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Dual Wield is the most offensive based melee weapon. Why doesn't it have a gap closer?

  • Animus-ESO
    Animus-ESO
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    HarmitGill wrote: »
    Theres a thing called weapon swapping btw

    So as a DK im not allowed to use bow/DW? Just not allowed huh?

    The devs said you "can play how you want", they never promised you'd be any good at it. My Stan DK uses DW/Bow to great effect in PvP also. You just need to learn to adapt and improvise.

    I would literally RP walk away from you if you where a dk using nothing but DW and bow. You have Nothing to stop me. Any snare you could throw i could just pop wings and reflect. Even if you lock me in place with bombard I could just heal with vigor+rally until you run out of stam. You would have No way to get major brutality unless you some how hit me with flying blade when im not using reflective scales.
    Dude Where's My Guar?
  • Animus-ESO
    Animus-ESO
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    Kas wrote: »
    Kas wrote: »
    i really prefer a game of choice and sacrifices.
    after all, you have two bars. If there was a perfect build that had it all, people would just play that and complain about how the remaining difference need to be balanced better.

    it's much "easier" to balance if builds sacrifice something nice. e.g. on the pts, stam dks have their best single target dps with dw and dots but seriously lack burst/execute potential. they can combine it with 2h and get the execute, gap closer and burst. however, bows are also incredibly nice (also the best way to counter malubeth through magnum shot) and benefit from the HA buff and 1h+s work extremely well to make DKs tanky and set them up for long sustain-based fights. imho all combinations of the 4 weapon choices are somewhat viable. If one line had full offense and another perfect defense, this variety would be lost.

    But your forgetting DW has NOTHING going for it, as an offensive melee weapon it is useless! Anything a DW abilty can do another weapon line can do it better. I wouldn't mind DW being so mediocre if it just had a gap closer.

    nope. hightest dps is form dw. highest wd (and thus hightest damage on class bailities and ultimates) and the msa enchant can actually be used nicely to buff the dk dots. not the typical choice for pvp but "NOTHING going for it" is different

    It has No hard CC, No gap closer, the DPS ability has very large animation(being fixed). The only way to get major brutality is to use a sub par damage ranged ability. The only way to get a small heal is to use a sub par bleed. Please tell me what In the DW ABILITIES, is strong other then steel tornado spam in farms?
    Dude Where's My Guar?
  • Elsonso
    Elsonso
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    No, not needed

    I want to hear why you think this is? Have you ever played a stamina DK or Templar? Notice how they ALL use two handed or S&B because its the only thing they can use?

    It is more that thought that 2H should not have a gap closer. At this point, adding one to dual wield turns into an arms race. Remove the gap closer from 2H and put it on dual wield. It makes sense on DW but not on both. Otherwise, leave it alone.

    Soooo... Its not enough that we are at a disadvantage being melee combat based? The gap closer is already less distance then damage abilities. So coming into the fight we are going to be hit with some ranged abilities. Every melee weapon needs a gap closer.

    I believe that the gap closers should be part of the class, not the weapon. If it has to be on a weapon, it should be DW, not 2H, and not both. This means, "no, not needed"
    Edited by Elsonso on May 4, 2016 2:15PM
    XBox EU/NA:@ElsonsoJannus
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  • OrphanHelgen
    OrphanHelgen
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    Kas wrote: »
    Kas wrote: »
    i really prefer a game of choice and sacrifices.
    after all, you have two bars. If there was a perfect build that had it all, people would just play that and complain about how the remaining difference need to be balanced better.

    it's much "easier" to balance if builds sacrifice something nice. e.g. on the pts, stam dks have their best single target dps with dw and dots but seriously lack burst/execute potential. they can combine it with 2h and get the execute, gap closer and burst. however, bows are also incredibly nice (also the best way to counter malubeth through magnum shot) and benefit from the HA buff and 1h+s work extremely well to make DKs tanky and set them up for long sustain-based fights. imho all combinations of the 4 weapon choices are somewhat viable. If one line had full offense and another perfect defense, this variety would be lost.

