Alchemy

  • MasterSpatula
    MasterSpatula
    ✭✭✭✭✭
    ✭✭✭✭✭
    I unlocked all traits on 5 characters last night. (Already had them on another one).

    I know that ZOS has metrics that can track what people are doing in game. I wonder if last night's results showed an unusual amount of alchemy going on thanks to this fine guide!
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • iTzStevey
    iTzStevey
    ✭✭✭
    Nice guide! Very useful information! Just wondering if anyone has a rough idea on how many materials it would take to get from 1-50? And what materials would be best to use? I understand using the correct level of solvent for your alchemy level is best just not what plants to use, i dont want to waste a lot of valuable plants getting from 1-50 lol
  • ContraTempo
    ContraTempo
    ✭✭✭✭
    Here are the new Reagents with their effects, and the Solvents. This is all subject to change as it is just being tested. I am not going to go into effects of poisons here because I know those will be changing a lot before release.

    Mudcrab Chitin
    • Increase Spell Resist
    • Increase Armor
    • Protection
    • Defile

    Torchbug Thorax
    • Lower Armor
    • Lower Weapon Crit
    • Detection
    • Vitality

    Butterfly Wing
    • Restore Helath
    • Lower Spell Crit
    • Sustained Restore Health
    • Vitality

    Spider Egg
    • Reduce Speed
    • Sustained Restore Health
    • Invisible
    • Defile

    Beetle Scuttle
    • Lower Spell Resist
    • Increase Armor
    • Protection
    • Vitality

    Fleshfly Larva
    • Ravage Stamina
    • Vulnerability
    • Creeping Ravage Health
    • Vitality

    Nightshade
    • Ravage Health
    • Protection
    • Creeping Ravage Health
    • Defile

    Scrib Jelly
    • Ravage Magicka
    • Speed
    • Vulnerability
    • Sustained Restore Health

    Solvents for poisons:
    • Grease LvL 3
    • Ichor LvL 10
    • Slime LvL 20
    • Gall LvL 30
    • Terebinthine LvL 40
    • Pitch-Bile CP 10
    • Tarblack CP 50
    • Night-Oil CP 100
    • Alkahest CP 150

    In addition, these solvents change from vet levels to CP levels:
    • Purified Water CP 10
    • Cloud Mist CP 50
    • Star Dew CP 100
    • Lorkhan's Tears CP 150
    ContraTempo
    Carpe DM
    Seize the Dungeon Master


  • Dreddnawt
    Dreddnawt
    ✭✭✭
    You can grind out Alchemy lvl 50 in under 30 minutes with 240 junk Reagents and about 50 of each Clear Water through Pristine Water. I used Luminous Russula and Wormwood since they are cheap and plentiful.

    To find all Alchemy reagent traits it is much easier to wait until you are lvl 15 and unlock Laboratory Use. Then you can do these 17 combines instead to find all traits:

    Blessed Thistle + Corn Flower + Nirnroot
    Blessed Thistle + Dragonthorn + Wormwood
    Blessed Thistle + Namira’s Rot + Water Hyacinth
    Blue Entoloma + Luminous Russula + Water Hyacinth
    Blue Entoloma + Namira's Rot + Nirnroot
    Blue Entoloma + White Cap
    Bugloss + Columbine + Mountain Flower
    Bugloss + Nirnroot + White Cap
    Columbine + Namira’s Rot + Wormwood
    Corn Flower + Lady’s Smock + Water Hyacinth
    Corn Flower + Luminous Russula + Wormwood
    Dragonthorn + Stinkhorn + Water Hyacinth
    Emetic Russula + Stinkhorn + Violet Coprinus
    Emetic Russula + Water Hyacinth
    Imp Stool + Luminous Russula + Mountain Flower
    Imp Stool + Luminous Russula + Nirnroot
    Lady’s Smock + Violet Coprinus

    @Tevalaur
    Good luck with your guide!!
    Dreddnawt - Orsimer Aedric Crusader
    Alexstrasza Drogon - Imperial Infernal Dragon
    Daggerfall Covenant

    TESO / PC / NA Server
  • Aquanova
    Aquanova
    ✭✭✭✭✭
    An Awesome guide OP.

