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How long should shields last?

SublimeSparo
SublimeSparo
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As they seem intent on reducing the time of basically all shields to 6 seconds (all except boneshields synergy 10s, and empoweted ward 8s)
What would you prefer the base length of these shields to be;
Edited by SublimeSparo on April 26, 2016 9:58PM
PS4 EU CP900. PS4 NA CP600,
vAA HM ☆ vHRC HM ☆ vSO HM ☆ vMOL
4th Console vMOL clear,
vMA cleared on all classes stam & magic

My Tribe
EU
High Sparo - Altmer - mSo DD.
Wood Sparo - Bosmer - sNB DD
Nord Sparo - Nord -sDK DD/Tank.
Bubble Girl - Imperial -sTe DD
Succubus Sue - Breton - mNB Tank.
Andrana Stormlock - Altmer - mTe Healer/ DD
Elvali Marvani - Dunmer - mDK DD.
Venemus Draconem - Redguard - sDK DD
Jayri Leki - Redguard - sSo DD.
Miss Jabsalot - Altmer - mTe PvP DD/ Tank
Mireli Hlaano - Dunmer - mNB DD.
Ms Shanks - Redguard - sNB DD/ le bank

NA
Dilemma Dame - Altmer - mDK DD
Stamsorc Kitty - Redguard - sSor DD
Aia Draconis - Imperial - sDK Tank
Decides-Who-Lives - Argonian - mTe Healer
You wont stop me - Altmer - mSo DD
Stab in the dark - Khajiit - sNB DD
Jabjabjab Beambeambeam - Dunmer - mTe DD
Spatium Auxiliarus - Imperial - hTe Tank&bank
Spectre - Altmer - mNB DD
Can't-Main-Tank -Argonian - sDK offTank

How long should shields last? 188 votes

6s
40%
SolarikenItsMeTooColoursYouHaveArobainForestd16b14_ESOPhilhypeDschiPeuntTryxusIruil_ESOBam_BamKhenzydennissomb16_ESODredlorda.ahanchiub17_ESOBEZDNAAldruinGonzaFunctionTarrinElhanan 76 votes
8s
7%
MaseriWtrengasebbanBluepitbull13DetectorFruity_NinjaLettigallThe_SaintRa'ShtarForlornBelieverCadburyJudas Helviaryniam_slickoneBurning_TalonsCroniccrab 15 votes
10s
26%
Fat_Cat45vailjohn_ESOdodgehopper_ESOTelelJsmallsDrazeknihonseanb14_ESOAlurriaSimen.askeland89b16_ESOSerasethNebthet78CazicRakshatsparafucilsarwb17_ESOKhaldarMasterSpatulaRajajshkaFenyxolsborgBergisMacBride 49 votes
12s
11%
Mojmirbloodenragedb14_ESOTerraPythonandryuhavPBpsydarkstar2084SmoltReverbEmma_OverloadRecremenmtwiggzLarianaAmorphosocks567dpencilDestyranBeardimusParaNostramArchMikemL2Pissue 22 votes
Other, please comment
13%
LegacyDMAcrolasrotaugen454lolo_01b16_ESObabylonLylithWolfchild07lathburyAletheionDubhliamStikatoNateAssassinSurak73VaohnotimetocareEleusianitscomptonstrikeback1247Lucky28Van_0S 26 votes
  • Lucky28
    Lucky28
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    Other, please comment
    duration was never really the issue on any shield. Annulment should not block physical damage and a major/minor system should have been used to prevent shield stacking.
    Invictus
  • strikeback1247
    strikeback1247
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    Other, please comment
    Where is the <6 option? :^)
    P.A.W.S. - Positively Against Wild Sasquatches - NO TO BIGFOOT!
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Omitted 20s option on purpose?

    Shields weren't that big of a problem when we had softcaps. Hell templars had the equivalent of 12k shields but they had counters.

    Removal of softcaps caused a lot of unnecessary nerfs in this game.
  • a1x23
    a1x23
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    10s
    I think 10s would be a happy medium
  • SublimeSparo
    SublimeSparo
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    10s
    Omitted 20s option on purpose?

    Shields weren't that big of a problem when we had softcaps. Hell templars had the equivalent of 12k shields but they had counters.

    Removal of softcaps caused a lot of unnecessary nerfs in this game.