    But your forgetting DW has NOTHING going for it, as an offensive melee weapon it is useless! Anything a DW abilty can do another weapon line can do it better. I wouldn't mind DW being so mediocre if it just had a gap closer.

    nope. hightest dps is form dw. highest wd (and thus hightest damage on class bailities and ultimates) and the msa enchant can actually be used nicely to buff the dk dots. not the typical choice for pvp but "NOTHING going for it" is different

    It has No hard CC, No gap closer, the DPS ability has very large animation(being fixed). The only way to get major brutality is to use a sub par damage ranged ability. The only way to get a small heal is to use a sub par bleed. Please tell me what In the DW ABILITIES, is strong other then steel tornado spam in farms?

    DW have highest weapon dmg and crit, witch is applied to your base stats, and scales with your class skills and ultimates.
    DW also have execute dmg bonus as passives.
    DW will get a buff next patch in 3 weeks, lets see how strong it gets.
    As it looks for now, its DW for PVE and 2H for PVP.
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
  • Animus-ESO
    Animus-ESO
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    Kas wrote: »
    Kas wrote: »
    i really prefer a game of choice and sacrifices.
    after all, you have two bars. If there was a perfect build that had it all, people would just play that and complain about how the remaining difference need to be balanced better.

    it's much "easier" to balance if builds sacrifice something nice. e.g. on the pts, stam dks have their best single target dps with dw and dots but seriously lack burst/execute potential. they can combine it with 2h and get the execute, gap closer and burst. however, bows are also incredibly nice (also the best way to counter malubeth through magnum shot) and benefit from the HA buff and 1h+s work extremely well to make DKs tanky and set them up for long sustain-based fights. imho all combinations of the 4 weapon choices are somewhat viable. If one line had full offense and another perfect defense, this variety would be lost.

    But your forgetting DW has NOTHING going for it, as an offensive melee weapon it is useless! Anything a DW abilty can do another weapon line can do it better. I wouldn't mind DW being so mediocre if it just had a gap closer.

    nope. hightest dps is form dw. highest wd (and thus hightest damage on class bailities and ultimates) and the msa enchant can actually be used nicely to buff the dk dots. not the typical choice for pvp but "NOTHING going for it" is different

    It has No hard CC, No gap closer, the DPS ability has very large animation(being fixed). The only way to get major brutality is to use a sub par damage ranged ability. The only way to get a small heal is to use a sub par bleed. Please tell me what In the DW ABILITIES, is strong other then steel tornado spam in farms?

    DW have highest weapon dmg and crit, witch is applied to your base stats, and scales with your class skills and ultimates.
    DW also have execute dmg bonus as passives.
    DW will get a buff next patch in 3 weeks, lets see how strong it gets.
    As it looks for now, its DW for PVE and 2H for PVP.

    I still dont understand why you cant grasp that DW needs a gap closer. It is a melee weapon. If you made two identical characters, ONLY used weapon skills, DW would be destroyed by every other melee weapon.
    Dude Where's My Guar?
  • oibam
    oibam
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    sphane wrote: »
    No Because this game needs to stay a matter of choices and sacrifices (which is less and less the case ).

    This!

    And that's why each class runs more or less the same build.

    More sacrifices! More diversity of builds!
  • Animus-ESO
    Animus-ESO
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    oibam wrote: »
    sphane wrote: »
    No Because this game needs to stay a matter of choices and sacrifices (which is less and less the case ).

    This!

    And that's why each class runs more or less the same build.

    More sacrifices! More diversity of builds!

    Adding a gap closer to DW would make the game more diverse. It would open the ability to drop 2handed on stam DK's and Templar's and still be viable in PVP.
    Dude Where's My Guar?
  • myrrrorb14_ESO
    myrrrorb14_ESO
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    HarmitGill wrote: »
    Theres a thing called weapon swapping btw

    So as a DK im not allowed to use bow/DW? Just not allowed huh?

    The devs said you "can play how you want", they never promised you'd be any good at it. My Stan DK uses DW/Bow to great effect in PvP also. You just need to learn to adapt and improvise.

