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Stamina Nightblade Build

G0DS_DEMON
G0DS_DEMON
✭✭
I wanted to ask for opinions on a stamina night blade build. I am trying to help my son with his final build but I figure the community on here knows alot more than I do. This build is mostly going to be used for PVP. I figure he is going with medium armor, but what set or sets should he use. I have been told that Hundlinds Rage and/or Night Mothers Gaze are what should be used. Is this true ?? If so what pieces out of the 7 armor pieces should be what ?? Right now he is not going to use any monster sets until he can acquire them. Next question is; What traits should he use ?? Some have suggested using impenetrable, some have said divines. I have no idea. Maybe both ?? If so, what armor pieces get what trait, or doesn't it matter ?? Lastly, should the enchantments on the armor be stamina, stamina recovery, or health based enchantments ?? I really don't know the stats of my sons character currently. I'm just looking for some general tips from the community.
  • ostrapz
    ostrapz
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    Medium armor all 7 pieces. These suggestions are undr the assumption he wants to hit hard but be a bit survivable. Hundings rage is his 5 piece. It gives a flat increase to weapon damage and as a nb you get major fracture from suprise attack so you dont need nightmother. Your top options for traits are infused, and divines. you will use max stam glyphs for his armor, infused will increase this glyphs strength while divines will increase the mundus stone power. You cant go wrong with infused, the biggest benefit to divines imo is that you can make a big stat change simply changing your mundus, with all purple and infused he will have around 25k stam so its just by prefrence. The head , legs , and chest give bigger bonuses for the trait while all other pieces give a smaller value. For jewelry he will want agility which can be from 15k-100k, if he can get 2 agility rings and necklace with health instea of stam it will make it a lot cheaper per piece. This would put him around 19k health in cyrodil. Throw weapon damage or stam recov enchants on the jewelry base off if he wants to hit harder or needs recov. He can also go to the imperial city and collect claw or tooth trophies to get agility jewelry with imperial city dlc or briarheart pieces from orsinium daily quests. Until he gets the monster sets which can be nought with ap as well make his helm, shoulders, and weapons nightmothers to give him extra stat bonueses until he can replace it.
    Xbox 1 NA
    Stamblade: Grand overlord
    Stamsorc: Major
    Magplar: Centurion
    551k vma
  • D0ntevenL1ft
    D0ntevenL1ft
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    ostrapz wrote: »
    Medium armor all 7 pieces. These suggestions are undr the assumption he wants to hit hard but be a bit survivable. Hundings rage is his 5 piece. It gives a flat increase to weapon damage and as a nb you get major fracture from suprise attack so you dont need nightmother. Your top options for traits are infused, and divines. you will use max stam glyphs for his armor, infused will increase this glyphs strength while divines will increase the mundus stone power. You cant go wrong with infused, the biggest benefit to divines imo is that you can make a big stat change simply changing your mundus, with all purple and infused he will have around 25k stam so its just by prefrence. The head , legs , and chest give bigger bonuses for the trait while all other pieces give a smaller value. For jewelry he will want agility which can be from 15k-100k, if he can get 2 agility rings and necklace with health instea of stam it will make it a lot cheaper per piece. This would put him around 19k health in cyrodil. Throw weapon damage or stam recov enchants on the jewelry base off if he wants to hit harder or needs recov. He can also go to the imperial city and collect claw or tooth trophies to get agility jewelry with imperial city dlc or briarheart pieces from orsinium daily quests. Until he gets the monster sets which can be nought with ap as well make his helm, shoulders, and weapons nightmothers to give him extra stat bonueses until he can replace it.

    Nightblade sum for ya. All the info you'll need it right here. All i would suggest is mixing some divine's as well as impen rather than infused.
  • Curtdogg47
    Curtdogg47
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    I run 7 medium armor, 5 hundings rage 3 night mother gaze.
    I run the agility jewelry set. Enchants are stamina on armor with divines traits. I use the Warrior mundus stones.
    I have all attributes in stamina. And I do run food that boost my Health Stam and Magic in booth PVP and PVE.
    My race is a nord. Which isn't really the best race for a stamblade. But in all Elder scrolls games I play a nord. It totally a personal choice for me.

    I do just fine in PVE which is what I mostly do. In PVP however I'm a little squishy! I hit hard but will die rather quickly.

