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WW2's TG meta was an embarrassing failure. DB meta the same?

  • zyk
    zyk
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    manny254 wrote: »
    Another thing that plays into this is the fact that Major Mending is over powered on a stamina build. My templar's vigor can completely out heal the damage of most less experienced players. This can make it look like you are taking no damage, and cause confusion for less experienced players.

    Read through this thread and look at some of the players you're suggesting are inexperienced:

    http://forums.elderscrollsonline.com/en/discussion/253300/shuffle-bug-needs-to-be-fixed-asap/p1
  • Jordaen
    Jordaen
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    Wollust wrote: »
    Darnathian wrote: »
    zyk wrote: »
    Ghost-Shot wrote: »
    For the record this is not me accusing you of doing it. There have been a few posts detailing how to stack multiple instances of shuffle on your character being most efficiently done with a macro to cast shuffle and block cancel it multiple times in rapid succession, I don't remember the details but its something like that. ZOS has been very quick to remove those posts which sort of implies but doesn't confirm that the exploit is real. I personally think it is though, I was fighting a guy last night that literally dodged 8 whips in a row... I know how RNG works and you get a 20% chance on each attack but probability would suggest its not possible to dodge 8 whips in a row with a 20% dodge chance

    I began noticing this in early January. From there, it seemingly exploded among certain circles of players. It does not seem to be every player using Shuffle experiencing this kind of luck.

    In the past, I've run with both Shuffle and Double Take for extended periods of time and did not ever encounter absurd dodge rates.

    @Soulac posted has posted results of testing involving two different players and four rounds of testing involving 200 attacks each. He claims the dodge rate was close to 50%. I don't know if any steps beyond casting the ability were necessary to achieve these results.

    Anyone with a lot of experience in online gaming communities knows that exploiters rarely admit to it. Even when caught red-handed. Even after being banned. Unfortunately, we know from past experience that many well-known players in this game have very poor ethics.

    I suppose that is to be expected. A big name online game that does not ban cheaters must be very attractive to a certain kind of player. It makes sense that after two years ESO PVP has a disproportionate number of this kind of player.

    Yup all the 1 v x circle of friends. lol. so obvious. your not fooling anyone.

    I bet you're salty because you get 1 v X'ed by them

    Probably did lol
    Chıef - VR16 Stamina Dragonknight - DC
    Chiëf - VR16 Stamina Dragonknight - AD

    Youtube:
    https://youtube.com/channel/UCSAjDLRQUOtHi0P7J0BJ3Sw
  • Darnathian
    Darnathian
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    Zheg wrote: »
    Darnathian wrote: »
    Wollust wrote: »
    Darnathian wrote: »
    zyk wrote: »
    Ghost-Shot wrote: »
    For the record this is not me accusing you of doing it. There have been a few posts detailing how to stack multiple instances of shuffle on your character being most efficiently done with a macro to cast shuffle and block cancel it multiple times in rapid succession, I don't remember the details but its something like that. ZOS has been very quick to remove those posts which sort of implies but doesn't confirm that the exploit is real. I personally think it is though, I was fighting a guy last night that literally dodged 8 whips in a row... I know how RNG works and you get a 20% chance on each attack but probability would suggest its not possible to dodge 8 whips in a row with a 20% dodge chance

    I began noticing this in early January. From there, it seemingly exploded among certain circles of players. It does not seem to be every player using Shuffle experiencing this kind of luck.

    In the past, I've run with both Shuffle and Double Take for extended periods of time and did not ever encounter absurd dodge rates.

    @Soulac posted has posted results of testing involving two different players and four rounds of testing involving 200 attacks each. He claims the dodge rate was close to 50%. I don't know if any steps beyond casting the ability were necessary to achieve these results.

    Anyone with a lot of experience in online gaming communities knows that exploiters rarely admit to it. Even when caught red-handed. Even after being banned. Unfortunately, we know from past experience that many well-known players in this game have very poor ethics.

    I suppose that is to be expected. A big name online game that does not ban cheaters must be very attractive to a certain kind of player. It makes sense that after two years ESO PVP has a disproportionate number of this kind of player.

    Yup all the 1 v x circle of friends. lol. so obvious. your not fooling anyone.

    I bet you're salty because you get 1 v X'ed by them

    Yup. you right. those players dodging 8-10 DFs plus all the other players attacking them is completely normal. lol. fanbois are so cute
    DF is different, almost all of the times I'm using it and it misses it's because the player dodged at some point during the (for whatever reason longer on initial) hacast or during the semi-slow projectile speed. If you dodge at any time from cast to flight, that DF will miss. If you LoS during that, same thing. DF is just clunky, and shouldn't be used as evidence in this exploit. Instant cast skills missing 8 times in a row? That's the evidence you want to stand behind.

