MrTarkanian48 wrote: »DK is most likely considered the strongest for tanking. Others do work and people make them work well, but DK has a lot of crowd control abilities with chains, talons etc. They also have a lot of passives that are advantageous for tanks (increased Spell Resist, increased block mitigation, increased healing received). Mountains Blessing provides a unique way to build ultimate. Battle Roar and 5% stam regen on using an Earthen Heart ability also gives them a good way to maintain resources, especially since you cannot regen stamina while blocking. Other classes can tank without a doubt, but DK is extremely strong for these reasons.
My friend has a Nord DK tank. It definitely performs well and the increased 6% resistance is nice, but I know if he had the option he would convert to Imperial. I am also building an Imperial DK tank. Dark Elf is strong. Redguard, Breton, or High Elf even would be decent options for various reasons.
IMO resources, especially stam and even magicka, are the most important thing for a tank. Even if you have a ton of resistance/health, if you cannot maintain your stamina and your block drops you are dead. Imperial is nice because the huge health bonus allows you to have a lot of health without investing a ton of attribute points/armor enchantments to obtain it, which allows to invest in a large stam pool which allows you to block longer. My build will focus on a large stam pool and reduced block cost, with good magic regen so that I can spam igneous when needed to regen stam.
There are a lot of different ways to go about it, and if you really enjoy a Nord, play a Nord. But it may not be the strongest option because it does not provide much in the way of resources.
dodgehopper_ESO wrote: »MrTarkanian48 wrote: »DK is most likely considered the strongest for tanking. Others do work and people make them work well, but DK has a lot of crowd control abilities with chains, talons etc. They also have a lot of passives that are advantageous for tanks (increased Spell Resist, increased block mitigation, increased healing received). Mountains Blessing provides a unique way to build ultimate. Battle Roar and 5% stam regen on using an Earthen Heart ability also gives them a good way to maintain resources, especially since you cannot regen stamina while blocking. Other classes can tank without a doubt, but DK is extremely strong for these reasons.
My friend has a Nord DK tank. It definitely performs well and the increased 6% resistance is nice, but I know if he had the option he would convert to Imperial. I am also building an Imperial DK tank. Dark Elf is strong. Redguard, Breton, or High Elf even would be decent options for various reasons.
IMO resources, especially stam and even magicka, are the most important thing for a tank. Even if you have a ton of resistance/health, if you cannot maintain your stamina and your block drops you are dead. Imperial is nice because the huge health bonus allows you to have a lot of health without investing a ton of attribute points/armor enchantments to obtain it, which allows to invest in a large stam pool which allows you to block longer. My build will focus on a large stam pool and reduced block cost, with good magic regen so that I can spam igneous when needed to regen stam.
There are a lot of different ways to go about it, and if you really enjoy a Nord, play a Nord. But it may not be the strongest option because it does not provide much in the way of resources.
I agree with a lot of this but I think you should add Orc to the lineup. Orc has a little less attributes than the Imperial, but it has the Robust passive giving a nice steady flow of health regen (like Nord), and it is a little more aggressive with its +4% Weapon Damage. The thing that really makes it stand out though is the mobility with its greater speed and sprint cost reduction. Do with that what you will. Either way I think Orc at the very least deserves honorable mention here.
MrTarkanian48 wrote: »dodgehopper_ESO wrote: »MrTarkanian48 wrote: »DK is most likely considered the strongest for tanking. Others do work and people make them work well, but DK has a lot of crowd control abilities with chains, talons etc. They also have a lot of passives that are advantageous for tanks (increased Spell Resist, increased block mitigation, increased healing received). Mountains Blessing provides a unique way to build ultimate. Battle Roar and 5% stam regen on using an Earthen Heart ability also gives them a good way to maintain resources, especially since you cannot regen stamina while blocking. Other classes can tank without a doubt, but DK is extremely strong for these reasons.
My friend has a Nord DK tank. It definitely performs well and the increased 6% resistance is nice, but I know if he had the option he would convert to Imperial. I am also building an Imperial DK tank. Dark Elf is strong. Redguard, Breton, or High Elf even would be decent options for various reasons.
IMO resources, especially stam and even magicka, are the most important thing for a tank. Even if you have a ton of resistance/health, if you cannot maintain your stamina and your block drops you are dead. Imperial is nice because the huge health bonus allows you to have a lot of health without investing a ton of attribute points/armor enchantments to obtain it, which allows to invest in a large stam pool which allows you to block longer. My build will focus on a large stam pool and reduced block cost, with good magic regen so that I can spam igneous when needed to regen stam.
There are a lot of different ways to go about it, and if you really enjoy a Nord, play a Nord. But it may not be the strongest option because it does not provide much in the way of resources.
I agree with a lot of this but I think you should add Orc to the lineup. Orc has a little less attributes than the Imperial, but it has the Robust passive giving a nice steady flow of health regen (like Nord), and it is a little more aggressive with its +4% Weapon Damage. The thing that really makes it stand out though is the mobility with its greater speed and sprint cost reduction. Do with that what you will. Either way I think Orc at the very least deserves honorable mention here.
I won't disagree regarding Orc as a completely viable option. The stat bonuses are nice, but they are less than Imperial. However, health recovery is kind of a non-factor in the game. Base health recovery is 309 at V16. If you run Engine Guardian you get an additional 129 totaling to 438.
Orcs get a 20% bonus, so 438*1.2 = 526
526-438 = 88
So an Orc gains an additional 88 health every 2 seconds, or 880 every 20 seconds.
Considering how effective heal over times are in this game, as well as how most incoming damage is over 4 digits, I would say that it would be very unlikely that the additional 88 every 2 seconds would save your life. Also Imperial has a 10% chance to restore 1000 health on melee hits. Hypothetically if I weave 10 melee hits over 20 seconds and get one proc I have better health recovery than Orc.
Regarding the 4% extra melee damage, it would most likely come out ahead for damage, but as an Imperial you would have more stamina which would offset the difference to some degree.
I guess I just assumed that the OP was talking about PVE tanking (Dungeons etc.). Now if this was a Tanky PVP build I think Orc would be one of the best for the mobility. I just don't see many tanks sprinting around dungeons too often.
Not trying to hijack your thread. But I have a question on Tanks. Hope this is cool.
During the double XP week I made an Imperial DK. Got him to Vet 1. Reading this thread I should be able to respec him to a stamina build and make him a tank. Is this correct?
Should he use heavy armor?
This is my second character. My first is a Templar healer.
Thanks.
Yep, 5heavy+med bracers+light sashmilesrodneymcneely2_ESO wrote: »So, if someone were going to tank with a Magicka build in PvE, would Heavy Armor be advisable?
And how would you allocate attributes?
I apologize in advance if these questions are noob-level.