joshdm2001_ESO wrote: »
Wrong. Ha is not fully penetrated. in addition When you stack all points into hardy, elemental resistance, and crit resistance coupled with ha your a beast.
While I'm neutral on the matter, one thing wroebel said in regards to HA in the last ESO live is that they have to tread carefully in balancing it. And he is absolutely right. It's a decision that can and probably will effect the entire meta if done right. Now here's the thing, while I'm OK with heavy armor being buffed in general, it needs to be done in such a way that buffs tanks without being exploitable by DPS builds.
I can tell you right now, some of the suggestions being thrown around are completely off base and would lead to terribly broken builds. Double all passive values for example? Ya ok. Good luck fighting a 5 heavy magicka Templar if they push that through
only think i can say is why would you even post this.....and if they buff heavy armor and everyone starts using heavy armor that wont mean they buffed it right that mean they made it op people are asking for a buff to get heavy armor on par with med and light armor not to make it op why is it that peopel ask for a something to be buffed everyone thinks they are asking to make it op.....
ZOS_GinaBruno wrote: »
- Constitution: Increased the amount of Magicka and Stamina restored from this passive ability whenever you are hit by approximately 275%.
PTS notes for heavy armor were just teased.ZOS_GinaBruno wrote: »
- Constitution: Increased the amount of Magicka and Stamina restored from this passive ability whenever you are hit by approximately 275%.
Heavy Armor
Bracing:
- Renamed this passive ability to Wrath.
- Redesigned this passive ability so it now increases your Weapon and Spell Damage by 10/20 for 6 seconds after taking damage at Ranks I/II respectively, stacking up to 10 times.
Constitution: Increased the amount of Magicka and Stamina restored from this passive ability whenever you are hit by approximately 275%.
Juggernaut: Increased the amount of maximum health this passive grants per piece of Heavy Armor to 1/2% at Ranks I/II from 0.5/1%.
Rapid Mending:
- This passive ability no longer increments its bonuses with each piece of Heavy Armor, and now requires 5 pieces or more of Heavy Armor to be worn.
- Increased the healing taken bonus to 4/8%
- This ability now increases the amount of resources your Heavy Attacks restore by 25/50% at Ranks I/II.
joshdm2001_ESO wrote: »Heavy armor is pretty good currently. It mitigates a lot of damage. It does what it suppose to do. Mitigates damage and provides tanking. If you buff it everyone will rock ha and become unkillable and la will become obsolete. I think it's pretty balanced. Think about it. What incentive would anyone have to wear la if dps is mitigated beyond what it is now? Everyone will just run ha with regen eq and it now become a resource/sustainability yawn fest because dps had been nuetralized. Why does ha need a buff? Hell I only use 5/2 la/ha/ pieces and damage mitigation is night and day compared to 7/0 la. That's with 2 pieces!

exeeter702 wrote: »joshdm2001_ESO wrote: »Heavy armor is pretty good currently. It mitigates a lot of damage. It does what it suppose to do. Mitigates damage and provides tanking. If you buff it everyone will rock ha and become unkillable and la will become obsolete. I think it's pretty balanced. Think about it. What incentive would anyone have to wear la if dps is mitigated beyond what it is now? Everyone will just run ha with regen eq and it now become a resource/sustainability yawn fest because dps had been nuetralized. Why does ha need a buff? Hell I only use 5/2 la/ha/ pieces and damage mitigation is night and day compared to 7/0 la. That's with 2 pieces!
Heavy Armor
Bracing:
Renamed this passive ability to Wrath.
Redesigned this passive ability so it now increases your Weapon and Spell Damage by 10/20 for 6 seconds after taking damage at Ranks I/II respectively, stacking up to 10 times.
Constitution: Increased the amount of Magicka and Stamina restored from this passive ability whenever you are hit by approximately 275%.
Juggernaut: Increased the amount of maximum health this passive grants per piece of Heavy Armor to 1/2% at Ranks I/II from 0.5/1%.
Rapid Mending: This passive ability no longer increments its bonuses with each piece of Heavy Armor, and now requires 5 pieces or more of Heavy Armor to be worn.
Increased the healing taken bonus to 4/8%
This ability now increases the amount of resources your Heavy Attacks restore by 25/50% at Ranks I/II.
Forestd16b14_ESO wrote: »only think i can say is why would you even post this.....and if they buff heavy armor and everyone starts using heavy armor that wont mean they buffed it right that mean they made it op people are asking for a buff to get heavy armor on par with med and light armor not to make it op why is it that peopel ask for a something to be buffed everyone thinks they are asking to make it op.....
Exactly players want HA buffed not broken like at PC launch but some how the guy thinks that what the HA buffs are gonna be but that brings back to other points that HA make you defensive and will never compare to raw DPS bonuses like LA and MA give.
joshdm2001_ESO wrote: »exeeter702 wrote: »joshdm2001_ESO wrote: »Heavy armor is pretty good currently. It mitigates a lot of damage. It does what it suppose to do. Mitigates damage and provides tanking. If you buff it everyone will rock ha and become unkillable and la will become obsolete. I think it's pretty balanced. Think about it. What incentive would anyone have to wear la if dps is mitigated beyond what it is now? Everyone will just run ha with regen eq and it now become a resource/sustainability yawn fest because dps had been nuetralized. Why does ha need a buff? Hell I only use 5/2 la/ha/ pieces and damage mitigation is night and day compared to 7/0 la. That's with 2 pieces!