    Nope. i know that. no dodge. nothing. they just keep attacking because they know most will not hit them
  • Darnathian
    Darnathian
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    manny254 wrote: »
    Zheg wrote: »
    Darnathian wrote: »
    Wollust wrote: »
    Darnathian wrote: »
    zyk wrote: »
    Ghost-Shot wrote: »
    For the record this is not me accusing you of doing it. There have been a few posts detailing how to stack multiple instances of shuffle on your character being most efficiently done with a macro to cast shuffle and block cancel it multiple times in rapid succession, I don't remember the details but its something like that. ZOS has been very quick to remove those posts which sort of implies but doesn't confirm that the exploit is real. I personally think it is though, I was fighting a guy last night that literally dodged 8 whips in a row... I know how RNG works and you get a 20% chance on each attack but probability would suggest its not possible to dodge 8 whips in a row with a 20% dodge chance

    I began noticing this in early January. From there, it seemingly exploded among certain circles of players. It does not seem to be every player using Shuffle experiencing this kind of luck.

    In the past, I've run with both Shuffle and Double Take for extended periods of time and did not ever encounter absurd dodge rates.

    @Soulac posted has posted results of testing involving two different players and four rounds of testing involving 200 attacks each. He claims the dodge rate was close to 50%. I don't know if any steps beyond casting the ability were necessary to achieve these results.

    Anyone with a lot of experience in online gaming communities knows that exploiters rarely admit to it. Even when caught red-handed. Even after being banned. Unfortunately, we know from past experience that many well-known players in this game have very poor ethics.

    I suppose that is to be expected. A big name online game that does not ban cheaters must be very attractive to a certain kind of player. It makes sense that after two years ESO PVP has a disproportionate number of this kind of player.

    Yup all the 1 v x circle of friends. lol. so obvious. your not fooling anyone.

    I bet you're salty because you get 1 v X'ed by them

    Yup. you right. those players dodging 8-10 DFs plus all the other players attacking them is completely normal. lol. fanbois are so cute
    DF is different, almost all of the times I'm using it and it misses it's because the player dodged at some point during the (for whatever reason longer on initial) cast or during the semi-slow projectile speed. If you dodge at any time from cast to flight, that DF will miss. If you LoS during that, same thing. DF is just clunky, and shouldn't be used as evidence in this exploit. Instant cast skills missing 8 times in a row? That's the evidence you want to stand behind.

    I am fairly certain that the hysteria around shuffle is related to what you described, and how the mechanic actually works. I have not tested this, but I am convinced that major evasion causes you to continually dodge for a very short time.

    Another thing that plays into this is the fact that Major Mending is over powered on a stamina build. My templar's vigor can completely out heal the damage of most less experienced players. This can make it look like you are taking no damage, and cause confusion for less experienced players.

    Not that either. my dfs were critting against others for 17k.
    Edited by Darnathian on April 18, 2016 11:23PM
  • manny254
    manny254
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    zyk wrote: »
    manny254 wrote: »
    Another thing that plays into this is the fact that Major Mending is over powered on a stamina build. My templar's vigor can completely out heal the damage of most less experienced players. This can make it look like you are taking no damage, and cause confusion for less experienced players.

    Read through this thread and look at some of the players you're suggesting are inexperienced:

    http://forums.elderscrollsonline.com/en/discussion/253300/shuffle-bug-needs-to-be-fixed-asap/p1

    Well I can use more derogatory words for the people that send me random hate tells, but I choose to be civil. It certainly doesn't look good to randomly accuse people of things without any proof. It gets a little bit old to be chased down by half the server, and treated like trash because you are called a cheater.

    Inexperience is the nice way for me to rationalize all the baseless claims.
    Edited by manny254 on April 18, 2016 11:53PM
    - Mojican
  • zyk
    zyk
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    manny254 wrote: »
    zyk wrote: »
    manny254 wrote: »
    Another thing that plays into this is the fact that Major Mending is over powered on a stamina build. My templar's vigor can completely out heal the damage of most less experienced players. This can make it look like you are taking no damage, and cause confusion for less experienced players.

    Read through this thread and look at some of the players you're suggesting are inexperienced:

    http://forums.elderscrollsonline.com/en/discussion/253300/shuffle-bug-needs-to-be-fixed-asap/p1

    Well I can use more derogatory words for the people that send me random hate tells, but I choose to be civil. It certainly doesn't look good to randomly accuse people of things without any proof. It gets a little bit old to be chased down by half the server, and treated like trash because you are called a cheater.

    Inexperience is the nice way for me to rationalize all the baseless claims.

    That's a pretty crappy position to be in. I'm very sorry you have to deal with that. I'm far from one of the best players in the game, and I get my fair share of hate too.

