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What Happened to Gaming & Gaming Communities

  • Sausage
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    I dont know if you've lived under the rock but HC/Challenging games are making comeback, Diablo 3, Dark Souls or Bloodborne are good example of that.
  • Ch4mpTW
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    Sausage wrote: »
    I dont know if you've lived under the rock but HC/Challenging games are making comeback, Diablo 3, Dark Souls or Bloodborne are good example of that.

    No. I as well as others are pretty sure of those franchises/titles, and challenging games are making a somewhat comeback -- but this thread isn't just about challenging content in games. It's deeper than that.
  • Sausage
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    Ch4mpTW wrote: »
    Sausage wrote: »
    I dont know if you've lived under the rock but HC/Challenging games are making comeback, Diablo 3, Dark Souls or Bloodborne are good example of that.

    No. I as well as others are pretty sure of those franchises/titles, and challenging games are making a somewhat comeback -- but this thread isn't just about challenging content in games. It's deeper than that.

    So enlighten me, please.

    Im personally very happy WOW doesnt hold like 95% of the MMORPG players anymore. Btw, Doom and gloomers like OP has always been part of the community. I thikn its somekind of side-reaction from a thing you love/like. We want bad things for the ones we love, its just human nature.
    Edited by Sausage on May 4, 2016 9:06AM
  • Volkodav
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    Ch4mpTW wrote: »
    The gaming community has changed so much. My first MMO could only hold about 250 people max. You knew almost everyone. Turn based PvP, taunts and most of the time good natured competition. Back even then there were those few who pushed the barrier on good manners your Mother taught you. People quickly learned they could hide behind a computer screen safe in their dark rooms and spew out disrespect.

    The problem is it has bled all across the Internet, now in gaming you pay for a name change, or go create a new character. Or start a new troll thread under an assumed account. It's sad really, people had online respectable character reputations. People who were role players were not shunned as pervs or odd and role playing wasn't about online sex. It was about story telling and acting. Now in a game I love that there are other people around, but just as in life I don't want to befriend a stranger because it can backfire on you and you end up with a cyber stalker. One thing I have learned if you are female you are more of a target.

    There is no going back, forming small sub communities is the only way to go. I lack trust now in my fellow gamers. Very sad...

    Damn... So many memories and so much truth in your post... I remember those days of "character reputation" actually holding weight. I remember when roleplaying was acceptable in gaming, and not viewed upon as odd. And in fact, it was the majority of gamers in games who'd do so! Now it's frowned upon and considered taboo.

    Things really have gone downhill, and you're right. It is sad. It's very sad. It's heartbreaking really, because you have people who's lives have literally been molded by gaming on a personal and real-life level. I've heard of people actually meeting up in-real life from gaming, and actually getting married. Yes, I kid you not. People actually marrying others, and having lasting relationships with people that they've met from gaming. Yes, this happened a lot more than people would imagine. And now the gaming community is so toxic, you can't even really trust someone enough to give them your Skype. Because like you said, there's a fear that they maybe a stalker or worse. It's really disheartening what's been going on, and I really wonder where we as gamers went wrong... I really do. . .

    I actually know a few people who have gotten married to gamer pals they met and formed a lasting relationship with. A long time ago this happened.Not recently.
  • Mojmir
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    this is why people have pets instead children lol
  • Ch4mpTW
    Ch4mpTW
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    Volkodav wrote: »
    Ch4mpTW wrote: »
    The gaming community has changed so much. My first MMO could only hold about 250 people max. You knew almost everyone. Turn based PvP, taunts and most of the time good natured competition. Back even then there were those few who pushed the barrier on good manners your Mother taught you. People quickly learned they could hide behind a computer screen safe in their dark rooms and spew out disrespect.

    The problem is it has bled all across the Internet, now in gaming you pay for a name change, or go create a new character. Or start a new troll thread under an assumed account. It's sad really, people had online respectable character reputations. People who were role players were not shunned as pervs or odd and role playing wasn't about online sex. It was about story telling and acting. Now in a game I love that there are other people around, but just as in life I don't want to befriend a stranger because it can backfire on you and you end up with a cyber stalker. One thing I have learned if you are female you are more of a target.

    There is no going back, forming small sub communities is the only way to go. I lack trust now in my fellow gamers. Very sad...

    Damn... So many memories and so much truth in your post... I remember those days of "character reputation" actually holding weight. I remember when roleplaying was acceptable in gaming, and not viewed upon as odd. And in fact, it was the majority of gamers in games who'd do so! Now it's frowned upon and considered taboo.

    Things really have gone downhill, and you're right. It is sad. It's very sad. It's heartbreaking really, because you have people who's lives have literally been molded by gaming on a personal and real-life level. I've heard of people actually meeting up in-real life from gaming, and actually getting married. Yes, I kid you not. People actually marrying others, and having lasting relationships with people that they've met from gaming. Yes, this happened a lot more than people would imagine. And now the gaming community is so toxic, you can't even really trust someone enough to give them your Skype. Because like you said, there's a fear that they maybe a stalker or worse. It's really disheartening what's been going on, and I really wonder where we as gamers went wrong... I really do. . .

    I actually know a few people who have gotten married to gamer pals they met and formed a lasting relationship with. A long time ago this happened.Not recently.

    Awww. That's what's up. I hope they always have a success in their relationship, and that they encounter no bumps or setbacks in it.
  • Volkodav
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    Ch4mpTW wrote: »
    Reverb wrote: »
    Your perspective is skewed by nostalgia. Those behaviors you claim are new have always existed, kids brawling with each other and breaking controllers because they got worked up over early console games, exploiting for infinite lives in Super Mario, client side code changes to toggle god mode in almost all pc games and many console, and on and on.

