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Templars are the only class without native access to Major Brutality/Major Sorcery. Why?

ottobot
ottobot
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I am curious if there was a developmental reason behind this choice, if it was a choice to leave Templars as the only class without access to either buff. Some may say "but Templars have a healing tree, no other class has that", and something similar could be said for any class. Nightblades can vanish. Sorcerers have pets and a third skill bar. Dragonknights are, well...Dragonknights.
Nightblades have Sap Essence. Sorcerers have Power Surge, Dragonknights now have Igneous Weapons (which even gives it to the whole group.)
Templars have seen some great buffs as of late, which is awesome - they need it. Stamina Templars are still behind, and Magicka Templars are still having resource management problems. (Please don't flame me if your experience is different, I'm just saying what I've noticed in my travels.)

In the spirit of "finding skills people aren't using, and making them useful", I would like to share an idea I have had for some time.

Restoring Aura. Buff Restoring Aura.
Include it in Focused Healing, make Major Intellect on activation part of the base skill.

Radiant Aura. Keep the skill as is, add Major Sorcery for 20 seconds to player.

Repentance. Keep the skill as is, however add Major Brutality for 20 seconds to player, with a stamina cost if no corpses are present.

This would give Magicka builds their Major Mending buff from Focused Healing on party members effected by the regen aspect of Restoring/Radiant aura, and Stamina builds will have the buff on themselves for the duration of Major Brutality.

I never see anyone using Radiant Aura. Repentance is even getting rare. This change would simply balance the Templar's access to these two buffs outside of Entropy and Momentum/Flying Blade, and completely revitalize a relatively underused skill. I hope others like this idea, and can get behind it!


  • Turelus
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    I think their plan is to make every class different with some weaknesses they need to outsource to other skill lines for.

    If we give every class the same abilities/buffs in their own native trees there may never be a need for classes to use other skill lines to gain what they need. Nightblades for example need have no shields of their own and must go elsewhere for these.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Bad_Company
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    EDIT: Nevermind what I said, I am too tired to make sense.
    Edited by Bad_Company on May 3, 2016 8:08AM
    My characters (EU PC):
    Leopardo Di-Caprio (Khajiit Templar) || Matthew Makehoney (Altmer Sorcerer) || Luck-Luster Burt (Redguard Dragonknight)
    Clint Histwood (Argonian Templar) || Martin Uber Ping (Redguard Sorcerer) || Louis Farmstrong (Imperial Nightblade)
    Anthony Hotskins (Altmer Nightblade)

  • ottobot
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    Turelus wrote: »
    I think their plan is to make every class different with some weaknesses they need to outsource to other skill lines for. ... Nightblades for example need have no shields of their own and must go elsewhere for these.

    I get that, I really do. Templar DPS is not topping the leaderboards even with access to these buffs. They are weaker, because they have their strengths.

    Where are DKs lacking? Mobility? Same with Templars. Sorcerers? Stamina viability? Same with Templars (to a slightly lesser extent). Nightblades have Cloak, the only class with native Evasion, one of two classes with Expedition. Sorcs have shields and pets, DKs have insane CC and self healing.

    Templars are already gimped for getting the only healing tree. Giving them Brutality and Sorcery isn't going to bridge that gap, just make it a little shorter.

    There will always be a reason to pick a class. Even when WoW homogenized all their classes and skills, each one was still different. If every class got Breath of Life, Dark Cloak, Hardened Ward and Dragon Fire Scales, that would be different, but I'm talking about two pretty core buffs for any build of any type.

  • babylon
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    Templars have access to Major Sorcery, same as every other class.
  • ottobot
    ottobot
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    babylon wrote: »
    Templars have access to Major Sorcery, same as every other class.

