Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
rotaugen454 wrote: »I don't think that I am wearing nostalgia glasses. I can remember game forums in the late 80s/early 90s that were FAR less toxic than the average game forum today. I can remember devs (like Larry Holland or Sid Meier) posting directly in forums, because they wouldn't get 1000 posts about how they were a thief, incompetent, or should be fired.
rfennell_ESO wrote: »pieceofyarnb14_ESO wrote: »@Shadowfx1970 love your quote! True what you said. We really need AI parenting though....the kind where if you make a rotten insulting post on a gaming forum the computer automatically shuts down for 24 hrs and when it reboots makes you type 200 hundred times "I have learned my lesson". Oh it's coming I can see it now.
It's better to educate people on the benefits of politness and courtesy, than it is to try and force it out of them. Forced compliance applied to broadly ultimately leads to rebellion. You really don't want a cyber shut down button tempting the fingers of malcontents. Sarcasm aside, that's what that sort of system is very vulnerable to. Not to mention any economic ramifications if consumers, even to their own determinant, choose to no longer purchase electronic devices with said compliance features.
The problem is there is little to no benefit to politeness and courtesy anymore. Maybe there never was...
Generally speaking if you want something from someone being nice to them is the easier route to obtaining it.
ruze84b14_ESO wrote: »The first gaming communities were small. Tens, hundreds, but rarely thousands. Many of us experienced the drama, competitiveness, cheating and sometimes real life violence in the early arcade communities. Obviously, many didn't.
But that's the reality of numbers. If there's one real prick in every 100 players, and your game can only hold 200, you're not very likely to get your game ruined by them. But if your game can hold 2 million, theres more than enough chances you might run into someone abusive, uncaring or rude every single time you log in.
I remember drama in the very first guild I ever joined, back in the late 90's. But in my memories, it's often outweighed by all the fun times I was having. Of course, it was my first MMO, and that same game would be nigh unplayable today due to so many buggy, broken and even unreasonable mechanics. Good at the time, but no longer.
I remember paying $30 a month for one game (not including internet costs, which were almost entirely devoted to that game). I remember $60 expansions for another. I remember buying expansions for content that later became free, just to get special items that were coded into the expansion.
No, the money grabbing? The *** and pricks? The idiots and cheaters and 'I want something different'?
All of that has been in gaming since day one. We just see it more now, because there are more.
rfennell_ESO wrote: »pieceofyarnb14_ESO wrote: »@Shadowfx1970 love your quote! True what you said. We really need AI parenting though....the kind where if you make a rotten insulting post on a gaming forum the computer automatically shuts down for 24 hrs and when it reboots makes you type 200 hundred times "I have learned my lesson". Oh it's coming I can see it now.
It's better to educate people on the benefits of politness and courtesy, than it is to try and force it out of them. Forced compliance applied to broadly ultimately leads to rebellion. You really don't want a cyber shut down button tempting the fingers of malcontents. Sarcasm aside, that's what that sort of system is very vulnerable to. Not to mention any economic ramifications if consumers, even to their own determinant, choose to no longer purchase electronic devices with said compliance features.
The problem is there is little to no benefit to politeness and courtesy anymore. Maybe there never was...
rfennell_ESO wrote: »rfennell_ESO wrote: »pieceofyarnb14_ESO wrote: »@Shadowfx1970 love your quote! True what you said. We really need AI parenting though....the kind where if you make a rotten insulting post on a gaming forum the computer automatically shuts down for 24 hrs and when it reboots makes you type 200 hundred times "I have learned my lesson". Oh it's coming I can see it now.
It's better to educate people on the benefits of politness and courtesy, than it is to try and force it out of them. Forced compliance applied to broadly ultimately leads to rebellion. You really don't want a cyber shut down button tempting the fingers of malcontents. Sarcasm aside, that's what that sort of system is very vulnerable to. Not to mention any economic ramifications if consumers, even to their own determinant, choose to no longer purchase electronic devices with said compliance features.
The problem is there is little to no benefit to politeness and courtesy anymore. Maybe there never was...
Generally speaking if you want something from someone being nice to them is the easier route to obtaining it.
That's just manipulation though.