    I would literally RP walk away from you if you where a dk using nothing but DW and bow. You have Nothing to stop me. Any snare you could throw i could just pop wings and reflect. Even if you lock me in place with bombard I could just heal with vigor+rally until you run out of stam. You would have No way to get major brutality unless you some how hit me with flying blade when im not using reflective scales.

    DW / bow is pretty effective. I killed more than a few DK with it. You might be able to run away, but just walk away spamming vigor / rally... burnt toast.
  • Animus-ESO
    Animus-ESO
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    HarmitGill wrote: »
    Theres a thing called weapon swapping btw

    So as a DK im not allowed to use bow/DW? Just not allowed huh?

    The devs said you "can play how you want", they never promised you'd be any good at it. My Stan DK uses DW/Bow to great effect in PvP also. You just need to learn to adapt and improvise.

    I would literally RP walk away from you if you where a dk using nothing but DW and bow. You have Nothing to stop me. Any snare you could throw i could just pop wings and reflect. Even if you lock me in place with bombard I could just heal with vigor+rally until you run out of stam. You would have No way to get major brutality unless you some how hit me with flying blade when im not using reflective scales.

    DW / bow is pretty effective. I killed more than a few DK with it. You might be able to run away, but just walk away spamming vigor / rally... burnt toast.

    I guarantee if you went 2 handed/bow you would be 1000x more effective having a buff that gives you major brutality without having to attack someone and a HoT. There is zero incentive to pick DW over 2 handed on a stamina build. DW is a handicap on a stamina DK
    Dude Where's My Guar?
  • oibam
    oibam
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    oibam wrote: »
    sphane wrote: »
    No Because this game needs to stay a matter of choices and sacrifices (which is less and less the case ).

    This!

    And that's why each class runs more or less the same build.

    More sacrifices! More diversity of builds!

    Adding a gap closer to DW would make the game more diverse. It would open the ability to drop 2handed on stam DK's and Templar's and still be viable in PVP.

    No. What difference will be left when all weapon lines have a gap closer. You only want it, because you want to have all advantages without any sacrifice. That will make the game boring. (The devs are already doing so, all is getting easier and more similar to each other.)
  • Animus-ESO
    Animus-ESO
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    oibam wrote: »
    oibam wrote: »
    sphane wrote: »
    No Because this game needs to stay a matter of choices and sacrifices (which is less and less the case ).

    This!

    And that's why each class runs more or less the same build.

    More sacrifices! More diversity of builds!

    Adding a gap closer to DW would make the game more diverse. It would open the ability to drop 2handed on stam DK's and Templar's and still be viable in PVP.

    No. What difference will be left when all weapon lines have a gap closer. You only want it, because you want to have all advantages without any sacrifice. That will make the game boring. (The devs are already doing so, all is getting easier and more similar to each other.)

    Its already boring the fact I have to run two handed to be a viable stamina DK. EVEN if DW had a gap closer, It would STILL be subpar to 2handed. I would literally handicap my self, even with a DW gap closer to use something different!
    Dude Where's My Guar?
  • Kas
    Kas
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    oibam wrote: »
    oibam wrote: »
    sphane wrote: »
    No Because this game needs to stay a matter of choices and sacrifices (which is less and less the case ).

    This!

    And that's why each class runs more or less the same build.

    More sacrifices! More diversity of builds!

    Adding a gap closer to DW would make the game more diverse. It would open the ability to drop 2handed on stam DK's and Templar's and still be viable in PVP.

    No. What difference will be left when all weapon lines have a gap closer. You only want it, because you want to have all advantages without any sacrifice. That will make the game boring. (The devs are already doing so, all is getting easier and more similar to each other.)

    Its already boring the fact I have to run two handed to be a viable stamina DK. EVEN if DW had a gap closer, It would STILL be subpar to 2handed. I would literally handicap my self, even with a DW gap closer to use something different!