    Bravo <3
    NA/PC
  • Tevalaur
    Tevalaur
    ✭✭✭✭✭
    Dreddnawt wrote: »
    To find all Alchemy reagent traits it is much easier to wait until you are lvl 15 and unlock Laboratory Use. Then you can do these 17 combines instead to find all traits:
    ...

    I disagree about the waiting until level 15 to have a clue what reagents do, and personally recommend immediately using the initial list of 30 paired combinations (which will also help you gain a few levels) rather than wait to use trios for all trait learning.

    Once you do reach level 15 and have Laboratory Use, 11 additional combinations (as described in the guide) will get you the new reagents' traits -- and the changed trait on one existing alchemy plant. But relying on chance combinations without any real knowledge of reagents' traits until level 15 doesn't sound helpful to me.

    Edited by Tevalaur on May 5, 2016 1:00AM
    Is Uncle John's band calling you? Do you daydream about Sugar Magnolias? Is your favorite sunflower a China Cat? Tired of Truckin' alone to Terrapin Station? If so, share some Space with other hippies & deadheads in the guild Sunshine Daydream! Send a message in game (PC-NA) to Kaibeth for your invitation.
  • Tevalaur
    Tevalaur
    ✭✭✭✭✭
    Dreddnawt wrote: »
    @Tevalaur
    Good luck with your guide!!

    Thanks, I've been busily updating my guide as DB information has rolled out. As I don't personally have access to the PTS I really want to thank those who do and are posting information. It has had the new reagents in the reagent chart for a couple of weeks now thanks to @Alanar in the PTS feedback thread, and now has the solvents thanks to @ContraTempo

    P.S. I believe other than some updated screencaps it's nearly good to go except for what the poisons of different levels are called. Can anyone help with that info? (i.e. a level 3 poison is a ___ like a level 3 potion is a "Sip") (edit: extrapolating from screencaps I've seen, it seems they're just called "Poison" with a Roman numeral)

    As a side note, I'm not going to work on "super poisons" until they do some more testing on the PTS and ZOS gets the power of combinations working as they'd like. It wouldn't make sense to publish what's currently popular on the PTS as ZOS staff have already said the durations/power of many effects are not comparable to what will go live.

    Edited by Tevalaur on May 5, 2016 12:53AM
    Is Uncle John's band calling you? Do you daydream about Sugar Magnolias? Is your favorite sunflower a China Cat? Tired of Truckin' alone to Terrapin Station? If so, share some Space with other hippies & deadheads in the guild Sunshine Daydream! Send a message in game (PC-NA) to Kaibeth for your invitation.
  • Tevalaur
    Tevalaur
    ✭✭✭✭✭
    I've spent the afternoon on PTS to update my website's guide to alchemy. If you wish to see the updated guide to alchemy and how the Dark Brotherhood changes affect it, you can find that here.

    It also now has a pdf version (be warned: 23 pages!) designed with careful table/page-breaks for printability.
    Is Uncle John's band calling you? Do you daydream about Sugar Magnolias? Is your favorite sunflower a China Cat? Tired of Truckin' alone to Terrapin Station? If so, share some Space with other hippies & deadheads in the guild Sunshine Daydream! Send a message in game (PC-NA) to Kaibeth for your invitation.
  • Tevalaur
    Tevalaur
    ✭✭✭✭✭
    Updated this guide recently, rewriting some of the text and adding a section about multi-effect poisons (with recipes). I will likely be adding more multi-effect poison recipes over the next few weeks as well...
    Is Uncle John's band calling you? Do you daydream about Sugar Magnolias? Is your favorite sunflower a China Cat? Tired of Truckin' alone to Terrapin Station? If so, share some Space with other hippies & deadheads in the guild Sunshine Daydream! Send a message in game (PC-NA) to Kaibeth for your invitation.
Sign In or Register to comment.