    If you are looking to really min/max the build I suggest going here: http://tamrielfoundry.com/topic/stamina-nightblade-dps-guide/
    I used this as guide for my build and adjusted things to how I like to play and what fits me.

    Good luck!
    Edited by Curtdogg47 on April 22, 2016 12:42AM
  • G0DS_DEMON
    G0DS_DEMON
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    So go with Impenetrable on the bigger armor pieces (Head, Chest, Legs) and divines on the rest (Shoulders, Arms, Feet, and Belt) ?? Or something different ??
  • G0DS_DEMON
    G0DS_DEMON
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    Also, stamina, or stamina recovery. I think right now his stamina recovery sits around 1600...
  • D0ntevenL1ft
    D0ntevenL1ft
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    G0DS_DEMON wrote: »
    Also, stamina, or stamina recovery. I think right now his stamina recovery sits around 1600...

    What race is he, and does he use drinks or food?
  • G0DS_DEMON
    G0DS_DEMON
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    I believe my sons race is wood elf. Also a vampire. I was looking at his stats on the character sheet...

    Max Mag. = 11765 Mag Rec = 667
    Max Health = 24866 Health Rec = 339
    Max Stamina = 16016 Stamina Rec = 1662

    Attributes: 20 Mag, 24 Health, 20 Stamina

    These are what he is right now unbuffed... He does use food and drinks when in PVP...
  • ostrapz
    ostrapz
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    I forgot to add impen which you do want a few. So yes impen big and divines small would be just fine. You can improve stam recov with champ points and using drinks helps. I personall like haveing about 2k recov. Usually agility jewelry will be on your jewelry when you get it. I didnt enchant much but i dont think you can put recov on armor
    Xbox 1 NA
    Stamblade: Grand overlord
    Stamsorc: Major
    Magplar: Centurion
    551k vma
  • ostrapz
    ostrapz
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    Tell him to put those mage points in stam instead, running drinks will put him at 1k regen for magicka giving him good cloak. For a nb mag+stam drink is gives you mor survivability than health+stam drink because of cloak
    Xbox 1 NA
    Stamblade: Grand overlord
    Stamsorc: Major
    Magplar: Centurion
    551k vma
  • G0DS_DEMON
    G0DS_DEMON
    ✭✭
    So you are saying to have him take some of the mag attribute points out and put the into stamina ?? How many ??

    Attributes: 20 Mag, 24 Health, 20 Stamina - This is where he is right now..
  • G0DS_DEMON
    G0DS_DEMON
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    Also, I just wanted to thank everyone for their help so far. Guess when I learn this game more myself, I can help him more...
  • clayandaudrey_ESO
    clayandaudrey_ESO
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    I run 55 in stamina and 9 in health. I use 5 hundings rage and 4 ashen grip dual wielding daggers that are precise. I use blue stamina health food. I run all impen traits on my gear. Not at home so this all off the top of my head.

    Edit I use 1 disease and 1 crushing enchant on the weapons.
    Edited by clayandaudrey_ESO on April 22, 2016 12:26AM
  • D0ntevenL1ft
    D0ntevenL1ft
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    G0DS_DEMON wrote: »
    So you are saying to have him take some of the mag attribute points out and put the into stamina ?? How many ??

    Attributes: 20 Mag, 24 Health, 20 Stamina - This is where he is right now..