    Only through Entropy. Every other class has it in a skill tree.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    don't touch repentance, it is necessary for every healer to run, having it do what you say would do nothing for healers, it is the only way to give stam back to the group without shards, so no es bueno. your change to the other morph is not good enough to replace it.
    Edited by Lightspeedflashb14_ESO on May 3, 2016 8:36AM
  • WillhelmBlack
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    Or a house
    PC EU
  • babylon
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    ottobot wrote: »
    babylon wrote: »
    Templars have access to Major Sorcery, same as every other class.

    Only through Entropy. Every other class has it in a skill tree.

    Doesn't really matter how, so long as it can happen.
  • olsborg
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    NBs major brutality/sorcery is a joke, you have to get into melee range and actually hit someone in melee with sap for it to activate for 20 seconds, if youre playing a ranged character this is pretty ***..

    PC EU
    PvP only
  • ottobot
    ottobot
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    don't touch repentance, it is necessary for every healer to run, having it do what you say would do nothing for healers, it is the only way to give stam back to the group without shards, so no es bueno. your change to the other morph is not good enough to replace it.

    There would be no change then. Healers running Repentance would still not get Sorcery from it, just like now. If Radiant offered Major Sorcery on top of its 20% Stam return for the group, it might be a more viable option.
  • Jultzy
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    Sounds more like you want every class to be the same with just different names to their skills. There's a game for that called WoW which has become utterly boring and every player complains of the lack to class diversity. And to be clear, it all started with players making suggestions just like this one and the game makers listened to the players and ruined the game experience.
    Jultzy Altmer Sorcerer (AD)
    Narjiha Bosmer Nightblade (AD)
    Jules Yaká Breton Sorcerer (DC)
  • TheDarkShadow
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    As a NB and a sorc dps... I use pots for major spell/weapon damage buff anyway. Using our build in skills for that is usually a dps lost.
    Edited by TheDarkShadow on May 3, 2016 9:36AM
  • lolo_01b16_ESO
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    No, that will be more a nerf than a buff. I can't always keep track of the dead enemies on the ground and I don't want to loose stamina when I use repentance without a new dead body on the ground. Additionally as healer I often leave dead bodies on the ground as "healing" ressource and I would hate it if some stam dps wasted them just so he can activate his weapon damage buff.
  • Ch4mpTW
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    Hm... While I think that it would be nice for the Templar class to have access to Major Brutality and Major Sorcery, I think that it'll take away from the "uniqueness" of the class. For example, the Dragonknight class lacks an execute. While this is somewhat of a shortcoming, it still doesn't take away from how amazing the class is. And if anything shows the diversity in the builds from class-to-class. And honestly, I'm one for mixing things up a bit. Just my two cents.
  • Elsterchen
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    ottobot wrote: »

    I never see anyone using Radiant Aura. Repentance is even getting rare. This change would simply balance the Templar's access to these two buffs outside of Entropy and Momentum/Flying Blade, and completely revitalize a relatively underused skill. I hope others like this idea, and can get behind it!


    I use Radiant Aura. Its even on my main bar. I wouldn't like the change you suggested very much (stam build).

    Edited by Elsterchen on May 3, 2016 10:11AM
  • Valrien
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    Okay?
    Dragonknights lack an execute.
    Sorcerers lack a viable single target and AoE ability.
    Don't know what Nightblades lack.

    Major Sorcery is the least of your issues. Slot entropy if you really need it, but drinking pots is the best way since you're not losing DPS by wasting a GCD
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Junkogen
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    Argonian and Nord DPS is not topping the charts either. Perhaps they need a buff as well....
  • Mr.Hmm
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    Valrien wrote: »
    Okay?
    Dragonknights lack an execute.
    Sorcerers lack a viable single target and AoE ability.
    Don't know what Nightblades lack.

    Major Sorcery is the least of your issues. Slot entropy if you really need it, but drinking pots is the best way since you're not losing DPS by wasting a GCD

    Sorcerers Lack of a viable single target and aoe ability??????????

    I am sorry but i will be rude....

    Are you blind?

