•Every Veteran Rank is equivalent to 10 Champion Points.
•For example: A monster that used to be VR12 will now be Champion Point 120.
•Monsters will now scale up faster in difficulty through veteran zones.
•Experience gain rules will continue to function as they did for Veteran Ranks:
•Mobs 40 Champion Points below your level will grant 75% of their normal XP.
•Mobs 50 or more Champion Points below your level will grant 30% of their normal XP.
I, foolishly, asked this in the patch notes thread earlier, but posts come in so quickly there it was quickly buried 3 or 4 pages deep.
Hopefully someone playing on PTS or a ZOS rep can answer this. My reading of the above is that, once VR levels are removed, players with 160CP will get full XP from mob kills, players with 200CP will get 75% of full XP, and players with 210CP will get 30% of full XP. Is this true? If so how do people feel about this?
Let's say an overworld Mob in Wrothgar or Hew's Bane gives 680XP for a kill today. It appears that with 200CP it will now give 510XP and with 210CP it will only give 204XP. Since no other modifier is listed in the patch notes, from 210CP to the cap at 501CP there will be no place to get full XP, none, anywhere.
If my reading of this is correctly, Champion Points are about to get a lot harder to get.
Edited by phreatophile on April 27, 2016 2:05PM