    And the gaming community has always had a combination of personalities and behaviors, just like everywhere else in the world. Some people are helpful, kind, and altruistic. Some people seek challenging activities and adrenaline rushes, some people want to coast on the efforts of others, and some people are abject wretches. Just like in every workplace, every school, every sport team, everywhere.

    Wear these, and move on to telling kids to get off your lawn.

    NostalgiaGoggles.png

    Bro, gaming used to never be this bad. Never. I'm aware that I'm a bit retro in my perspective of things gaming-oriented, but this is literally bad. Toxicity in gaming communities are at an all time high, and are growing second by second. And now we have people thinking its funny and cute to make personal attacks over the Internet? Really? N'ah, bro. I'm not buying it. It's like the mentality happening in schools. It's cool to be dumb now. I have a little cousin who is hated on, because he outperforms his other classmates in every way. Meanwhile the other kids laugh at poke fun at his superior intelligence. Granted that's a different topic all together, but still. Why are all of these negative things seeping into gaming? When did us gamers make a lot of what's going on right now acceptable?

    You are so right. It keeps getting worse and worse. I would love to interact with people,but know better. I did once,and when he found out I was over 20,he insulted me and said he couldnt believe I was able to even hit the keys fast enough to play as well as I did. I havent spoken to anyone again,other than to compliment them on their character's name or armor.
    The griefing on kids that learn at an accelerated rate has been happening a long time though.When I was small,they kept pushing me up a grade because my grade wasnt challenging enough for me.I was acing everything,then drawing to keep my mind occupied.I was Hyperactive,which is now called ADHD. (attention deficit hyperactivity disorder)
    The kids in my original grade hated me and bullied me,the kids in the higher grade I was shoved into hated and bullied me as well.
    My point is that
    Edited by Volkodav on May 4, 2016 10:07AM
  • Ch4mpTW
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    Volkodav wrote: »
    Ch4mpTW wrote: »
    Reverb wrote: »
    Your perspective is skewed by nostalgia. Those behaviors you claim are new have always existed, kids brawling with each other and breaking controllers because they got worked up over early console games, exploiting for infinite lives in Super Mario, client side code changes to toggle god mode in almost all pc games and many console, and on and on.

    And the gaming community has always had a combination of personalities and behaviors, just like everywhere else in the world. Some people are helpful, kind, and altruistic. Some people seek challenging activities and adrenaline rushes, some people want to coast on the efforts of others, and some people are abject wretches. Just like in every workplace, every school, every sport team, everywhere.

    Wear these, and move on to telling kids to get off your lawn.

    NostalgiaGoggles.png

    Bro, gaming used to never be this bad. Never. I'm aware that I'm a bit retro in my perspective of things gaming-oriented, but this is literally bad. Toxicity in gaming communities are at an all time high, and are growing second by second. And now we have people thinking its funny and cute to make personal attacks over the Internet? Really? N'ah, bro. I'm not buying it. It's like the mentality happening in schools. It's cool to be dumb now. I have a little cousin who is hated on, because he outperforms his other classmates in every way. Meanwhile the other kids laugh at poke fun at his superior intelligence. Granted that's a different topic all together, but still. Why are all of these negative things seeping into gaming? When did us gamers make a lot of what's going on right now acceptable?

    You are so right. It keeps getting worde and worse. I would love to interact with people,but know better. I did once,and when he found out I was over 20,he insulted me and said he couldnt believe I was able to even hit the keys fast enough to play as well as I did. I havent spoken to anyone again,other than to compliment them on their character's name or armor.
    The griefing on kids that learn at an accelerated rate has been happening a long time though.When I was small,they kept pushing me up a grade because my grade wasnt challenging enough for me.I was acing everything,then drawing to keep my mind occupied.I was Hyperactive,which is now called ADHD. (attention deficit hyperactivity disorder)
    The kids in my original grade hated me and bullied me,the kids in the higher grade I w as not shoved into hated and bullied me as well.
    My point is that

    Damn man, I'm sorry to hear that. I apologize you had to go through with that. I mean, I never skipped a grade... But, I took nothing but AP n' Honors classes in high school. And whenever I was at lacrosse or track practice, I'd always have jokes cracked about how "the brainiac" was rolling with them. Of course I laughed it off with my teammates, and "Brainiac" became my nickname... But, it still bothered me somewhat at the time that everyone else got cool nicknames based on their play style and or overall personal habits. Aaaand my nickname was "Brainiac". Lol. Not very exciting. But, yeah. I can imagine how that must feel.
  • Lysette
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    Volkodav wrote: »
    Ch4mpTW wrote: »
    The gaming community has changed so much. My first MMO could only hold about 250 people max. You knew almost everyone. Turn based PvP, taunts and most of the time good natured competition. Back even then there were those few who pushed the barrier on good manners your Mother taught you. People quickly learned they could hide behind a computer screen safe in their dark rooms and spew out disrespect.

    The problem is it has bled all across the Internet, now in gaming you pay for a name change, or go create a new character. Or start a new troll thread under an assumed account. It's sad really, people had online respectable character reputations. People who were role players were not shunned as pervs or odd and role playing wasn't about online sex. It was about story telling and acting. Now in a game I love that there are other people around, but just as in life I don't want to befriend a stranger because it can backfire on you and you end up with a cyber stalker. One thing I have learned if you are female you are more of a target.

    There is no going back, forming small sub communities is the only way to go. I lack trust now in my fellow gamers. Very sad...