    Crystal Shard -> Crystal Fragments , its a powerful single target ability. Crystal Blast(Morph) is a average aoe ability.
    Mages Fury -> A strong AoE ability.
    Lighting Splash -> A strong AoE Ability.
    Overload(Ultimate) -> A very powerful AoE/Single Target ability.
    Daedric Curse -> A strong AoE Ability.

    DragonKnights Execute is in the form of a Buff, Molten Weapons -> Molten Armaments(Morph), would have been better if it was on a damaging ability but its what DK got now.
    If I die tomorrow I do not want to think of the game I could of played today, therefor I will play whatever I want today while securing a future to play in as well.

    A true gamer will think of all the possible outcomes and execute the one that is the hardest to accomplish.
  • Valrien
    Valrien
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    Mr.Hmm wrote: »
    Valrien wrote: »
    Okay?
    Dragonknights lack an execute.
    Sorcerers lack a viable single target and AoE ability.
    Don't know what Nightblades lack.

    Major Sorcery is the least of your issues. Slot entropy if you really need it, but drinking pots is the best way since you're not losing DPS by wasting a GCD

    Sorcerers Lack of a viable single target and aoe ability??????????

    I am sorry but i will be rude....

    Are you blind?

    Crystal Shard -> Crystal Fragments , its a powerful single target ability. Crystal Blast(Morph) is a average aoe ability.
    Mages Fury -> A strong AoE ability.
    Lighting Splash -> A strong AoE Ability.
    Overload(Ultimate) -> A very powerful AoE/Single Target ability.
    Daedric Curse -> A strong AoE Ability.

    DragonKnights Execute is in the form of a Buff, Molten Weapons -> Molten Armaments(Morph), would have been better if it was on a damaging ability but its what DK got now.

    -You can't spam either morph of Crystal Shard and do good DPS, it's an oxymoron.
    -Mages' Fury is an execute, and not a very good one.
    -Liquid Lightning is a DoT, and a very good one. That's pretty much the only point I'll give you but you can't spam it so that's not what I'm getting at here.
    -Overload lasts like 45 seconds? Barely worth it in an environment like vMoL. Btw, you deserve an LOL for saying it has powerful AoE. The heavy attack is garbage.
    -Daedric Curse is a 3-second charge-up with mediocre DPS and VERY mediocre AoE DPS.

    Btw, DKs got their execute removed in Thieves' Guild. Now one morph gives Major Sorcery and Brutality while the other gives Major Sorcerer and 40% heavy attack damage. So no, DKs have no semblance of an execute.

    Try again, buddy.
    Edited by Valrien on May 3, 2016 1:45PM
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Lynx7386
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    Probably intended. Templars are really the only class with major mending (dk's have it, but only for 6 seconds after using their shield).
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Firerock2
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    Valrien wrote: »
    Mr.Hmm wrote: »
    Valrien wrote: »
    Okay?
    Dragonknights lack an execute.
    Sorcerers lack a viable single target and AoE ability.
    Don't know what Nightblades lack.

    Major Sorcery is the least of your issues. Slot entropy if you really need it, but drinking pots is the best way since you're not losing DPS by wasting a GCD

    Sorcerers Lack of a viable single target and aoe ability??????????

    I am sorry but i will be rude....

    Are you blind?

    Crystal Shard -> Crystal Fragments , its a powerful single target ability. Crystal Blast(Morph) is a average aoe ability.
    Mages Fury -> A strong AoE ability.
    Lighting Splash -> A strong AoE Ability.
    Overload(Ultimate) -> A very powerful AoE/Single Target ability.
    Daedric Curse -> A strong AoE Ability.

    DragonKnights Execute is in the form of a Buff, Molten Weapons -> Molten Armaments(Morph), would have been better if it was on a damaging ability but its what DK got now.

    Can't spam blast or frags and do good DPS. It's an oxymoron.

