http://www.youtube.com/watch?v=_yck9HLnd4wdk could survive even better in such situation and same gear.AddictionX wrote: »I wish i could do that with dragons blood.... Templar weakest class in game!
Is this TG change?s7732425ub17_ESO wrote: »If you don't break free, you don't get CC immunity.
Because it's tank magicka build and those people does not know what to do? Also you can see in this vid, that RD is not OPs7732425ub17_ESO wrote: »Now, the real question is, how come it took those four players that long to kill someone who was completely out of stamina?
You're supposed to/should though. Ever cc an npc? They won't cc break, but they get the immunity afterwards.s7732425ub17_ESO wrote: »If you don't break free, you don't get CC immunity.
Now, the real question is, how come it took those four players that long to kill someone who was completely out of stamina?
Good pointYou're supposed to/should though. Ever cc an npc? They won't cc break, but they get the immunity afterwards.s7732425ub17_ESO wrote: »If you don't break free, you don't get CC immunity.
Now, the real question is, how come it took those four players that long to kill someone who was completely out of stamina?
HoloYoitsu wrote:
- 50. CC is broken, often you do not get CC immunity after being CC'd unless you break free of it. See Video.
[Status: working as intended] Gina: You are not granted CC immunity until the full duration of the CC has ended. Some people may be getting CC'd prior to the duration of the original CC ending, which may be causing some confusion. If you want the CC immunity applied to you before the end of the CC, you must use CC break.
Me: What you described as intended is the way CC is working now, BUT that is not the way CC used to work for the first year+ of the game's release. It used to be as soon as you were hard CC'd, your character could not be affected by another hard CC. Yes, the CC immunity timer is supposed to begin counting after the duration of the CC ends, but you were also not supposed to be able to be re hard CC'd while still in a hard CC. You say that we should CC break if we want the immunity applied; the issue with that is when we are re hard CC'd from inside the first hard CC, the reapplication of the hard CC animation takes priority over our CC break and prevents us from CC breaking. This pretty much can go on for however many more hard CC animations are thrown at us.
Then there is a second issue, which is many many times the CC immunity fails to apply automatically after the CC duration ends. In these instances the only way to get CC immunity is by breaking free before the CC ends. This cannot be working as intended.
Sugaroverdose wrote: »dk could survive even better in such situation and same gear.AddictionX wrote: »I wish i could do that with dragons blood.... Templar weakest class in game!
Something about my question?
Sugaroverdose wrote: »Is this TG change?s7732425ub17_ESO wrote: »If you don't break free, you don't get CC immunity.Because it's tank magicka build and those people does not know what to do? Also you can see in this vid, that RD is not OPs7732425ub17_ESO wrote: »Now, the real question is, how come it took those four players that long to kill someone who was completely out of stamina?
s7732425ub17_ESO wrote: »If you don't break free, you don't get CC immunity.
Now, the real question is, how come it took those four players that long to kill someone who was completely out of stamina?
Sugaroverdose wrote: »@AddictionX i don't get.
It if you don't have anything to say about main question, please move to another tread


HoloYoitsu wrote: »CC break and CC immunity has been broken for so long that the official position is now that it's "working as intended".HoloYoitsu wrote:
- 50. CC is broken, often you do not get CC immunity after being CC'd unless you break free of it. See Video.
[Status: working as intended] Gina: You are not granted CC immunity until the full duration of the CC has ended. Some people may be getting CC'd prior to the duration of the original CC ending, which may be causing some confusion. If you want the CC immunity applied to you before the end of the CC, you must use CC break.
Me: What you described as intended is the way CC is working now, BUT that is not the way CC used to work for the first year+ of the game's release. It used to be as soon as you were hard CC'd, your character could not be affected by another hard CC. Yes, the CC immunity timer is supposed to begin counting after the duration of the CC ends, but you were also not supposed to be able to be re hard CC'd while still in a hard CC. You say that we should CC break if we want the immunity applied; the issue with that is when we are re hard CC'd from inside the first hard CC, the reapplication of the hard CC animation takes priority over our CC break and prevents us from CC breaking. This pretty much can go on for however many more hard CC animations are thrown at us.
Then there is a second issue, which is many many times the CC immunity fails to apply automatically after the CC duration ends. In these instances the only way to get CC immunity is by breaking free before the CC ends. This cannot be working as intended.
They can, storm atronach as primer. They don't just because pve guys will cry a lot.HoloYoitsu wrote: »CC break and CC immunity has been broken for so long that the official position is now that it's "working as intended".HoloYoitsu wrote:
- 50. CC is broken, often you do not get CC immunity after being CC'd unless you break free of it. See Video.
[Status: working as intended] Gina: You are not granted CC immunity until the full duration of the CC has ended. Some people may be getting CC'd prior to the duration of the original CC ending, which may be causing some confusion. If you want the CC immunity applied to you before the end of the CC, you must use CC break.
Me: What you described as intended is the way CC is working now, BUT that is not the way CC used to work for the first year+ of the game's release. It used to be as soon as you were hard CC'd, your character could not be affected by another hard CC. Yes, the CC immunity timer is supposed to begin counting after the duration of the CC ends, but you were also not supposed to be able to be re hard CC'd while still in a hard CC. You say that we should CC break if we want the immunity applied; the issue with that is when we are re hard CC'd from inside the first hard CC, the reapplication of the hard CC animation takes priority over our CC break and prevents us from CC breaking. This pretty much can go on for however many more hard CC animations are thrown at us.
Then there is a second issue, which is many many times the CC immunity fails to apply automatically after the CC duration ends. In these instances the only way to get CC immunity is by breaking free before the CC ends. This cannot be working as intended.
.....Gina's answer actually implies you're supposed to get CC immunity at all if you don't break free?o.O
This happens to me so rarely I generally just assume you are not lol. Safer this way. 9/10 times letting a CC expire doesn't grant you CC immunity.
Mobs get CC immunity without breaking free but then (most) mobs can't break free on their own.