now if they choose to do those activities -they run them for the reward in the end. BUt you can't force them to level again, that's dumb.
So what? Forcing players to spend real money is even worse.
Again, achievements show what a "master" has done With That Tool.Yes, ornamentation doesn't, so if you gear up one toon - another one won't magically get his gear. And if you get him a costume.. oh wait a sec, no, costumes are account wide. Titles/achievements are not ornamentation. Ornamentation changes a tool's appearance, achievements/titles show what A MASTER have done.
Ad hominem when you run out of logic?"That much" is subjective. YOu are inconsistent. If it's ok in principle to make motifs account-wide, then it shouldn't matter if they are bought for real money or gold -- both require REAL TIME and effort of a player to get. Also, what if a player buys motif when he only had one toon and then creates more toons later? Nope, if you have a system that shares motifs - it will share motifs bought for gold/looted too. Unless there will be a motif that you can buy for crowns only.
No you shouldn't, just like you shouldn't gain the hot dog contest winner title for eating the most hot dogs over the course of the last three months.Yes, I know I won't, and this is absolutely dumb because it doesn't matter which character I"m using. I should gain it, yes. Absolutely, no question about this. I am the one putting in effort and it should be rewarded.
...another personal insult? I must be winning the argument then! Good to know.You have some weird condition that won't let you understand logic. I recommend seeing a doctor about that. For the umpteenth time -- if someone gets the blessing it is important that it was him who got. If you "catch" a bunch of pixels in a computer game - it absolutely doesn't matter which "tool/character" you used for that. It didn't matter which one of your characters was there. The only thing that mattered is that it was one of YOUR(player's) characters that YOU(player) controlled.
Please do not try too twist my words.Yes, assuming you are religious it does matter, which car was blessed. If you're not - indeed, then you can put that sticker on any car. Thanks for finally agreeing with my point that it's the driver/owner who matters.
Funny, I am thinking the same about you.You are absolutely inconsistent and now I am 100% convinced you are trolling. You just like that so many players can't enjoy the game so you demonstratively protest against something that won't change anything for you and will help others enjoy the game.
Personally I would prefer it if these were not account wide.SOme pets and mementos and costumes ARE THE proof of completing something. You get some pets only for completing public dungeons, you get some costumes for completing quests. So now you are okay with those things to be shared even though they ARE related to characters, but you are not okay with other things. Why? Oh well, because the former benefits you personally and the latter doesn't even though you aren't losing anything either.
And yet another personal attack. I shall take it as another sign that your argument is failing you...Your trolling is uncovered, so you can now remove yourself from here.
So you really think if you complete a "any car" race with your ferrari, the "this car won that race" sticker on your WV beetle would not be a lie?And yes, if the driver bought a sticker he can put it on any car. Yes, it's a proof a driver completed something. It's only a mark for a car if it mattered which car in particular was used. Like races for BMW only.
Ooo, that one is new, personal attack on my age.NO stick gets the stamps as sticks are replaceable. More over, some will be thrown (a character deleted) away and some will be made way after the season where he won. But they still will be sticks of a champion. Titles should be shared absolutely. No question about this. Not sure what your problem is and how you don't get it. Is it because you're too young and parents bought you a game? You know you should be at least 18 to play it legally?
As for sticks. You are saying, if they auction off "the stick that won the grand championship", they do not have to sell the real stick used in that particular grand championship match, but they can sell any stick that champion ever owned?Sticks dont' get any stamps when they are replaceable and it doesn't matter which stick was used. What matters is that it was used by a MASTER, by a champion. It's not golf. In golf there're different sticks and they matter.
Your opinion.Why would I want to spend effort once again at all? I spent it so it needs to be rewarded. What if they delete one of my characters by accident? Or lose his achievements? Will it suddenly mean that I didn't spend effort? NO it won't, because here I was grinding for the total of, say, 100 hours to get trophies or fish. Oh but then where are my achievements and titles?
THis happened to me once. They lost my achievements. I submitted the ticket, they didn't do ***. So I had to complete them again. And it's ok, cuz they were just some dungeons and public dungeons achievements. But what if they lost one of those grindy ones?
Effort is not something in their system. Effort is what A PLAYER did. Absolutely out of the question, titles that aren't based on skill level should be shared.