    Damn... So many memories and so much truth in your post... I remember those days of "character reputation" actually holding weight. I remember when roleplaying was acceptable in gaming, and not viewed upon as odd. And in fact, it was the majority of gamers in games who'd do so! Now it's frowned upon and considered taboo.

    Things really have gone downhill, and you're right. It is sad. It's very sad. It's heartbreaking really, because you have people who's lives have literally been molded by gaming on a personal and real-life level. I've heard of people actually meeting up in-real life from gaming, and actually getting married. Yes, I kid you not. People actually marrying others, and having lasting relationships with people that they've met from gaming. Yes, this happened a lot more than people would imagine. And now the gaming community is so toxic, you can't even really trust someone enough to give them your Skype. Because like you said, there's a fear that they maybe a stalker or worse. It's really disheartening what's been going on, and I really wonder where we as gamers went wrong... I really do. . .

    I actually know a few people who have gotten married to gamer pals they met and formed a lasting relationship with. A long time ago this happened.Not recently.

    I know some as well, they met in second life years ago.
  • Volkodav
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    Ch4mpTW wrote: »
    Volkodav wrote: »
    Ch4mpTW wrote: »
    Reverb wrote: »
    Your perspective is skewed by nostalgia. Those behaviors you claim are new have always existed, kids brawling with each other and breaking controllers because they got worked up over early console games, exploiting for infinite lives in Super Mario, client side code changes to toggle god mode in almost all pc games and many console, and on and on.

    And the gaming community has always had a combination of personalities and behaviors, just like everywhere else in the world. Some people are helpful, kind, and altruistic. Some people seek challenging activities and adrenaline rushes, some people want to coast on the efforts of others, and some people are abject wretches. Just like in every workplace, every school, every sport team, everywhere.

    Wear these, and move on to telling kids to get off your lawn.

    NostalgiaGoggles.png

    Bro, gaming used to never be this bad. Never. I'm aware that I'm a bit retro in my perspective of things gaming-oriented, but this is literally bad. Toxicity in gaming communities are at an all time high, and are growing second by second. And now we have people thinking its funny and cute to make personal attacks over the Internet? Really? N'ah, bro. I'm not buying it. It's like the mentality happening in schools. It's cool to be dumb now. I have a little cousin who is hated on, because he outperforms his other classmates in every way. Meanwhile the other kids laugh at poke fun at his superior intelligence. Granted that's a different topic all together, but still. Why are all of these negative things seeping into gaming? When did us gamers make a lot of what's going on right now acceptable?

    You are so right. It keeps getting worse and worse. I would love to interact with people,but know better. I did once,and when he found out I was over 20,he insulted me and said he couldnt believe I was able to even hit the keys fast enough to play as well as I did. I havent spoken to anyone again,other than to compliment them on their character's name or armor.
    The griefing on kids that learn at an accelerated rate has been happening a long time though.When I was small,they kept pushing me up a grade because my grade wasnt challenging enough for me.I was acing everything,then drawing to keep my mind occupied.I was Hyperactive,which is now called ADHD. (attention deficit hyperactivity disorder)
    The kids in my original grade hated me and bullied me,the kids in the higher grade I was shoved into hated and bullied me as well.
    My point is that

    Damn man, I'm sorry to hear that. I apologize you had to go through with that. I mean, I never skipped a grade... But, I took nothing but AP n' Honors classes in high school. And whenever I was at lacrosse or track practice, I'd always have jokes cracked about how "the brainiac" was rolling with them. Of course I laughed it off with my teammates, and "Brainiac" became my nickname... But, it still bothered me somewhat at the time that everyone else got cool nicknames based on their play style and or overall personal habits. Aaaand my nickname was "Brainiac". Lol. Not very exciting. But, yeah. I can imagine how that must feel.

    My comment somehow got cut and mixed up. The last part was this:
    My point is that this sort of thing has been going on possibly forever.It's just so sad that it has begun ruining gaming communities. Since there has been schools,kids have been vicious to eachother,and they have now begun to kill eachother over what w as once just schoolyard issues.
    And the people in these forums seem to be no different than those bullies in a child's schoolyard. They attack just to hurt.
  • Lysette
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    Ch4mpTW wrote: »
    Volkodav wrote: »
    Ch4mpTW wrote: »
    Reverb wrote: »
    Your perspective is skewed by nostalgia. Those behaviors you claim are new have always existed, kids brawling with each other and breaking controllers because they got worked up over early console games, exploiting for infinite lives in Super Mario, client side code changes to toggle god mode in almost all pc games and many console, and on and on.

    And the gaming community has always had a combination of personalities and behaviors, just like everywhere else in the world. Some people are helpful, kind, and altruistic. Some people seek challenging activities and adrenaline rushes, some people want to coast on the efforts of others, and some people are abject wretches. Just like in every workplace, every school, every sport team, everywhere.

    Wear these, and move on to telling kids to get off your lawn.

    NostalgiaGoggles.png

    Bro, gaming used to never be this bad. Never. I'm aware that I'm a bit retro in my perspective of things gaming-oriented, but this is literally bad. Toxicity in gaming communities are at an all time high, and are growing second by second. And now we have people thinking its funny and cute to make personal attacks over the Internet? Really? N'ah, bro. I'm not buying it. It's like the mentality happening in schools. It's cool to be dumb now. I have a little cousin who is hated on, because he outperforms his other classmates in every way. Meanwhile the other kids laugh at poke fun at his superior intelligence. Granted that's a different topic all together, but still. Why are all of these negative things seeping into gaming? When did us gamers make a lot of what's going on right now acceptable?

