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so much greed in this game by developers...

  • Lysette
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    I think the greed comes from the staff they've supposedly put off or rather the jobs they aren't supplying to more gifted minds in the gaming industry.

    It's so excruciatingly apparent that the staff there now, are not the size or quality of what was first put together during the game's release.

    Either get some contractors in like they did for Destiny where that coding genius was hired for three months to fix year old bugs and send them on their way. Get results, restore our faith. So explicitly simple, if not for the possibility that the heads at the top of the top want much more profit from the game without ANY noticeable overheads.

    I mean, look how dingy, disorganized and tasteless the ESO live stream is, but most note able is how exhausted they all look. I wouldn't be surprised if each existing member of ZoS working on ESO has a work load ment for five people. I salute them.

    As far as the live stream goes, they will get better with it over time. I think that Gina and Jessica made progress. i mean when they were hired, I guess none of them thought about that they might be on a live stream at some point in time. They are not actors, but regular people not used to this situation. Just look at how uncomfortable Kai looks, when he is on the stream, as if he would not want to be there. I think for that they are not hired for going on stream live, they do a pretty good job. I have to give talks in front of an audience and know what kind of feeling that is - but I have less than 100 people in the audience while they have to do that "in front" of many thousands of people and those viewers which will later watch in on youtube. For that they do a good job and they will get more comfortable with it and organize it better over time.

    But I agree, they look overworked.
    Edited by Lysette on April 18, 2016 11:11PM
  • Inarre
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    The other side to this thread is this:http://forums.elderscrollsonline.com/en/discussion/253160/race-change#latest

    And the twenty thousand other threads asking zos to come up with more frills that we can spend our money on.

    Fact is this game is the product of a business, and if you want to keep playing the game, SOMEONE has to support that business.

    My two cents is, be glad you dont have to beyond your initial purchase and let the others buy as they please.
  • Lysette
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    Inarre wrote: »
    The other side to this thread is this:http://forums.elderscrollsonline.com/en/discussion/253160/race-change#latest

    And the twenty thousand other threads asking zos to come up with more frills that we can spend our money on.

    Fact is this game is the product of a business, and if you want to keep playing the game, SOMEONE has to support that business.

    My two cents is, be glad you dont have to beyond your initial purchase and let the others buy as they please.

    Sounds like you think, we don't buy from the crown store, but I have MOST of it - I just refuse to buy stuff with is extremely overpriced like the assistants and I do not think it does ZOS a favor, to show their greedy side but make them look bad. Just think of what youtube reviews said about when they found out, how ZOS is monetizing their game - it resulted in very bad reviews and those costed ZOS a lot of money, which they could have earned, if they would have been less of a cash grab.

    Edit: in a world of social networks reputation is lost in an instant, it is not clever to do that.
    Edited by Lysette on April 18, 2016 11:23PM
  • Svalinn
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    Valrien wrote: »
    was a LONG time ago.

    Ok.. then we're talking about this issue now because... instead of thinking "oh.. zenimax realised it was a bad thing and they changed it" i guess people are mad because there's not real "Necromancy" in the game and need to raise the dead in some other ways?
    Edited by Svalinn on April 18, 2016 11:23PM
  • Svalinn
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    Deleted double post
    Edited by Svalinn on April 18, 2016 11:23PM
  • Lysette
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    Svalinn wrote: »
    Valrien wrote: »
    was a LONG time ago.

    Ok.. then we're talking about this issue now because... instead of thinking "oh.. zenimax realised it was a bad thing and they changed it" i guess people are mad because there's not real "Necromancy" in the game and need to raise the dead in some other ways?

    Well, best is you look up the review Angry Joe made at launch of the game on youtube. It shows pretty well how a lot of people felt about this and other issues with the game. The white knights here will say, he has overdone it - but do yourself a favor, and watch it yourself, with an open mind and make up your own mind about it.

