MrDenimChicken wrote: »First thing you see when you log in:
CROWN STORE!: pay for this skin or quality of life thingy for 4000 crowns. Four. Thousand. Crowns.
yeah DLC's or expansions sure, justified. But 4000 crowns for a freaking motif that isn't even that great looking (I know that's subjective, but it does not look like that detailed to me).
come on guys! this is crazy! I know it's a business but you guys make it too obvious what your #1 priority is.
I know people on forums over react to stuff but this just looks so bad and greedy. Makes the company look totally desperate for cash.
just reminds me of the greedy release with 1 gold per mob and 42k horse price debacle
Yeah... The 1 gold thing was never really a "thing". I've been playing since the beta and that was never true. I honestly don't know where people got that ridiculous idea, but ESO has always had the same progression based economy as every other MMO.
At low levels you get small drops and quest rewards. As you move to higher level areas those drops get progressively bigger. So, yeah, if you're grinding mobs in Kenarthi's Roost you're only getting 1 gold off mobs. That's a level 3-6 zone though. That gradually increases as you move through the different areas of each zone. You can also sell more items and get better quest rewards as you progress through the game. It's the same as, well, every other RPG I've ever played.
You make money the same way in ESO today as we were before the game officially released.
I've seen this statement twice today. Where did people get this idea from???
Because it was that way when the first reviews came out and this impression went viral then on the web - tiny things like this can decide about good and bad for a company. Just look at Zynga and their poker game. They gave it a more elegant look, people hated it, it failed. Or their farmville, they wanted to put it on mobiles - and it failed there and in the wake of this failing, their former top brand game lost hundreds of millions $ revenue as well on facebook. Small things like that can cost a lot of money, when costumers feel uncomfortable with it. And so ZOS failed as well their expectations with their first launch, because they made last minute decisions, with p*ssed a lot of fans off including me - like first they announced 3 factions, 3 races each - and then at launch the imperial edition, which ruined the whole concept, or at least many felt this way and did not join.
Weird, I'm still curious as to how that started. As far as I can tell nothing has changed. You also don't hear people saying things like that about other MMOs.
Lol, could you imagine someone saying the same thing about another game? "You need to grind 10,000 skeletons in Deathknell (Forsaken starting zone in WoW for those who are not familiar) because they only drop 1 copper a piece just to get a Mount! But if you spend $25 on Blizzard's cash shop, you won't have to do that! See, 'Corporate Greed'/'P2W'!"
Hah! Everyone would tell that person that they're stupid... Because that's just ridiculous. Who does that?
Back when ESO released, we were making money by questing, selling junk items, crafting and selling green/blue/purple items, selling crafting materials, and by getting better and better gold drops as we leveled.
Making money now is done pretty much the same way it was done back then, with the exception of "stealing" (it wasn't nailed down, I call dibs).
So yeah, it's still a mystery to me how people got this idea into their heads that ZoS ever intended for players to farm tens of thousands of level 4 skeletons just to get a mount. Like, that was just never a thing, and if anyone ever tried to make that claim about any other game they would just be called idiots.
Well Angry Joe's first review did the trick - one of his reviews which was mainly about greed and like he put it, the "painfully average" game play. And IMO he was right, all videos I saw about game play were pointless and boring to me. then he did one where he played with his girl friend and they tested the grouping system and quested. Every mob 1 gold, every boss they made 2 gold. They might not have done a lot of testing, but that is what it gets to, when the loot is greedily low. And ZOS had to pay for this, because a lot have seen these reviews and Angry Joe is not the only one who has damned the game - IMO for the right reasons, I did not join as well because it put me off - this play every race in every faction thing - we put a lot of thought into which alliance to join and the pro and cons of race combinations, among friends who loved TES games. We had long discussions per email about this for months - and that was all destroyed by suddenly releasing the imperial edition and play every race in every faction - that p*issed us off - and you can find a lot of videos on the web from people who felt exactly the same. That happens, when a company makes decisons, where potential customers are not comfortable with. To me the whole Alliance war is pointless since then, and why I have no interest to take part in it. To me it is nonsensical like this.
Interesting. I remember the bugs and the phasing being really, really bad. I preordered the game and got the Explorer's pack as a preorder bonus. I guess the faction thing never had the same effect on me because I've been able to do any race/ any faction since beta... Not that it matters, I play High Elves, Wood Elves, or Khajit and my favorite alliance is the Aldmeri Dominion. (My reasons? Kate Beckinsale is effing hot, even her voice, especially her voice! And Razum Dar, 'nuff said.)
I digress, I have a pet monkey and lizard thing, and I can't relate to the faction issue.
As far as Angry Joe goes. He's an idiot. Seriously. Watch his other reviews for other games. That dude is just pulling in a YouTube advertising paycheck and I can't tell if he's lying or if he's legitimately just that bad at the games he plays. Watch his stuff and you'll notice the same trend with everything he reviews - if there's the slightest hint of complexity or something isn't immediately obvious, he hates it.
Do yourself a favor, don't listen to him.
MrDenimChicken wrote: »MrDenimChicken wrote: »First thing you see when you log in:
CROWN STORE!: pay for this skin or quality of life thingy for 4000 crowns. Four. Thousand. Crowns.
yeah DLC's or expansions sure, justified. But 4000 crowns for a freaking motif that isn't even that great looking (I know that's subjective, but it does not look like that detailed to me).
come on guys! this is crazy! I know it's a business but you guys make it too obvious what your #1 priority is.
I know people on forums over react to stuff but this just looks so bad and greedy. Makes the company look totally desperate for cash.
just reminds me of the greedy release with 1 gold per mob and 42k horse price debacle
Yeah... The 1 gold thing was never really a "thing". I've been playing since the beta and that was never true. I honestly don't know where people got that ridiculous idea, but ESO has always had the same progression based economy as every other MMO.