You still want all the hod dogs you ate during your normal life be counted for the hot dog eating contest, dontcha?No, it won't make anything easier. I will still need to kill the same amount of monsters or dolmens. Doing the storyline always contributed to achievements. It won't make anything easier. I will still need to kill the same amount. It doesn't matter if I kill them running in circles, or if I kill them running from a questmark to a questmark. The former is actually more efficient.
Saw the pic. Was not impressed. Definitely did not love it. Am still a player of sorts...I posted a link how it looks in wow. It's the design that players loved...
Equal rights for all achievements!They absolutely should. It's the players who earned those titles, not the characters. The titles where it matters which character was used wouldn't be shared. Like the flawless conqueror.
Who is that "we" in your delusion? You and your other personality? Or have you started channeling royalty now?No, you are simply a troll, we figured it out above. That existing game feature won't change for you at all. You will still play as you played before. It will just make the game much more enjoyable for others without hurting anyone.
The way I see it, I get positive reaction as well and from people as well, and from where I am looking at things, they seem a better class of people.Lol what are you talking about? Read the thread. I get more positive reaction than you, and some other people comment agreeing with sharing achievements. There are no different breeds of players.
Thank you.Lack of evidence is not evidence of lack. Although I am sure you, as a person who has steeped themselves in the study of logic, will be aware of that. For my part, I have been just quietly watching the discussion and not really feeling the need to jump in, until now, because I felt that people like @TheShadowScout and the others were making many of the points I would... and felt no need to further clutter the forums with "me too"s.
Lack of evidence is not evidence of lack. Although I am sure you, as a person who has steeped themselves in the study of logic, will be aware of that. For my part, I have been just quietly watching the discussion and not really feeling the need to jump in, until now, because I felt that people like @TheShadowScout and the others were making many of the points I would... and felt no need to further clutter the forums with "me too"s.
No an achievement shows what a player has done. In most cases it doesn't mean which toon was used. It doesn't matter which hockey stick was used by P.Kane to win a stanley cup. Moreover, if - and it happened to me - the achievement is gone on 1 character, does it mean that I haven't spent effort? No it doesn't. The effort was spent.TheShadowScout wrote: »No, an achievement shows what a player achieved With That Particular Character.
You just want is -changed- to show what the player achieved instead.
There is no contradiction. It's a temporary physical change. The title can be removed as well. Wanna look at my character in-game and try and guess which achievements I have? For all you know I can have none or all of them.TheShadowScout wrote: »Putting on a costume is not a physical change, its a temporary decoration. Like tying a bow to it. It can be removed again when you tire of having a boy on your stick.
A signature on the other hand... especially one done as proof that, yes, you Were there, and aou Did do whatever...
TheShadowScout wrote: »True. But are all of them "the stick what won you the championship"?
No?
What about the plastic kiddie hockey stick you also have... would it be right to call that one a "championship stick"?
No?
Like I keep saying... there is a difference.
TheShadowScout wrote: »That is what you say.
I say different.
You say any car can have an "this car visited rome" sticker if the driver visited rome.
I say a "this car visited rome" sticker on the car that didn't visit rome is a lie, no matter if the driver had been there with his other car.
TheShadowScout wrote: »If you allow account wide achievements like you seem to want, then the effort would be shared.
Think of it as a hot dog eating contest...
If you could win by eating one hot dog a day (or per character), and then total the amount, it would be easy. Shared effort. But winning something that way would not be worth much...
Yes, you could argue it as "rewarded fully" - I argue it as "trying to role-lawyer your way to victory". Every -sane- person would throw a contestant like that out.
Yes, if you have a player who is the achievement hunter and you know they are players like that - then you force them to pvp/pve if there are achievements for those things. But that isn't that bad until you start requiring more than 1 character.TheShadowScout wrote: »Noone is forcing anyone to do anything. All the things people do in ESO are done of their own will and desire.
If they desire some achievement they should have to do what is needed.
If they do not desire to do something, they should have to do without that archievement.
And if they do something on their main, but don't feel like doing it again on their alt... then their alt should do without.
Easy.
As for slots... you can either delete an old character, or buy new slots. Your choice. Still noone forcing anyone to do anything.
TheShadowScout wrote: »Again, achievements show what a "master" has done With That Tool.
And titles would be a note written on the tool by "the game" to prove something was done.