    Wanna duel me on the pts? You can pick the class (no sorc, the other three are fine). If you want to we can also mirror gear, cp, etc. Not the other skills, ofc. We can either play 2h vs dw on the main bar with whatever secondary bar or we play double dw (that's actually really not the best idea) vs double 2h. I'm confident I can show you advantages of dw either way.

    5hours from now would be great for me. 4-7 is fine, too

    It has No hard CC, No gap closer, the DPS ability has very large animation(being fixed). The only way to get major brutality is to use a sub par damage ranged ability. The only way to get a small heal is to use a sub par bleed. Please tell me what In the DW ABILITIES, is strong other then steel tornado spam in farms?

    wrt that:
    dw has higher weapon damage than 2h.
    2h abilities HAVE to be better for it to ever be used.
    by how much is open for discussion.

    what I'm saying is that the difference is fairly balanced and I'll be happy to prove it in a fight.
    Edited by Kas on May 4, 2016 3:21PM
    @bbu - AD/EU
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    + many others
  • Animus-ESO
    Animus-ESO
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    Kas wrote: »
    oibam wrote: »
    oibam wrote: »
    sphane wrote: »
    No Because this game needs to stay a matter of choices and sacrifices (which is less and less the case ).

    This!

    And that's why each class runs more or less the same build.

    More sacrifices! More diversity of builds!

    Adding a gap closer to DW would make the game more diverse. It would open the ability to drop 2handed on stam DK's and Templar's and still be viable in PVP.

    No. What difference will be left when all weapon lines have a gap closer. You only want it, because you want to have all advantages without any sacrifice. That will make the game boring. (The devs are already doing so, all is getting easier and more similar to each other.)

    Its already boring the fact I have to run two handed to be a viable stamina DK. EVEN if DW had a gap closer, It would STILL be subpar to 2handed. I would literally handicap my self, even with a DW gap closer to use something different!

    Wanna duel me on the pts? You can pick the class (no sorc, the other three are fine). If you want to we can also mirror gear, cp, etc. Not the other skills, ofc. We can either play 2h vs dw on the main bar with whatever secondary bar or we play double dw (that's actually really not the best idea) vs double 2h. I'm confident I can show you advantages of dw either way.

    5hours from now would be great for me. 4-7 is fine, too

    Ill be at work or ill totally do this, But even with the changes, DW still doesnt hold a candle to 2H or s&b, i love the changes, its going the right direction, But DW needs a gap closer. I dont see the harm in having one so its accessible for EVERY class. In DW's current state, even after the changes, It is out classed by the other two weapon trees in a 1v1 comparison.
    Dude Where's My Guar?
  • Animus-ESO
    Animus-ESO
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    Kas wrote: »
    oibam wrote: »
    oibam wrote: »
    sphane wrote: »
    No Because this game needs to stay a matter of choices and sacrifices (which is less and less the case ).

    This!

    And that's why each class runs more or less the same build.

    More sacrifices! More diversity of builds!

    Adding a gap closer to DW would make the game more diverse. It would open the ability to drop 2handed on stam DK's and Templar's and still be viable in PVP.

    No. What difference will be left when all weapon lines have a gap closer. You only want it, because you want to have all advantages without any sacrifice. That will make the game boring. (The devs are already doing so, all is getting easier and more similar to each other.)

    Its already boring the fact I have to run two handed to be a viable stamina DK. EVEN if DW had a gap closer, It would STILL be subpar to 2handed. I would literally handicap my self, even with a DW gap closer to use something different!

    Wanna duel me on the pts? You can pick the class (no sorc, the other three are fine). If you want to we can also mirror gear, cp, etc. Not the other skills, ofc. We can either play 2h vs dw on the main bar with whatever secondary bar or we play double dw (that's actually really not the best idea) vs double 2h. I'm confident I can show you advantages of dw either way.