At low levels you get small drops and quest rewards. As you move to higher level areas those drops get progressively bigger. So, yeah, if you're grinding mobs in Kenarthi's Roost you're only getting 1 gold off mobs. That's a level 3-6 zone though. That gradually increases as you move through the different areas of each zone. You can also sell more items and get better quest rewards as you progress through the game. It's the same as, well, every other RPG I've ever played.
You make money the same way in ESO today as we were before the game officially released.
I've seen this statement twice today. Where did people get this idea from???
Because it was that way when the first reviews came out and this impression went viral then on the web - tiny things like this can decide about good and bad for a company. Just look at Zynga and their poker game. They gave it a more elegant look, people hated it, it failed. Or their farmville, they wanted to put it on mobiles - and it failed there and in the wake of this failing, their former top brand game lost hundreds of millions $ revenue as well on facebook. Small things like that can cost a lot of money, when costumers feel uncomfortable with it. And so ZOS failed as well their expectations with their first launch, because they made last minute decisions, with p*ssed a lot of fans off including me - like first they announced 3 factions, 3 races each - and then at launch the imperial edition, which ruined the whole concept, or at least many felt this way and did not join.
Weird, I'm still curious as to how that started. As far as I can tell nothing has changed. You also don't hear people saying things like that about other MMOs.
Lol, could you imagine someone saying the same thing about another game? "You need to grind 10,000 skeletons in Deathknell (Forsaken starting zone in WoW for those who are not familiar) because they only drop 1 copper a piece just to get a Mount! But if you spend $25 on Blizzard's cash shop, you won't have to do that! See, 'Corporate Greed'/'P2W'!"
Hah! Everyone would tell that person that they're stupid... Because that's just ridiculous. Who does that?
Back when ESO released, we were making money by questing, selling junk items, crafting and selling green/blue/purple items, selling crafting materials, and by getting better and better gold drops as we leveled.
Making money now is done pretty much the same way it was done back then, with the exception of "stealing" (it wasn't nailed down, I call dibs).
So yeah, it's still a mystery to me how people got this idea into their heads that ZoS ever intended for players to farm tens of thousands of level 4 skeletons just to get a mount. Like, that was just never a thing, and if anyone ever tried to make that claim about any other game they would just be called idiots.
Well Angry Joe's first review did the trick - one of his reviews which was mainly about greed and like he put it, the "painfully average" game play. And IMO he was right, all videos I saw about game play were pointless and boring to me. then he did one where he played with his girl friend and they tested the grouping system and quested. Every mob 1 gold, every boss they made 2 gold. They might not have done a lot of testing, but that is what it gets to, when the loot is greedily low. And ZOS had to pay for this, because a lot have seen these reviews and Angry Joe is not the only one who has damned the game - IMO for the right reasons, I did not join as well because it put me off - this play every race in every faction thing - we put a lot of thought into which alliance to join and the pro and cons of race combinations, among friends who loved TES games. We had long discussions per email about this for months - and that was all destroyed by suddenly releasing the imperial edition and play every race in every faction - that p*issed us off - and you can find a lot of videos on the web from people who felt exactly the same. That happens, when a company makes decisons, where potential customers are not comfortable with. To me the whole Alliance war is pointless since then, and why I have no interest to take part in it. To me it is nonsensical like this.
Interesting. I remember the bugs and the phasing being really, really bad. I preordered the game and got the Explorer's pack as a preorder bonus. I guess the faction thing never had the same effect on me because I've been able to do any race/ any faction since beta... Not that it matters, I play High Elves, Wood Elves, or Khajit and my favorite alliance is the Aldmeri Dominion. (My reasons? Kate Beckinsale is effing hot, even her voice, especially her voice! And Razum Dar, 'nuff said.)
I digress, I have a pet monkey and lizard thing, and I can't relate to the faction issue.
As far as Angry Joe goes. He's an idiot. Seriously. Watch his other reviews for other games. That dude is just pulling in a YouTube advertising paycheck and I can't tell if he's lying or if he's legitimately just that bad at the games he plays. Watch his stuff and you'll notice the same trend with everything he reviews - if there's the slightest hint of complexity or something isn't immediately obvious, he hates it.
Do yourself a favor, don't listen to him.
I find myself agreeing with him on many games after I had already played the game extensively, ESO included (at launch).
IDK what complexity to which you are referring. It's not like ESO was majorly complex or anything at launch.
MrDenimChicken wrote: »MrDenimChicken wrote: »First thing you see when you log in:
CROWN STORE!: pay for this skin or quality of life thingy for 4000 crowns. Four. Thousand. Crowns.
yeah DLC's or expansions sure, justified. But 4000 crowns for a freaking motif that isn't even that great looking (I know that's subjective, but it does not look like that detailed to me).
come on guys! this is crazy! I know it's a business but you guys make it too obvious what your #1 priority is.
I know people on forums over react to stuff but this just looks so bad and greedy. Makes the company look totally desperate for cash.
just reminds me of the greedy release with 1 gold per mob and 42k horse price debacle
Yeah... The 1 gold thing was never really a "thing". I've been playing since the beta and that was never true. I honestly don't know where people got that ridiculous idea, but ESO has always had the same progression based economy as every other MMO.
At low levels you get small drops and quest rewards. As you move to higher level areas those drops get progressively bigger. So, yeah, if you're grinding mobs in Kenarthi's Roost you're only getting 1 gold off mobs. That's a level 3-6 zone though. That gradually increases as you move through the different areas of each zone. You can also sell more items and get better quest rewards as you progress through the game. It's the same as, well, every other RPG I've ever played.
You make money the same way in ESO today as we were before the game officially released.
I've seen this statement twice today. Where did people get this idea from???
Because it was that way when the first reviews came out and this impression went viral then on the web - tiny things like this can decide about good and bad for a company. Just look at Zynga and their poker game. They gave it a more elegant look, people hated it, it failed. Or their farmville, they wanted to put it on mobiles - and it failed there and in the wake of this failing, their former top brand game lost hundreds of millions $ revenue as well on facebook. Small things like that can cost a lot of money, when costumers feel uncomfortable with it. And so ZOS failed as well their expectations with their first launch, because they made last minute decisions, with p*ssed a lot of fans off including me - like first they announced 3 factions, 3 races each - and then at launch the imperial edition, which ruined the whole concept, or at least many felt this way and did not join.