    With that 1 gold loot you would have had to kill about 23,000 mobs to get a horse at that time - this was a way to "force" people to spend 20 bucks more to buy the imperial edition which came with the white imperial horse. And that is a greedy move and why they got that bad reviews - as well because they locked the imperial race behind a pay wall.
    Edited by Lysette on April 18, 2016 11:30PM
  • Svalinn
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    Lysette wrote: »
    Well, best is you look up the review Angry Joe made at launch of the game on youtube. It shows pretty well how a lot of people felt about this and other issues with the game. The white knights here will say, he has overdone it - but do yourself a favor, and watch it yourself, with an open mind and make up your own mind about it.

    With that 1 gold loot you would have had to kill about 23,000 mobs to get a horse at that time - this was a way to "force" people to spend 20 bucks more to buy the imperial edition which came with the white imperial horse. And that is a greedy move and why they got that bad reviews - as well because they locked the imperial race behind a pay wall.

    You don't seem to get my point.. i agree that something like that would be an issue now and i can understand why people got mad back when this actually happened.

    The point is:

    - Was it changed?

    Answer: yes

    So there's absolutly not a single reason to bring it up now that the issue does not exist if not a deep love for necromancy.
    Edited by Svalinn on April 18, 2016 11:34PM
  • waterfairy
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    Lysette wrote: »
    While this is true, you have to see that seen from the perspective of an investor those 200 million spent have to earn 2 million dollars each month just to be not worse than any other normal investment they do - these people do nothing below 1% per month most will be a lot more. So they compare this to that, their perspective is different.

    And then taxes add to it, so this is more like 5 million it has to earn before taxes, just to be as good as another investment, and this does not even include the required return on investment yet. This is by far more complicated than you think. Not to forget that staff costs as well millions per year. the servers itself are just a tiny part of what all the other stuff costs. i am not sure, they broke even yet, not seen from an investors perspective. But that is no reason to overprice things, more reasonable stuff will earn more than a few overpriced items.
    It's hard to discuss things like this without knowing the actual numbers but if they have $1 million to give away then they must have plenty in the bank. They're not starving, needing to sell motifs or horse reskins for $30.

    Those prices make absolutely no sense as they're insulting to the customer and they stand to make much more off of total sales if things were more reasonably priced.
  • Lysette
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    Vigarr wrote: »
    Lysette wrote: »
    While this is true, you have to see that seen from the perspective of an investor those 200 million spent have to earn 2 million dollars each month just to be not worse than any other normal investment they do - these people do nothing below 1% per month most will be a lot more. So they compare this to that, their perspective is different.

    And then taxes add to it, so this is more like 5 million it has to earn before taxes, just to be as good as another investment, and this does not even include the required return on investment yet. This is by far more complicated than you think. Not to forget that staff costs as well millions per year. the servers itself are just a tiny part of what all the other stuff costs. i am not sure, they broke even yet, not seen from an investors perspective. But that is no reason to overprice things, more reasonable stuff will earn more than a few overpriced items.
    It's hard to discuss things like this without knowing the actual numbers but if they have $1 million to give away then they must have plenty in the bank. They're not starving, needing to sell motifs or horse reskins for $30.

    Those prices make absolutely no sense as they're insulting to the customer and they stand to make much more off of total sales if things were more reasonably priced.

    Well it did not cost them 1 million - it is paid out over the course of 20 years by a 3rd party company, 50,000 dollars per year. so all the money which is not paid out is earning interest meanwhile and they have to pay a lot less than 1 million to achieve that, because the time is very long and a lot of interest is earned in those years. I think they had to pay less than 400,000$. And that is a lot less than a TV spot costs.

    Edit: your last comment is exactly my point, they would earn more with a more reasonable pricing and all would be happy, a win-win situation.
    Edited by Lysette on April 18, 2016 11:46PM
  • FLuFFyxMuFFiN
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    I don't see why this matters tbh. If they wanna sell something for a higher price then let them. There are plenty of things they sell for good prices.
  • Lysette
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    I don't see why this matters tbh. If they wanna sell something for a higher price then let them. There are plenty of things they sell for good prices.

    It matters because it makes me feel bad, to support a company with my money which is sometimes blatantly greedy. I thought they were over this after they failed so badly with their launch concept, but their greed is once in a while reemerging and that is not good. I want to feel good, that i support the game and the company running it, but things like that make it harder.
  • ShedsHisTail
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    I know man, ZOS is so greedy. What with their free to play, buy this optional stuff if you want model.