    Mages' Fury is an execute, and not a good one.
    Mr.Hmm wrote: »
    Valrien wrote: »
    Okay?
    Dragonknights lack an execute.
    Sorcerers lack a viable single target and AoE ability.
    Don't know what Nightblades lack.

    Major Sorcery is the least of your issues. Slot entropy if you really need it, but drinking pots is the best way since you're not losing DPS by wasting a GCD

    Sorcerers Lack of a viable single target and aoe ability??????????

    I am sorry but i will be rude....

    Are you blind?

    Crystal Shard -> Crystal Fragments , its a powerful single target ability. Crystal Blast(Morph) is a average aoe ability.
    Mages Fury -> A strong AoE ability.
    Lighting Splash -> A strong AoE Ability.
    Overload(Ultimate) -> A very powerful AoE/Single Target ability.
    Daedric Curse -> A strong AoE Ability.

    DragonKnights Execute is in the form of a Buff, Molten Weapons -> Molten Armaments(Morph), would have been better if it was on a damaging ability but its what DK got now.

    You can't spam either morph of Crystal Shard and do good DPS, it's an oxymoron.

    Mages' Fury is an execute, and not a very good one.

    Overload lasts like 45 seconds? Barely worth it in an environment like vMoL.

    Daedric Curse is a 3-second charge-up with mediocre DPS.

    Try again, buddy.

    I guess you answered his question, you are blind.

    Crystal Shards hits like WB and has a similar cast time. While it isn't an insta cast like Flame Lash it does way more damage. Not to mention the fact that if you have an actual rotation you can insta cast frags. It's silly to say that Sorc's don't have strong single target DPS.

    Overload is also one of the strongest single target ultimates.
  • vyndral13preub18_ESO
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    Because they want class diversity. Except for when they dont. I know it makes no sense, but it is obvious the design plan swings one way then the other. So many of the class skills have been passed out to other classes. The non class specific skills are slowly catching up with class specific skills.

    So while the line about diversity sounds good. It isnt really reflected in a whole bunch of the choices they make.
  • Ch4mpTW
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    If Zenimax decides to give Templars access to Major Brutality and or Major Sorcery, I really think that would change the meta quite interestingly. Not so much that it'd be dramatic, but it'd make things a bit more diverse for the class.

    By the way, if you're reading Zenimax combat team... If by some chance you are considering giving Templars access to those two buffs, please provide Dragonknights with a class execute. Pleeeeease.
  • Valrien
    Valrien
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    Firerock2 wrote: »
    Valrien wrote: »
    Mr.Hmm wrote: »
    Valrien wrote: »
    Okay?
    Dragonknights lack an execute.
    Sorcerers lack a viable single target and AoE ability.
    Don't know what Nightblades lack.

    Major Sorcery is the least of your issues. Slot entropy if you really need it, but drinking pots is the best way since you're not losing DPS by wasting a GCD

    Sorcerers Lack of a viable single target and aoe ability??????????

    I am sorry but i will be rude....

    Are you blind?

    Crystal Shard -> Crystal Fragments , its a powerful single target ability. Crystal Blast(Morph) is a average aoe ability.
    Mages Fury -> A strong AoE ability.
    Lighting Splash -> A strong AoE Ability.
    Overload(Ultimate) -> A very powerful AoE/Single Target ability.
    Daedric Curse -> A strong AoE Ability.

    DragonKnights Execute is in the form of a Buff, Molten Weapons -> Molten Armaments(Morph), would have been better if it was on a damaging ability but its what DK got now.

    Can't spam blast or frags and do good DPS. It's an oxymoron.

    Mages' Fury is an execute, and not a good one.
    Mr.Hmm wrote: »
    Valrien wrote: »
    Okay?
    Dragonknights lack an execute.
    Sorcerers lack a viable single target and AoE ability.
    Don't know what Nightblades lack.