You are being nice to get what you want.
I'm more talking that being nice for being nice's sake isn't in the deck nowadays.
rfennell_ESO wrote: »pieceofyarnb14_ESO wrote: »@Shadowfx1970 love your quote! True what you said. We really need AI parenting though....the kind where if you make a rotten insulting post on a gaming forum the computer automatically shuts down for 24 hrs and when it reboots makes you type 200 hundred times "I have learned my lesson". Oh it's coming I can see it now.
It's better to educate people on the benefits of politness and courtesy, than it is to try and force it out of them. Forced compliance applied to broadly ultimately leads to rebellion. You really don't want a cyber shut down button tempting the fingers of malcontents. Sarcasm aside, that's what that sort of system is very vulnerable to. Not to mention any economic ramifications if consumers, even to their own determinant, choose to no longer purchase electronic devices with said compliance features.
The problem is there is little to no benefit to politeness and courtesy anymore. Maybe there never was...
That's the thing. There shouldn't have to be a benefit for people to do it. They should do it because it's the right thing to do. It's the old golden rule. Treat others as you'd want to be treated. My personal opinion is, it's generations of kids being raised with no values/morals instilled. Kids growing up behind the anonymity of a computer, not learning there are consequences for their actions. Society as a whole now a days is like the proverbial snowball.
rfennell_ESO wrote: »pieceofyarnb14_ESO wrote: »@Shadowfx1970 love your quote! True what you said. We really need AI parenting though....the kind where if you make a rotten insulting post on a gaming forum the computer automatically shuts down for 24 hrs and when it reboots makes you type 200 hundred times "I have learned my lesson". Oh it's coming I can see it now.
It's better to educate people on the benefits of politness and courtesy, than it is to try and force it out of them. Forced compliance applied to broadly ultimately leads to rebellion. You really don't want a cyber shut down button tempting the fingers of malcontents. Sarcasm aside, that's what that sort of system is very vulnerable to. Not to mention any economic ramifications if consumers, even to their own determinant, choose to no longer purchase electronic devices with said compliance features.
The problem is there is little to no benefit to politeness and courtesy anymore. Maybe there never was...
That's the thing. There shouldn't have to be a benefit for people to do it. They should do it because it's the right thing to do. It's the old golden rule. Treat others as you'd want to be treated. My personal opinion is, it's generations of kids being raised with no values/morals instilled. Kids growing up behind the anonymity of a computer, not learning there are consequences for their actions. Society as a whole now a days is like the proverbial snowball.
I've noticed this with a vast majority of the youth nowadays. It's sad. While there are some who do have values and morals, the amount is steadily decreasing at an alarming rate.
rfennell_ESO wrote: »rfennell_ESO wrote: »pieceofyarnb14_ESO wrote: »@Shadowfx1970 love your quote! True what you said. We really need AI parenting though....the kind where if you make a rotten insulting post on a gaming forum the computer automatically shuts down for 24 hrs and when it reboots makes you type 200 hundred times "I have learned my lesson". Oh it's coming I can see it now.
It's better to educate people on the benefits of politness and courtesy, than it is to try and force it out of them. Forced compliance applied to broadly ultimately leads to rebellion. You really don't want a cyber shut down button tempting the fingers of malcontents. Sarcasm aside, that's what that sort of system is very vulnerable to. Not to mention any economic ramifications if consumers, even to their own determinant, choose to no longer purchase electronic devices with said compliance features.
The problem is there is little to no benefit to politeness and courtesy anymore. Maybe there never was...
Generally speaking if you want something from someone being nice to them is the easier route to obtaining it.
That's just manipulation though.
You are being nice to get what you want.
I'm more talking that being nice for being nice's sake isn't in the deck nowadays.
All organisms use and manipulate other organisms. That's the real circle of life. As higher sentinant beings all with can do is make sure that cycle of usage is as mutually beneficial as possible.
rfennell_ESO wrote: »pieceofyarnb14_ESO wrote: »@Shadowfx1970 love your quote! True what you said. We really need AI parenting though....the kind where if you make a rotten insulting post on a gaming forum the computer automatically shuts down for 24 hrs and when it reboots makes you type 200 hundred times "I have learned my lesson". Oh it's coming I can see it now.