    If he ends up getting the ability set with health enchants like previously suggested he can probably go all into stamina. Also since he's wood elf he can put weapon damage on all the jewelry because the 21% stam regen passive will take him along way. Also add weapon damage enchant on the weapon so if he weaves light attacks the weapon damage goes up even more. On that note look up some animation cancelling videos such as alcast or lefty lucy on YouTube and he will be good to go!
  • G0DS_DEMON
    G0DS_DEMON
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    I'm looking at his character right now and he does have the 3pc agility set (2 rings, Necklace)... All 3 are adding stamina recovery. They are healthy from what I see. He has not got the robust agility set yet...
    Edited by G0DS_DEMON on April 22, 2016 12:33AM
  • ostrapz
    ostrapz
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    Healthy is fine, just dump those points into stam, yes all of them lol. It will boost his heal strength so it almost makes him more survivable ironically. Once he gets all these pieces made ,( weapons sharpened, disease and weapon damage enchant(weapon damage enchants do not stack nor do disease). Once everything is purple he needs to make his weapons gold, it gives 200 weapon damage which is more important than gold armor at first. As far as weapon damage, unbuffed, 1800 minumum for a kill. 2200 to beat anyone decent without them outhealing damage. 2500 is minumum imo to beat any good sorc( shields cannot be hit with a crit attack) without them just stacking infinite wards or a tanky templar healer. If he cant manage at least 2000 he should use wrecking blow and learn to animation cancel as previously said so he can hit hard enough to kill some harder opponents
    Xbox 1 NA
    Stamblade: Grand overlord
    Stamsorc: Major
    Magplar: Centurion
    551k vma
  • D0ntevenL1ft
    D0ntevenL1ft
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    G0DS_DEMON wrote: »
    I'm looking at his character right now and he does have the 3pc agility set (2 rings, Necklace)... All 3 are adding stamina recovery. They are healthy from what I see. He has not got the robust agility set yet...

    Healthy is perfectly fine, robust isn't worth the ridiculous price. Go all into stam and damage on the jewelry (well that's what I would do).
  • Bossdonut
    Bossdonut
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    Spam ambush and wrecking blow.

    Don't forget to dump magicka on mass hysteria since cloak has been removed from the game.

    Died? Rez and do it again.
  • G0DS_DEMON
    G0DS_DEMON
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    So take all the attribute points out of magicka, and leave that at zero. Put them into stamina ?? Keep whatever he has in health ??
  • Bone_Demon
    Bone_Demon
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    G0DS_DEMON wrote: »
    This build is mostly going to be used for PVP. .

    What weapons is he using?

  • G0DS_DEMON
    G0DS_DEMON
    ✭✭
    Bone_Demon wrote: »
    G0DS_DEMON wrote: »
    This build is mostly going to be used for PVP. .

    What weapons is he using?

    He is dual weilding I believe... Might be a sword and mace or 2 swords...
  • Kartalin
    Kartalin
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    I use all 64 points into stamina. If you find you need more health then you can fix this through enchants. Your target for PVP is 20k health minimum as DPS, and you can have more for better survivability. Also if you can get around 2000 stam regen, this will help a lot with sustain.

    For traits you generally want to get Impenetrable on as many pieces as possible. This is because of the current high burst damage meta that we're seeing, and going Impen reduces the impact of crit damage. In fact, sets that give additional crit like Night Mother's are not as useful in PVP as they are in PVE because most players are running Impen. You could say that about Hunding's Rage as well, but that five piece bonus is not easily overlooked so it's very useful.

    I have a number of v16 builds that I've been working on since the Thieves Guild was released. Here are a few:

    Bow/2h Snipe build

    5 Marksman, 3 Agility, 2 Leki's Focus, and 1 Molag Kena. (you can also run 5 Marksman, 5 Hundings, and 1 Molag Kena here).

    Skills and build summary

    Bow/2h Melee build

    5 Hunding's Rage, 3 Agility, 2 Leki's Focus, 1 Molag Kena.

    Skills and build summary

    DW/2h Melee build

    5 Hunding's Rage, 3 Leki's Focus, 3 Agility, 1 Molag Kena

    Skills and build summary


    Other sets worth looking into: Shield Breaker and Morkuldin

    Other skills you might consider slotting depending on the situation: Efficient Purge, Siphoning Attacks, Piercing Mark, and Shadow Image.