    Major Sorcery is the least of your issues. Slot entropy if you really need it, but drinking pots is the best way since you're not losing DPS by wasting a GCD

    Sorcerers Lack of a viable single target and aoe ability??????????

    I am sorry but i will be rude....

    Are you blind?

    Crystal Shard -> Crystal Fragments , its a powerful single target ability. Crystal Blast(Morph) is a average aoe ability.
    Mages Fury -> A strong AoE ability.
    Lighting Splash -> A strong AoE Ability.
    Overload(Ultimate) -> A very powerful AoE/Single Target ability.
    Daedric Curse -> A strong AoE Ability.

    DragonKnights Execute is in the form of a Buff, Molten Weapons -> Molten Armaments(Morph), would have been better if it was on a damaging ability but its what DK got now.

    You can't spam either morph of Crystal Shard and do good DPS, it's an oxymoron.

    Mages' Fury is an execute, and not a very good one.

    Overload lasts like 45 seconds? Barely worth it in an environment like vMoL.

    Daedric Curse is a 3-second charge-up with mediocre DPS.

    Try again, buddy.

    I guess you answered his question, you are blind.

    Crystal Shards hits like WB and has a similar cast time. While it isn't an insta cast like Flame Lash it does way more damage. Not to mention the fact that if you have an actual rotation you can insta cast frags. It's silly to say that Sorc's don't have strong single target DPS.

    Overload is also one of the strongest single target ultimates.

    I'm not blind, but I think you might be. Crystal Shard does hit pretty hard when you hardcast it, thought not quite to the extent of a Wrecking Blow spam. Then again, if you're using WB to DPS then you're just plain bad. Wrecking Blow blows in PvE, try Rapid Strikes (maybe Surprise Attack if you're a nightblade?). I think you'll find it does better overall DPS and gives you far more utility through the use of Dual Wield.

    Overload is the strongest damage-wise, but it's sh*tty to rely on. vMoL fights last 5 minutes with a good group, which is over 5x the time you can Overload from 1000. Most good groups will ask you to use Shooting Star because it's better anyways. Overload can also now be out-DPSed by competent players.

    You also didn't read my original post. I said they don't have access to viable single-target and AoE abilities (I assumed SOMEONE would be smart enough to see I meant actual abilities you can spam for instant damage but I suppose that's too much to ask). I didn't say they had bad DPS, though with DB they will have the worst sustained single-target DPS aside from maybe Stamina Sorcerer.

    If you really want to start a debate about Sorcerers, we can. Then again I don't know much about the class...I've only been playing it for two-and-a-half years :)
    Edited by Valrien on May 3, 2016 1:58PM
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Blobsky
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    ottobot wrote: »
    I am curious if there was a developmental reason behind this choice, if it was a choice to leave Templars as the only class without access to either buff. Some may say "but Templars have a healing tree, no other class has that", and something similar could be said for any class. Nightblades can vanish. Sorcerers have pets and a third skill bar. Dragonknights are, well...Dragonknights.
    Nightblades have Sap Essence. Sorcerers have Power Surge, Dragonknights now have Igneous Weapons (which even gives it to the whole group.)
    Templars have seen some great buffs as of late, which is awesome - they need it. Stamina Templars are still behind, and Magicka Templars are still having resource management problems. (Please don't flame me if your experience is different, I'm just saying what I've noticed in my travels.)

    In the spirit of "finding skills people aren't using, and making them useful", I would like to share an idea I have had for some time.

    Restoring Aura. Buff Restoring Aura.
    Include it in Focused Healing, make Major Intellect on activation part of the base skill.

    Radiant Aura. Keep the skill as is, add Major Sorcery for 20 seconds to player.

    Repentance. Keep the skill as is, however add Major Brutality for 20 seconds to player, with a stamina cost if no corpses are present.

    This would give Magicka builds their Major Mending buff from Focused Healing on party members effected by the regen aspect of Restoring/Radiant aura, and Stamina builds will have the buff on themselves for the duration of Major Brutality.