Weird, I'm still curious as to how that started. As far as I can tell nothing has changed. You also don't hear people saying things like that about other MMOs.
Lol, could you imagine someone saying the same thing about another game? "You need to grind 10,000 skeletons in Deathknell (Forsaken starting zone in WoW for those who are not familiar) because they only drop 1 copper a piece just to get a Mount! But if you spend $25 on Blizzard's cash shop, you won't have to do that! See, 'Corporate Greed'/'P2W'!"
Hah! Everyone would tell that person that they're stupid... Because that's just ridiculous. Who does that?
Back when ESO released, we were making money by questing, selling junk items, crafting and selling green/blue/purple items, selling crafting materials, and by getting better and better gold drops as we leveled.
Making money now is done pretty much the same way it was done back then, with the exception of "stealing" (it wasn't nailed down, I call dibs).
So yeah, it's still a mystery to me how people got this idea into their heads that ZoS ever intended for players to farm tens of thousands of level 4 skeletons just to get a mount. Like, that was just never a thing, and if anyone ever tried to make that claim about any other game they would just be called idiots.
Well Angry Joe's first review did the trick - one of his reviews which was mainly about greed and like he put it, the "painfully average" game play. And IMO he was right, all videos I saw about game play were pointless and boring to me. then he did one where he played with his girl friend and they tested the grouping system and quested. Every mob 1 gold, every boss they made 2 gold. They might not have done a lot of testing, but that is what it gets to, when the loot is greedily low. And ZOS had to pay for this, because a lot have seen these reviews and Angry Joe is not the only one who has damned the game - IMO for the right reasons, I did not join as well because it put me off - this play every race in every faction thing - we put a lot of thought into which alliance to join and the pro and cons of race combinations, among friends who loved TES games. We had long discussions per email about this for months - and that was all destroyed by suddenly releasing the imperial edition and play every race in every faction - that p*issed us off - and you can find a lot of videos on the web from people who felt exactly the same. That happens, when a company makes decisons, where potential customers are not comfortable with. To me the whole Alliance war is pointless since then, and why I have no interest to take part in it. To me it is nonsensical like this.
Interesting. I remember the bugs and the phasing being really, really bad. I preordered the game and got the Explorer's pack as a preorder bonus. I guess the faction thing never had the same effect on me because I've been able to do any race/ any faction since beta... Not that it matters, I play High Elves, Wood Elves, or Khajit and my favorite alliance is the Aldmeri Dominion. (My reasons? Kate Beckinsale is effing hot, even her voice, especially her voice! And Razum Dar, 'nuff said.)
I digress, I have a pet monkey and lizard thing, and I can't relate to the faction issue.
As far as Angry Joe goes. He's an idiot. Seriously. Watch his other reviews for other games. That dude is just pulling in a YouTube advertising paycheck and I can't tell if he's lying or if he's legitimately just that bad at the games he plays. Watch his stuff and you'll notice the same trend with everything he reviews - if there's the slightest hint of complexity or something isn't immediately obvious, he hates it.
Do yourself a favor, don't listen to him.
I find myself agreeing with him on many games after I had already played the game extensively, ESO included (at launch).
IDK what complexity to which you are referring. It's not like ESO was majorly complex or anything at launch.
If he's the one that started the whole "farming 42k gold from mobs for 1 gold each thing", then yes, he's an idiot.
You're making money in ESO today, the same way you would have made it back during release.
But, hey, it's not my prerogative to tell you that you're probably spending money on some crap games or missing out on some good experiences based solely on his bias induced circus act.
MrDenimChicken wrote: »MrDenimChicken wrote: »First thing you see when you log in:
CROWN STORE!: pay for this skin or quality of life thingy for 4000 crowns. Four. Thousand. Crowns.
yeah DLC's or expansions sure, justified. But 4000 crowns for a freaking motif that isn't even that great looking (I know that's subjective, but it does not look like that detailed to me).
come on guys! this is crazy! I know it's a business but you guys make it too obvious what your #1 priority is.
I know people on forums over react to stuff but this just looks so bad and greedy. Makes the company look totally desperate for cash.
just reminds me of the greedy release with 1 gold per mob and 42k horse price debacle
Yeah... The 1 gold thing was never really a "thing". I've been playing since the beta and that was never true. I honestly don't know where people got that ridiculous idea, but ESO has always had the same progression based economy as every other MMO.
At low levels you get small drops and quest rewards. As you move to higher level areas those drops get progressively bigger. So, yeah, if you're grinding mobs in Kenarthi's Roost you're only getting 1 gold off mobs. That's a level 3-6 zone though. That gradually increases as you move through the different areas of each zone. You can also sell more items and get better quest rewards as you progress through the game. It's the same as, well, every other RPG I've ever played.
You make money the same way in ESO today as we were before the game officially released.
I've seen this statement twice today. Where did people get this idea from???
Because it was that way when the first reviews came out and this impression went viral then on the web - tiny things like this can decide about good and bad for a company. Just look at Zynga and their poker game. They gave it a more elegant look, people hated it, it failed. Or their farmville, they wanted to put it on mobiles - and it failed there and in the wake of this failing, their former top brand game lost hundreds of millions $ revenue as well on facebook. Small things like that can cost a lot of money, when costumers feel uncomfortable with it. And so ZOS failed as well their expectations with their first launch, because they made last minute decisions, with p*ssed a lot of fans off including me - like first they announced 3 factions, 3 races each - and then at launch the imperial edition, which ruined the whole concept, or at least many felt this way and did not join.
Weird, I'm still curious as to how that started. As far as I can tell nothing has changed. You also don't hear people saying things like that about other MMOs.