It's better to educate people on the benefits of politness and courtesy, than it is to try and force it out of them. Forced compliance applied to broadly ultimately leads to rebellion. You really don't want a cyber shut down button tempting the fingers of malcontents. Sarcasm aside, that's what that sort of system is very vulnerable to. Not to mention any economic ramifications if consumers, even to their own determinant, choose to no longer purchase electronic devices with said compliance features.
The problem is there is little to no benefit to politeness and courtesy anymore. Maybe there never was...
That's the thing. There shouldn't have to be a benefit for people to do it. They should do it because it's the right thing to do. It's the old golden rule. Treat others as you'd want to be treated. My personal opinion is, it's generations of kids being raised with no values/morals instilled. Kids growing up behind the anonymity of a computer, not learning there are consequences for their actions. Society as a whole now a days is like the proverbial snowball.
I've noticed this with a vast majority of the youth nowadays. It's sad. While there are some who do have values and morals, the amount is steadily decreasing at an alarming rate.
People have said that about youth culture for a long, long time. The difference now is that you're just exposed to it more thanks to the internet. The human brain continues to develop well into a person's 20's. When the average person looks back on their life, they often reflect on decisions made in their youth, and how they would make different ones. That's because the way they process information is different in their later years.
rfennell_ESO wrote: »rfennell_ESO wrote: »rfennell_ESO wrote: »pieceofyarnb14_ESO wrote: »@Shadowfx1970 love your quote! True what you said. We really need AI parenting though....the kind where if you make a rotten insulting post on a gaming forum the computer automatically shuts down for 24 hrs and when it reboots makes you type 200 hundred times "I have learned my lesson". Oh it's coming I can see it now.
It's better to educate people on the benefits of politness and courtesy, than it is to try and force it out of them. Forced compliance applied to broadly ultimately leads to rebellion. You really don't want a cyber shut down button tempting the fingers of malcontents. Sarcasm aside, that's what that sort of system is very vulnerable to. Not to mention any economic ramifications if consumers, even to their own determinant, choose to no longer purchase electronic devices with said compliance features.
The problem is there is little to no benefit to politeness and courtesy anymore. Maybe there never was...
Generally speaking if you want something from someone being nice to them is the easier route to obtaining it.
That's just manipulation though.
You are being nice to get what you want.
I'm more talking that being nice for being nice's sake isn't in the deck nowadays.
All organisms use and manipulate other organisms. That's the real circle of life. As higher sentinant beings all with can do is make sure that cycle of usage is as mutually beneficial as possible.
I don't hold the door for women to see their asses.
I hold it because that's what I was taught to do.
Point being, the current iteration of organisms were never taught to do anything polite, as far as I can tell, and have been taught nothing but get yours while you can and it's all about me.
edit: English sum poor
rfennell_ESO wrote: »rfennell_ESO wrote: »rfennell_ESO wrote: »pieceofyarnb14_ESO wrote: »@Shadowfx1970 love your quote! True what you said. We really need AI parenting though....the kind where if you make a rotten insulting post on a gaming forum the computer automatically shuts down for 24 hrs and when it reboots makes you type 200 hundred times "I have learned my lesson". Oh it's coming I can see it now.
It's better to educate people on the benefits of politness and courtesy, than it is to try and force it out of them. Forced compliance applied to broadly ultimately leads to rebellion. You really don't want a cyber shut down button tempting the fingers of malcontents. Sarcasm aside, that's what that sort of system is very vulnerable to. Not to mention any economic ramifications if consumers, even to their own determinant, choose to no longer purchase electronic devices with said compliance features.
The problem is there is little to no benefit to politeness and courtesy anymore. Maybe there never was...
Generally speaking if you want something from someone being nice to them is the easier route to obtaining it.
That's just manipulation though.
You are being nice to get what you want.
I'm more talking that being nice for being nice's sake isn't in the deck nowadays.
All organisms use and manipulate other organisms. That's the real circle of life. As higher sentinant beings all with can do is make sure that cycle of usage is as mutually beneficial as possible.
I don't hold the door for women to see their asses.
I hold it because that's what I was taught to do.
