300 Baud?- That is about 132kb/hr - not per second, per hour - incredible.
back in the days of the baud rate modems before 56k became obsolete and broadband became the norm, very little on the internet used anywhere near that transfer rate, it was almost all text based with very very few actual graphics outside of an occasional picture (which might take 2 minutes to load).
What happened to gaming? Serious question. What actually happened? The gaming community and games of now, just couldn't a handle to the candle to those of the past.
What happened to playing a game for fun, and playing to best your own high score? Then if you went and beat someone else's score, well done. But that was it. What happened to this? When did it get super competitive to the point that people are willing to go to extreme lengths such as companies even incorporating pay-to-win items to help players gain a competitive edge if they could afford it?
Which ties into what happened to games that actually challenged you. No, not challenged you in a means of incorporating one-shots and rubber-banding AI. That's "artificial difficulty". I mean games that really tested your reflexes and understanding of mechanics to get a task done properly. What happened to that? What happened to there being actual consequences for deaths in games, such as if you die? You have to start back from square one. No save points in terms of being able to respawn right back into the fight. You'd have to start from the beginning of the level/stage, and work your way back up to the boss. What happened to if your gear broke, it was a wrap. You'd have to go and craft new gear for yourself. Where did that go?
What happened to games be an escape from the drama and bs of daily society. But, it seems that the drama has creeped into the gaming communities. It's the drama of this guild wanting to do this, because this person is dating so and so. Or this person is demoted or enable to participate in an event because they lack a certain title or certain amount of champion points. Or because so and so isn't wearing a certain set, no they become the joke of a guild, and they eventually get kicked out of it. And NO ONE stands up for these people who get mistreated. And if you do, you get called a "white knight". Really? When did it become cool to troll, and make others feel like trash on the Internet and have witch hunts on gaming forums. Seriously. When did this become acceptable?
What happened to the actual drive to get better at a game, rather than sit there and whine and call something cheap and unfair. And rage and beg and scream for nerfs. This is called the "scrub mentality". You see it constantly in competitive environments in gaming. What happened to actually trying to figure out what you did wrong, and figure out how you were bested by another player? And then proceed with adopting in the fly, and adjusting your strategy. Now a days? Someone kills you because your build is lacks defense and sustain, and is so common that the opposing player has faced off against it numerous times. So they've got experience facing your build and tactics, but rather than come to this logic -- you'd rather make a forum post about it. And rage about it. Really?
What happened to gamers out there willing to help each other. Now you see predatory behavior everywhere. I remember when gaming communities were literally the best communities available online. Now they're probably the worst. Why is this? Why is it you want to "SWAT" someone, because they beat your score in a video game, and put their lives (along with others) in jeopardy. Really? Is it that serious?
Or, what happened to having to drive to hustle and grind? So because some people have exploited for something, you now want to have a witch hunt online and in forums, and say how they should be stripped of all they have, and or have their accounts permanently banned. Even if they were first time offenders or truly performed an exploit by accident. And simply choose to go about continuing to do so, to supply themselves. What happened to actually placing the blame in the company for the exploit being in existence in the first place? I've seen for myself people would rather treat others like trash, and degrade them, than say, "Hey. Hey _____, why didn't you thoroughly test _____ more? I mean, true indeed _____ shouldn't have exploited, but ultimately this is your fault for it having been there to begin with." So what happened to people blaming the true core source of the exploits at hand? What happened to when you found an exploit, you were heralded and you choose to share that knowledge with everyone to have everyone succeed. Why is it now everything is: Me, me, me. "Oh _____ has been able to get ______ as much as possible, while I haven't. So I hate them, I'm going to do any and everything I can to make their online life a living Hell. And while I'm at it, I'm going to rally a witch hunt, and humiliate any and everyone who tries to oppose my logic." Why? Why the selfishness and inconsiderateness?
So yes, I'm ultimately asking what happened. What happened to gaming as we know it. Seriously. What. Happened. I understand as communities grow larger, more bad apples are bound to arrive. But this is ridiculous. And it's like people are afraid to speak up about these things at hand, out of fear of being made fun of. And that itself isn't even cool. So please Elder Scrolls Online community. Please tell me what you think has happened to gaming and has caused it to transfer into what it is now.
What happened? Pretty simple really. People started taking gaming waaaay more seriously then it should ever have been. People started thinking that being good at video games is actually a life achievement. Misdirected competitiveness seeped in resulting in over inflated and undeserving egos from people who believe being good at video games makes them king of the world. Not all good gamers are like this but it's a pretty bloody big percentage.