    You are so right. It keeps getting worde and worse. I would love to interact with people,but know better. I did once,and when he found out I was over 20,he insulted me and said he couldnt believe I was able to even hit the keys fast enough to play as well as I did. I havent spoken to anyone again,other than to compliment them on their character's name or armor.
    The griefing on kids that learn at an accelerated rate has been happening a long time though.When I was small,they kept pushing me up a grade because my grade wasnt challenging enough for me.I was acing everything,then drawing to keep my mind occupied.I was Hyperactive,which is now called ADHD. (attention deficit hyperactivity disorder)
    The kids in my original grade hated me and bullied me,the kids in the higher grade I w as not shoved into hated and bullied me as well.
    My point is that

    Damn man, I'm sorry to hear that. I apologize you had to go through with that. I mean, I never skipped a grade... But, I took nothing but AP n' Honors classes in high school. And whenever I was at lacrosse or track practice, I'd always have jokes cracked about how "the brainiac" was rolling with them. Of course I laughed it off with my teammates, and "Brainiac" became my nickname... But, it still bothered me somewhat at the time that everyone else got cool nicknames based on their play style and or overall personal habits. Aaaand my nickname was "Brainiac". Lol. Not very exciting. But, yeah. I can imagine how that must feel.

    I think, it is a cool nickname - reminds immediately of the Eniac - I am not so sure, if "iBrain" would have been cooler, but I guess not.
  • Appleblade
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    Disagree on one point. I don't recall anyone feeling starting at square one when you died was a wonderful thing. It happened in the early days because there was no saving available. Consoles used cartridges and had no memory. My first 8 bit computer had a tape drive that stored programs on audio tapes but was not usable for game saves.

    Someone I tried to introduce to gaming at the time compared it to having to restart a book if you put it down before finishing it, or forced to restart a chapter if you had to look up a word you didn't understand. He said games needed bookmarks.

    Most games, however, were all so crude back then it didn't matter all that much. Space Invaders was just one wave after another. Pac Mac was different fruit, same maze. They got progressively harder not to challenge the player, but to kill the player and get another coin into the slot. Sorry, but the difficulty was not because early gamers were some elite breed. It was the very sort of business decision people are complaining about now. The arcade units even had settings to allow the owner to make the games ridiculously hard for higher player turnover. I remember an Asteroids machine at a 7-11 that would have everything flying around at top speed from the very first level.

    In the home, game devs had to use tricks like text keys you'd get at the end of a level. You wrote them down and entered them when you started the game again to pick up where you left off. Then the Legend Of Zelda cartridge came out with a backup battery and EEPROM built in that provided three save game slots, and there was much rejoicing. Floppy drives appeared in home computers with random access storages, and there was much rejoicing. Consoles added memory card slots and eventually hard drives.

    I've not played any MMOs before this one, but one thing I really like about the setup is that my progress is continuously recorded. My local client horks up and dies back to the dashboard, I reload, and I've barely lost any progress. People should be allowed to play the way they want and make the best use of their time. I never liked the term "save scumming" because of the derogatory air it has.

    On the other hand, I'm am looking forward to the new Fallout 4 survival mode, but even that allows saving at beds. But that's a choice. I don't understand fans of "permadeath" style of playing, but that's their choice.
  • Xundiin
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    Sausage wrote: »
    I dont know if you've lived under the rock but HC/Challenging games are making comeback, Diablo 3, Dark Souls or Bloodborne are good example of that.

    I wouldn't call Diablo 3 hard.
    #SavePlayer1
  • Sansoul
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    Ch4mpTW wrote: »
    What happened to gaming? Serious question. What actually happened? The gaming community and games of now, just couldn't a handle to the candle to those of the past.

    <SNIPPY>

    So yes, I'm ultimately asking what happened. What happened to gaming as we know it. Seriously. What. Happened. I understand as communities grow larger, more bad apples are bound to arrive. But this is ridiculous. And it's like people are afraid to speak up about these things at hand, out of fear of being made fun of. And that itself isn't even cool. So please Elder Scrolls Online community. Please tell me what you think has happened to gaming and has caused it to transfer into what it is now.

    One word answer dude - MILLENIALS.

    Enter the most self-entitled, spoiled, bratty, narcissistic, self-centered generation in history.

    The MMO genre is dying. They are driving way older paying customers, thus shrinking the market. They all want to play these games for free. None of them want to leave their couch for a job to earn money to pay for said game. They all scream for a million different features pushing the R&D costs far beyond the realm of profitability.

    I can't get over how much these kids whine about paying $15 for a SOLID MONTH of entertainment. I was able to come up with that mowing yards and having a paper route in Carter's crappy economy in the late 70's living on an Air Force base way out in the middle of the Mojave Desert where there wasn't a job for a kid within 100 miles.

    Enjoy these MMO's while they last. Eventually you'll have one or two big boys like WoW and that's it. Already MMO budgets are being slashed all over the place and I doubt EQNext ever even sees a release date. MUDs, EQ1/UO, first 3 years of WoW were the bomb... Hopefully you were around to enjoy that era because it will *never* be that good ever again.




    Edited by Sansoul on May 4, 2016 1:05PM
  • Lysette
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    Appleblade wrote: »
    Disagree on one point. I don't recall anyone feeling starting at square one when you died was a wonderful thing. It happened in the early days because there was no saving available. Consoles used cartridges and had no memory. My first 8 bit computer had a tape drive that stored programs on audio tapes but was not usable for game saves.