    I also made a video discussing some of these builds if you are interested, though it is rather lengthy (42 mins) and I didn't have the voice recording at quite the right volume. I'm going to make an update video soon.
  • Savage_Audacity
    Savage_Audacity
    ✭✭✭
    ostrapz wrote: »
    Medium armor all 7 pieces. These suggestions are undr the assumption he wants to hit hard but be a bit survivable. Hundings rage is his 5 piece. It gives a flat increase to weapon damage and as a nb you get major fracture from suprise attack so you dont need nightmother. Your top options for traits are infused, and divines. you will use max stam glyphs for his armor, infused will increase this glyphs strength while divines will increase the mundus stone power. You cant go wrong with infused, the biggest benefit to divines imo is that you can make a big stat change simply changing your mundus, with all purple and infused he will have around 25k stam so its just by prefrence. The head , legs , and chest give bigger bonuses for the trait while all other pieces give a smaller value. For jewelry he will want agility which can be from 15k-100k, if he can get 2 agility rings and necklace with health instea of stam it will make it a lot cheaper per piece. This would put him around 19k health in cyrodil. Throw weapon damage or stam recov enchants on the jewelry base off if he wants to hit harder or needs recov. He can also go to the imperial city and collect claw or tooth trophies to get agility jewelry with imperial city dlc or briarheart pieces from orsinium daily quests. Until he gets the monster sets which can be nought with ap as well make his helm, shoulders, and weapons nightmothers to give him extra stat bonueses until he can replace it.
    Just a few things I would like to add/say about this.
    1. Nightmothers gaze 5 piece stacks with the major fracture from suprise attack due to the fact that the 5 piece doesn't actually apply the major fracture debuff but instead simply reduces the targets physical resistance by ~3000 when you get a crit (which yields higher DPS than hundings rage with high enough crit chance or opening with the morph of cloak that guarantees a crit) If using 5 piece nightmothers I would reccomend using at least 2 piece Lekis daggers for the weapon damage. From there is a multitude of good options for the last 2 pieces of armor until you get my reccomendation of 1 kena 1 bloodspawn. ( until then you could use 4 piece lekis or if he doesnt dual wield 3 piece lekis) Regardless 3 pc agility is a must when it comes to stam dps and i would reccomend putting weapon damage enchants on all three pieces since you can acquire plenty of stam recovery elsewhere ( serpent boon, food, drinks, set bonuses, CP, etc)
    2. Impenetrable is the way to go if you want to be more defensive but when it comes to raising your damage we need to take a look at infused vs divines. It all depends on your mundus stone. If using the thief or shadow boon all divines will yield better results/higher dps. If using the warrior boon then Infused on the "big pieces" (Helmet, chest, legs) and divines on the "small pieces" (belt, boots, gloves, shoulders) will yield the best results. If you are using the serpent for stam recovery the it is at your discretion. If you need divines for more stam recovery with the serpent boon I would recomend at least putting infused on the "big pieces" to increase your stamina for more damage.
  • Bone_Demon
    Bone_Demon
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    Since he is dual wielding i want to suggest 5 piece Hunding's Rage 1 piece molag kena and 1 piece blood spawn(if monster sets are unavailable for the moment for your son i'd say night's silence would do)
    2x Sharpened agility weapons(mace/sword , mace/dagger) + 1x robust necklace of agility (weapon dmg enchant)
    2x Robust endurance rings(weapon dmg enchants on both) [this way he'll get some more hp in both bars]
    The mundus would be best for him to decide -> if he's running low on resources quicker than the opponent's death he should choose serpent otherwise if he doesnt have resource management problems he should use warrior/shadow.

    For the armor enchants use infused on the big pieces -> head, chest, legs
    and for the rest use impenetrable*

    *some people might suggest divines but judging from the race choice of bosmer the impen would probably give better results because bosmer's stamina regen is really high
  • Lexxypwns
    Lexxypwns
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    Bone_Demon wrote: »
    Since he is dual wielding i want to suggest 5 piece Hunding's Rage 1 piece molag kena and 1 piece blood spawn(if monster sets are unavailable for the moment for your son i'd say night's silence would do)
    2x Sharpened agility weapons(mace/sword , mace/dagger) + 1x robust necklace of agility (weapon dmg enchant)
    2x Robust endurance rings(weapon dmg enchants on both) [this way he'll get some more hp in both bars]
    The mundus would be best for him to decide -> if he's running low on resources quicker than the opponent's death he should choose serpent otherwise if he doesnt have resource management problems he should use warrior/shadow.