    I remember the good old days when games required a $15.00 a month subscription and you'd get a patch every six months and an expansion every couple of years.

    Things were better then.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • Lysette
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    I know man, ZOS is so greedy. What with their free to play, buy this optional stuff if you want model.

    I remember the good old days when games required a $15.00 a month subscription and you'd get a patch every six months and an expansion every couple of years.

    Things were better then.

    It is not free to play, you have BOUGHT the game and paid for the service.

    Edit: Sorry,, you meant it differently than I thought. Well, yes, in a way they will return to this with the crafting bag for ESO+ - a lot will subscribe on a voluntary basis - and it is basically p2p again. I have subscribed due to that and a lot will do that once the bag is out and useful - well, if ZOS is not making it a mess or not very useful.
    Edited by Lysette on April 19, 2016 12:02AM
  • ShedsHisTail
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    Lysette wrote: »
    I know man, ZOS is so greedy. What with their free to play, buy this optional stuff if you want model.

    I remember the good old days when games required a $15.00 a month subscription and you'd get a patch every six months and an expansion every couple of years.

    Things were better then.

    It is not free to play, you have BOUGHT the game and paid for the service.

    You're right, my bad.
    You have to pay one time.

    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • Lysette
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    With all of that, I want to add, that I do not have a bad intention to bash on ZOS. I would just want them to be more reasonable and respect their customers. To offer things, which cost them nearly nothing at a price higher than the whole game on sale is putting us in the same group as sheep, which can be shorn ever so often. I do not like to feel like a sheep. But maybe we are from ZOS's perspective. Sometimes I feel like they would think that way. And this is not a good feeling at all.
  • Cazic
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    A full crafting style is a time consuming thing to acquire in game, and the price has to align with that. If you don't think it's wroth your money, then spend the time instead.

    ZOS's approach to a cash shop and advertisements for it is quite modest compared to some other games. I hope it stays the way it is.
  • Shadesofkin
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    Hey, that's capitalism baby!
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • Lysette
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    Ah well, I give up, seems I am in the minority with this. So be it.
  • notimetocare
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    First thing you see when you log in:

    CROWN STORE!: pay for this skin or quality of life thingy for 4000 crowns. Four. Thousand. Crowns.

    yeah DLC's or expansions sure, justified. But 4000 crowns for a freaking motif that isn't even that great looking (I know that's subjective, but it does not look like that detailed to me).

    come on guys! this is crazy! I know it's a business but you guys make it too obvious what your #1 priority is.

    I know people on forums over react to stuff but this just looks so bad and greedy. Makes the company look totally desperate for cash.

    just reminds me of the greedy release with 1 gold per mob and 42k horse price debacle

    Blames devs for marketing department... lol Devs and designers just make the content, they dont control pricing
  • vyrusb23
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    Lysette wrote: »
    Ah well, I give up, seems I am in the minority with this. So be it.

    Only a minority on the forums ... which is itself a minority of the ESO population.
  • srfrogg23
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    First thing you see when you log in:

    CROWN STORE!: pay for this skin or quality of life thingy for 4000 crowns. Four. Thousand. Crowns.

    yeah DLC's or expansions sure, justified. But 4000 crowns for a freaking motif that isn't even that great looking (I know that's subjective, but it does not look like that detailed to me).

    come on guys! this is crazy! I know it's a business but you guys make it too obvious what your #1 priority is.

    I know people on forums over react to stuff but this just looks so bad and greedy. Makes the company look totally desperate for cash.

    just reminds me of the greedy release with 1 gold per mob and 42k horse price debacle

    Yeah... The 1 gold thing was never really a "thing". I've been playing since the beta and that was never true. I honestly don't know where people got that ridiculous idea, but ESO has always had the same progression based economy as every other MMO.

    At low levels you get small drops and quest rewards. As you move to higher level areas those drops get progressively bigger. So, yeah, if you're grinding mobs in Kenarthi's Roost you're only getting 1 gold off mobs. That's a level 3-6 zone though. That gradually increases as you move through the different areas of each zone. You can also sell more items and get better quest rewards as you progress through the game. It's the same as, well, every other RPG I've ever played.