    Someone I tried to introduce to gaming at the time compared it to having to restart a book if you put it down before finishing it, or forced to restart a chapter if you had to look up a word you didn't understand. He said games needed bookmarks.

    Most games, however, were all so crude back then it didn't matter all that much. Space Invaders was just one wave after another. Pac Mac was different fruit, same maze. They got progressively harder not to challenge the player, but to kill the player and get another coin into the slot. Sorry, but the difficulty was not because early gamers were some elite breed. It was the very sort of business decision people are complaining about now. The arcade units even had settings to allow the owner to make the games ridiculously hard for higher player turnover. I remember an Asteroids machine at a 7-11 that would have everything flying around at top speed from the very first level.

    In the home, game devs had to use tricks like text keys you'd get at the end of a level. You wrote them down and entered them when you started the game again to pick up where you left off. Then the Legend Of Zelda cartridge came out with a backup battery and EEPROM built in that provided three save game slots, and there was much rejoicing. Floppy drives appeared in home computers with random access storages, and there was much rejoicing. Consoles added memory card slots and eventually hard drives.

    I've not played any MMOs before this one, but one thing I really like about the setup is that my progress is continuously recorded. My local client horks up and dies back to the dashboard, I reload, and I've barely lost any progress. People should be allowed to play the way they want and make the best use of their time. I never liked the term "save scumming" because of the derogatory air it has.

    On the other hand, I'm am looking forward to the new Fallout 4 survival mode, but even that allows saving at beds. But that's a choice. I don't understand fans of "permadeath" style of playing, but that's their choice.

    Well, I am such a person, who likes perma-death in single player RPGs - I played it in the normal modes of Fallout 4 that way - but it is not good for the new survival mode - which is awesome, you should really try it, it is live now - because in survival mode there are too many random events, which basically pop out of nowhere and kill you before you even can get aware of them. But the mechanics with saving only when you sleep or having no fast travel is very good. I never liked fast travel anyway, because it converts a game into point of interests, which are not linked to each other, while without fast travel location matters. I like as well those diseases, which can really scare the crap out of you, if you cannot treat them right away. There is this trade-off between more damage (Adrenalin perk ranks) and fatigue and risk of loosing progress. It is an awesome game mode and Bethesda has not reenabled the console, in order to make people play this mode like intended.
    Edited by Lysette on May 4, 2016 1:05PM
  • Beardimus
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    Forums happened.

    In game people are busy playing and enjoying. I don't hear complaints. Come here and the small minority like a moan. Negativity spreads, hate spreads and people seem to like a rant, sadly. The days of entitlement ar here.

    There are some golden threads on here, Information sources and helpful individuals. But likewise you click 'Recent threads' and a huge portion are negativity or criticisms. Sadly I am involved with a number of very naturally social Interests and the relevant forums often go the same way.

    I argue that social media is a paradox, it's very unsocial at times.

    Just ignore the moans, try to help some positivity flow and enjoy dealing with the helpful guys & girls.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • phairdon
    phairdon
    ✭✭✭✭✭
    ✭✭
    Always wondered if MMO's bring out the worst in people (just watch a few of the twitch feeds). My first experience of in game rage came playing gw2, world vs world. I was appalled at my own behaviour. Was not the only one by any means & the forums were toxic as hell as times for gw2. Luckily the forums are nowhere near as bad for this game.

    Yet, playing fps games prior to gw2 & Eso, never typed abuse to anyone in game, although swearing at the screen was not uncommon.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • Alurria
    Alurria
    ✭✭✭✭✭
    Seriously, I don't think it's all young people who have lost their manners. It's like anything else you become jaded. I absolutely despise Facebook, because I see so many of my friends and family putting their personal business out there for all to see. It's the same on any social network. Look at these forums....say anything to hurt someone and when a person calls them on it you get a cop out reply like "it's just words" like its a justification for saying anything. Words can and have toppled nations, caused murder, genocide and wars. All that sets us apart from the lower life forms is communication, so it's the most important aspect of being a human being.

    The other excuse is "it's the Internet" really!? No dude it's YOU! Lame...crying and whining seems to have become some internet right. It's a game....a game. Be passionate but don't be a fool. There are people like me that come to forums and post in spurts, but mostly I go years without posting. But I read them and have witnessed the asinine antics of many a poster, who I know wouldn't or can't talk that way in real life or they wouldn't have many teeth left. The gaming community has changed for the worse because of a lot of factors. Mostly I maintain its because you can hide behind a computer and not have to look into the eyes of the person they are insulting. I'm done posting for a year now lol!

  • ZOS_DaryaK
    ZOS_DaryaK
    admin
    We've removed the posts that were not relevant to the topic. Remember the Golden Rule folks, and treat others the way you would wish to be treated.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
    Forum Rules | Code of Conduct | Terms of Service | Home Page | Help Site
    Staff Post
  • Volkodav
    Volkodav
    ✭✭✭✭✭
    ✭✭
    ZOS_DaryaK wrote: »
    We've removed the posts that were not relevant to the topic. Remember the Golden Rule folks, and treat others the way you would wish to be treated.

    We didnt do anything bad.He lost his temper at us for not understanding why he was calling names when his post was about not to do that.
  • svartorn
    svartorn
    ✭✭✭✭✭
    OP is doing it wrong, I guess.

    I've been making e-friends ever since the dawn of WoW back in the mid 2000's when I was in college. I am still friends with a lot of them on Facebook.

    Been doing the same since ESO launched. Actually met a friend in ESO that we both live in the same city (Austin, TX) and we go to races at COTA together now.
  • dtm_samuraib16_ESO
    dtm_samuraib16_ESO
    ✭✭✭✭
    Long blahblahblah answer short:
    Uu-Maans.