Lol, could you imagine someone saying the same thing about another game? "You need to grind 10,000 skeletons in Deathknell (Forsaken starting zone in WoW for those who are not familiar) because they only drop 1 copper a piece just to get a Mount! But if you spend $25 on Blizzard's cash shop, you won't have to do that! See, 'Corporate Greed'/'P2W'!"
Hah! Everyone would tell that person that they're stupid... Because that's just ridiculous. Who does that?
Back when ESO released, we were making money by questing, selling junk items, crafting and selling green/blue/purple items, selling crafting materials, and by getting better and better gold drops as we leveled.
Making money now is done pretty much the same way it was done back then, with the exception of "stealing" (it wasn't nailed down, I call dibs).
So yeah, it's still a mystery to me how people got this idea into their heads that ZoS ever intended for players to farm tens of thousands of level 4 skeletons just to get a mount. Like, that was just never a thing, and if anyone ever tried to make that claim about any other game they would just be called idiots.
Well Angry Joe's first review did the trick - one of his reviews which was mainly about greed and like he put it, the "painfully average" game play. And IMO he was right, all videos I saw about game play were pointless and boring to me. then he did one where he played with his girl friend and they tested the grouping system and quested. Every mob 1 gold, every boss they made 2 gold. They might not have done a lot of testing, but that is what it gets to, when the loot is greedily low. And ZOS had to pay for this, because a lot have seen these reviews and Angry Joe is not the only one who has damned the game - IMO for the right reasons, I did not join as well because it put me off - this play every race in every faction thing - we put a lot of thought into which alliance to join and the pro and cons of race combinations, among friends who loved TES games. We had long discussions per email about this for months - and that was all destroyed by suddenly releasing the imperial edition and play every race in every faction - that p*issed us off - and you can find a lot of videos on the web from people who felt exactly the same. That happens, when a company makes decisons, where potential customers are not comfortable with. To me the whole Alliance war is pointless since then, and why I have no interest to take part in it. To me it is nonsensical like this.
Interesting. I remember the bugs and the phasing being really, really bad. I preordered the game and got the Explorer's pack as a preorder bonus. I guess the faction thing never had the same effect on me because I've been able to do any race/ any faction since beta... Not that it matters, I play High Elves, Wood Elves, or Khajit and my favorite alliance is the Aldmeri Dominion. (My reasons? Kate Beckinsale is effing hot, even her voice, especially her voice! And Razum Dar, 'nuff said.)
I digress, I have a pet monkey and lizard thing, and I can't relate to the faction issue.
As far as Angry Joe goes. He's an idiot. Seriously. Watch his other reviews for other games. That dude is just pulling in a YouTube advertising paycheck and I can't tell if he's lying or if he's legitimately just that bad at the games he plays. Watch his stuff and you'll notice the same trend with everything he reviews - if there's the slightest hint of complexity or something isn't immediately obvious, he hates it.
Do yourself a favor, don't listen to him.
I find myself agreeing with him on many games after I had already played the game extensively, ESO included (at launch).
IDK what complexity to which you are referring. It's not like ESO was majorly complex or anything at launch.
If he's the one that started the whole "farming 42k gold from mobs for 1 gold each thing", then yes, he's an idiot.
You're making money in ESO today, the same way you would have made it back during release.
But, hey, it's not my prerogative to tell you that you're probably spending money on some crap games or missing out on some good experiences based solely on his bias induced circus act.
Well of course it is biased, it is an opinion, not an objective thing. There is no objective review possible with gaming. Well, one can agree on a game what does not work, but otherwise all is opinion. Some have similar opinions to his's others don't, like you. But you should not say, we are not capable of making our own decisions, just because they are not like yours.
Edit: Angry Joe did not say you have to do thousands of mobs directly - he said sarcastically "well, that is F*ucking generous of you, Zenimax, 1 gold" and then he talked about the price of a horse, which comes with the imperial edition - so if you buy this, you can avoid all this grind, so basically, they "force" you to buy it, if you do not want endless grind to get a horse. And he talked about eso being a "running simulator" you need a horse. Now put this together, all valid arguments - but together they form this impression.
UndeadBlood wrote: »You are cheap as hell, dude. This game has one of the chepeast priced costumes of todays games with ingame stores. You better never try out BDO, because they charge for costumes, what ESO charges for expansions.
MrDenimChicken wrote: »MrDenimChicken wrote: »First thing you see when you log in:
CROWN STORE!: pay for this skin or quality of life thingy for 4000 crowns. Four. Thousand. Crowns.
yeah DLC's or expansions sure, justified. But 4000 crowns for a freaking motif that isn't even that great looking (I know that's subjective, but it does not look like that detailed to me).
come on guys! this is crazy! I know it's a business but you guys make it too obvious what your #1 priority is.
I know people on forums over react to stuff but this just looks so bad and greedy. Makes the company look totally desperate for cash.
just reminds me of the greedy release with 1 gold per mob and 42k horse price debacle
Yeah... The 1 gold thing was never really a "thing". I've been playing since the beta and that was never true. I honestly don't know where people got that ridiculous idea, but ESO has always had the same progression based economy as every other MMO.
At low levels you get small drops and quest rewards. As you move to higher level areas those drops get progressively bigger. So, yeah, if you're grinding mobs in Kenarthi's Roost you're only getting 1 gold off mobs. That's a level 3-6 zone though. That gradually increases as you move through the different areas of each zone. You can also sell more items and get better quest rewards as you progress through the game. It's the same as, well, every other RPG I've ever played.
You make money the same way in ESO today as we were before the game officially released.
I've seen this statement twice today. Where did people get this idea from???
Because it was that way when the first reviews came out and this impression went viral then on the web - tiny things like this can decide about good and bad for a company. Just look at Zynga and their poker game. They gave it a more elegant look, people hated it, it failed. Or their farmville, they wanted to put it on mobiles - and it failed there and in the wake of this failing, their former top brand game lost hundreds of millions $ revenue as well on facebook. Small things like that can cost a lot of money, when costumers feel uncomfortable with it. And so ZOS failed as well their expectations with their first launch, because they made last minute decisions, with p*ssed a lot of fans off including me - like first they announced 3 factions, 3 races each - and then at launch the imperial edition, which ruined the whole concept, or at least many felt this way and did not join.