    You make money the same way in ESO today as we were before the game officially released.

    I've seen this statement twice today. Where did people get this idea from???
  • Vangy
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    The only things ive ever bought are DLCs... That and when I have left over crowns accumulating from the remainder after buying DLCs I have gotten 1 or 2 costumes. So the simple truth is;

    1. Devs will put a price tag ($$) on things as they see fit.
    2. As long as people give them $$ and they feel they are earning enough, prices will stay that way.
    3. Devs arent stupid. If everyone feels that 4k (for exampe) crowns is too much for something and no one buys said item, they will HAVE to lower the prices.
    4. The fact that things are getting more and more expensive on crown store is just a reflection that there ARE people out there who are completely okay with the price.
    5. So if you really want to make a difference on crown store pricing, speak with your wallet. Dont spend. Force the devs to listen.

    No point complaining about it on the forums. An item is only worth as much as people are willing to pay for it. As long as people are spending sufficiently in the crown store, and devs are getting a steady influx of cash, nothing is going to change no matter how much one complains on the forum.
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • waterfairy
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    Lysette wrote: »
    Ah well, I give up, seems I am in the minority with this. So be it.

    I'm with you on this, I wish more people would vote with their wallet (even millionaire wallets) to deter such things and not just with ZOS.
  • kevlarto_ESO
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    Compared to other stores in other games, the Crown store is tame. go look at an EA game's store or a perfect world, those are two that I am familiar with, if you want to have anything worth while it will cost you a lot. I have heard a lot of complaints about Black Desert's store, never played so have no idea if those complaints are warranted. this is a for profit company, I don't really see the greed here like I do in some other games.
    Edited by kevlarto_ESO on April 19, 2016 1:31AM
  • Lysette
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    srfrogg23 wrote: »
    First thing you see when you log in:

    CROWN STORE!: pay for this skin or quality of life thingy for 4000 crowns. Four. Thousand. Crowns.

    yeah DLC's or expansions sure, justified. But 4000 crowns for a freaking motif that isn't even that great looking (I know that's subjective, but it does not look like that detailed to me).

    come on guys! this is crazy! I know it's a business but you guys make it too obvious what your #1 priority is.

    I know people on forums over react to stuff but this just looks so bad and greedy. Makes the company look totally desperate for cash.

    just reminds me of the greedy release with 1 gold per mob and 42k horse price debacle

    Yeah... The 1 gold thing was never really a "thing". I've been playing since the beta and that was never true. I honestly don't know where people got that ridiculous idea, but ESO has always had the same progression based economy as every other MMO.

    At low levels you get small drops and quest rewards. As you move to higher level areas those drops get progressively bigger. So, yeah, if you're grinding mobs in Kenarthi's Roost you're only getting 1 gold off mobs. That's a level 3-6 zone though. That gradually increases as you move through the different areas of each zone. You can also sell more items and get better quest rewards as you progress through the game. It's the same as, well, every other RPG I've ever played.

    You make money the same way in ESO today as we were before the game officially released.

    I've seen this statement twice today. Where did people get this idea from???

    Because it was that way when the first reviews came out and this impression went viral then on the web - tiny things like this can decide about good and bad for a company. Just look at Zynga and their poker game. They gave it a more elegant look, people hated it, it failed. Or their farmville, they wanted to put it on mobiles - and it failed there and in the wake of this failing, their former top brand game lost hundreds of millions $ revenue as well on facebook. Small things like that can cost a lot of money, when costumers feel uncomfortable with it. And so ZOS failed as well their expectations with their first launch, because they made last minute decisions, with p*ssed a lot of fans off including me - like first they announced 3 factions, 3 races each - and then at launch the imperial edition, which ruined the whole concept, or at least many felt this way and did not join.
    Edited by Lysette on April 19, 2016 1:32AM
  • srfrogg23
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    Lysette wrote: »
    srfrogg23 wrote: »
    First thing you see when you log in:

    CROWN STORE!: pay for this skin or quality of life thingy for 4000 crowns. Four. Thousand. Crowns.

    yeah DLC's or expansions sure, justified. But 4000 crowns for a freaking motif that isn't even that great looking (I know that's subjective, but it does not look like that detailed to me).

    come on guys! this is crazy! I know it's a business but you guys make it too obvious what your #1 priority is.

