KoshkaMurka wrote: »NewBlacksmurf wrote: »
Youre linking stuff from development stage -_-
Well, if you see others near your level taking mobs down significantly faster than you, then you need to review your DPS.lordrichter wrote: »Or if your DPS is low, look up online for builds.
Just a comment that one of the problems with "DPS is low" is how do they know? What is the proper DPS for a Stamina Nightblade - V13 (for example)? What is the proper DPS for a VR 13 in Wrothgar compared to a VR 13 in Cadwell Silver?
I like the idea of them teaching about combat, and would love it if they would just say what the skills and passives did, rather than having the community figure it out, only to find out that it is bugged. They need to teach animation canceling, too.
But chasing DPS is only useful if you know what to chase.
The healer wanting to be a khajiit has nothing to do with it, coming from a khajiit tank.
It's not a good PUG group if the tank isn't a Khajiit Stamblade with DW.
WatchYourSixx wrote: »Couple of things that I would love to point out..
1. Tanks do not need stamina regen, since they cant regen while blocking anyways. It is as useless as health recovery now.
2. Your tone of voice, or tone of chat (depending on platform I suppose) can really make a huge difference. If you say something that implies they dont know what they are doing, they can get defensive. Instead, asking at the beginning of the dungeon, "Has everyone done this before?" If you get no response, just assume yes. IF they die to mechanics, explain the mechanic bc at that point you should now assume at least one person does not know the mechanics. If someone isn't doing their job, like a tank not taunting, ask "Hey tank, are you running inner fire or pierce armor?" Whether you know they are or not, asking that gives them a sense of control in the conversation and they don't assume you know everything like an "elitist." If they say no to either of those, then politely tell them that they need one of those two skills in order to hold aggro on things as that is a mechanic of the game.
In the case of a tank running out of stamina, he's either not using pots, has a really low stamina pool, and/or has no other templar to provide him with shards. AKA his build is wrong, or hes not doing something right that is crucial to tanks. Maybe he's also spamming stamina skills? You shouldn't have any stamina issues as a tank, if you know how to manage it. You cant tank without it.
If someone refuses to accept help from another, then they are not worth your time to even finish the dungeon. That's my opinion at least. I started up a training/PvE guild on PC NA recently, and I've received a overwhelmingly positive feedback on this type of thing. In less than 2 weeks I already have 40+ members that are all active, willing to do pledges and here's the kicker - Willing to learn. Those that have sub-optimal builds want to get better, want to get stronger/more efficient, or they are aware they are not the best they can be. We are all about having that drive to get better, as a growing community, and as PvE players.
Players unwilling to learn should be left alone because they apparently want to play alone. When they realize what they are doing isn't working, they will seek out help.
my 2 cents.
Most agreeable. Till ZoS starts making the game easier for the people who doesn't want to learn.Ghost-Shot wrote: »I'm curious, what would the tank have used stamina regen for anyway?
I don't find stamina regen very necessary. But the particular tank we had, gave the same excuse of being out of stamina over and over. But he did not like the idea of having the Max HP/Stam regen food, I was offering either.
Great Story! I am a moderate casual, my builds are based on enjoying adventuring, die, so what, get up and try something else, follow the set up everyone else is doing? Why? I play to see things, hack on stuff, success in game to me is forgetting the RL for time I play, without failure, there is no quest, no adventure and no story if its all in numbers to create a sure thing. And yes, I do occasionally gamble.