Weird, I'm still curious as to how that started. As far as I can tell nothing has changed. You also don't hear people saying things like that about other MMOs.
Lol, could you imagine someone saying the same thing about another game? "You need to grind 10,000 skeletons in Deathknell (Forsaken starting zone in WoW for those who are not familiar) because they only drop 1 copper a piece just to get a Mount! But if you spend $25 on Blizzard's cash shop, you won't have to do that! See, 'Corporate Greed'/'P2W'!"
Hah! Everyone would tell that person that they're stupid... Because that's just ridiculous. Who does that?
Back when ESO released, we were making money by questing, selling junk items, crafting and selling green/blue/purple items, selling crafting materials, and by getting better and better gold drops as we leveled.
Making money now is done pretty much the same way it was done back then, with the exception of "stealing" (it wasn't nailed down, I call dibs).
So yeah, it's still a mystery to me how people got this idea into their heads that ZoS ever intended for players to farm tens of thousands of level 4 skeletons just to get a mount. Like, that was just never a thing, and if anyone ever tried to make that claim about any other game they would just be called idiots.
Well Angry Joe's first review did the trick - one of his reviews which was mainly about greed and like he put it, the "painfully average" game play. And IMO he was right, all videos I saw about game play were pointless and boring to me. then he did one where he played with his girl friend and they tested the grouping system and quested. Every mob 1 gold, every boss they made 2 gold. They might not have done a lot of testing, but that is what it gets to, when the loot is greedily low. And ZOS had to pay for this, because a lot have seen these reviews and Angry Joe is not the only one who has damned the game - IMO for the right reasons, I did not join as well because it put me off - this play every race in every faction thing - we put a lot of thought into which alliance to join and the pro and cons of race combinations, among friends who loved TES games. We had long discussions per email about this for months - and that was all destroyed by suddenly releasing the imperial edition and play every race in every faction - that p*issed us off - and you can find a lot of videos on the web from people who felt exactly the same. That happens, when a company makes decisons, where potential customers are not comfortable with. To me the whole Alliance war is pointless since then, and why I have no interest to take part in it. To me it is nonsensical like this.
Interesting. I remember the bugs and the phasing being really, really bad. I preordered the game and got the Explorer's pack as a preorder bonus. I guess the faction thing never had the same effect on me because I've been able to do any race/ any faction since beta... Not that it matters, I play High Elves, Wood Elves, or Khajit and my favorite alliance is the Aldmeri Dominion. (My reasons? Kate Beckinsale is effing hot, even her voice, especially her voice! And Razum Dar, 'nuff said.)
I digress, I have a pet monkey and lizard thing, and I can't relate to the faction issue.
As far as Angry Joe goes. He's an idiot. Seriously. Watch his other reviews for other games. That dude is just pulling in a YouTube advertising paycheck and I can't tell if he's lying or if he's legitimately just that bad at the games he plays. Watch his stuff and you'll notice the same trend with everything he reviews - if there's the slightest hint of complexity or something isn't immediately obvious, he hates it.
Do yourself a favor, don't listen to him.
I find myself agreeing with him on many games after I had already played the game extensively, ESO included (at launch).
IDK what complexity to which you are referring. It's not like ESO was majorly complex or anything at launch.
If he's the one that started the whole "farming 42k gold from mobs for 1 gold each thing", then yes, he's an idiot.
You're making money in ESO today, the same way you would have made it back during release.
But, hey, it's not my prerogative to tell you that you're probably spending money on some crap games or missing out on some good experiences based solely on his bias induced circus act.
Well of course it is biased, it is an opinion, not an objective thing. There is no objective review possible with gaming. Well, one can agree on a game what does not work, but otherwise all is opinion. Some have similar opinions to his's others don't, like you. But you should not say, we are not capable of making our own decisions, just because they are not like yours.
Edit: Angry Joe did not say you have to do thousands of mobs directly - he said sarcastically "well, that is F*ucking generous of you, Zenimax, 1 gold" and then he talked about the price of a horse, which comes with the imperial edition - so if you buy this, you can avoid all this grind, so basically, they "force" you to buy it, if you do not want endless grind to get a horse. And he talked about eso being a "running simulator" you need a horse. Now put this together, all valid arguments - but together they form this impression.
Uh-huh... And that sounds like a reasonable assessment to you? I'm telling you, nothing aside from the addition of the justice system has changed where your money comes from in this game. It had been the same since the beginning.
I'm going to have to see this video, lol.
I love that people assume they are selling thousands of these assistants when the reality is most likely much less. In my experience I've seen 2 people with them and know no one personally that's purchased them.
Base your response on facts not emotion.
MrDenimChicken wrote: »MrDenimChicken wrote: »First thing you see when you log in:
CROWN STORE!: pay for this skin or quality of life thingy for 4000 crowns. Four. Thousand. Crowns.
yeah DLC's or expansions sure, justified. But 4000 crowns for a freaking motif that isn't even that great looking (I know that's subjective, but it does not look like that detailed to me).
come on guys! this is crazy! I know it's a business but you guys make it too obvious what your #1 priority is.
I know people on forums over react to stuff but this just looks so bad and greedy. Makes the company look totally desperate for cash.
just reminds me of the greedy release with 1 gold per mob and 42k horse price debacle
Yeah... The 1 gold thing was never really a "thing". I've been playing since the beta and that was never true. I honestly don't know where people got that ridiculous idea, but ESO has always had the same progression based economy as every other MMO.
At low levels you get small drops and quest rewards. As you move to higher level areas those drops get progressively bigger. So, yeah, if you're grinding mobs in Kenarthi's Roost you're only getting 1 gold off mobs. That's a level 3-6 zone though. That gradually increases as you move through the different areas of each zone. You can also sell more items and get better quest rewards as you progress through the game. It's the same as, well, every other RPG I've ever played.