    I figured they were pretty set on reducing it down from 20s, but 6s seemed rather extreme, i should have put more options tbh but there's an other to cover those
    I personally think 10-12s would be a reasonable compromise.
    PS4 EU CP900. PS4 NA CP600,
    vAA HM ☆ vHRC HM ☆ vSO HM ☆ vMOL
    4th Console vMOL clear,
    vMA cleared on all classes stam & magic

    My Tribe
    EU
    High Sparo - Altmer - mSo DD.
    Wood Sparo - Bosmer - sNB DD
    Nord Sparo - Nord -sDK DD/Tank.
    Bubble Girl - Imperial -sTe DD
    Succubus Sue - Breton - mNB Tank.
    Andrana Stormlock - Altmer - mTe Healer/ DD
    Elvali Marvani - Dunmer - mDK DD.
    Venemus Draconem - Redguard - sDK DD
    Jayri Leki - Redguard - sSo DD.
    Miss Jabsalot - Altmer - mTe PvP DD/ Tank
    Mireli Hlaano - Dunmer - mNB DD.
    Ms Shanks - Redguard - sNB DD/ le bank

    NA
    Dilemma Dame - Altmer - mDK DD
    Stamsorc Kitty - Redguard - sSor DD
    Aia Draconis - Imperial - sDK Tank
    Decides-Who-Lives - Argonian - mTe Healer
    You wont stop me - Altmer - mSo DD
    Stab in the dark - Khajiit - sNB DD
    Jabjabjab Beambeambeam - Dunmer - mTe DD
    Spatium Auxiliarus - Imperial - hTe Tank&bank
    Spectre - Altmer - mNB DD
    Can't-Main-Tank -Argonian - sDK offTank
  • NateAssassin
    NateAssassin
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    Other, please comment
    It was fine the way it was, it didn't need a nerf. Shields are already weak as hell in PvP, and were fine in PvE, nobody complained about them.
    AD | Malaya the Mystic ─ VR16 Khajiit Sorc | Shal'ina the Swift ─ VR16 Khajiit NB | Jòhn Cena ─ VR1 Khajiit NB | Priestess Shaari ─ VR1 Temp
  • FriedEggSandwich
    FriedEggSandwich
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    6s
    6s for pvp, 20s for pve. C'mon zos, surely that's possible to achieve with battle spirit.
    PC | EU
  • notimetocare
    notimetocare
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    Other, please comment
    Until broken, obviously
  • Acrolas
    Acrolas
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    Other, please comment
    To make it interesting, 3 second base with an additional 50% per 250 magicka recovery.

    Then you're being rewarded for improving your resource sustain over the life of your character.
    signing off
  • Recremen
    Recremen
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    12s
    I can't see shields lasting such a short time and also being worth a slot on the bar.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • LegacyDM
    LegacyDM
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    Other, please comment
    3 seconds. Make those sorcs work for a living.
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • ArchMikem
    ArchMikem
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    12s
    As long as possible. My playstyle relies HEAVILY on damage shields.

    That, or at least make the amount of damage it absorbs much higher if the duration is reduced. My squishy needs protection. :(
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Talyena
    Talyena
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    Other, please comment
    All shields less than 12 seconds should be increased to 12 seconds. All shields should have their timers halved in PvP zones.
  • STEVIL
    STEVIL
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    Other, please comment
    Wait and see what playtest shows.

    I LIKE shorter shields by a lot.

    Personally even at 10 sec they would be a combat pre-cast with tie for enough attrition to make recast iffy for most content.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Lylith
    Lylith
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    Other, please comment
    should've been left alone.

  • SublimeSparo
    SublimeSparo
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    10s
    I might not have made it very clear but i meant all shields, so annulment, igneous, ward, blazing, boneshield etc
    PS4 EU CP900. PS4 NA CP600,
    vAA HM ☆ vHRC HM ☆ vSO HM ☆ vMOL
    4th Console vMOL clear,
    vMA cleared on all classes stam & magic

    My Tribe
    EU
    High Sparo - Altmer - mSo DD.
    Wood Sparo - Bosmer - sNB DD
    Nord Sparo - Nord -sDK DD/Tank.
    Bubble Girl - Imperial -sTe DD
    Succubus Sue - Breton - mNB Tank.
    Andrana Stormlock - Altmer - mTe Healer/ DD
    Elvali Marvani - Dunmer - mDK DD.
    Venemus Draconem - Redguard - sDK DD
    Jayri Leki - Redguard - sSo DD.
    Miss Jabsalot - Altmer - mTe PvP DD/ Tank
    Mireli Hlaano - Dunmer - mNB DD.
    Ms Shanks - Redguard - sNB DD/ le bank

    NA
    Dilemma Dame - Altmer - mDK DD
    Stamsorc Kitty - Redguard - sSor DD
    Aia Draconis - Imperial - sDK Tank
    Decides-Who-Lives - Argonian - mTe Healer
    You wont stop me - Altmer - mSo DD
    Stab in the dark - Khajiit - sNB DD
    Jabjabjab Beambeambeam - Dunmer - mTe DD
    Spatium Auxiliarus - Imperial - hTe Tank&bank
    Spectre - Altmer - mNB DD
    Can't-Main-Tank -Argonian - sDK offTank
  • ArchMikem
    ArchMikem
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    12s
    Actually what may be fair is to have shields have a longer duration, but make it like Streak to where if you recast it before the shield either drains or times out then the Magicka cost increases.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Yo_Donno
    Yo_Donno
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    Other, please comment
    Best would be to keep durations of all shields in PVE, except the Templar shields should be raised to 20s and reduce the duration of all shields by half in PVP
  • Nénlindë
    Nénlindë
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    6s
    They should last as long as Zenimax says they should last. All the people quitting over a duration nerf are childish. :*
    Charmander
    every time
    nothing ever beats charmander
  • Recremen
    Recremen
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    12s
    Nénlindë wrote: »
    They should last as long as Zenimax says they should last. All the people quitting over a duration nerf are childish. :*