Point being, the current iteration of organisms were never taught to do anything polite, as far as I can tell, and have been taught nothing but get yours while you can and it's all about me.
edit: English sum poor
If person A, does something nice for person B, because it makes person A feel good. Person A still acquired something from the exchange.
The "get yours" mentality is a biological instinct. We can supress it, we can reason another route. But the we always come back to that because even with all the separation from the animal kingdom our intelligence provides we're still a part of it.
pieceofyarnb14_ESO wrote: »Ch4mpTW.....did he get his shiny? Cause that is all he cared about. Greed and gluttony . I have trouble dealing with those types. I use to play healers I quit doing it because of peeps like that.
So I just left a group create from the activity finder, filled with people talking about how they're tired of playing with randoms and scrubs, so I asked them what they've done to assist randoms and these so-called scrubs. And what did I receive as an answer? A barrage of insults claiming how I'm "clearly a no-life", because I have stormproof as my title and how the problem with ESO is that it's filled with a bunch of nerds, who expect everyone to play flawlessly. Keep in mind, this was coming from an individual who no lie kept standing in red circles, and was adamantly claiming that it was the healer's job to heal them through the damage they were receiving...
Things are bad, guys... And real bad... We have to make a difference. We just have to. Because what I just experienced was unacceptable.
Just saying. Be the change you want to see. Show people a good example or make a guild that follows the principles you want to see.
Not everyone is like this and people are influenced by the groups they choose to play with. Just join good groups and leave the ones who chose to be nasty behind.
OrangeTheCat wrote: »So you begin your monologue about how bad gamer behaviour has become; how overly competitive. And I am starting to agree with you...
...But then near the end your real motivation shows - you turn it all around as justification for exploiting - basically doing many of the nasty things that you complained about in the previous paragraphs.
Exploiting is cheating, plain and simple. How you justify it to yourself is irrelevant. Just because you can do it due to there being a bug does not mean you should. You exploit the bug because you are greedy and competitive. But you know it is wrong or at the very least you suspect what you are doing should not be possible. But you exploit it anyway.
There is a reason why in the US legal system you will be told that 'ignorance of the law is not an excuse'. Same should apply to video games.
Judas Helviaryn wrote: »We're still here. We're hiding under every floorboard, under every manhole, behind every door and window, watching, waiting, hoping for that one chance to appear, that we might leap from the shadows and seize what is ours back from the snatches of the trolls and ePeen masturbators! This world is mine, this world is yours! Take it! It belongs to you!
Rise up! Rise with me and meet them! For death! Glory! For gaming communities everywhere, for our people!
FOR NARNIA!!!
ROHAN!!!
ESO!!!
But seriously, we're still here. We're just a lot less vocal than they are. Come find us, we'd love to have you join us.
OrangeTheCat wrote: »So you begin your monologue about how bad gamer behaviour has become; how overly competitive. And I am starting to agree with you...
...But then near the end your real motivation shows - you turn it all around as justification for exploiting - basically doing many of the nasty things that you complained about in the previous paragraphs.
Exploiting is cheating, plain and simple. How you justify it to yourself is irrelevant. Just because you can do it due to there being a bug does not mean you should. You exploit the bug because you are greedy and competitive. But you know it is wrong or at the very least you suspect what you are doing should not be possible. But you exploit it anyway.
There is a reason why in the US legal system you will be told that 'ignorance of the law is not an excuse'. Same should apply to video games.
... No. My motivation is not justification for exploiting. My motive is to find out the source of where all this negativity and toxicity is coming rom within the gaming community as a whole. That's the core of my post, as well as this thread.
While I'm more than aware of the whole "exploiter witch hunt" transpiring currently in the forums here, I'm not trying to have that drama slip into this thread. So, if you'd please leave all that negativity at the door -- it'd be great.
Also, if you take a moment and read over the numerous comments in this thread, you'll see what this thread's true goals and intentions are... And maybe, just maybe you'll find a tad bit of wisdom in some of these contributor's posts. I know I certainly have. And wish the same for you.
OrangeTheCat wrote: »OrangeTheCat wrote: »So you begin your monologue about how bad gamer behaviour has become; how overly competitive. And I am starting to agree with you...