    5hours from now would be great for me. 4-7 is fine, too

    It has No hard CC, No gap closer, the DPS ability has very large animation(being fixed). The only way to get major brutality is to use a sub par damage ranged ability. The only way to get a small heal is to use a sub par bleed. Please tell me what In the DW ABILITIES, is strong other then steel tornado spam in farms?

    wrt that:
    dw has higher weapon damage than 2h.
    2h abilities HAVE to be better for it to ever be used.
    by how much is open for discussion.

    what I'm saying is that the difference is fairly balanced and I'll be happy to prove it in a fight.

    Correction, DW has higher weapon damage, IF you are at the target. Which is pretty hard being DW has no gap closer. If we both chased a sorc using streak id kill him, you would run out of stamina sprinting towards him, Gap closers ignore snares, You cant kite someone using a melee weapon.
    Dude Where's My Guar?
  • Animus-ESO
    Animus-ESO
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    Kas wrote: »
    oibam wrote: »
    oibam wrote: »
    sphane wrote: »
    No Because this game needs to stay a matter of choices and sacrifices (which is less and less the case ).

    This!

    And that's why each class runs more or less the same build.

    More sacrifices! More diversity of builds!

    Adding a gap closer to DW would make the game more diverse. It would open the ability to drop 2handed on stam DK's and Templar's and still be viable in PVP.

    No. What difference will be left when all weapon lines have a gap closer. You only want it, because you want to have all advantages without any sacrifice. That will make the game boring. (The devs are already doing so, all is getting easier and more similar to each other.)

    Its already boring the fact I have to run two handed to be a viable stamina DK. EVEN if DW had a gap closer, It would STILL be subpar to 2handed. I would literally handicap my self, even with a DW gap closer to use something different!

    Wanna duel me on the pts? You can pick the class (no sorc, the other three are fine). If you want to we can also mirror gear, cp, etc. Not the other skills, ofc. We can either play 2h vs dw on the main bar with whatever secondary bar or we play double dw (that's actually really not the best idea) vs double 2h. I'm confident I can show you advantages of dw either way.

    5hours from now would be great for me. 4-7 is fine, too

    It has No hard CC, No gap closer, the DPS ability has very large animation(being fixed). The only way to get major brutality is to use a sub par damage ranged ability. The only way to get a small heal is to use a sub par bleed. Please tell me what In the DW ABILITIES, is strong other then steel tornado spam in farms?

    wrt that:
    dw has higher weapon damage than 2h.
    2h abilities HAVE to be better for it to ever be used.
    by how much is open for discussion.

    what I'm saying is that the difference is fairly balanced and I'll be happy to prove it in a fight.

    Also you have no CC, 2H has dizzy swing, S&B has bash, Even if you dodge it, your wasting more stamina then i am casting a skill. So every few seconds im interrupting your DPS, making you waste stam breaking stuns.
    Dude Where's My Guar?
  • myrrrorb14_ESO
    myrrrorb14_ESO
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    HarmitGill wrote: »
    Theres a thing called weapon swapping btw

    So as a DK im not allowed to use bow/DW? Just not allowed huh?

    The devs said you "can play how you want", they never promised you'd be any good at it. My Stan DK uses DW/Bow to great effect in PvP also. You just need to learn to adapt and improvise.

    I would literally RP walk away from you if you where a dk using nothing but DW and bow. You have Nothing to stop me. Any snare you could throw i could just pop wings and reflect. Even if you lock me in place with bombard I could just heal with vigor+rally until you run out of stam. You would have No way to get major brutality unless you some how hit me with flying blade when im not using reflective scales.

    DW / bow is pretty effective. I killed more than a few DK with it. You might be able to run away, but just walk away spamming vigor / rally... burnt toast.

    I guarantee if you went 2 handed/bow you would be 1000x more effective having a buff that gives you major brutality without having to attack someone and a HoT. There is zero incentive to pick DW over 2 handed on a stamina build. DW is a handicap on a stamina DK

    I got potions for that when needed. There are certain advantages to 2h (love the easy brutality and HoT), but DW is viable and does have its advantages as well.
  • Animus-ESO
    Animus-ESO
    ✭✭✭✭✭
    HarmitGill wrote: »
    Theres a thing called weapon swapping btw

    So as a DK im not allowed to use bow/DW? Just not allowed huh?