    Humans are greedy, careless, and exploiters.
    Have been that since they were apes (or pigs, according to a very few scientists, take your pick. I think, it were Swine-Apes. :P).
    Earthdawn Game Master Role Play Quotes by me:
    "If it looks like a bear, if it feels like a bear, smells and tastes like a bear, then be VERY aware, it could be something ENTIRELY different..."
    "Be careful what you wish for, you might get plenty of it..."
  • KingMagaw
    KingMagaw
    ✭✭✭✭✭
    At the start, players were single player, then moved into co-op like Gaunlet and such. Then it went into PvP style like Arena, street fighter etc. Once you directly play against another person, on a platform where dynamics are meant to be equal, it tests a certain skill. This is why people take it so serious i think.

    I personally think, i paid for a game, it was made in its totality and i played it. In this generation, games are half made, released, then updates eek'ed out over time. A lot of content doesn't have a stable base, and when another floor is added onto faulty foundations, it just leads to hassle, which is massive bugs/glitches and exploits. Much the same as we see now nearly daily here.

    Being charged 1 amount, then playing, is a different mentality than being charged the 1 amount, then structured to continue to pay. Doing this, brings a certain responsibility for the company/manufacturer to keep the content coming in an orderly and tested manner. Anything else is just a money grab and it is as transparent as glass and i think a lot of people come to resent this and thus resent the game.
  • ZOS_DaryaK
    ZOS_DaryaK
    admin
    We've removed a couple more posts that were not contributing to the discussion.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
    Forum Rules | Code of Conduct | Terms of Service | Home Page | Help Site
    Staff Post
  • lathbury
    lathbury
    ✭✭✭✭✭
    on topic as I have said i think eso's community is good I have seen worse and gaming in general is maybe dumbing down to apeal to a wider audience. but in the same way deadpool has had massive success by bucking marvels pg trend maybe there can be both it seems that some games at least are doing well by targeting themselves specifically at the hardcore market.
    gamers are no more or less whiny or entitled than they ever were its only a problem if a company panders to them to much and loses other playeers because of it.
    how ever i dont think that is the purpose of the thread and think its a sneaky thread to complain about people complaining about exploiters.
  • Americanfunguy
    Americanfunguy
    ✭✭✭
    @Ch4mpTW this is a MMO made for casual and serious gamers, but this is not Dark Souls.
    Flawless Conqueror 6 times over.
    All HM clears and PvE titles - Angler.
    PvP all factions.
  • ZOS_DaryaK
    ZOS_DaryaK
    admin
    Alright folks, we've removed the non-relevant posts one last time; including the one we'd missed earlier. (We apologize for that, we thought we'd grabbed it, we're only human, after all.)

    This discussion, to remind everyone once again, is about the state of the gaming community. A community of which we are all a part. Let's keep it civil, there's no reason to attack each other.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
    Forum Rules | Code of Conduct | Terms of Service | Home Page | Help Site
    Staff Post
  • Volkodav
    Volkodav
    ✭✭✭✭✭
    ✭✭
    I read what you posted, I read al of the comments afterwards and it is exactly what this thread is about. You have the power in words to cut someone deeper than a knife wound and on a deep level you know this. If this were not true there would be no need for physiology profession in real life. I am bothered by the remarks you and another poster made because you know in your heart he probably read them, so did it make you feel better? Are you vindicated? I want to know because I'm trying to understand what satisfaction is gained by it?

    Actually,the OP was the one who started calling names.
    I also thought it was uncalled for to call someone names when he was telling people how bad the community is.The problem was started elsewhere,..if you actually did read all the comments.
    What about the person he called a Witchhunter? Are you worried about their feelings too?
  • hamgatan
    hamgatan
    ✭✭✭✭✭
    What happened to gaming.. well.. here's the abridged version.

    Once upon a time many moons ago in the 1980s there were these things called game parlors. When we finished school.. we would grab our bags, our stack of coins that we'd raided from the parents coin jar stash, and spend until 5-6pm plugging coin after coin into game after game.. with friends and complete strangers standing by our sides yelling screaming and getting into it just as much as we would. Come 6pm we would scuttle home and face the third arse whooping of the week for being home late for dinner.. (and one once a month for the missing coins).

    In the 1990s some of these lucky mates had parents who spoiled them rotten for Christmas and laden them with NES's and Sega Master Systems. We would spend summers glued to console game after console game.. Battletoads.. Ski or die.. California games.. Top Gear.. over the years the consoles evolved.. we got the SNES and the MegaDrive.. the scenery never changed. You still spend hours at your friends houses throwing controllers at the couch in frustration - but sharing the best moments of your childhood together.

    Slowly the arcades disappeared as consoles took over the world. You no longer were in that environment where you met new people but the social aspect was alive as ever with your mates.. there was still that human connection.

    A paradigm shift began in the mid 1990s with the clear separation between PC and console gaming.. we had discovered 9600 baud dial up modems and bulletin boards. I got a 14.4k when it came out and I was the king of the area. Then when 28.8's arrived I was dethroned. Big titles began to appear where you didn't even need to get up and go to your friends houses.. that's when we got Command and Conquer.. and the original Starcraft with the ability of making a direct dialup connection between friends landline phones. This was the Era of father's yelling 'oi get off the bloody computer boy I need to use the phone'!.The phone calls you made to your friends saying 'are you ready? im going to dial in'.. the begging your parents to get a second line installed..