    I never see anyone using Radiant Aura. Repentance is even getting rare. This change would simply balance the Templar's access to these two buffs outside of Entropy and Momentum/Flying Blade, and completely revitalize a relatively underused skill. I hope others like this idea, and can get behind it!


    They are also the only class with a 0->fullhealth and op purge skill
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • luen79rwb17_ESO
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    I believe templars are ment to be good at heal / support / defensive roles with major mending, minor sorcery, repentance, synergies, the "house" thing and so on.

    Having said that, I really love my Imperial magicka templar dps LOL.
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • CasNation
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    Valrien wrote: »
    Firerock2 wrote: »
    Valrien wrote: »
    Mr.Hmm wrote: »
    Valrien wrote: »
    Okay?
    Dragonknights lack an execute.
    Sorcerers lack a viable single target and AoE ability.
    Don't know what Nightblades lack.

    Major Sorcery is the least of your issues. Slot entropy if you really need it, but drinking pots is the best way since you're not losing DPS by wasting a GCD

    Sorcerers Lack of a viable single target and aoe ability??????????

    I am sorry but i will be rude....

    Are you blind?

    Crystal Shard -> Crystal Fragments , its a powerful single target ability. Crystal Blast(Morph) is a average aoe ability.
    Mages Fury -> A strong AoE ability.
    Lighting Splash -> A strong AoE Ability.
    Overload(Ultimate) -> A very powerful AoE/Single Target ability.
    Daedric Curse -> A strong AoE Ability.

    DragonKnights Execute is in the form of a Buff, Molten Weapons -> Molten Armaments(Morph), would have been better if it was on a damaging ability but its what DK got now.

    Can't spam blast or frags and do good DPS. It's an oxymoron.

    Mages' Fury is an execute, and not a good one.
    Mr.Hmm wrote: »
    Valrien wrote: »
    Okay?
    Dragonknights lack an execute.
    Sorcerers lack a viable single target and AoE ability.
    Don't know what Nightblades lack.

    Major Sorcery is the least of your issues. Slot entropy if you really need it, but drinking pots is the best way since you're not losing DPS by wasting a GCD

    Sorcerers Lack of a viable single target and aoe ability??????????

    I am sorry but i will be rude....

    Are you blind?

    Crystal Shard -> Crystal Fragments , its a powerful single target ability. Crystal Blast(Morph) is a average aoe ability.
    Mages Fury -> A strong AoE ability.
    Lighting Splash -> A strong AoE Ability.
    Overload(Ultimate) -> A very powerful AoE/Single Target ability.
    Daedric Curse -> A strong AoE Ability.

    DragonKnights Execute is in the form of a Buff, Molten Weapons -> Molten Armaments(Morph), would have been better if it was on a damaging ability but its what DK got now.

    You can't spam either morph of Crystal Shard and do good DPS, it's an oxymoron.

    Mages' Fury is an execute, and not a very good one.

    Overload lasts like 45 seconds? Barely worth it in an environment like vMoL.

    Daedric Curse is a 3-second charge-up with mediocre DPS.

    Try again, buddy.

    I guess you answered his question, you are blind.

    Crystal Shards hits like WB and has a similar cast time. While it isn't an insta cast like Flame Lash it does way more damage. Not to mention the fact that if you have an actual rotation you can insta cast frags. It's silly to say that Sorc's don't have strong single target DPS.

    Overload is also one of the strongest single target ultimates.

    I'm not blind, but I think you might be. Crystal Shard does hit pretty hard when you hardcast it, thought not quite to the extent of a Wrecking Blow spam. Then again, if you're using WB to DPS then you're just plain bad. Wrecking Blow blows in PvE, try Rapid Strikes (maybe Surprise Attack if you're a nightblade?). I think you'll find it does better overall DPS and gives you far more utility through the use of Dual Wield.