...But then near the end your real motivation shows - you turn it all around as justification for exploiting - basically doing many of the nasty things that you complained about in the previous paragraphs.
Exploiting is cheating, plain and simple. How you justify it to yourself is irrelevant. Just because you can do it due to there being a bug does not mean you should. You exploit the bug because you are greedy and competitive. But you know it is wrong or at the very least you suspect what you are doing should not be possible. But you exploit it anyway.
There is a reason why in the US legal system you will be told that 'ignorance of the law is not an excuse'. Same should apply to video games.
... No. My motivation is not justification for exploiting. My motive is to find out the source of where all this negativity and toxicity is coming rom within the gaming community as a whole. That's the core of my post, as well as this thread.
While I'm more than aware of the whole "exploiter witch hunt" transpiring currently in the forums here, I'm not trying to have that drama slip into this thread. So, if you'd please leave all that negativity at the door -- it'd be great.
Also, if you take a moment and read over the numerous comments in this thread, you'll see what this thread's true goals and intentions are... And maybe, just maybe you'll find a tad bit of wisdom in some of these contributor's posts. I know I certainly have. And wish the same for you.
Ha! Nice try. But you put that 'exploiter negativity' into the OP.
I agree with the rest of your post and many of the comments that focus on the rest of your post but frankly it seems more like a red herring, trying to avert attention away from your real motivation.

OrangeTheCat wrote: »So you begin your monologue about how bad gamer behaviour has become; how overly competitive. And I am starting to agree with you...
...But then near the end your real motivation shows - you turn it all around as justification for exploiting - basically doing many of the nasty things that you complained about in the previous paragraphs.
Exploiting is cheating, plain and simple. How you justify it to yourself is irrelevant. Just because you can do it due to there being a bug does not mean you should. You exploit the bug because you are greedy and competitive. But you know it is wrong or at the very least you suspect what you are doing should not be possible. But you exploit it anyway.
There is a reason why in the US legal system you will be told that 'ignorance of the law is not an excuse'. Same should apply to video games.
What happened to gaming? Serious question. What actually happened? The gaming community and games of now, just couldn't a handle to the candle to those of the past.
What happened to playing a game for fun, and playing to best your own high score? Then if you went and beat someone else's score, well done. But that was it. What happened to this? When did it get super competitive to the point that people are willing to go to extreme lengths such as companies even incorporating pay-to-win items to help players gain a competitive edge if they could afford it?
Which ties into what happened to games that actually challenged you. No, not challenged you in a means of incorporating one-shots and rubber-banding AI. That's "artificial difficulty". I mean games that really tested your reflexes and understanding of mechanics to get a task done properly. What happened to that? What happened to there being actual consequences for deaths in games, such as if you die? You have to start back from square one. No save points in terms of being able to respawn right back into the fight. You'd have to start from the beginning of the level/stage, and work your way back up to the boss. What happened to if your gear broke, it was a wrap. You'd have to go and craft new gear for yourself. Where did that go?
What happened to games be an escape from the drama and bs of daily society. But, it seems that the drama has creeped into the gaming communities. It's the drama of this guild wanting to do this, because this person is dating so and so. Or this person is demoted or enable to participate in an event because they lack a certain title or certain amount of champion points. Or because so and so isn't wearing a certain set, no they become the joke of a guild, and they eventually get kicked out of it. And NO ONE stands up for these people who get mistreated. And if you do, you get called a "white knight". Really? When did it become cool to troll, and make others feel like trash on the Internet and have witch hunts on gaming forums. Seriously. When did this become acceptable?
What happened to the actual drive to get better at a game, rather than sit there and whine and call something cheap and unfair. And rage and beg and scream for nerfs. This is called the "scrub mentality". You see it constantly in competitive environments in gaming. What happened to actually trying to figure out what you did wrong, and figure out how you were bested by another player? And then proceed with adopting in the fly, and adjusting your strategy. Now a days? Someone kills you because your build is lacks defense and sustain, and is so common that the opposing player has faced off against it numerous times. So they've got experience facing your build and tactics, but rather than come to this logic -- you'd rather make a forum post about it. And rage about it. Really?