If you achieve something with a tool that is special, it does not make all your tools special. If you slay a dragon with your mastercrafted sword, it does not make every other sword of yours a "dragonslayer" Especially not the wooden toy sword.
Yes, you might be a dragonslayer. So stitch the title to your RL vest. Or have that account wide tab. But do not ask for your toy sword to becalled a dragonslayer blade...
The same applies to other names too, you know.
If one sword gets the title of "grass-cutting sword" for reasons we won't go into too closely, it does not mean all your other swords can claim the title as well, now does it. Not without doing the same that won that swors its title..
TheShadowScout wrote: »Ad hominem when you run out of logic?
In any case, I am saying, At That Price the crown motiv should be an unlock that allows every character to learn it. Had they cost, oh, only 10 bucks worth of crowns for the rare ones, I would be of a different opinion. At 50 dollars on the other hand, I would demand more.
Not that it matters, since I would rather not waste crowns on something I can get with effort in the game, and have fun pursung it. So what if it took me eighteen months before I found an imperial motiov for my crafing character? So what if there's still several styles I am working on?
And yes, I am opposed to sharing motivs. And crafting research, since that has been asked for before as well. And when I want something on more then ne character, I friggin well -work- for it on more then one character.
Just like if I wanted a second TV for my bedroom, I would have to work for getting that instead of claiming they owe me one for free because "I already done the work for my living room"
TheShadowScout wrote: »No you shouldn't, just like you shouldn't gain the hot dog contest winner title for eating the most hot dogs over the course of the last three months.
TheShadowScout wrote: »...another personal insult? I must be winning the argument then! Good to know.
It may not matter to you.
But for people who can tell the virtual and the real world apart, it may matter a great deal.
I say again...
You say any tool can have an "this tool caught all the fish" mark if the driver caught all the fish
I say a "this tool caught all the fish" mark on the tool that didn't catch all the fish is a lie, no matter if the player had been doing it with their other tool.
Feel free to sew a "this player caught all the fish" mark on your RL jacket though - that is what your argument supports. Not account-wide titles though.
TheShadowScout wrote: »
Please do not try too twist my words.
I am saying, the sticker does not matter, but the car is changed by placing it. Because then others can see the sticker. And if the sticker is as I outlined, not placed by the driver as decoration, but bhy an race official or mechanic inspector as proof of this particular car having passed a checkpoint, inspection, whatever... then your argument of interchangability of cars will get you in trouble with the race officials or DMV.
TheShadowScout wrote: »Funny, I am thinking the same about you.
Classic case of projection, I would think...
And I have already established that if they ADDED something new but DID NOT change what we have now, I would agree.
You keep arguing that they should change things because right now "many players can't enjoy the game", and yet you keep arguing "nothing would change for me". Either things change, or they remain the same. Having both is a bit of an oxymoron, don't you think?
Now... if you started arguing that the things which are there now could remain the same, but something should be added that helps you and your ilk enjoy the game more... then we might find agreement and could stop arguing.
TheShadowScout wrote: »Personally I would prefer it if these were not account wide.
But I can see it as neccessary evil for the crown store powered collections system
And I am not suffering delusions of grandeur to think making an argument against it woule make them spend the effort needed to redo their system. So I don't.
No, I'm just showing you where your arguments fall apart. You're either trolling - then that's how it's uncovered, - or you truly think you are consistent. In this case might print this thread and highlight the moments when I called you a troll, so whenever you go to a specialist to check it, he will have easier time looking for examples and maybe identifying why you have this problem. Stay strong, it's not terminal.TheShadowScout wrote: »And yet another personal attack. I shall take it as another sign that your argument is failing you...
TheShadowScout wrote: »So you really think if you complete a "any car" race with your ferrari, the "this car won that race" sticker on your WV beetle would not be a lie?
And you really think if there was such a "offical" sticker, the race officials should let you stick it to any other car but the one what won the race?
I am not going to post what I think about that...
Ahaha ok I see it now. You are a humanities major. Notice how you still didn't comment on the main part, but instead react to something unimportant. I'll repeat: NO stick gets the stamps as sticks are replaceable/interchangeable. More over, some will be thrown (a character deleted) away and some will be made way after the season where he won. But they still will be sticks of a champion. Titles should be shared absolutely. No question about this.TheShadowScout wrote: »Ooo, that one is new, personal attack on my age.