What it boils down to is people need to bring themselves back down to Earth and be a bit more humble, if this happens I guarantee the gaming community will be a far better place. It basically comes down to an attitude problem, which believe it or not CAN be fixed. People have just got to man up (or woman up) and be willing to fix it.
Wifeaggro13 wrote: »What happened to gaming? Serious question. What actually happened? The gaming community and games of now, just couldn't a handle to the candle to those of the past.
What happened to playing a game for fun, and playing to best your own high score? Then if you went and beat someone else's score, well done. But that was it. What happened to this? When did it get super competitive to the point that people are willing to go to extreme lengths such as companies even incorporating pay-to-win items to help players gain a competitive edge if they could afford it?
Which ties into what happened to games that actually challenged you. No, not challenged you in a means of incorporating one-shots and rubber-banding AI. That's "artificial difficulty". I mean games that really tested your reflexes and understanding of mechanics to get a task done properly. What happened to that? What happened to there being actual consequences for deaths in games, such as if you die? You have to start back from square one. No save points in terms of being able to respawn right back into the fight. You'd have to start from the beginning of the level/stage, and work your way back up to the boss. What happened to if your gear broke, it was a wrap. You'd have to go and craft new gear for yourself. Where did that go?
What happened to games be an escape from the drama and bs of daily society. But, it seems that the drama has creeped into the gaming communities. It's the drama of this guild wanting to do this, because this person is dating so and so. Or this person is demoted or enable to participate in an event because they lack a certain title or certain amount of champion points. Or because so and so isn't wearing a certain set, no they become the joke of a guild, and they eventually get kicked out of it. And NO ONE stands up for these people who get mistreated. And if you do, you get called a "white knight". Really? When did it become cool to troll, and make others feel like trash on the Internet and have witch hunts on gaming forums. Seriously. When did this become acceptable?
What happened to the actual drive to get better at a game, rather than sit there and whine and call something cheap and unfair. And rage and beg and scream for nerfs. This is called the "scrub mentality". You see it constantly in competitive environments in gaming. What happened to actually trying to figure out what you did wrong, and figure out how you were bested by another player? And then proceed with adopting in the fly, and adjusting your strategy. Now a days? Someone kills you because your build is lacks defense and sustain, and is so common that the opposing player has faced off against it numerous times. So they've got experience facing your build and tactics, but rather than come to this logic -- you'd rather make a forum post about it. And rage about it. Really?
What happened to gamers out there willing to help each other. Now you see predatory behavior everywhere. I remember when gaming communities were literally the best communities available online. Now they're probably the worst. Why is this? Why is it you want to "SWAT" someone, because they beat your score in a video game, and put their lives (along with others) in jeopardy. Really? Is it that serious?
Or, what happened to having to drive to hustle and grind? So because some people have exploited for something, you now want to have a witch hunt online and in forums, and say how they should be stripped of all they have, and or have their accounts permanently banned. Even if they were first time offenders or truly performed an exploit by accident. And simply choose to go about continuing to do so, to supply themselves. What happened to actually placing the blame in the company for the exploit being in existence in the first place? I've seen for myself people would rather treat others like trash, and degrade them, than say, "Hey. Hey _____, why didn't you thoroughly test _____ more? I mean, true indeed _____ shouldn't have exploited, but ultimately this is your fault for it having been there to begin with." So what happened to people blaming the true core source of the exploits at hand? What happened to when you found an exploit, you were heralded and you choose to share that knowledge with everyone to have everyone succeed. Why is it now everything is: Me, me, me. "Oh _____ has been able to get ______ as much as possible, while I haven't. So I hate them, I'm going to do any and everything I can to make their online life a living Hell. And while I'm at it, I'm going to rally a witch hunt, and humiliate any and everyone who tries to oppose my logic." Why? Why the selfishness and inconsiderateness?
So yes, I'm ultimately asking what happened. What happened to gaming as we know it. Seriously. What. Happened. I understand as communities grow larger, more bad apples are bound to arrive. But this is ridiculous. And it's like people are afraid to speak up about these things at hand, out of fear of being made fun of. And that itself isn't even cool. So please Elder Scrolls Online community. Please tell me what you think has happened to gaming and has caused it to transfer into what it is now.