    Yet, there is so much anecdotal evidence in the form of anomalous experiences by very experienced players--including many members of the best guilds in the game--somewhat backed by @Soulac's testing. Do you not think it's fair believe that something may not be working correctly in regards to this ability?

    Perhaps the ability is bugged in a way that it is not consciously being exploited by anyone. Perhaps there is an exploitable bug that may also be triggered by one without realizing it. Perhaps there is an exploit completely unrelated to Shuffle. Whatever the case may be, it seems reasonable to believe something may be broken at some level.

    It does not comfort me when @ZOS_GinaBruno says that ZOS has looked into it. There are other issues for which there is clear video evidence of that she's said the same about without finding issue. It seems to me that when ZOS says they have looked into an issue, it is at a very superficial level.
  • manny254
    manny254
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    zyk wrote: »
    manny254 wrote: »
    zyk wrote: »
    manny254 wrote: »
    Another thing that plays into this is the fact that Major Mending is over powered on a stamina build. My templar's vigor can completely out heal the damage of most less experienced players. This can make it look like you are taking no damage, and cause confusion for less experienced players.

    Read through this thread and look at some of the players you're suggesting are inexperienced:

    http://forums.elderscrollsonline.com/en/discussion/253300/shuffle-bug-needs-to-be-fixed-asap/p1

    Well I can use more derogatory words for the people that send me random hate tells, but I choose to be civil. It certainly doesn't look good to randomly accuse people of things without any proof. It gets a little bit old to be chased down by half the server, and treated like trash because you are called a cheater.

    Inexperience is the nice way for me to rationalize all the baseless claims.

    That's a pretty crappy position to be in. I'm very sorry you have to deal with that. I'm far from one of the best players in the game, and I get my fair share of hate too.

    Yet, there is so much anecdotal evidence in the form of anomalous experiences by very experienced players--including many members of the best guilds in the game--somewhat backed by @Soulac's testing. Do you not think it's fair believe that something may not be working correctly in regards to this ability?

    Perhaps the ability is bugged in a way that it is not consciously being exploited by anyone. Perhaps there is an exploitable bug that may also be triggered by one without realizing it. Perhaps there is an exploit completely unrelated to Shuffle. Whatever the case may be, it seems reasonable to believe something may be broken at some level.

    It does not comfort me when @ZOS_GinaBruno says that ZOS has looked into it. There are other issues for which there is clear video evidence of that she's said the same about without finding issue. It seems to me that when ZOS says they have looked into an issue, it is at a very superficial level.

    The bottom line is bring proof. Until then it just looks like people whining. Especially with Gina telling us it was not stacking.
    - Mojican
  • Elong
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    People do thing unintentionally too. I remember when I first started pvping and Dark Flare would stack, I didn't know this, until a few tells later and a bit of research.

    I'm not saying this is the case with anyone who uses Shuffle, but hey it could be a similar situation.
  • zyk
    zyk
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    manny254 wrote: »

    The bottom line is bring proof. Until then it just looks like people whining. Especially with Gina telling us it was not stacking.

    @Soulac did test. I consider him to be a credible poster and a knowledgeable player. His results are meaningful to me.

    I don't blame you for having the position you do. However, for all the reasons I stated in my previous post, I don't think you should blame anyone for holding the opposite position.
  • Soulac
    Soulac
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    zyk wrote: »
    manny254 wrote: »

    The bottom line is bring proof. Until then it just looks like people whining. Especially with Gina telling us it was not stacking.

    @Soulac did test. I consider him to be a credible poster and a knowledgeable player. His results are meaningful to me.

    I don't blame you for having the position you do. However, for all the reasons I stated in my previous post, I don't think you should blame anyone for holding the opposite position.
    zyk wrote: »
    manny254 wrote: »

    The bottom line is bring proof. Until then it just looks like people whining. Especially with Gina telling us it was not stacking.

    @Soulac did test. I consider him to be a credible poster and a knowledgeable player. His results are meaningful to me.

    I don't blame you for having the position you do. However, for all the reasons I stated in my previous post, I don't think you should blame anyone for holding the opposite position.

    Someone already said that the dodge notification in add-ons isn't 100% reliable tho.
    In my tests we were close to 50% but it could've been just typical RNG stuff.
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • Zheg
    Zheg
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    Soulac wrote: »
    zyk wrote: »
    manny254 wrote: »

    The bottom line is bring proof. Until then it just looks like people whining. Especially with Gina telling us it was not stacking.

    @Soulac did test. I consider him to be a credible poster and a knowledgeable player. His results are meaningful to me.