    The devs said you "can play how you want", they never promised you'd be any good at it. My Stan DK uses DW/Bow to great effect in PvP also. You just need to learn to adapt and improvise.

    I would literally RP walk away from you if you where a dk using nothing but DW and bow. You have Nothing to stop me. Any snare you could throw i could just pop wings and reflect. Even if you lock me in place with bombard I could just heal with vigor+rally until you run out of stam. You would have No way to get major brutality unless you some how hit me with flying blade when im not using reflective scales.

    DW / bow is pretty effective. I killed more than a few DK with it. You might be able to run away, but just walk away spamming vigor / rally... burnt toast.

    I guarantee if you went 2 handed/bow you would be 1000x more effective having a buff that gives you major brutality without having to attack someone and a HoT. There is zero incentive to pick DW over 2 handed on a stamina build. DW is a handicap on a stamina DK

    I got potions for that when needed. There are certain advantages to 2h (love the easy brutality and HoT), but DW is viable and does have its advantages as well.

    Please tell me. Over 2H, what does it do better?
    Dude Where's My Guar?
  • AllPlayAndNoWork
    AllPlayAndNoWork
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    Dual wield is the only melee weapon with out a gap closer. Anyone else feel this is wrong?

    Nope
  • Animus-ESO
    Animus-ESO
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    Dual wield is the only melee weapon with out a gap closer. Anyone else feel this is wrong?

    Nope

    Why.
    Dude Where's My Guar?
  • Ahzek
    Ahzek
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    HarmitGill wrote: »
    Theres a thing called weapon swapping btw

    So as a DK im not allowed to use bow/DW? Just not allowed huh?

    The devs said you "can play how you want", they never promised you'd be any good at it. My Stan DK uses DW/Bow to great effect in PvP also. You just need to learn to adapt and improvise.

    I would literally RP walk away from you if you where a dk using nothing but DW and bow. You have Nothing to stop me. Any snare you could throw i could just pop wings and reflect. Even if you lock me in place with bombard I could just heal with vigor+rally until you run out of stam. You would have No way to get major brutality unless you some how hit me with flying blade when im not using reflective scales.

    DW / bow is pretty effective. I killed more than a few DK with it. You might be able to run away, but just walk away spamming vigor / rally... burnt toast.

    I guarantee if you went 2 handed/bow you would be 1000x more effective having a buff that gives you major brutality without having to attack someone and a HoT. There is zero incentive to pick DW over 2 handed on a stamina build. DW is a handicap on a stamina DK

    I got potions for that when needed. There are certain advantages to 2h (love the easy brutality and HoT), but DW is viable and does have its advantages as well.

    Please tell me. Over 2H, what does it do better?

    DW has the better (best) AoE.
    DW has a useful DoT.
    DW has access to major expedition.
    DW has a decently powerful ranged option.
    DW has the stronger Maelstrom Weapons/ provides 2 set slots.

    If you want a gap closer for DW use silver leash with the next patch (thats what i will do).

    Also dont spam the same topic in such a short timeframe please.
    Jo'Khaljor
  • myrrrorb14_ESO
    myrrrorb14_ESO
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    HarmitGill wrote: »
    Theres a thing called weapon swapping btw

    So as a DK im not allowed to use bow/DW? Just not allowed huh?

    The devs said you "can play how you want", they never promised you'd be any good at it. My Stan DK uses DW/Bow to great effect in PvP also. You just need to learn to adapt and improvise.

    I would literally RP walk away from you if you where a dk using nothing but DW and bow. You have Nothing to stop me. Any snare you could throw i could just pop wings and reflect. Even if you lock me in place with bombard I could just heal with vigor+rally until you run out of stam. You would have No way to get major brutality unless you some how hit me with flying blade when im not using reflective scales.

    DW / bow is pretty effective. I killed more than a few DK with it. You might be able to run away, but just walk away spamming vigor / rally... burnt toast.