One word is what happened to games and gaming communities." WoW" Developers made a mad dash to monetize everything about an MMO. Control in game economies and reduce the difficulty of development and time to produce them. The MMO is gone likely will never return. Corporations have taken over and care nothing for longevity game health and customer retention. There are some games that are crowd funded in the future with very experienced veteran developers. those will be niche but hold better retention for sure.
Wifeaggro13 wrote: »What happened to gaming? Serious question. What actually happened? The gaming community and games of now, just couldn't a handle to the candle to those of the past.
What happened to playing a game for fun, and playing to best your own high score? Then if you went and beat someone else's score, well done. But that was it. What happened to this? When did it get super competitive to the point that people are willing to go to extreme lengths such as companies even incorporating pay-to-win items to help players gain a competitive edge if they could afford it?
Which ties into what happened to games that actually challenged you. No, not challenged you in a means of incorporating one-shots and rubber-banding AI. That's "artificial difficulty". I mean games that really tested your reflexes and understanding of mechanics to get a task done properly. What happened to that? What happened to there being actual consequences for deaths in games, such as if you die? You have to start back from square one. No save points in terms of being able to respawn right back into the fight. You'd have to start from the beginning of the level/stage, and work your way back up to the boss. What happened to if your gear broke, it was a wrap. You'd have to go and craft new gear for yourself. Where did that go?
What happened to games be an escape from the drama and bs of daily society. But, it seems that the drama has creeped into the gaming communities. It's the drama of this guild wanting to do this, because this person is dating so and so. Or this person is demoted or enable to participate in an event because they lack a certain title or certain amount of champion points. Or because so and so isn't wearing a certain set, no they become the joke of a guild, and they eventually get kicked out of it. And NO ONE stands up for these people who get mistreated. And if you do, you get called a "white knight". Really? When did it become cool to troll, and make others feel like trash on the Internet and have witch hunts on gaming forums. Seriously. When did this become acceptable?
What happened to the actual drive to get better at a game, rather than sit there and whine and call something cheap and unfair. And rage and beg and scream for nerfs. This is called the "scrub mentality". You see it constantly in competitive environments in gaming. What happened to actually trying to figure out what you did wrong, and figure out how you were bested by another player? And then proceed with adopting in the fly, and adjusting your strategy. Now a days? Someone kills you because your build is lacks defense and sustain, and is so common that the opposing player has faced off against it numerous times. So they've got experience facing your build and tactics, but rather than come to this logic -- you'd rather make a forum post about it. And rage about it. Really?
What happened to gamers out there willing to help each other. Now you see predatory behavior everywhere. I remember when gaming communities were literally the best communities available online. Now they're probably the worst. Why is this? Why is it you want to "SWAT" someone, because they beat your score in a video game, and put their lives (along with others) in jeopardy. Really? Is it that serious?
Or, what happened to having to drive to hustle and grind? So because some people have exploited for something, you now want to have a witch hunt online and in forums, and say how they should be stripped of all they have, and or have their accounts permanently banned. Even if they were first time offenders or truly performed an exploit by accident. And simply choose to go about continuing to do so, to supply themselves. What happened to actually placing the blame in the company for the exploit being in existence in the first place? I've seen for myself people would rather treat others like trash, and degrade them, than say, "Hey. Hey _____, why didn't you thoroughly test _____ more? I mean, true indeed _____ shouldn't have exploited, but ultimately this is your fault for it having been there to begin with." So what happened to people blaming the true core source of the exploits at hand? What happened to when you found an exploit, you were heralded and you choose to share that knowledge with everyone to have everyone succeed. Why is it now everything is: Me, me, me. "Oh _____ has been able to get ______ as much as possible, while I haven't. So I hate them, I'm going to do any and everything I can to make their online life a living Hell. And while I'm at it, I'm going to rally a witch hunt, and humiliate any and everyone who tries to oppose my logic." Why? Why the selfishness and inconsiderateness?
So yes, I'm ultimately asking what happened. What happened to gaming as we know it. Seriously. What. Happened. I understand as communities grow larger, more bad apples are bound to arrive. But this is ridiculous. And it's like people are afraid to speak up about these things at hand, out of fear of being made fun of. And that itself isn't even cool. So please Elder Scrolls Online community. Please tell me what you think has happened to gaming and has caused it to transfer into what it is now.
One word is what happened to games and gaming communities." WoW" Developers made a mad dash to monetize everything about an MMO. Control in game economies and reduce the difficulty of development and time to produce them. The MMO is gone likely will never return. Corporations have taken over and care nothing for longevity game health and customer retention. There are some games that are crowd funded in the future with very experienced veteran developers. those will be niche but hold better retention for sure.