You make money the same way in ESO today as we were before the game officially released.
I've seen this statement twice today. Where did people get this idea from???
Because it was that way when the first reviews came out and this impression went viral then on the web - tiny things like this can decide about good and bad for a company. Just look at Zynga and their poker game. They gave it a more elegant look, people hated it, it failed. Or their farmville, they wanted to put it on mobiles - and it failed there and in the wake of this failing, their former top brand game lost hundreds of millions $ revenue as well on facebook. Small things like that can cost a lot of money, when costumers feel uncomfortable with it. And so ZOS failed as well their expectations with their first launch, because they made last minute decisions, with p*ssed a lot of fans off including me - like first they announced 3 factions, 3 races each - and then at launch the imperial edition, which ruined the whole concept, or at least many felt this way and did not join.
Weird, I'm still curious as to how that started. As far as I can tell nothing has changed. You also don't hear people saying things like that about other MMOs.
Lol, could you imagine someone saying the same thing about another game? "You need to grind 10,000 skeletons in Deathknell (Forsaken starting zone in WoW for those who are not familiar) because they only drop 1 copper a piece just to get a Mount! But if you spend $25 on Blizzard's cash shop, you won't have to do that! See, 'Corporate Greed'/'P2W'!"
Hah! Everyone would tell that person that they're stupid... Because that's just ridiculous. Who does that?
Back when ESO released, we were making money by questing, selling junk items, crafting and selling green/blue/purple items, selling crafting materials, and by getting better and better gold drops as we leveled.
Making money now is done pretty much the same way it was done back then, with the exception of "stealing" (it wasn't nailed down, I call dibs).
So yeah, it's still a mystery to me how people got this idea into their heads that ZoS ever intended for players to farm tens of thousands of level 4 skeletons just to get a mount. Like, that was just never a thing, and if anyone ever tried to make that claim about any other game they would just be called idiots.
Well Angry Joe's first review did the trick - one of his reviews which was mainly about greed and like he put it, the "painfully average" game play. And IMO he was right, all videos I saw about game play were pointless and boring to me. then he did one where he played with his girl friend and they tested the grouping system and quested. Every mob 1 gold, every boss they made 2 gold. They might not have done a lot of testing, but that is what it gets to, when the loot is greedily low. And ZOS had to pay for this, because a lot have seen these reviews and Angry Joe is not the only one who has damned the game - IMO for the right reasons, I did not join as well because it put me off - this play every race in every faction thing - we put a lot of thought into which alliance to join and the pro and cons of race combinations, among friends who loved TES games. We had long discussions per email about this for months - and that was all destroyed by suddenly releasing the imperial edition and play every race in every faction - that p*issed us off - and you can find a lot of videos on the web from people who felt exactly the same. That happens, when a company makes decisons, where potential customers are not comfortable with. To me the whole Alliance war is pointless since then, and why I have no interest to take part in it. To me it is nonsensical like this.
Interesting. I remember the bugs and the phasing being really, really bad. I preordered the game and got the Explorer's pack as a preorder bonus. I guess the faction thing never had the same effect on me because I've been able to do any race/ any faction since beta... Not that it matters, I play High Elves, Wood Elves, or Khajit and my favorite alliance is the Aldmeri Dominion. (My reasons? Kate Beckinsale is effing hot, even her voice, especially her voice! And Razum Dar, 'nuff said.)
I digress, I have a pet monkey and lizard thing, and I can't relate to the faction issue.
As far as Angry Joe goes. He's an idiot. Seriously. Watch his other reviews for other games. That dude is just pulling in a YouTube advertising paycheck and I can't tell if he's lying or if he's legitimately just that bad at the games he plays. Watch his stuff and you'll notice the same trend with everything he reviews - if there's the slightest hint of complexity or something isn't immediately obvious, he hates it.
Do yourself a favor, don't listen to him.
I find myself agreeing with him on many games after I had already played the game extensively, ESO included (at launch).
IDK what complexity to which you are referring. It's not like ESO was majorly complex or anything at launch.
If he's the one that started the whole "farming 42k gold from mobs for 1 gold each thing", then yes, he's an idiot.
You're making money in ESO today, the same way you would have made it back during release.
But, hey, it's not my prerogative to tell you that you're probably spending money on some crap games or missing out on some good experiences based solely on his bias induced circus act.
MrDenimChicken wrote: »MrDenimChicken wrote: »MrDenimChicken wrote: »First thing you see when you log in:
CROWN STORE!: pay for this skin or quality of life thingy for 4000 crowns. Four. Thousand. Crowns.
yeah DLC's or expansions sure, justified. But 4000 crowns for a freaking motif that isn't even that great looking (I know that's subjective, but it does not look like that detailed to me).
come on guys! this is crazy! I know it's a business but you guys make it too obvious what your #1 priority is.
I know people on forums over react to stuff but this just looks so bad and greedy. Makes the company look totally desperate for cash.
just reminds me of the greedy release with 1 gold per mob and 42k horse price debacle
Yeah... The 1 gold thing was never really a "thing". I've been playing since the beta and that was never true. I honestly don't know where people got that ridiculous idea, but ESO has always had the same progression based economy as every other MMO.
At low levels you get small drops and quest rewards. As you move to higher level areas those drops get progressively bigger. So, yeah, if you're grinding mobs in Kenarthi's Roost you're only getting 1 gold off mobs. That's a level 3-6 zone though. That gradually increases as you move through the different areas of each zone. You can also sell more items and get better quest rewards as you progress through the game. It's the same as, well, every other RPG I've ever played.
You make money the same way in ESO today as we were before the game officially released.
I've seen this statement twice today. Where did people get this idea from???