    This again evolved faster than we could catch up to. Almost before we knew it the bulletin boards all began dropping their traditional software on a CD models and joining the new revolution called the Internet. Suddenly the world just got a LOT bigger. Bulletin Board providers became ISP's. Local Bulletin Boards that once had close online communities suddenly took a gigantic dive into the pond.

    The universities were already miles ahead on this.. they had already begun rolling out DEC AlphaServers by the truckload.. buying entire IPV4 Class A subnets and getting onboard. When we got to university we were just in time to see this evolution.. Once we got past the glorious red box of *** also known as Novell Netware, we were opened to this whole new world. Gaming changed. Sure the universities barred the ability for us to actually install and play anything decent on their LAN's.. but as they provided us with free Shell accounts, we discovered for the first time early Online Gaming in the form of MUD's/MOO's. I still recall 16 of us sitting in a lab at 5am clacking away on Honeywell Mechanical keyboards.. playing the LPMUD Ritual Sacrifice. Everyone's brows furrowed.. staring at the 14" CRT Screens.. in our own worlds. Silence except for the clacking of keys. Silence except for the first person yawning and stretching at 6:00AM and yelling across the lab 'Does Anyone Want to come for a McDonalds Breakfast run?'. This was the unanimous call for everyone to stop laying and reach for their wallets and a post it to write their orders on.

    Even though we were all together in a lab.. the gaming experience had changed. We were no longer connected as before.. even though by copper wire we were. As we all began to get home dialup internet accounts we gradually stopped going into Uni at 3am to play our MUD's there.

    This was what changed gaming (and for the bigger part.. people). For years we clung on.. arranging days where we would all pack up our PC's and converge on a predetermined location (the friend with the fastest Internet house). Hours of fiddling around with stupid BNC terminators and IPX/SPX networks just to fire up a local HL2 Counterstrike 0.9 Beta Server to spend a day of fragging and carrying on as gamer boys did. As networks and games evolved.. the humble LAN Party disintegrated. No longer did you look forward to going to a LAN to leech as many new movies and games as you could.. you could just fire up IRC and smash the FServe/FTP channels for what you needed. Hosted Servers became more stable and online gaming evolved. I miss those days.. even for a brief period LAN Centres appeared, trying to win back that social crowd in a fixed location.. but even those failed.

    Once we no longer interacted as humans, and turned to text on a screen - we lost our social skills. People on the Internet became something else. Being so focused in their own little world they lost the human skills developments that were needed to be social. The Internet became a place where cowards could hide behind keyboards and say what they really felt without retribution or fear of a punch to the head. If this was the 1980s and you said those things in a schoolyard you would get your head beaten in plain and simple.. if you cut in at a Game Parlour when someone elses 20c piece was sitting on the machine as a sign that it was 'reserved' you got your arse kicked plain and simple. Fast forward to 2015 and we have an entitlement society where players want everything their way, and its all about me me me.

    It's easy to say <insert X MMO here> killed gaming.. but this is simply not the truth. The problems had begun well before EverQuest Dropped and just devolved further after that. Only those who saw the evolution of how gaming changed will ever understand the landscape that is the norm today. The Internet was essentially what killed it. Once you took away the ability for people to interact together collaboratively in person, you took away part of their humanity and we have spiralled into a society that lacks values across the board now with the younger generations seeing these behaviours as 'the norm'.






    PC / NA - 2100 CP

    PvE Tanks
    L50 Nord Arcanist (US/EP) "Now Thats a Huge Witch"
    L50 Imperial DK (US/DC) "Rampant Rabbit"

    PvE Healers
    L50 Breton MagWarden (US/EP) "Drunk-The-Koolaid"
    L50 Altmer MagBlade (US/AD) "Never Goanna Heal You Up"

    PvE DPS
    L50 PvE DPS Khajit MagDK (US/EP) "Snowflake Crusher"
    L50 Dunmer Stam Arcanist PvE DPS (US/EP) "Sends-The-Trout"
    L50 Breton MagCro PvE DPS (US/DC) "Ivanna Fakakakis"
    L50 PvE DPS Khajit StamPlar (US/EP) "Critteh Kitteh"
    L50 Dunmer MagDK PvE DPS (US/DC) "Deep Fried Bin Chicken"

    PvP
    L50 Altmer MagSorc PvE DPS (US/DC) "Acirrum" - a.k.a The vMA/vvH Potatoaky Sorc
    L50 Nord Necro (US/DC) - BG's Troll Tank "Skeletons In The Closet"
    L50 Argonian MagPlar (US/EP) "Smothers-With-Pillows" - The Battery Healer
    L50 Orc StamSorc PvE DPS (US/AD) "Fraggle Proc"
    L50 Argonian StamPlar (US/EP) "The Rusty Argonian Spade"
    L20 Redguard MagBlade Bomber (US/AD) "Sneak Dogg"
    L40 Orc StamDen PvE DPS (US/EP) "Fugly Betty"

    Xbox One / NA - 360 CP
    L50 Altmer MagBlade (US/AD) "Cork Soaking"
    L10 Argonian Templar (US/EP) "Makes-Me-Moist"
    L10 Argonian MagDK (US/EP) "<Forced-Name-Change>"
    L27 Altmer MagSorc (US/EP) "Sorcie McSorcface"

    |GM - The Bin Chicken Alliance | Aussie Dragon Slayers | Aedra | The Skooma Emporium | The Bus | The Bounty Hunters Guild |
  • Alurria
    Alurria
    ✭✭✭✭✭
    hamgatan wrote: »
    What happened to gaming.. well.. here's the abridged version.