What happened to gamers out there willing to help each other. Now you see predatory behavior everywhere. I remember when gaming communities were literally the best communities available online. Now they're probably the worst. Why is this? Why is it you want to "SWAT" someone, because they beat your score in a video game, and put their lives (along with others) in jeopardy. Really? Is it that serious?
Or, what happened to having to drive to hustle and grind? So because some people have exploited for something, you now want to have a witch hunt online and in forums, and say how they should be stripped of all they have, and or have their accounts permanently banned. Even if they were first time offenders or truly performed an exploit by accident. And simply choose to go about continuing to do so, to supply themselves. What happened to actually placing the blame in the company for the exploit being in existence in the first place? I've seen for myself people would rather treat others like trash, and degrade them, than say, "Hey. Hey _____, why didn't you thoroughly test _____ more? I mean, true indeed _____ shouldn't have exploited, but ultimately this is your fault for it having been there to begin with." So what happened to people blaming the true core source of the exploits at hand? What happened to when you found an exploit, you were heralded and you choose to share that knowledge with everyone to have everyone succeed. Why is it now everything is: Me, me, me. "Oh _____ has been able to get ______ as much as possible, while I haven't. So I hate them, I'm going to do any and everything I can to make their online life a living Hell. And while I'm at it, I'm going to rally a witch hunt, and humiliate any and everyone who tries to oppose my logic." Why? Why the selfishness and inconsiderateness?
So yes, I'm ultimately asking what happened. What happened to gaming as we know it. Seriously. What. Happened. I understand as communities grow larger, more bad apples are bound to arrive. But this is ridiculous. And it's like people are afraid to speak up about these things at hand, out of fear of being made fun of. And that itself isn't even cool. So please Elder Scrolls Online community. Please tell me what you think has happened to gaming and has caused it to transfer into what it is now.
rfennell_ESO wrote: »rfennell_ESO wrote: »rfennell_ESO wrote: »pieceofyarnb14_ESO wrote: »@Shadowfx1970 love your quote! True what you said. We really need AI parenting though....the kind where if you make a rotten insulting post on a gaming forum the computer automatically shuts down for 24 hrs and when it reboots makes you type 200 hundred times "I have learned my lesson". Oh it's coming I can see it now.
It's better to educate people on the benefits of politness and courtesy, than it is to try and force it out of them. Forced compliance applied to broadly ultimately leads to rebellion. You really don't want a cyber shut down button tempting the fingers of malcontents. Sarcasm aside, that's what that sort of system is very vulnerable to. Not to mention any economic ramifications if consumers, even to their own determinant, choose to no longer purchase electronic devices with said compliance features.
The problem is there is little to no benefit to politeness and courtesy anymore. Maybe there never was...
Generally speaking if you want something from someone being nice to them is the easier route to obtaining it.
That's just manipulation though.
You are being nice to get what you want.
I'm more talking that being nice for being nice's sake isn't in the deck nowadays.
All organisms use and manipulate other organisms. That's the real circle of life. As higher sentinant beings all with can do is make sure that cycle of usage is as mutually beneficial as possible.
I don't hold the door for women to see their asses.
I hold it because that's what I was taught to do.
Point being, the current iteration of organisms were never taught to do anything polite, as far as I can tell, and have been taught nothing but get yours while you can and it's all about me.
edit: English sum poor
If person A, does something nice for person B, because it makes person A feel good. Person A still acquired something from the exchange.
The "get yours" mentality is a biological instinct. We can supress it, we can reason another route. But the we always come back to that because even with all the separation from the animal kingdom our intelligence provides we're still a part of it.
Ethromelb14_ESO wrote: »What happened to gaming? Serious question. What actually happened? The gaming community and games of now, just couldn't a handle to the candle to those of the past.
What happened to playing a game for fun, and playing to best your own high score? Then if you went and beat someone else's score, well done. But that was it. What happened to this? When did it get super competitive to the point that people are willing to go to extreme lengths such as companies even incorporating pay-to-win items to help players gain a competitive edge if they could afford it?