    I know people on forums over react to stuff but this just looks so bad and greedy. Makes the company look totally desperate for cash.

    just reminds me of the greedy release with 1 gold per mob and 42k horse price debacle

    Yeah... The 1 gold thing was never really a "thing". I've been playing since the beta and that was never true. I honestly don't know where people got that ridiculous idea, but ESO has always had the same progression based economy as every other MMO.

    At low levels you get small drops and quest rewards. As you move to higher level areas those drops get progressively bigger. So, yeah, if you're grinding mobs in Kenarthi's Roost you're only getting 1 gold off mobs. That's a level 3-6 zone though. That gradually increases as you move through the different areas of each zone. You can also sell more items and get better quest rewards as you progress through the game. It's the same as, well, every other RPG I've ever played.

    You make money the same way in ESO today as we were before the game officially released.

    I've seen this statement twice today. Where did people get this idea from???

    Because it was that way when the first reviews came out and this impression went viral then on the web - tiny things like this can decide about good and bad for a company. Just look at Zynga and their poker game. They gave it a more elegant look, people hated it, it failed. Or their farmville, they wanted to put it on mobiles - and it failed there and in the wake of this failing, their former top brand game lost hundreds of millions $ revenue as well on facebook. Small things like that can cost a lot of money, when costumers feel uncomfortable with it. And so ZOS failed as well their expectations with their first launch, because they made last minute decisions, with p*ssed a lot of fans off including me - like first they announced 3 factions, 3 races each - and then at launch the imperial edition, which ruined the whole concept, or at least many felt this way and did not join.

    Weird, I'm still curious as to how that started. As far as I can tell nothing has changed. You also don't hear people saying things like that about other MMOs.

    Lol, could you imagine someone saying the same thing about another game? "You need to grind 10,000 skeletons in Deathknell (Forsaken starting zone in WoW for those who are not familiar) because they only drop 1 copper a piece just to get a Mount! But if you spend $25 on Blizzard's cash shop, you won't have to do that! See, 'Corporate Greed'/'P2W'!"

    Hah! Everyone would tell that person that they're stupid... Because that's just ridiculous. Who does that?

    Back when ESO released, we were making money by questing, selling junk items, crafting and selling green/blue/purple items, selling crafting materials, and by getting better and better gold drops as we leveled.

    Making money now is done pretty much the same way it was done back then, with the exception of "stealing" (it wasn't nailed down, I call dibs).

    So yeah, it's still a mystery to me how people got this idea into their heads that ZoS ever intended for players to farm tens of thousands of level 4 skeletons just to get a mount. Like, that was just never a thing, and if anyone ever tried to make that claim about any other game they would just be called idiots.
  • srfrogg23
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    Compared to other stores in other games, the Crown store is tame. go look at an EA game's store or a perfect world, those are two that I am familiar with, if you want to have anything worth while it will cost you a lot. I have heard a lot of complaints about Black Desert's store, never played so have no idea if those complaints are warranted. this is a for profit company, I don't really see the greed here like I do in some other games.

    Agreed, taking into account pretty much everything is either strictly cosmetic or it's something that you can actually find in the game, I don't think it's as bad as some I've seen.

    At least they're not selling endgame gear. Even if that gear sucked it would still be accused of being P2W solely because it existed.
  • Lysette
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    srfrogg23 wrote: »
    Lysette wrote: »
    srfrogg23 wrote: »
    First thing you see when you log in:

    CROWN STORE!: pay for this skin or quality of life thingy for 4000 crowns. Four. Thousand. Crowns.

    yeah DLC's or expansions sure, justified. But 4000 crowns for a freaking motif that isn't even that great looking (I know that's subjective, but it does not look like that detailed to me).

    come on guys! this is crazy! I know it's a business but you guys make it too obvious what your #1 priority is.