I have you know I have been of age to play any kind of game for some time now...
TheShadowScout wrote: »As for sticks. You are saying, if they auction off "the stick that won the grand championship", they do not have to sell the real stick used in that particular grand championship match, but they can sell any stick that champion ever owned?
The law would call that "fraud"...
So much for your argument, criminal scum!
TheShadowScout wrote: »Your opinion.
Mine differs.
And sometimes you do spend effort, but something gets messed up. The meal you have been cooking burns. The TV you have been saving for and bought gets knocked over by the cat. The dungeon you have been clearing doesn't count bedcause there is a power failure during the last bossfight.
C'est la vie.
You just deal with the frustration, and do it all over again.
That does not mean you should be able to get free meals for all days of the week because you spent the effort cooking one on monday. It does not mean you should get free TVs for every room because you bought one for your living room.
So why should it mean you should get to share titles again?
TheShadowScout wrote: »
You still want all the hod dogs you ate during your normal life be counted for the hot dog eating contest, dontcha?
Yes, it Will make it easier. Since right now, you have to do "extra effort" to reach many of the kill marks. Combining across multiple characters, you'd fill them during your normal playthrough, en passant.
The looks can be different of course. No one said ALL players loved it (pls check that thing with logic). If players who don't love it don't lose anything and other players love it - then it should be implemented.TheShadowScout wrote: »Saw the pic. Was not impressed. Definitely did not love it. Am still a player of sorts...
TheShadowScout wrote: »Equal rights for all achievements!
We will continue to disagree on this point. because I still think that even the "this character visited all those places and spent time not requiring skill doing something" achievements should stay character specific, just like a "this car visited every capital city" achievement should remain for the car that actually did it, or "this hockey stick won the championship" should remain for the stick that actually did it, and not for any of the other cars/sticks the "player" owns.
TheShadowScout wrote: »Who is that "we" in your delusion? You and your other personality? Or have you started channeling royalty now?
Neither is considered a good sign in terms of pyschic health, you know...
I say again, IF you finally started trying to sell me a change to the system by trying to tell me nothing would change for me, and concentrated on something non-changy that would add the bits you would like to see to increase your enjoyment of the game, then we could stop arguing.
But "making achievements account shared" IS changing things. And not in a way I for one would enjoy.
The obvious solution is to leave the currnet system as it is, but add another, some account wide overwiew. It has been mentioned before in this thread. I would agree to that. Put the dyes into the accout wide, keep the titles individual. Things truly remain as they are for me, and you get an extra tab to check your "player progress".
TheShadowScout wrote: »Why do you think your calling the current system names will convince ZOS?
Lack of evidence is not evidence of lack. Although I am sure you, as a person who has steeped themselves in the study of logic, will be aware of that. For my part, I have been just quietly watching the discussion and not really feeling the need to jump in, until now, because I felt that people like @TheShadowScout and the others were making many of the points I would... and felt no need to further clutter the forums with "me too"s.
Yep, and it's applied the other way around too. Some people agree with me, you must be blind not to see it. That's why topics like that appear every now and then.
Do feel free to highlight the section that makes you believe that I suggested that nobody agrees with you. Here's a hint, it isn't there. However, my post does suggest that your assertion that, and I quote, "There are no different breeds of players" might need reconsidering.
I do notice that you saved me further effort by not addressing the rest of my post. Considerate of you.
Do feel free to highlight the section that makes you believe that I suggested that nobody agrees with you. Here's a hint, it isn't there. However, my post does suggest that your assertion that, and I quote, "There are no different breeds of players" might need reconsidering.
I do notice that you saved me further effort by not addressing the rest of my post. Considerate of you.
I am too lazy to go back and look for the quote, not you, but another dude was implying if not outright saying that. And yes, I only address parts worth addressing. The first one was some RP pasta, which I didn't get at all.
And my post was to add credence to the idea that more than one type of person plays this game, i.e. more than one breed. Hence my rebuttal of your quote.
So the rest of my post wasn't worth addressing? Interesting. Just because you didn't get it, doesn't mean it was worthless. Something to consider, perhaps.
No, an achievement shows whatever the devs made it to show. While many games/platforms have account-wide achievements, ESO does not, and the achievements that are in the game right now only make sense as applied to the character that earned them.No an achievement shows what a player has done.