    For the armor enchants use infused on the big pieces -> head, chest, legs
    and for the rest use impenetrable*


    *some people might suggest divines but judging from the race choice of bosmer the impen would probably give better results because bosmer's stamina regen is really high

    All impen is BiS for pvp, infused is trash
  • Savage_Audacity
    Savage_Audacity
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    Ill also add that gear also depends on what he is doing in pvp. if hes out zerging/fighting for keeps or in situations where ge desperately needs to stay alive id for sure say impen. but if hes just ganking (attacking random ppl unexpectedly) I wouldnt say impen is all that important since the goal is to just burst them down as fast as possible.
  • ostrapz
    ostrapz
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    @Savage_Audacity so nightmothers isnt major fracture? Thats nice to know, Now i think about it major fracture is 5200 right?People dont use heavy armor really though, with sharpened weapons your already bringing most armor down to nothing id think. I still dont know how to check penetration numbers on console though
    Xbox 1 NA
    Stamblade: Grand overlord
    Stamsorc: Major
    Magplar: Centurion
    551k vma
  • Savage_Audacity
    Savage_Audacity
    ✭✭✭
    Kartalin wrote: »
    I use all 64 points into stamina. If you find you need more health then you can fix this through enchants. Your target for PVP is 20k health minimum as DPS, and you can have more for better survivability. Also if you can get around 2000 stam regen, this will help a lot with sustain.

    For traits you generally want to get Impenetrable on as many pieces as possible. This is because of the current high burst damage meta that we're seeing, and going Impen reduces the impact of crit damage. In fact, sets that give additional crit like Night Mother's are not as useful in PVP as they are in PVE because most players are running Impen. You could say that about Hunding's Rage as well, but that five piece bonus is not easily overlooked so it's very useful.

    I have a number of v16 builds that I've been working on since the Thieves Guild was released. Here are a few:

    Bow/2h Snipe build

    5 Marksman, 3 Agility, 2 Leki's Focus, and 1 Molag Kena. (you can also run 5 Marksman, 5 Hundings, and 1 Molag Kena here).

    Skills and build summary

    Bow/2h Melee build

    5 Hunding's Rage, 3 Agility, 2 Leki's Focus, 1 Molag Kena.

    Skills and build summary

    DW/2h Melee build

    5 Hunding's Rage, 3 Leki's Focus, 3 Agility, 1 Molag Kena

    Skills and build summary


    Other sets worth looking into: Shield Breaker and Morkuldin

    Other skills you might consider slotting depending on the situation: Efficient Purge, Siphoning Attacks, Piercing Mark, and Shadow Image.

    I also made a video discussing some of these builds if you are interested, though it is rather lengthy (42 mins) and I didn't have the voice recording at quite the right volume. I'm going to make an update video soon.
    in regards to the NMG vs HR when your foes is using impen the 5 piece for NMG is unaffected. yes both sets 2 and 4 piece bonuses for more crit chance become less effective but unless im mistaken impen reduces crit damage not crit chance and the 5 pc NMG lowers resistances when you land a crit leaving it unaffected by impen. (Even if impen did/does reduce crit chance you can still get full use out of NMG bonus by using cloak to guarantee a crit.)
  • Savage_Audacity
    Savage_Audacity
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    ostrapz wrote: »
    @Savage_Audacity so nightmothers isnt major fracture? Thats nice to know, Now i think about it major fracture is 5200 right?People dont use heavy armor really though, with sharpened weapons your already bringing most armor down to nothing id think. I still dont know how to check penetration numbers on console though
    yep thats right and ive actually been planning in testing that set combined with cloak to guarantee it procs and using focused aim to proc it so the NMG debuff as well as the minor debuff from focused aim are simultaneously applied. from there ambush into suprise attack and boom 5200 + ~3000 + ~1100 = ~9300 armor debuff. you probably wouldnt even need sharpened if you did that and with sharpened could probably make tanks feel naked lol.

  • Zanen
    Zanen
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    3 nightmothers armor pieces, and two precise daggers. I'd make the head/shoulders/belt nightmothers, and impen.

    4 hundings armor pieces, impen (or divines if you want to use the gear in pve too), and a sharpened maul and/or bow.

    Impen is best in pvp, divines in pve.

    Put all 64 into stamina, all stamina enchants, keep the healthy jewelry. All medium is best unless/until he has undaunted rank 9.

    I'd put weapon damage enchants on jewelry too but that's a playstyle choice, regen is fine too.

    This way you'll have the 5 piece hundings bonus and the 3 piece nightmothers weapon damage on the two-hand bar, and the NM 5 piece and hunding's 4 piece (for max crit) when you're DW.
    Edited by Zanen on April 22, 2016 2:03AM
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