Because it was that way when the first reviews came out and this impression went viral then on the web - tiny things like this can decide about good and bad for a company. Just look at Zynga and their poker game. They gave it a more elegant look, people hated it, it failed. Or their farmville, they wanted to put it on mobiles - and it failed there and in the wake of this failing, their former top brand game lost hundreds of millions $ revenue as well on facebook. Small things like that can cost a lot of money, when costumers feel uncomfortable with it. And so ZOS failed as well their expectations with their first launch, because they made last minute decisions, with p*ssed a lot of fans off including me - like first they announced 3 factions, 3 races each - and then at launch the imperial edition, which ruined the whole concept, or at least many felt this way and did not join.
Weird, I'm still curious as to how that started. As far as I can tell nothing has changed. You also don't hear people saying things like that about other MMOs.
Lol, could you imagine someone saying the same thing about another game? "You need to grind 10,000 skeletons in Deathknell (Forsaken starting zone in WoW for those who are not familiar) because they only drop 1 copper a piece just to get a Mount! But if you spend $25 on Blizzard's cash shop, you won't have to do that! See, 'Corporate Greed'/'P2W'!"
Hah! Everyone would tell that person that they're stupid... Because that's just ridiculous. Who does that?
Back when ESO released, we were making money by questing, selling junk items, crafting and selling green/blue/purple items, selling crafting materials, and by getting better and better gold drops as we leveled.
Making money now is done pretty much the same way it was done back then, with the exception of "stealing" (it wasn't nailed down, I call dibs).
So yeah, it's still a mystery to me how people got this idea into their heads that ZoS ever intended for players to farm tens of thousands of level 4 skeletons just to get a mount. Like, that was just never a thing, and if anyone ever tried to make that claim about any other game they would just be called idiots.
Well Angry Joe's first review did the trick - one of his reviews which was mainly about greed and like he put it, the "painfully average" game play. And IMO he was right, all videos I saw about game play were pointless and boring to me. then he did one where he played with his girl friend and they tested the grouping system and quested. Every mob 1 gold, every boss they made 2 gold. They might not have done a lot of testing, but that is what it gets to, when the loot is greedily low. And ZOS had to pay for this, because a lot have seen these reviews and Angry Joe is not the only one who has damned the game - IMO for the right reasons, I did not join as well because it put me off - this play every race in every faction thing - we put a lot of thought into which alliance to join and the pro and cons of race combinations, among friends who loved TES games. We had long discussions per email about this for months - and that was all destroyed by suddenly releasing the imperial edition and play every race in every faction - that p*issed us off - and you can find a lot of videos on the web from people who felt exactly the same. That happens, when a company makes decisons, where potential customers are not comfortable with. To me the whole Alliance war is pointless since then, and why I have no interest to take part in it. To me it is nonsensical like this.
Interesting. I remember the bugs and the phasing being really, really bad. I preordered the game and got the Explorer's pack as a preorder bonus. I guess the faction thing never had the same effect on me because I've been able to do any race/ any faction since beta... Not that it matters, I play High Elves, Wood Elves, or Khajit and my favorite alliance is the Aldmeri Dominion. (My reasons? Kate Beckinsale is effing hot, even her voice, especially her voice! And Razum Dar, 'nuff said.)
I digress, I have a pet monkey and lizard thing, and I can't relate to the faction issue.
As far as Angry Joe goes. He's an idiot. Seriously. Watch his other reviews for other games. That dude is just pulling in a YouTube advertising paycheck and I can't tell if he's lying or if he's legitimately just that bad at the games he plays. Watch his stuff and you'll notice the same trend with everything he reviews - if there's the slightest hint of complexity or something isn't immediately obvious, he hates it.
Do yourself a favor, don't listen to him.
I find myself agreeing with him on many games after I had already played the game extensively, ESO included (at launch).
IDK what complexity to which you are referring. It's not like ESO was majorly complex or anything at launch.
If he's the one that started the whole "farming 42k gold from mobs for 1 gold each thing", then yes, he's an idiot.
You're making money in ESO today, the same way you would have made it back during release.
But, hey, it's not my prerogative to tell you that you're probably spending money on some crap games or missing out on some good experiences based solely on his bias induced circus act.
I'm pretty sure Zenimax updated the gold drops from mobs. I remember in the first week of release it was 1gold per mob until like lvl 20+ and then it was like 2 gold per mob. Now mobs drop more gold without a doubt.
CaptainBeerDude wrote: »@Lysette it is completely fine to look at the prices and not see value. Some of the prices don't seem like good value to me and I don't buy those items. If they do, then I buy them. Sometimes things I want are more expensive than I want to pay for them, which means it's poor value for me. If they go on special, maybe they reach a price that I'm willing to pay. Now it's giving me value. You said you run your own business/es, so you should be familiar with this (more than me at least), and realise that some of the extra money generated is going into game production. There really isn't anything we can do about shareholders wanting a slice as well and ZOS trying to keep them quiet.
I'll take cheaper DLC and more expensive vanity items any day of the week.
bloodenragedb14_ESO wrote: »well, i look at it this way
yes, the prices may be rather high, but i think thats because they are sticking to their promise of 'no gambling boxs'
most mmo's today have these gambling boxes, these things are almost exclusivly the only way to attain cash items, or at least the 'cool' ones
of the crown store being a little expensive is the price to pay to keep these damnable gambling boxes out of this game, fine, im all for it.
Yes, gambling boxes are the next level in greediness, but this does not make the lower level of greed any less greedy. Greed is greed and bad. That it could be worse is no excuse.
Ah I love these discussions.
Let's break it down. If the items and/or services were not selling as well as ZOS would like, they would/will axe the prices until they fell into line.
I understand that these are expensive items, and they can seem absurdly pricey if you really want them but feel it takes too much disposable income to purchase them. But that's simply the way the world works.
They keep the prices high because people are buying them at that price - i'm sure the price will come down (or they will have the crown offers etc etc) over time, as with most things, value depreciates.
And stop blaming the 'idiots' for opening their wallets for these expensive items - because right now, they are the only thing keeping this boat (aside from initial box purchases) afloat and content being created. Just be patient.
bloodenragedb14_ESO wrote: »
Yes, gambling boxes are the next level in greediness, but this does not make the lower level of greed any less greedy. Greed is greed and bad. That it could be worse is no excuse.
when it comes to mmo's, its best to accept that a lesser evil is better than no evil at all, because without a pinch of greed, the game falls out from under us, servers close, and no one gets to have fun
5. So if you really want to make a difference on crown store pricing, speak with your wallet. Dont spend. Force the devs to listen.