IMO the lack of hardship of any kind in the life of the younger generation. They grew up in relative wealthy families and get all handed to them for free and in abundance and that makes them feel entitled and spoiled. It is not just a matter of the gaming communities, it is a matter of modern society in a whole. This happened.
rotaugen454 wrote: »Gaming used to be much more personal, with a group of friends over for D&D or a board game like Squad Leader. But, those could get heated too when the "rules lawyers" started arguing. At least with the computer games, it is all worked out ahead of time, and you only get people aruging over what is an exploit. I stil have cassette tapes of recorded D&D sessions from the late 70s/early 80s that my son thinks are hilarious.
"Why are they arguing over who was standing closer to the door?"
"I don't know, it seemed important at the time."
If the MMO is gone,why is it that new ones are always coming out?
IMO the lack of hardship of any kind in the life of the younger generation. They grew up in relative wealthy families and get all handed to them for free and in abundance and that makes them feel entitled and spoiled. It is not just a matter of the gaming communities, it is a matter of modern society in a whole. This happened.
Ahh, the "good ole days" where we all learned the value of hard work and respected our elders and ...
Oh, wait, this is pretty much what every generation says about the proceeding one's. It's literally as old as the bible, if not more so. I mean imagine how jealous the generation who invented farming was of the following one, who didn't have to hunt and gather any more!
What happened is you got old, and view your past through rose colored glasses. How many of our fathers and mothers were obsessively abusive? I know mine were. I vowed NOT to treat my children like that. How many of us grew up in communities where "other" kinds of folks were not welcomed among us?
We made a better world for our children. Then we have the gall to complain that they have it so well, as opposed to patting ourselves on the back for giving them the life we wish we had had.
The younger generation, the "millennials" will do much more for the world than the "boomers" ever did, or even the "greatest generation", I promise you that. Their sense of fairness and inclusiveness will save the wold.
Then many of them will *** about how the younger generation has it so well off, and didn't have to deal with things like war, racism, oppression not to mention starvation.
IMO the lack of hardship of any kind in the life of the younger generation. They grew up in relative wealthy families and get all handed to them for free and in abundance and that makes them feel entitled and spoiled. It is not just a matter of the gaming communities, it is a matter of modern society in a whole. This happened.
Ahh, the "good ole days" where we all learned the value of hard work and respected our elders and ...
Oh, wait, this is pretty much what every generation says about the proceeding one's. It's literally as old as the bible, if not more so. I mean imagine how jealous the generation who invented farming was of the following one, who didn't have to hunt and gather any more!
What happened is you got old, and view your past through rose colored glasses. How many of our fathers and mothers were obsessively abusive? I know mine were. I vowed NOT to treat my children like that. How many of us grew up in communities where "other" kinds of folks were not welcomed among us?
We made a better world for our children. Then we have the gall to complain that they have it so well, as opposed to patting ourselves on the back for giving them the life we wish we had had.
The younger generation, the "millennials" will do much more for the world than the "boomers" ever did, or even the "greatest generation", I promise you that. Their sense of fairness and inclusiveness will save the wold.
Then many of them will *** about how the younger generation has it so well off, and didn't have to deal with things like war, racism, oppression not to mention starvation.
Their sense of fairness and inclusiveness will save the world? Surely you are being sarcastic. The "millennials" incredibly judgmental and ready to find fault at the drop of a feather. They're like raptors,..ready to pounce.
~~~Not all mind you,this is a generalization.~~~
If the MMO is gone,why is it that new ones are always coming out?
Actually, few come out nowadays. Name six, lol.
Greedy companies have discovered that instead of spending years and millions of dollars before making any profit, they can generate some buzz and start milking impatient whales right away for early access to some prototypes. There is no point in having games "come out" anymore.
Which is, not unlike P2W, very toxic business model, precisely because developers will focus on generating hype, by, in turn, focusing on fancy, quick to make and easy to monetize features, that can be periodically announced to the press for further parroting, rather than on solid foundations and, ultimately, a game that is fun to play (that is of least concern, the game is not going to be released and played anyway).
If the MMO is gone,why is it that new ones are always coming out?
Actually, few come out nowadays. Name six, lol.
Greedy companies have discovered that instead of spending years and millions of dollars before making any profit, they can generate some buzz and start milking impatient whales right away for early access to some prototypes. There is no point in having games "come out" anymore.