    Once upon a time many moons ago in the 1980s there were these things called game parlors. When we finished school.. we would grab our bags, our stack of coins that we'd raided from the parents coin jar stash, and spend until 5-6pm plugging coin after coin into game after game.. with friends and complete strangers standing by our sides yelling screaming and getting into it just as much as we would. Come 6pm we would scuttle home and face the third arse whooping of the week for being home late for dinner.. (and one once a month for the missing coins).

    In the 1990s some of these lucky mates had parents who spoiled them rotten for Christmas and laden them with NES's and Sega Master Systems. We would spend summers glued to console game after console game.. Battletoads.. Ski or die.. California games.. Top Gear.. over the years the consoles evolved.. we got the SNES and the MegaDrive.. the scenery never changed. You still spend hours at your friends houses throwing controllers at the couch in frustration - but sharing the best moments of your childhood together.

    Slowly the arcades disappeared as consoles took over the world. You no longer were in that environment where you met new people but the social aspect was alive as ever with your mates.. there was still that human connection.

    A paradigm shift began in the mid 1990s with the clear separation between PC and console gaming.. we had discovered 9600 baud dial up modems and bulletin boards. I got a 14.4k when it came out and I was the king of the area. Then when 28.8's arrived I was dethroned. Big titles began to appear where you didn't even need to get up and go to your friends houses.. that's when we got Command and Conquer.. and the original Starcraft with the ability of making a direct dialup connection between friends landline phones. This was the Era of father's yelling 'oi get off the bloody computer boy I need to use the phone'!.The phone calls you made to your friends saying 'are you ready? im going to dial in'.. the begging your parents to get a second line installed..

    This again evolved faster than we could catch up to. Almost before we knew it the bulletin boards all began dropping their traditional software on a CD models and joining the new revolution called the Internet. Suddenly the world just got a LOT bigger. Bulletin Board providers became ISP's. Local Bulletin Boards that once had close online communities suddenly took a gigantic dive into the pond.

    The universities were already miles ahead on this.. they had already begun rolling out DEC AlphaServers by the truckload.. buying entire IPV4 Class A subnets and getting onboard. When we got to university we were just in time to see this evolution.. Once we got past the glorious red box of *** also known as Novell Netware, we were opened to this whole new world. Gaming changed. Sure the universities barred the ability for us to actually install and play anything decent on their LAN's.. but as they provided us with free Shell accounts, we discovered for the first time early Online Gaming in the form of MUD's/MOO's. I still recall 16 of us sitting in a lab at 5am clacking away on Honeywell Mechanical keyboards.. playing the LPMUD Ritual Sacrifice. Everyone's brows furrowed.. staring at the 14" CRT Screens.. in our own worlds. Silence except for the clacking of keys. Silence except for the first person yawning and stretching at 6:00AM and yelling across the lab 'Does Anyone Want to come for a McDonalds Breakfast run?'. This was the unanimous call for everyone to stop laying and reach for their wallets and a post it to write their orders on.

    Even though we were all together in a lab.. the gaming experience had changed. We were no longer connected as before.. even though by copper wire we were. As we all began to get home dialup internet accounts we gradually stopped going into Uni at 3am to play our MUD's there.

    This was what changed gaming (and for the bigger part.. people). For years we clung on.. arranging days where we would all pack up our PC's and converge on a predetermined location (the friend with the fastest Internet house). Hours of fiddling around with stupid BNC terminators and IPX/SPX networks just to fire up a local HL2 Counterstrike 0.9 Beta Server to spend a day of fragging and carrying on as gamer boys did. As networks and games evolved.. the humble LAN Party disintegrated. No longer did you look forward to going to a LAN to leech as many new movies and games as you could.. you could just fire up IRC and smash the FServe/FTP channels for what you needed. Hosted Servers became more stable and online gaming evolved. I miss those days.. even for a brief period LAN Centres appeared, trying to win back that social crowd in a fixed location.. but even those failed.

    Once we no longer interacted as humans, and turned to text on a screen - we lost our social skills. People on the Internet became something else. Being so focused in their own little world they lost the human skills developments that were needed to be social. The Internet became a place where cowards could hide behind keyboards and say what they really felt without retribution or fear of a punch to the head. If this was the 1980s and you said those things in a schoolyard you would get your head beaten in plain and simple.. if you cut in at a Game Parlour when someone elses 20c piece was sitting on the machine as a sign that it was 'reserved' you got your arse kicked plain and simple. Fast forward to 2015 and we have an entitlement society where players want everything their way, and its all about me me me.

    It's easy to say <insert X MMO here> killed gaming.. but this is simply not the truth. The problems had begun well before EverQuest Dropped and just devolved further after that. Only those who saw the evolution of how gaming changed will ever understand the landscape that is the norm today. The Internet was essentially what killed it. Once you took away the ability for people to interact together collaboratively in person, you took away part of their humanity and we have spiralled into a society that lacks values across the board now with the younger generations seeing these behaviours as 'the norm'.






    Reading that just threw me into a time warp! The very first experience I had with computers was at the tech school I attended. It was a terminal withe a keyboard no montitor. It hooked into the mainframe in the basement because it was cooler and the room was contained, the storage medium was very large tape reels. We used the computer to calculate and learn how to conduct experiments for things such as the wind velocity coming down the hallway and entering the class room. It was a tech school and I enjoyed it. Much later I got my first computer an Atari 1280 and wrote my first basic program. Then I purchased kings quest it was all over after that. MMORPGs have come a long way, and people have lost their humanity when it comes to online. I agree with all you said above.
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