EstelioVeleth wrote: »5. So if you really want to make a difference on crown store pricing, speak with your wallet. Dont spend. Force the devs to listen.
That will never happen, reading the posts of some people rubbing it in our faces that they are responsible adults with a job that allows them to overpay stuff xD. So most likely prices will only go up because people are ok with paying for a costume the same amount of money they pay for another game.
And again for those people justifying it with "having a job", it is a bit silly, because what tells you the OP or the others that disagree cant afford to purchase the item? They just dont want to and refuse to do it because they find it too expensive and have the right to do so, just as they have the right to state their opinion without having assumptions made about their social class. If it wouldnt be for people like OP that disagree, all of you would end up paying 100 dollars soon for a costume that is just re-textured a bit.
However my idea why ZOS is putting the prices so high for such a useless thing is because they want to make people actually PLAY the game, find the motif on their own, work for their achievements, and leave the ones that want everything to be easily given buy it. That is why, the imperial dlc is 2.500 crowns but the motif 5.000, sounds insane and makes no sense, except it does, because you CAN have the DLC with some gaming content and find the motif on your own, it takes time and the drop rates are probably not amazing, so it is easier to just say "I will buy that motif instead" so ZOS would be stupid NOT to make money out of people like those.
As soon as I read your thread, I knew what the first reply would be... "Then don't buy it, nobody forces you to do it".
Folks, are you... gone mad? OP's intention was to point out the obvious thing that everybody has noticed so far: the enormous prices of cosmetic items. Items that we would like to have in game but they are simply extremely overpriced. Yeah, there are always some whales who don't have respect to their own money and buy everything ZOS put under their nose paying any price set by ZOS. But the fact that some people buy it doesn't justify those prices. We all would like to afford these things and we don't ask for underpriced stuff but for the stuff with reasonable prices. The current ones are just out of this world. Assistants or motifs to name a few.
The current attitude of many players defending ZOS's business policy will bring us even higher prices. I'm sure of it. Because of this policy, I lost my respect and liking for that company. I love the game so much but that love is tainted by dev's decisions. "Greedy" is the first adjective that comes to mind when you think about ZOS.
CaptainBeerDude wrote: »@Lysette it is completely fine to look at the prices and not see value. Some of the prices don't seem like good value to me and I don't buy those items. If they do, then I buy them. Sometimes things I want are more expensive than I want to pay for them, which means it's poor value for me. If they go on special, maybe they reach a price that I'm willing to pay. Now it's giving me value. You said you run your own business/es, so you should be familiar with this (more than me at least), and realise that some of the extra money generated is going into game production. There really isn't anything we can do about shareholders wanting a slice as well and ZOS trying to keep them quiet.
I'll take cheaper DLC and more expensive vanity items any day of the week.
To me that is about relation between reasonable and greedy - see, say you have a meal in a restaurant and that would be 22€ regular price, but you want a little bit more pepper - pepper is already in the meal, but you want a little bit more of it - and they charge you 35€ extra for this little bit more pepper. How do you feel about that?- And this is not different from charging 35€ for that little bit more, what is already in the game (the assistant), while the whole game costs 22 Euro on sale. This is greed, this is not reasonable and it is blatant. ZOS should be ashamed of it.
CaptainBeerDude wrote: »CaptainBeerDude wrote: »@Lysette it is completely fine to look at the prices and not see value. Some of the prices don't seem like good value to me and I don't buy those items. If they do, then I buy them. Sometimes things I want are more expensive than I want to pay for them, which means it's poor value for me. If they go on special, maybe they reach a price that I'm willing to pay. Now it's giving me value. You said you run your own business/es, so you should be familiar with this (more than me at least), and realise that some of the extra money generated is going into game production. There really isn't anything we can do about shareholders wanting a slice as well and ZOS trying to keep them quiet.
I'll take cheaper DLC and more expensive vanity items any day of the week.
To me that is about relation between reasonable and greedy - see, say you have a meal in a restaurant and that would be 22€ regular price, but you want a little bit more pepper - pepper is already in the meal, but you want a little bit more of it - and they charge you 35€ extra for this little bit more pepper. How do you feel about that?- And this is not different from charging 35€ for that little bit more, what is already in the game (the assistant), while the whole game costs 22 Euro on sale. This is greed, this is not reasonable and it is blatant. ZOS should be ashamed of it.
I wouldn't have the extra pepper. I regularly get additions to my ordered food, but only because I find the increased value of the food to me is worth the extra cost. If it prices above what I'm willing to pay for it, I don't get it. Simples.
Also, I wouldn't compare it to pepper. It's more like wanting to use different shaped cutlery or having a different plate or asking them to change the table cloth. They could do all of these non-standard things for you, but they can ask what they want in return. If having a blue table cloth instead of a white one means that much to you, go for it. Me, I'll wait until they have a special where it only costs a small amount to change the table cloth.
And if you subscribe, you already get free crowns. You must be running out of stuff to buy by now...
I'm in the millennial generation and this personifies why I'm in the top end of that generation. Seriously, you think this game is built for free? Do you think all of its workers are all volunteers?MrDenimChicken wrote: »First thing you see when you log in:
CROWN STORE!: pay for this skin or quality of life thingy for 4000 crowns. Four. Thousand. Crowns.
yeah DLC's or expansions sure, justified. But 4000 crowns for a freaking motif that isn't even that great looking (I know that's subjective, but it does not look like that detailed to me).
come on guys! this is crazy! I know it's a business but you guys make it too obvious what your #1 priority is.
I know people on forums over react to stuff but this just looks so bad and greedy. Makes the company look totally desperate for cash.
just reminds me of the greedy release with 1 gold per mob and 42k horse price debacle