    Overload is the strongest damage-wise, but it's sh*tty to rely on. vMoL fights last 5 minutes with a good group, which is over 5x the time you can Overload from 1000. Most good groups will ask you to use Shooting Star because it's better anyways. Overload can also now be out-DPSed by competent players.

    You also didn't read my original post. I said they don't have access to viable single-target and AoE abilities (I assumed SOMEONE would be smart enough to see I meant actual abilities you can spam for instant damage but I suppose that's too much to ask). I didn't say they had bad DPS, though with DB they will have the worst sustained single-target DPS aside from maybe Stamina Sorcerer.

    If you really want to start a debate about Sorcerers, we can. Then again I don't know much about the class...I've only been playing it for two-and-a-half years :)

    Sorcs are crazy OP. Strongest class in game at everything. This one time in Azuras, I was killed by overload, and it made me feel bad about myself. #Nerfsorc #genericweaponskillplatform

    Edited to remove baiting comment
    Edited by ZOS_DaryaK on May 3, 2016 3:08PM
    PC NA AD
    Gamma Fyr: Dunmer Sorcerer Stamina DPS (the Missing Sister...props to those who get the reference)
    Samekh Fyr: Dunmer Nightblade Magicka DPS
    Claire Le'Rouge: Breton Templar Heal/Tank (the Resplendent Bastion)
    Augustus Constantine: Imperial Nightblade PvP (Blackwater Bandit)
    Shadow-of-Sundered-Star: Altmer Dragonknight Lowbie
  • Ch4mpTW
    Ch4mpTW
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    CasNation wrote: »
    Valrien wrote: »
    Firerock2 wrote: »
    Valrien wrote: »
    Mr.Hmm wrote: »
    Valrien wrote: »
    Okay?
    Dragonknights lack an execute.
    Sorcerers lack a viable single target and AoE ability.
    Don't know what Nightblades lack.

    Major Sorcery is the least of your issues. Slot entropy if you really need it, but drinking pots is the best way since you're not losing DPS by wasting a GCD

    Sorcerers Lack of a viable single target and aoe ability??????????

    I am sorry but i will be rude....

    Are you blind?

    Crystal Shard -> Crystal Fragments , its a powerful single target ability. Crystal Blast(Morph) is a average aoe ability.
    Mages Fury -> A strong AoE ability.
    Lighting Splash -> A strong AoE Ability.
    Overload(Ultimate) -> A very powerful AoE/Single Target ability.
    Daedric Curse -> A strong AoE Ability.

    DragonKnights Execute is in the form of a Buff, Molten Weapons -> Molten Armaments(Morph), would have been better if it was on a damaging ability but its what DK got now.

    Can't spam blast or frags and do good DPS. It's an oxymoron.

    Mages' Fury is an execute, and not a good one.
    Mr.Hmm wrote: »
    Valrien wrote: »
    Okay?
    Dragonknights lack an execute.
    Sorcerers lack a viable single target and AoE ability.
    Don't know what Nightblades lack.

    Major Sorcery is the least of your issues. Slot entropy if you really need it, but drinking pots is the best way since you're not losing DPS by wasting a GCD

    Sorcerers Lack of a viable single target and aoe ability??????????

    I am sorry but i will be rude....

    Are you blind?

    Crystal Shard -> Crystal Fragments , its a powerful single target ability. Crystal Blast(Morph) is a average aoe ability.
    Mages Fury -> A strong AoE ability.
    Lighting Splash -> A strong AoE Ability.
    Overload(Ultimate) -> A very powerful AoE/Single Target ability.
    Daedric Curse -> A strong AoE Ability.

    DragonKnights Execute is in the form of a Buff, Molten Weapons -> Molten Armaments(Morph), would have been better if it was on a damaging ability but its what DK got now.

    You can't spam either morph of Crystal Shard and do good DPS, it's an oxymoron.