Which is, not unlike P2W, very toxic business model, precisely because developers will focus on generating hype, by, in turn, focusing on fancy, quick to make and easy to monetize features, that can be periodically announced to the press for further parroting, rather than on solid foundations and, ultimately, a game that is fun to play (that is of least concern, the game is not going to be released and played anyway).
Within the last few years:
Black Desert Online
Blade and Soul
Age of Wushu Dynasty
ArcheAge
ARGO Online
Black Gold Online
ASTA: The War of Tears and Winds
Cabal 2
Immortal Day
Nova Genesis
Sorry,this is more than 6,but all of these are only 4 years old or less.There were many more,as I did a bit of research,but I thought this would be enough.
So I'm curious, everyone. What do you think made it so different in how gaming has evolved in Asia, compared to Europe and North America? And yes, I'm more than aware that there's probably bad sports and toxic players in Asia's gaming communities, but it seems like overall they tend to be more positive. Why is this? Is it because gaming is more widespread over there? Or, is it because parenting is different over there? Or is there something else all together?
https://www.youtube.com/watch?v=FQ7g-6qbvIU So I'm curious, everyone. What do you think made it so different in how gaming has evolved in Asia, compared to Europe and North America? And yes, I'm more than aware that there's probably bad sports and toxic players in Asia's gaming communities, but it seems like overall they tend to be more positive. Why is this? Is it because gaming is more widespread over there? Or, is it because parenting is different over there? Or is there something else all together?
It is the people's mentality there. While the west is mainly individualistic, east asians are group-oriented people. They like grinding together and achieve things in a group effort. Western society is far more individualistic with ego-centric points of view and competitive on a "me against the others" basis. Asians have this group-oriented way of living as well in their jobs, loyalty means a lot to them, while in the western world the sense for loyalty is basically lost.
If the MMO is gone,why is it that new ones are always coming out?
Actually, few come out nowadays. Name six, lol.
Greedy companies have discovered that instead of spending years and millions of dollars before making any profit, they can generate some buzz and start milking impatient whales right away for early access to some prototypes. There is no point in having games "come out" anymore.
Which is, not unlike P2W, very toxic business model, precisely because developers will focus on generating hype, by, in turn, focusing on fancy, quick to make and easy to monetize features, that can be periodically announced to the press for further parroting, rather than on solid foundations and, ultimately, a game that is fun to play (that is of least concern, the game is not going to be released and played anyway).
Within the last few years:
Black Desert Online
Blade and Soul
Age of Wushu Dynasty
ArcheAge
ARGO Online
Black Gold Online
ASTA: The War of Tears and Winds
Cabal 2
Immortal Day
Nova Genesis
Sorry,this is more than 6,but all of these are only 4 years old or less.There were many more,as I did a bit of research,but I thought this would be enough.
Actually, ArcheAge is older, it had a couple of successful years in korea before it came out in a western version as well.
IMO the lack of hardship of any kind in the life of the younger generation. They grew up in relative wealthy families and get all handed to them for free and in abundance and that makes them feel entitled and spoiled. It is not just a matter of the gaming communities, it is a matter of modern society in a whole. This happened.
Ahh, the "good ole days" where we all learned the value of hard work and respected our elders and ...
Oh, wait, this is pretty much what every generation says about the proceeding one's. It's literally as old as the bible, if not more so. I mean imagine how jealous the generation who invented farming was of the following one, who didn't have to hunt and gather any more!
What happened is you got old, and view your past through rose colored glasses. How many of our fathers and mothers were obsessively abusive? I know mine were. I vowed NOT to treat my children like that. How many of us grew up in communities where "other" kinds of folks were not welcomed among us?
We made a better world for our children. Then we have the gall to complain that they have it so well, as opposed to patting ourselves on the back for giving them the life we wish we had had.
The younger generation, the "millennials" will do much more for the world than the "boomers" ever did, or even the "greatest generation", I promise you that. Their sense of fairness and inclusiveness will save the wold.
Then many of them will *** about how the younger generation has it so well off, and didn't have to deal with things like war, racism, oppression not to mention starvation.
Their sense of fairness and inclusiveness will save the world? Surely you are being sarcastic. The "millennials" incredibly judgmental and ready to find fault at the drop of a feather. They're like raptors,..ready to pounce.
~~~Not all mind you,this is a generalization.~~~
None that I have ever met are like that, and I have a daughter and 4 step children among that generation, and I know many of their friends, so I have met and interacted with quite a few. I'm not sure what kind of experience you have.
And no, I'm not being sarcastic. I honestly believe that.