Which ties into what happened to games that actually challenged you. No, not challenged you in a means of incorporating one-shots and rubber-banding AI. That's "artificial difficulty". I mean games that really tested your reflexes and understanding of mechanics to get a task done properly. What happened to that? What happened to there being actual consequences for deaths in games, such as if you die? You have to start back from square one. No save points in terms of being able to respawn right back into the fight. You'd have to start from the beginning of the level/stage, and work your way back up to the boss. What happened to if your gear broke, it was a wrap. You'd have to go and craft new gear for yourself. Where did that go?
What happened to games be an escape from the drama and bs of daily society. But, it seems that the drama has creeped into the gaming communities. It's the drama of this guild wanting to do this, because this person is dating so and so. Or this person is demoted or enable to participate in an event because they lack a certain title or certain amount of champion points. Or because so and so isn't wearing a certain set, no they become the joke of a guild, and they eventually get kicked out of it. And NO ONE stands up for these people who get mistreated. And if you do, you get called a "white knight". Really? When did it become cool to troll, and make others feel like trash on the Internet and have witch hunts on gaming forums. Seriously. When did this become acceptable?
What happened to the actual drive to get better at a game, rather than sit there and whine and call something cheap and unfair. And rage and beg and scream for nerfs. This is called the "scrub mentality". You see it constantly in competitive environments in gaming. What happened to actually trying to figure out what you did wrong, and figure out how you were bested by another player? And then proceed with adopting in the fly, and adjusting your strategy. Now a days? Someone kills you because your build is lacks defense and sustain, and is so common that the opposing player has faced off against it numerous times. So they've got experience facing your build and tactics, but rather than come to this logic -- you'd rather make a forum post about it. And rage about it. Really?
What happened to gamers out there willing to help each other. Now you see predatory behavior everywhere. I remember when gaming communities were literally the best communities available online. Now they're probably the worst. Why is this? Why is it you want to "SWAT" someone, because they beat your score in a video game, and put their lives (along with others) in jeopardy. Really? Is it that serious?
Or, what happened to having to drive to hustle and grind? So because some people have exploited for something, you now want to have a witch hunt online and in forums, and say how they should be stripped of all they have, and or have their accounts permanently banned. Even if they were first time offenders or truly performed an exploit by accident. And simply choose to go about continuing to do so, to supply themselves. What happened to actually placing the blame in the company for the exploit being in existence in the first place? I've seen for myself people would rather treat others like trash, and degrade them, than say, "Hey. Hey _____, why didn't you thoroughly test _____ more? I mean, true indeed _____ shouldn't have exploited, but ultimately this is your fault for it having been there to begin with." So what happened to people blaming the true core source of the exploits at hand? What happened to when you found an exploit, you were heralded and you choose to share that knowledge with everyone to have everyone succeed. Why is it now everything is: Me, me, me. "Oh _____ has been able to get ______ as much as possible, while I haven't. So I hate them, I'm going to do any and everything I can to make their online life a living Hell. And while I'm at it, I'm going to rally a witch hunt, and humiliate any and everyone who tries to oppose my logic." Why? Why the selfishness and inconsiderateness?
So yes, I'm ultimately asking what happened. What happened to gaming as we know it. Seriously. What. Happened. I understand as communities grow larger, more bad apples are bound to arrive. But this is ridiculous. And it's like people are afraid to speak up about these things at hand, out of fear of being made fun of. And that itself isn't even cool. So please Elder Scrolls Online community. Please tell me what you think has happened to gaming and has caused it to transfer into what it is now.
The internet, exploitation and greed happened, and with it, the inclusion of online play, and then the catering to weak-az players that couldn't handle getting their behinds handed to them by minority skilled players. The majority of unskilled individuals created a market for buying buffs, stuff, and fluff. Playing idiot-proof cheddar cheese characters happened, while the skilled picked up the Dan and still kicked digital derriere.
What happened is when it became realized that arcades gained more quarters than a bank teller, someone said lets get these games in the home and watch the money flow in tsunami-like. And as a result ... genuine fun, the desire to make good games, the appreciation by the consumer for the rarity of good titles, and just wanting to be a better gamer/person got washed away. Now we get recycled titles with their fourth and fifth edition, useless features, and money guzzling market manipulation that targets the youth with adult content.