Heavy Armor
Bracing:
Renamed this passive ability to Wrath.
Redesigned this passive ability so it now increases your Weapon and Spell Damage by 10/20 for 6 seconds after taking damage at Ranks I/II respectively, stacking up to 10 times.
Constitution: Increased the amount of Magicka and Stamina restored from this passive ability whenever you are hit by approximately 275%.
Juggernaut: Increased the amount of maximum health this passive grants per piece of Heavy Armor to 1/2% at Ranks I/II from 0.5/1%.
Rapid Mending: This passive ability no longer increments its bonuses with each piece of Heavy Armor, and now requires 5 pieces or more of Heavy Armor to be worn.
Increased the healing taken bonus to 4/8%
This ability now increases the amount of resources your Heavy Attacks restore by 25/50% at Ranks I/II.
Rise of the magicka nb sap tank.rise of the dk vamp. Rise of the temp healer vamp tank. I warned you guys. There is no way to buff ha without it creating a flotm.Forestd16b14_ESO wrote: »only think i can say is why would you even post this.....and if they buff heavy armor and everyone starts using heavy armor that wont mean they buffed it right that mean they made it op people are asking for a buff to get heavy armor on par with med and light armor not to make it op why is it that peopel ask for a something to be buffed everyone thinks they are asking to make it op.....
Exactly players want HA buffed not broken like at PC launch but some how the guy thinks that what the HA buffs are gonna be but that brings back to other points that HA make you defensive and will never compare to raw DPS bonuses like LA and MA give.
My argument was ha was on par with other armors. It did what it was suppose to. Mitigate damage and be tanky. People want more so Zos gave in. They want sustainment and or dps. i predict rise of the sap tank once again.
How is making people want to tank a bad thing exactly? There are hardly enough tanks in the game as is so why are you complaining if more people decide to make them? Do you enjoy the hour long queue times for Dungeons or are you just upset that you can't just shred thru that 1 guy in PvP that is taking your normally 20k Crystal Frags and laughing it off?joshdm2001_ESO wrote: »Rise of the magicka nb sap tank.rise of the dk vamp. Rise of the temp healer vamp tank. I warned you guys. There is no way to buff ha without it creating a flotm.
Except it didn't do that. Light and Medium Armor could be just as tanky as HA but they proved significantly more advantages than HA could ever hope to match. Sap tanks are still a thing and while this change might make them appear more often, it doesn't necessarily mean that everyone and their mother is going to re-roll as a sap tank in PvP.Forestd16b14_ESO wrote: »My argument was ha was on par with other armors. It did what it was suppose to. Mitigate damage and be tanky. People want more so Zos gave in. They want sustainment and or dps. i predict rise of the sap tank once again.
This post is 3 feet of wrong icing on a 10-foot-thick wrong sheet cake covered with wrong sprinkles and a wrong cherry on top.joshdm2001_ESO wrote: »Heavy armor is pretty good currently. It mitigates a lot of damage. It does what it suppose to do. Mitigates damage and provides tanking. If you buff it everyone will rock ha and become unkillable and la will become obsolete. I think it's pretty balanced. Think about it. What incentive would anyone have to wear la if dps is mitigated beyond what it is now? Everyone will just run ha with regen eq and it now become a resource/sustainability yawn fest because dps had been nuetralized. Why does ha need a buff? Hell I only use 5/2 la/ha/ pieces and damage mitigation is night and day compared to 7/0 la. That's with 2 pieces!
Silver_Strider wrote: »This thread is either a troll, very bad, or reverse psychology.
If troll, you failed.How is making people want to tank a bad thing exactly? There are hardly enough tanks in the game as is so why are you complaining if more people decide to make them? Do you enjoy the hour long queue times for Dungeons or are you just upset that you can't just shred thru that 1 guy in PvP that is taking your normally 20k Crystal Frags and laughing it off?joshdm2001_ESO wrote: »Rise of the magicka nb sap tank.rise of the dk vamp. Rise of the temp healer vamp tank. I warned you guys. There is no way to buff ha without it creating a flotm.Except it didn't do that. Light and Medium Armor could be just as tanky as HA but they proved significantly more advantages than HA could ever hope to match. Sap tanks are still a thing and while this change might make them appear more often, it doesn't necessarily mean that everyone and their mother is going to re-roll as a sap tank in PvP.Forestd16b14_ESO wrote: »My argument was ha was on par with other armors. It did what it was suppose to. Mitigate damage and be tanky. People want more so Zos gave in. They want sustainment and or dps. i predict rise of the sap tank once again.
joshdm2001_ESO wrote: »When people start raging that self healing tank builds are op on the forums, i can say I was right.
Roymachine wrote: »joshdm2001_ESO wrote: »When people start raging that self healing tank builds are op on the forums, i can say I was right.
People are going to complain on the forums about anything new that they have't learned to adapt to yet. Introducing new builds only adds diversity and gets more people off the current fotm. Will there be more HA in PvP? Aboslutely. Will there be more HA than LA and MA? I highly doubt it.
joshdm2001_ESO wrote: »What people want is more rsources and more dps because they want their cake and eat it too. Zos caved. Are you kidding me? 275% magicka stamina gain while being hit?