    I don't blame you for having the position you do. However, for all the reasons I stated in my previous post, I don't think you should blame anyone for holding the opposite position.
    zyk wrote: »
    manny254 wrote: »

    The bottom line is bring proof. Until then it just looks like people whining. Especially with Gina telling us it was not stacking.

    @Soulac did test. I consider him to be a credible poster and a knowledgeable player. His results are meaningful to me.

    I don't blame you for having the position you do. However, for all the reasons I stated in my previous post, I don't think you should blame anyone for holding the opposite position.

    Someone already said that the dodge notification in add-ons isn't 100% reliable tho.
    In my tests we were close to 50% but it could've been just typical RNG stuff.

    The somewhat recently added combat text from ZOS will give pop-ups for dodges, that should be a more reliable way than add-ons (though I cringe and worry about the accuracy of what I just said).
  • Psilent
    Psilent
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    Someone or I read it somewhere stated that ZOS didn't want to remove AoE Caps due to the effects on PvE content. Has ZOS said anywhere why they want to keep them in the game?

    I can't see how PvE would be remotely effected if this was true. Groups I run with in PvE already destroy packs of mobs quickly, without caps we'd kill them a few seconds faster, I don't get it..

    I'd much rather have Caps removed and AoE abilities scaled down than this current VD nightblade bombing meta we have now.
  • Zheg
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    I think they specifically referenced trials in regards to pve impediments to removing aoe caps. Most adds are just trash (vet dungeons) and wouldn't even require the effort to redesign. For trials, most players aren't even running them any more, and they could probably just give trash added mitigation or increase the numbers of adds to compensate. I don't want to naively underestimate the work, but it honesty doesn't seem like such a monumental amount of work that they'd have good reason to shy away from doing so.
  • FENGRUSH
    FENGRUSH
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    Psilent wrote: »
    Someone or I read it somewhere stated that ZOS didn't want to remove AoE Caps due to the effects on PvE content. Has ZOS said anywhere why they want to keep them in the game?

    I can't see how PvE would be remotely effected if this was true. Groups I run with in PvE already destroy packs of mobs quickly, without caps we'd kill them a few seconds faster, I don't get it..

    I'd much rather have Caps removed and AoE abilities scaled down than this current VD nightblade bombing meta we have now.

    They have said this in ESO lives. I think its just a really easy placed excuse that they dont actually believe in. This can be fixed easy, and regardless - these mob packs die easily considering how effective many ults are.

    If they were to remove AOE caps - adding a mitigation buff to mobs for AOE damage would be the least of their concerns. It would be balancing all of the other skills and going through a huge curve of issues that need rebalance.

    The reality is they already cant balance effectively. This is essentially 'opening up more problems' to deal with.. opposite of what they want to do. Their balance changes are not well thought out and thrown together quickly. You can translate that they are doing that as bandaid type fixes. Removing AOE caps and rebalancing skills (lowering numbers/effects of skills) would be the better route, but it requires more work. If its done well, it creates less issues in the long term and approaches a better goal of 'real balance'. Real balance is not their goal - content creation and minimizing complaints while creating content is their goal.
  • Laggus
    Laggus
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    Jordaen wrote: »
    Darnathian wrote: »
    Jordaen wrote: »
    Darnathian wrote: »
    Jordaen wrote: »
    Darnathian wrote: »
    Zheg wrote: »
    KenaPKK wrote: »
    Can someone please explain the Shuffle bug to me? I keep hearing about it, but I've yet to find someone who knows exactly what it does or how it works.

    It was posted yesterday, ZOS deleted it and then said they're working on it. The bug apparently allows you to get up to 80% (haven't tested that part myself) dodge chance, but in general involves stacking the 20% dodge chance buff. Keep any discussion of the mechanics of it to messages and in-game whispers or ZOS will just delete things.

    Hello Kodi, Chief, lol. They dont even need it

    ya that chief guy, huge exploiter

    Shuffle? Double mundus? lol. im not blind.


    Double mundus? Obviously you are blind. And shuffle lol.plz do a stamina build without shuffle and try to take on at least 5... or 3 in your case. Let me know how it goes.

    Yes you did double mundus. When it was a plague.

    And its not about using shuffle. its about stacking it via the bug. Yes. too maby times missing single target abilities 7-10 times in a row to you, Kodi, Shelgon, etc.

    You must have terrific RNG right? NOT.
    i would like you to show me when i used double mundus lol.i even have videos on my channel. And shuffle does not stack. didnt zos confirm that? its a 20% chance to dodge every attack.
    .