    Zenimax doesn't make decisions in a vacuum, though. It's perfectly fine and expected to have community feedback.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • Spliffo
    Spliffo
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    6s
    It's a great change that won't change pvp but now everyone that rolled Sorc for the ward in pve will have to learn how to run a dungeon like every other class. Casting ward is a dps loss anyway so it's good in the long run, more dps is always better
    Edited by Spliffo on April 27, 2016 5:55AM
  • Nénlindë
    Nénlindë
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    6s
    Recremen wrote: »
    Nénlindë wrote: »
    They should last as long as Zenimax says they should last. All the people quitting over a duration nerf are childish. :*

    Zenimax doesn't make decisions in a vacuum, though. It's perfectly fine and expected to have community feedback.

    Community feedback isn't always the best feedback. Give them what they want is what you're suggesting? Ahem... Non champion point campaigns that are dead.

    Have faith in the team they have, balance is literally what they do for a living, the community will always expect more & more, the more they give.

    Everybody is an expert critic these days, and it's a real problem with ridiculous quitting threads out there over a duration nerf. (People completely forget the buffs they get with their shields).
    Charmander
    every time
    nothing ever beats charmander
  • Steel_Brightblade
    Steel_Brightblade
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    6s
    6 seconds seems fine, I mean let's be honest, if your shield lasts that long in combat you're clearly fighting a wet blanket.
  • Desimator
    Desimator
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    Spliffo wrote: »
    It's a great change that won't change pvp but now everyone that rolled Sorc for the ward in pve will have to learn how to run a dungeon like every other class. Casting ward is a dps loss anyway so it's good in the long run, more dps is always better

    Those that rely on ward have less health and more magic so they would have to either cast ward more often dps loss magnified or they will have to give up magic in exchange for health dps loss so neither of those scenario's imo lead to a dps increase

    The PvE test will be Maelstrom scores if it drops overall for the sorc class will probably be the best indication of how much of an impact it has on the dps potential cause lests face it Maelstrom is a kill everything as quick as you can exercise
    Edited by Desimator on April 27, 2016 7:11AM
  • Vaoh
    Vaoh
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    Other, please comment
    Duration should remain the same as it is on live. The strength of Hardened Ward (what we are actually referring to when commenting about shields) should get buffed by a good amount, but be made crittable as a result.

    This duration nerf just isn't a good way to go about it. When my Stam DK uses Rally to heal from 20% to 100% Health + powerful HoT from Rally+Vigor, I don't remember the Health disappearing after 6 seconds because the duration is up. I can roll dodge/CC break a bunch, have dodge chance, better resistance. My DPS in the next update, both burst and sustained, will be better with any Stamina class.


    Right now, my Magicka Sorc uses Bolt Escape but otherwise must tank damage using shields, as I will die if caught CCed for more than a second without Stamina or Hardened Ward up. Shields --> THE Magicka Sorc form of defense. It is still very strong at tanking, possibly even more so with the Annulment buff in Dark Brotherhood.

    All the shield changes will do is:

    1) *** off players fighting strong Magicka Sorcs, as they will still tank damage just as well or even better unless caught at the perfect time.
    2) *** off Magicka Sorcs, who have a very annoying shield duration issue which will mainly conflict in PvE. You have to recast your shields so often now it'll drive you crazy.
    3) We will still have threads on OMG NERF SORC because tanking tons of damage when played smartly is still possible.

    Please, just try it out. Make those shields stronger but crittable. It'd actually work!
    Edited by Vaoh on April 27, 2016 7:31AM
  • lathbury
    lathbury
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    Other, please comment
    2-3 seconds
  • HoloYoitsu
    HoloYoitsu
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    Other, please comment
    Duration wasn't the problem. Take a look at the complaints over the last 2 years, you will find just about zero people complaining about the buff duration.

    The forums are overflowing with people jumping for joy at the duration nerf now simply because they are people who have wanted shields reworked, and you just offered them a substantial nerf. Of course they are going to be flooding threads with how this is great even though not one of them ever thought of this change, let alone asked for it.

    Hope all you people who complained about shields enjoy the new age of every single build running at least Harness Magicka or Bone Shield.
    136j8f.jpg
  • itscompton
    itscompton
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    Other, please comment
    12 Days
  • Aletheion
    Aletheion
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    Other, please comment
    See my comment on duration here:

    forums.elderscrollsonline.com/en/discussion/comment/2919851/#Comment_2919851

    -Aletheion
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