    I guarantee if you went 2 handed/bow you would be 1000x more effective having a buff that gives you major brutality without having to attack someone and a HoT. There is zero incentive to pick DW over 2 handed on a stamina build. DW is a handicap on a stamina DK

    I got potions for that when needed. There are certain advantages to 2h (love the easy brutality and HoT), but DW is viable and does have its advantages as well.

    Please tell me. Over 2H, what does it do better?

    Well a few things. Depending on your setup. Most obviously is an extra slot for set bonusus. Adds more weapon damage, very noticeable when combined with passives, more penetration / crit, and far superior aoe (which in PvP is rather limited use, but still nice).
  • Animus-ESO
    Animus-ESO
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    HarmitGill wrote: »
    Theres a thing called weapon swapping btw

    So as a DK im not allowed to use bow/DW? Just not allowed huh?

    The devs said you "can play how you want", they never promised you'd be any good at it. My Stan DK uses DW/Bow to great effect in PvP also. You just need to learn to adapt and improvise.

    I would literally RP walk away from you if you where a dk using nothing but DW and bow. You have Nothing to stop me. Any snare you could throw i could just pop wings and reflect. Even if you lock me in place with bombard I could just heal with vigor+rally until you run out of stam. You would have No way to get major brutality unless you some how hit me with flying blade when im not using reflective scales.

    DW / bow is pretty effective. I killed more than a few DK with it. You might be able to run away, but just walk away spamming vigor / rally... burnt toast.

    I guarantee if you went 2 handed/bow you would be 1000x more effective having a buff that gives you major brutality without having to attack someone and a HoT. There is zero incentive to pick DW over 2 handed on a stamina build. DW is a handicap on a stamina DK

    I got potions for that when needed. There are certain advantages to 2h (love the easy brutality and HoT), but DW is viable and does have its advantages as well.

    Please tell me. Over 2H, what does it do better?

    Well a few things. Depending on your setup. Most obviously is an extra slot for set bonusus. Adds more weapon damage, very noticeable when combined with passives, more penetration / crit, and far superior aoe (which in PvP is rather limited use, but still nice).

    What use is all those passives to me, A stamina DK, My only dps comes from a DoT and my weapon abilitys.
    Dude Where's My Guar?
  • Animus-ESO
    Animus-ESO
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    Ahzek wrote: »
    HarmitGill wrote: »
    Theres a thing called weapon swapping btw

    So as a DK im not allowed to use bow/DW? Just not allowed huh?

    The devs said you "can play how you want", they never promised you'd be any good at it. My Stan DK uses DW/Bow to great effect in PvP also. You just need to learn to adapt and improvise.

    I would literally RP walk away from you if you where a dk using nothing but DW and bow. You have Nothing to stop me. Any snare you could throw i could just pop wings and reflect. Even if you lock me in place with bombard I could just heal with vigor+rally until you run out of stam. You would have No way to get major brutality unless you some how hit me with flying blade when im not using reflective scales.

    DW / bow is pretty effective. I killed more than a few DK with it. You might be able to run away, but just walk away spamming vigor / rally... burnt toast.

    I guarantee if you went 2 handed/bow you would be 1000x more effective having a buff that gives you major brutality without having to attack someone and a HoT. There is zero incentive to pick DW over 2 handed on a stamina build. DW is a handicap on a stamina DK

    I got potions for that when needed. There are certain advantages to 2h (love the easy brutality and HoT), but DW is viable and does have its advantages as well.

    Please tell me. Over 2H, what does it do better?

    DW has the better (best) AoE.
    DW has a useful DoT.
    DW has access to major expedition.
    DW has a decently powerful ranged option.
    DW has the stronger Maelstrom Weapons/ provides 2 set slots.

    If you want a gap closer for DW use silver leash with the next patch (thats what i will do).

    Also dont spam the same topic in such a short timeframe please.