    Not pointing fingers at anyone but ZOS says a lot of stuff that makes no sense..
    Capture2_zpssczcajfn.jpg
    Capture_zpsyowbs3t0.jpg
  • RadioheadSh0t
    RadioheadSh0t
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    Laggus wrote: »
    Jordaen wrote: »
    Darnathian wrote: »
    Jordaen wrote: »
    Darnathian wrote: »
    Jordaen wrote: »
    Darnathian wrote: »
    Zheg wrote: »
    KenaPKK wrote: »
    Can someone please explain the Shuffle bug to me? I keep hearing about it, but I've yet to find someone who knows exactly what it does or how it works.

    It was posted yesterday, ZOS deleted it and then said they're working on it. The bug apparently allows you to get up to 80% (haven't tested that part myself) dodge chance, but in general involves stacking the 20% dodge chance buff. Keep any discussion of the mechanics of it to messages and in-game whispers or ZOS will just delete things.

    Hello Kodi, Chief, lol. They dont even need it

    ya that chief guy, huge exploiter

    Shuffle? Double mundus? lol. im not blind.


    Double mundus? Obviously you are blind. And shuffle lol.plz do a stamina build without shuffle and try to take on at least 5... or 3 in your case. Let me know how it goes.

    Yes you did double mundus. When it was a plague.

    And its not about using shuffle. its about stacking it via the bug. Yes. too maby times missing single target abilities 7-10 times in a row to you, Kodi, Shelgon, etc.

    You must have terrific RNG right? NOT.
    i would like you to show me when i used double mundus lol.i even have videos on my channel. And shuffle does not stack. didnt zos confirm that? its a 20% chance to dodge every attack.
    .

    Not pointing fingers at anyone but ZOS says a lot of stuff that makes no sense..
    Capture2_zpssczcajfn.jpg
    Capture_zpsyowbs3t0.jpg

    *facepalm*
    Aldonius Direnni - Vet Altmer Sorc (AD)
    Tyrus Telvanni - Vet Dunmer DK (AD)
    Al Donius Bundy - Vet Imperial NB (AD)
    Aldonius Brutus - Vet Orc DK (DC)
  • Xeven
    Xeven
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    Capture_zpsyowbs3t0.jpg

    Yeah? For the record, casting shuffle or rally will not remove you from stealth. Most stamina abilities will not, however most magicka abilities will.
  • Jordaen
    Jordaen
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    Laggus wrote: »
    Jordaen wrote: »
    Darnathian wrote: »
    Jordaen wrote: »
    Darnathian wrote: »
    Jordaen wrote: »
    Darnathian wrote: »
    Zheg wrote: »
    KenaPKK wrote: »
    Can someone please explain the Shuffle bug to me? I keep hearing about it, but I've yet to find someone who knows exactly what it does or how it works.

    It was posted yesterday, ZOS deleted it and then said they're working on it. The bug apparently allows you to get up to 80% (haven't tested that part myself) dodge chance, but in general involves stacking the 20% dodge chance buff. Keep any discussion of the mechanics of it to messages and in-game whispers or ZOS will just delete things.

    Hello Kodi, Chief, lol. They dont even need it

    ya that chief guy, huge exploiter

    Shuffle? Double mundus? lol. im not blind.


    Double mundus? Obviously you are blind. And shuffle lol.plz do a stamina build without shuffle and try to take on at least 5... or 3 in your case. Let me know how it goes.

    Yes you did double mundus. When it was a plague.

    And its not about using shuffle. its about stacking it via the bug. Yes. too maby times missing single target abilities 7-10 times in a row to you, Kodi, Shelgon, etc.

    You must have terrific RNG right? NOT.
    i would like you to show me when i used double mundus lol.i even have videos on my channel. And shuffle does not stack. didnt zos confirm that? its a 20% chance to dodge every attack.
    .

    Not pointing fingers at anyone but ZOS says a lot of stuff that makes no sense..
    Capture2_zpssczcajfn.jpg
    Capture_zpsyowbs3t0.jpg

    Until there is actual proof of shuffle stacking I will stick with what zos has said. plz stop accusing me and the " 1vxers" that I play with for shuffle stacking until you can bring proof.
    Chıef - VR16 Stamina Dragonknight - DC
    Chiëf - VR16 Stamina Dragonknight - AD

    Youtube:
    https://youtube.com/channel/UCSAjDLRQUOtHi0P7J0BJ3Sw
  • Laggus
    Laggus
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    Jordaen wrote: »
    Laggus wrote: »
    Jordaen wrote: »
    Darnathian wrote: »
    Jordaen wrote: »
    Darnathian wrote: »
    Jordaen wrote: »
    Darnathian wrote: »
    Zheg wrote: »
    KenaPKK wrote: »
    Can someone please explain the Shuffle bug to me? I keep hearing about it, but I've yet to find someone who knows exactly what it does or how it works.

