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Why the DB vampire update is amazing.

InFernalEntity
InFernalEntity
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Interested in the vampire changes I came to the forums and found a couple of polls which basically made it sound like the vamp updates would suck, (pun intended). After looking at the actual facts however, it seems that DB vamps will be the best yet and here is why.

Stage 1: Vampirism is 100% Aesthetic.


You can now run "City of Ash" without being scared of the fireballs. You gain no benefits or debuffs in stage 1. Health recovers at regular speed, 0% extra damage taken from fire, but, all passives are inactive. Great for the RP community or anyone who fancies a break from all the side effects.

Stage 2: Supernatural Recovery

Supernatural Recovery + Unnatural Resistance are active 100% of the time while in stages 2 through 4 (without the need for a slotted vamp ability). Stage 2 also grants a 7% reduction to vampire abilities, a 15% weakness to fire and a 25% reduction to health recovery (0% reduction with Unnatural Resistance). No other passives are active at stage 2. In stage 2 it is possible to achieve 25% health recovery + 10% resistance to fire through champion points while maintaining a 10% increase in magicka and stam recovery. Overall a good stage for anyone using both Magicka + Stamina abilities (i.e. Stamina Nightblade + Mass Hysteria/Shadow Cloak)

Stage 3: Undeath

Undeath is now active alongside previous passives reducing damage you take while under 50% health by up to 33%. However, Fire resistance is reduced by 20% and 50% reduction to Health recovery (25% with Unnatural Resistance). Vampire abilities now cost 14% less. Still possible to attain a 5% fire resistance and have no impact on base health recovery with champion points.

Stage 4: Dark Stalker

Dark Stalker is now active alongside previous passives. (increased movement speed while sneaking) and a 21% reduction to cost for vamp abilities. Cons are a 25% weakness to fire and a 75% reduction in health recovery (50% with Unnatural Resistance). Possible to reach 0% weakness to fire and 25% reduction to health with Champion points.

Extras

Stages now last 6 hours instead of 30 minutes.
Every time a vampire ability is activated, 30 minutes are deducted from the timer. (spamming any vamp active 12 times will take you up 1 stage. 12 x 30 mins = 6 hours.)
As stated above, sneak speed is only active in stage 4.

Overall, I think these are good changes as it gives people a reason to play in different stages of vampirism rather than everyone being in stage 4 because the conditions are almost the same at all stages in the current patch. I am interested to know what everyone else thinks of these changes though.
XBOX GT: InFernal Entity

Zoarava the Dark Reaper - Level 50 Khajiit Stamblade
Valyria Uviryoni - Level 50 Dunmer mDK Vampire
Pale Shade - Level 50 Argonian NB crafter
  • WhoThenNow7
    WhoThenNow7
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    I was excited until I read the sneak is only active in stage 4. Looks like I won't be going vamp.
  • Lynx7386
    Lynx7386
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    Glad I'm a werewolf
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • fatemoe
    fatemoe
    That means I can't spam as regular skill rotation.
    Which sucks.
  • Cryptical
    Cryptical
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    Is each stage 6 hours? I thought I read differently.
    Xbox NA
  • Moglijuana
    Moglijuana
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    I was excited until I read the sneak is only active in stage 4. Looks like I won't be going vamp.

    Don't be scared B) . Join the Dark Side >:) . I've never left stage 4...
    Ps4 - PSN:jdmaya
    Dårth Måul (AD- Dunmer Mag DK) Legate
    Latest Vid:https://youtu.be/WZp_IdyrL6Q
  • WhoThenNow7
    WhoThenNow7
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    Moglijuana wrote: »
    I was excited until I read the sneak is only active in stage 4. Looks like I won't be going vamp.

    Don't be scared B) . Join the Dark Side >:) . I've never left stage 4...

    Sneak is almost the only reason I ever was a vampire in the first place. But honestly, I will probably end up making a separate build specifically for vampire, haha.
  • MrTarkanian48
    MrTarkanian48
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    I like the changes.

    For PVE you can feed to get to stage 2. Have the regen passive but take 15% damage to fire as opposed to 25%.

    For PVP I plan on staying in Stage 4. Probably the best change for vamps in PVP is the revamp of the Fighters Guild. Players will not not have a flat damage increase against vamps. No more getting nuked by Dawnbreaker of Smiting.
    Wood Elf Stam NB (PVP)
    Redguard Stam Sorc (PVP)
    Altmer NB (DPS)
    Imperial DK (Tank)
    Redguard DK (DPS)
    Altmer Templar (Healer)

    EP - PS4
  • Bramir
    Bramir
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    Do vamps start sparkling at stage 1?

    At any rate, I'll be staying at stage 4 or dropping vamp altogether for my sorcerer.
  • Didaco
    Didaco
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    Tbh I'm not that happy about the changes. I mean, always better than what we have atm, but I expected more.
    Glad to see that stage 1 brings no maluses since I'm a vamp mainly for esthetics and don't use vamp skills at all.
    That Dark Stalker nerf tho, I joined the dark side mainly to be able to sneak around swiftly, now it comes with the horrid stage 4 only.
    The 15% more fire damage in stage 2 imho is too much, I would had made 0-8-16-25 or so.

    And ffs, make feeding unbreakable again, I want to humiliate people in Cyrodiil!
  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    Bramir wrote: »
    Do vamps start sparkling at stage 1?
    STOP IT!

    Stop it this instant.

    :o
  • RAGUNAnoOne
    RAGUNAnoOne
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    I like the sound of these changes it seems incredibly useful. If I need to I can sacrifice the passives to do VCOA or go in between.
    PS4 NA
    Argonian Master Race

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Support Tail armor and tail ribbons: http://forums.elderscrollsonline.com/en/discussion/236333/concept-tail-armor-for-beast-races#latest
    http://forums.elderscrollsonline.com/en/discussion/246134/request-dyeable-tail-ribbons
  • Moglijuana
    Moglijuana
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    Moglijuana wrote: »
    I was excited until I read the sneak is only active in stage 4. Looks like I won't be going vamp.

    Don't be scared B) . Join the Dark Side >:) . I've never left stage 4...

    Sneak is almost the only reason I ever was a vampire in the first place. But honestly, I will probably end up making a separate build specifically for vampire, haha.

    The sneak is nice...but the Undeath Passive is the main reason I go vamp. Can't tank a zerg if you're squishy at low health =).
    Ps4 - PSN:jdmaya
    Dårth Måul (AD- Dunmer Mag DK) Legate
    Latest Vid:https://youtu.be/WZp_IdyrL6Q
  • Aquanova
    Aquanova
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    I do VCOA as a stage 4 vamp now (YES!...it's doable).

    Seriously though, the change to Vamp that's the most interesting to me is Mist. It now becomes the magicka version of retreating maneuvers and removes snares and grants immunity as well, all the while reducing all incoming damage by 75%!
    Wow!
    NA/PC
  • AverageJo3Gam3r
    AverageJo3Gam3r
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    I love it because my magDK can be a vamp for PvP and tank in PvE just by feeding a bit to go back to stage 1.
  • SanSan
    SanSan
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    So i'm guessing this would be good for stam nb?
  • DannyLV702
    DannyLV702
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    SanSan wrote: »
    So i'm guessing this would be good for stam nb?

    It's actually good for every class
  • GreenSoup2HoT
    GreenSoup2HoT
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    Diesease devoring smarm. Please
    PS4 NA DC
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