    Mages' Fury is an execute, and not a very good one.

    Overload lasts like 45 seconds? Barely worth it in an environment like vMoL.

    Daedric Curse is a 3-second charge-up with mediocre DPS.

    Try again, buddy.

    I guess you answered his question, you are blind.

    Crystal Shards hits like WB and has a similar cast time. While it isn't an insta cast like Flame Lash it does way more damage. Not to mention the fact that if you have an actual rotation you can insta cast frags. It's silly to say that Sorc's don't have strong single target DPS.

    Overload is also one of the strongest single target ultimates.

    I'm not blind, but I think you might be. Crystal Shard does hit pretty hard when you hardcast it, thought not quite to the extent of a Wrecking Blow spam. Then again, if you're using WB to DPS then you're just plain bad. Wrecking Blow blows in PvE, try Rapid Strikes (maybe Surprise Attack if you're a nightblade?). I think you'll find it does better overall DPS and gives you far more utility through the use of Dual Wield.

    Overload is the strongest damage-wise, but it's sh*tty to rely on. vMoL fights last 5 minutes with a good group, which is over 5x the time you can Overload from 1000. Most good groups will ask you to use Shooting Star because it's better anyways. Overload can also now be out-DPSed by competent players.

    You also didn't read my original post. I said they don't have access to viable single-target and AoE abilities (I assumed SOMEONE would be smart enough to see I meant actual abilities you can spam for instant damage but I suppose that's too much to ask). I didn't say they had bad DPS, though with DB they will have the worst sustained single-target DPS aside from maybe Stamina Sorcerer.

    If you really want to start a debate about Sorcerers, we can. Then again I don't know much about the class...I've only been playing it for two-and-a-half years :)

    Sorcs are crazy OP. Strongest class in game at everything. This one time in Azuras, I was killed by overload, and it made me feel bad about myself. #Nerfsorc #genericweaponskillplatform

    Edited to remove baiting comment

    Hm... I don't know if you're serious or trolling... Regardless, as a Sorcerer main, I can honestly say that we have numerous flaws as a class. But, a good Sorcerer (subjective) can mask these flaws. Something that a lot of Sorcerer mains won't be able to do once the Dark Brotherhood patch goes live.

    You see, a lot of people think that Sorcerers are just about abusing Overload and stacking shields. I hate to break it to people who think this, but no. Any good Sorcerer (once again subjective) would not do this. No. Sure it's nice, but no. Shield stacking is a bad habit to get into, and can cause people to get destroyed in PVP from panicking and doing this. This is due to not paying attention to their magicka pool, as well as not paying attention to their environment (who's around and how many of who is around). And if you're engaged in combat with someone using the Shield Breaker set, it's pretty much GG.

    As for Overload spam, Reflective Scales and its morphs stops that in the bud. Unless if you want to kill yourself, that is. So again, no. I wouldn't advise relying on that either. For PVE? Maybe. But PVP? It can be risky.

    All and all, I think Dragonknights are the most balanced class currently available (when looking at it from both a magicka and stamina perspective). Notice I said most balanced, not overpowered and or strongest. Why? Because they can play well as phenomenal damage dealers (magicka or stamina), tanks, or even healers nowadays (though I wouldn't risk being a DK healer personally). Not to mention they (DKs) are statistically better for boss, trial, etc. fights than Sorcerers. So yeah...

    Anyway, I hope Templars do gain access to the previously mentioned two buffs. It'll be interesting to see how they evolve as a class with those assets, and how they'll influence the meta.
  • Aquanova
    Aquanova
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    Yes but templars are the only class with a native cleanse, which btw is now a damaging AOE with the DB update. NB lost the cleanse from cloak with the Thieves Guild.
    NA/PC
  • Inarre
    Inarre
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    Dragonknights are the only class without access to an execute

    Sorcerers are the only class without access to a spammable stamina skill


    Nightblades are the only class not missing anything...

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