    It was posted yesterday, ZOS deleted it and then said they're working on it. The bug apparently allows you to get up to 80% (haven't tested that part myself) dodge chance, but in general involves stacking the 20% dodge chance buff. Keep any discussion of the mechanics of it to messages and in-game whispers or ZOS will just delete things.

    Hello Kodi, Chief, lol. They dont even need it

    ya that chief guy, huge exploiter

    Shuffle? Double mundus? lol. im not blind.


    Double mundus? Obviously you are blind. And shuffle lol.plz do a stamina build without shuffle and try to take on at least 5... or 3 in your case. Let me know how it goes.

    Yes you did double mundus. When it was a plague.

    And its not about using shuffle. its about stacking it via the bug. Yes. too maby times missing single target abilities 7-10 times in a row to you, Kodi, Shelgon, etc.

    You must have terrific RNG right? NOT.
    i would like you to show me when i used double mundus lol.i even have videos on my channel. And shuffle does not stack. didnt zos confirm that? its a 20% chance to dodge every attack.
    .

    Not pointing fingers at anyone but ZOS says a lot of stuff that makes no sense..
    Capture2_zpssczcajfn.jpg
    Capture_zpsyowbs3t0.jpg

    Until there is actual proof of shuffle stacking I will stick with what zos has said. plz stop accusing me and the " 1vxers" that I play with for shuffle stacking until you can bring proof.

    I didn't!!
  • Jordaen
    Jordaen
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    Laggus wrote: »
    Jordaen wrote: »
    Laggus wrote: »
    Jordaen wrote: »
    Darnathian wrote: »
    Jordaen wrote: »
    Darnathian wrote: »
    Jordaen wrote: »
    Darnathian wrote: »
    Zheg wrote: »
    KenaPKK wrote: »
    Can someone please explain the Shuffle bug to me? I keep hearing about it, but I've yet to find someone who knows exactly what it does or how it works.

    It was posted yesterday, ZOS deleted it and then said they're working on it. The bug apparently allows you to get up to 80% (haven't tested that part myself) dodge chance, but in general involves stacking the 20% dodge chance buff. Keep any discussion of the mechanics of it to messages and in-game whispers or ZOS will just delete things.

    Hello Kodi, Chief, lol. They dont even need it

    ya that chief guy, huge exploiter

    Shuffle? Double mundus? lol. im not blind.


    Double mundus? Obviously you are blind. And shuffle lol.plz do a stamina build without shuffle and try to take on at least 5... or 3 in your case. Let me know how it goes.

    Yes you did double mundus. When it was a plague.

    And its not about using shuffle. its about stacking it via the bug. Yes. too maby times missing single target abilities 7-10 times in a row to you, Kodi, Shelgon, etc.

    You must have terrific RNG right? NOT.
    i would like you to show me when i used double mundus lol.i even have videos on my channel. And shuffle does not stack. didnt zos confirm that? its a 20% chance to dodge every attack.
    .

    Not pointing fingers at anyone but ZOS says a lot of stuff that makes no sense..
    Capture2_zpssczcajfn.jpg
    Capture_zpsyowbs3t0.jpg

    Until there is actual proof of shuffle stacking I will stick with what zos has said. plz stop accusing me and the " 1vxers" that I play with for shuffle stacking until you can bring proof.

    I didn't!!
    Not talking about you, just telling the people who did and the people who r going to
    Edited by Jordaen on April 19, 2016 8:43PM
    Chıef - VR16 Stamina Dragonknight - DC
    Chiëf - VR16 Stamina Dragonknight - AD

    Youtube:
    https://youtube.com/channel/UCSAjDLRQUOtHi0P7J0BJ3Sw
  • AddictionX
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    zyk wrote: »
    Ghost-Shot wrote: »
    For the record this is not me accusing you of doing it. There have been a few posts detailing how to stack multiple instances of shuffle on your character being most efficiently done with a macro to cast shuffle and block cancel it multiple times in rapid succession, I don't remember the details but its something like that. ZOS has been very quick to remove those posts which sort of implies but doesn't confirm that the exploit is real. I personally think it is though, I was fighting a guy last night that literally dodged 8 whips in a row... I know how RNG works and you get a 20% chance on each attack but probability would suggest its not possible to dodge 8 whips in a row with a 20% dodge chance

    I began noticing this in early January. From there, it seemingly exploded among certain circles of players. It does not seem to be every player using Shuffle experiencing this kind of luck.

    In the past, I've run with both Shuffle and Double Take for extended periods of time and did not ever encounter absurd dodge rates.

    @Soulac posted has posted results of testing involving two different players and four rounds of testing involving 200 attacks each. He claims the dodge rate was close to 50%. I don't know if any steps beyond casting the ability were necessary to achieve these results.