    Still has no CC, No reliable source of major brutality, Your still going to have to run 2h/bow on a stam DK to be competitive in 1v1's
    Dude Where's My Guar?
  • Dreyloch
    Dreyloch
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    DW vs. 2h stam

    1) Rally, has a heal but it's not that much realistically. Willing to bet most put vigor on that bar or off bar too.
    2) 2H might give more damage, but DW gives more ability to have more than one 5th trait armor set bonus.
    3) DW may not have a gap closer, but it does have a ranged attack. Granted it's not as strong as crit rush, but again, you have more armor set bonus options.

    It really boils down to what you want to use for armor sets, and how many bonuses you want to try and fit in.
    "The fear of Death, is often worse than death itself"
  • Sunburnt_Penguin
    Sunburnt_Penguin
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    Guys, the common phrase of 1600s: "blinkered by gap closers" comes to mind. OP isn't going to stop disagreeing regardless of how [evidently] logical your arguments are.
    Edited by Sunburnt_Penguin on May 4, 2016 5:54PM
  • KrishakPanettier
    KrishakPanettier
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    sphane wrote: »
    No Because this game needs to stay a matter of choices and sacrifices (which is less and less the case ).

    In fact they need more choices and sacrifices, so everyone isn't running around as the same character.
    Krishak Kringle aka KrishakPanettier, Templar (PSN:KrishakPanettier)
    -- PS4 NA --

    PVP, PVE, and Trader Guild Leader
    Guild:
    - Rent-A-Zerg Mercs AD (one-time large AD PVP Guild - now PVP, PVE, dungeons, trials, and crafting)
    - Shadow Exiles AD (merged into RAZ AD)
    - Recruiting all levels, for help all in-game content. Not just PVP anymore. Not just AD.

    Online:
    - Facebook: www.facebook.com/groups/RAZ.AD
    - Facebook: www.facebook.com/ShadowExiles
    - Twitter: @ShadowExiles
    - www: www.shadowexiles.com
  • Xsorus
    Xsorus
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    Silver Leesh from fighters guild would be great if they hadn't decided to make it one of those *** double click gap closers where you have to hit it twice to pull yourself to the target.
  • KenaPKK
    KenaPKK
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    Weapon lines have to be equal in strength and general utility in order for build diversity to exist.

    I do agree that class gap closers need stamina and magicka morphs, but I don't see the harm in asking for weapon line gap closers, Major Brutality/Sorcery buffs, minor heals, or dots and AoEs and dps skills of various natures.

    They can do different things, behave in different ways, have different effects, etc etc, but the bare bones of utility need to be represented in order for players to be competitive using whatever weapon lines they want -- i.e. for there to be build variety.
    Kena
    Former Class Rep
    Former Legend GM
    Theorycrafter
    Beta player

    youtube.com/@KenaPKK (inactive)
  • Animus-ESO
    Animus-ESO
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    Dreyloch wrote: »
    DW vs. 2h stam

    1) Rally, has a heal but it's not that much realistically. Willing to bet most put vigor on that bar or off bar too.
    2) 2H might give more damage, but DW gives more ability to have more than one 5th trait armor set bonus.
    3) DW may not have a gap closer, but it does have a ranged attack. Granted it's not as strong as crit rush, but again, you have more armor set bonus options.

    It really boils down to what you want to use for armor sets, and how many bonuses you want to try and fit in.

    If you pop rally near the end of its HoT you get a large burst heal. That *** hits up to 4-5K depending on your stats. You would be insane to give that up, Along with the CC on dizzy swing, and an a guaranteed critical on crit rush that will hit targets up to 11k. Who the [Snip] would use flying blade over that?

    [Edit to remove profanity]
    Edited by [Deleted User] on November 6, 2021 1:35AM
    Dude Where's My Guar?
  • Dracan_Fontom
    Dracan_Fontom
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    Sounds like you use ambush, A skill only NB's have. Dk's, templars and Sorc's only have magic based gap closers. We litterally cant use DW/Bow to be viable in pvp.

    Let's be truthful here, you don't need a gap closer, that time of time is useless other than one case. If you want one so bad than go 2h or be nb. Btw, you can use magic gap closers as a stam build still. They won't do good damage but that's not what they are used for.
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