    Anyone with a lot of experience in online gaming communities knows that exploiters rarely admit to it. Even when caught red-handed. Even after being banned. Unfortunately, we know from past experience that many well-known players in this game have very poor ethics.

    I suppose that is to be expected. A big name online game that does not ban cheaters must be very attractive to a certain kind of player. It makes sense that after two years ESO PVP has a disproportionate number of this kind of player.

    That's what keeps players (not speaking for everyone obviously but lets cut that kind of crap) from coming here for the competitiveness... had the use of banning made like it is in most other mmo's we could see a lovely massive competitive environment, that massive player interested in pvp would help in addressing pvp issues and balances better. As others have stated before pvp is the minority.

    Otherwise I can't take it seriously and many of my friends who I have played other mmo's over the years whether they are shooters, Real-time strategy, Sports, Racing etc... are the same way... ethics and integrity(perhaps transparency of known "issues") of the game and its players plays a big part of it. Till then casually is the way to go :) with a hint of your potential... every now and then.
    Edited by AddictionX on April 19, 2016 9:07PM
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Xeven wrote: »
    Capture_zpsyowbs3t0.jpg

    Yeah? For the record, casting shuffle or rally will not remove you from stealth. Most stamina abilities will not, however most magicka abilities will.

    LOL. I hadn't seen this. Casting ANY ability huh...


    Dark Brotherhood Patch:

    Casting Dark Cloak now takes you out of stealth :grin:


    But in all seriousness what about magelight? :trollface: I know a lot of people that would be upset if that gimicky crap was no longer something you could do while invisible.

    Either you should be able to buff yourself without breaking stealth or you should not. Annulment doesn't take you out of stealth but hardened ward does. Rally does not but molten does. Makes no sense.
    Edited by Yolokin_Swagonborn on April 20, 2016 6:01AM
  • RinaldoGandolphi
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    @manny254 I agree i don't think Shuffle itself is bugged or people or stacking it. Nor do i assume those using it are cheating.

    What i do think is RNG in this game is off or broken. I say this because I done a test

    I tested the RNG Crystal Frags insta-cast proc over 1000 casts of Impulse and the proc chance came out to be 53%. The tooltip says a 35% chance for an instant cast but over 1000 casts it was actually 53%...this means i got a Frag insta-cast proc 530 out of 1000 casts....that simply can't be right....it can't be.

    I have also come to the conclusion that Dodge chance works like dodge meaning if your dodge chance kicks in, you will have a small window where the next few attack in a small window will miss too. This is what used to make the Crusader set so good for avoiding damage.

    If the RNG chance on Shuffle has similiar "good times" as the RNG proc on Crystla Fragments, that explains a lot....last night i was procing Frags literlaly every other cast, and i have noticed Frags procs far more often then it used to.

    Something is off with the RNG chances on skills in this game...no way i should get 530 Frag procs out of 1000 casts, that simply shouldn't happen even on a good day with a 35% RNG chance.

    My Valkyn Skoria on my Templar is literally up on cooldown just by spamming Jabs...6% feels like 100% chance to proc on my Templar, I literally have Meteor every 6 or 8 secs(whatever the cooldown is now) but Meteors come quick and often, they seem to come faster now then they did before the IPC update, it feels far more then 6%...

    Something is off....atleast it feels that way to me...if that dodge chance RNG is anywhere near as off as what i have experienced with Crystal Frags proc, then it explains alot.
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Joy_Division
    Joy_Division
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    @manny254 I agree i don't think Shuffle itself is bugged or people or stacking it. Nor do i assume those using it are cheating.

    What i do think is RNG in this game is off or broken. I say this because I done a test

    I tested the RNG Crystal Frags insta-cast proc over 1000 casts of Impulse and the proc chance came out to be 53%. The tooltip says a 35% chance for an instant cast but over 1000 casts it was actually 53%...this means i got a Frag insta-cast proc 530 out of 1000 casts....that simply can't be right....it can't be.

    I have also come to the conclusion that Dodge chance works like dodge meaning if your dodge chance kicks in, you will have a small window where the next few attack in a small window will miss too. This is what used to make the Crusader set so good for avoiding damage.

    If the RNG chance on Shuffle has similiar "good times" as the RNG proc on Crystla Fragments, that explains a lot....last night i was procing Frags literlaly every other cast, and i have noticed Frags procs far more often then it used to.

    Something is off with the RNG chances on skills in this game...no way i should get 530 Frag procs out of 1000 casts, that simply shouldn't happen even on a good day with a 35% RNG chance.

    My Valkyn Skoria on my Templar is literally up on cooldown just by spamming Jabs...6% feels like 100% chance to proc on my Templar, I literally have Meteor every 6 or 8 secs(whatever the cooldown is now) but Meteors come quick and often, they seem to come faster now then they did before the IPC update, it feels far more then 6%...

    Something is off....atleast it feels that way to me...if that dodge chance RNG is anywhere near as off as what i have experienced with Crystal Frags proc, then it explains alot.

    A dedicated DoT build should mathematically proc Valkyn roughly once every 8 seconds or so. A long time ago when I cared about PvE DPS, I took the time to figure out the percentages with my old statistics stuff. That's normal and expected.

    As for 530 frag procs out of 1000 casts, I'll take your word for it, but I have never had sustained Crystal Frag RNG luck on my sorcerer like that. Maybe it has something to do with the impulse skill specifically as I haven't used that ability since 2014 and that might account for our different experiences.

    As for the "Shuffle bug," if it was as common and easy to replicate as some people are claiming, there would be a lot of irrefutable evidence of it available for all of us to see. I'm not saying it doesn't exist. I am saying most halfway decent players who use two-handed don't have an 80% or whatever it is dodge chance.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • RinaldoGandolphi
    RinaldoGandolphi
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    @Joy_Division

    1000 casts of a skill is a small sample though. Im not sure that necessarily trends longterm. I think RNG is broken in some cases. Overall, Prior to the Wrothgar update, i'd proc a Frag once every 4-5 casts. Since Wrothgar i proc Frags once every 2-3 casts, to me its noticeable i get Frag procs far more frequently then i used to. Maybe my toon is bugged somehow? Perhaps this really good skill based RNG is the reason i get well fitted trash or no gear drops at all?

    I think the RNG tied to skills needs to be looked into, just from my personal time playing it has seemed off since the Wrothgar update. Maybe im a minority case i dunno but it just feels off to me.
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Joy_Division
    Joy_Division
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    @Joy_Division

    1000 casts of a skill is a small sample though. Im not sure that necessarily trends longterm. I think RNG is broken in some cases. Overall, Prior to the Wrothgar update, i'd proc a Frag once every 4-5 casts. Since Wrothgar i proc Frags once every 2-3 casts, to me its noticeable i get Frag procs far more frequently then i used to. Maybe my toon is bugged somehow? Perhaps this really good skill based RNG is the reason i get well fitted trash or no gear drops at all?

    I think the RNG tied to skills needs to be looked into, just from my personal time playing it has seemed off since the Wrothgar update. Maybe im a minority case i dunno but it just feels off to me.

    This is why anecdotal evidence is difficult to base a discussion on. There is just no way to know if there was the sort of difference pre and post Wrothgar that you lay out. I've spent far too much time in classes and seminars and was at one point familiar with recent scholarship on memory (specifically as it relates to how we remember history). In general, memory is *extremely* unreliable from a factual perspective, although it often contains relevant symbolic and idelogical meanings. So I generally do not put much stock in them when it comes to facts.

    This is not to deny RNG and character anomoles. I never got 6 Mundas Stones back in the day when people changed their signs and the game never got rid of their old one. Apparently it was a thing. Just didn't happen to me. I've used shuffle, changed my mundas stones, and have the Crystal Frags passive and would say to ZoS that during my "normal" use of these things I have not had any abnormal experiences with them.

    I will say the only thing that I ever felt "off" was my magicka regeneration. I forget which PTS or patch it was, but there was once a bug that ZoS confirmed. Now every time there is a new version of the game, I think back to that bug and part of me feels my magicka regen is too low (interestingly, I never think it's too high!). This is less a real reflection of game mechanics and more an illustration of a specific experience that I am overly vigilant and paranoid about though.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Bashev
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    Bashev wrote: »
    I doubt that the DB patch will come to PTS before the middle of June. And as usual when ZoS tell us what will be changed it will be too late for any changes. They will tell us that they will invite @wrobel to the ESO live 2 weeks after the PTS patch so we can test the changes but it will be late for our feedback.

    I take my words back about PTS release because it comes tomorrow. That was a surprise, isnt it? Source -->
    Because I can!
  • Laggus
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    Its great the PTS will be up in time for changes to be made if necessary. What would be refreshing would be at least if some of the feedback a lot of people give via testing and bug reports on PTS is actually listened to this time.
    Edited by Laggus on April 24, 2016 1:19PM
  • Rubixy
    Rubixy
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    Rubixy's Advice for anyone not doing so hot in TG pvp: be better. *drops mic*



    *24 phoenix procs in the distance*
  • Zheg
    Zheg
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    Rubixy wrote: »
    Rubixy's Advice for anyone not doing so hot in TG pvp: be better. *drops mic*



    *24 phoenix procs in the distance*

    *Watches Rubixy take a forward camp for the 4th time while 24 people are still running around after their pheonix procs*

    *drops mic*
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