    I know people on forums over react to stuff but this just looks so bad and greedy. Makes the company look totally desperate for cash.

    just reminds me of the greedy release with 1 gold per mob and 42k horse price debacle

    Yeah... The 1 gold thing was never really a "thing". I've been playing since the beta and that was never true. I honestly don't know where people got that ridiculous idea, but ESO has always had the same progression based economy as every other MMO.

    At low levels you get small drops and quest rewards. As you move to higher level areas those drops get progressively bigger. So, yeah, if you're grinding mobs in Kenarthi's Roost you're only getting 1 gold off mobs. That's a level 3-6 zone though. That gradually increases as you move through the different areas of each zone. You can also sell more items and get better quest rewards as you progress through the game. It's the same as, well, every other RPG I've ever played.

    You make money the same way in ESO today as we were before the game officially released.

    I've seen this statement twice today. Where did people get this idea from???

    Because it was that way when the first reviews came out and this impression went viral then on the web - tiny things like this can decide about good and bad for a company. Just look at Zynga and their poker game. They gave it a more elegant look, people hated it, it failed. Or their farmville, they wanted to put it on mobiles - and it failed there and in the wake of this failing, their former top brand game lost hundreds of millions $ revenue as well on facebook. Small things like that can cost a lot of money, when costumers feel uncomfortable with it. And so ZOS failed as well their expectations with their first launch, because they made last minute decisions, with p*ssed a lot of fans off including me - like first they announced 3 factions, 3 races each - and then at launch the imperial edition, which ruined the whole concept, or at least many felt this way and did not join.

    Weird, I'm still curious as to how that started. As far as I can tell nothing has changed. You also don't hear people saying things like that about other MMOs.

    Lol, could you imagine someone saying the same thing about another game? "You need to grind 10,000 skeletons in Deathknell (Forsaken starting zone in WoW for those who are not familiar) because they only drop 1 copper a piece just to get a Mount! But if you spend $25 on Blizzard's cash shop, you won't have to do that! See, 'Corporate Greed'/'P2W'!"

    Hah! Everyone would tell that person that they're stupid... Because that's just ridiculous. Who does that?

    Back when ESO released, we were making money by questing, selling junk items, crafting and selling green/blue/purple items, selling crafting materials, and by getting better and better gold drops as we leveled.

    Making money now is done pretty much the same way it was done back then, with the exception of "stealing" (it wasn't nailed down, I call dibs).

    So yeah, it's still a mystery to me how people got this idea into their heads that ZoS ever intended for players to farm tens of thousands of level 4 skeletons just to get a mount. Like, that was just never a thing, and if anyone ever tried to make that claim about any other game they would just be called idiots.

    Well Angry Joe's first review did the trick - one of his reviews which was mainly about greed and like he put it, the "painfully average" game play. And IMO he was right, all videos I saw about game play were pointless and boring to me. then he did one where he played with his girl friend and they tested the grouping system and quested. Every mob 1 gold, every boss they made 2 gold. They might not have done a lot of testing, but that is what it gets to, when the loot is greedily low. And ZOS had to pay for this, because a lot have seen these reviews and Angry Joe is not the only one who has damned the game - IMO for the right reasons, I did not join as well because it put me off - this play every race in every faction thing - we put a lot of thought into which alliance to join and the pro and cons of race combinations, among friends who loved TES games. We had long discussions per email about this for months - and that was all destroyed by suddenly releasing the imperial edition and play every race in every faction - that p*issed us off - and you can find a lot of videos on the web from people who felt exactly the same. That happens, when a company makes decisons, where potential customers are not comfortable with. To me the whole Alliance war is pointless since then, and why I have no interest to take part in it. To me it is nonsensical like this.
  • srfrogg23
    srfrogg23
    ✭✭✭✭✭
    ✭✭✭
    Lysette wrote: »
    srfrogg23 wrote: »
    Lysette wrote: »
    srfrogg23 wrote: »
    First thing you see when you log in:

    CROWN STORE!: pay for this skin or quality of life thingy for 4000 crowns. Four. Thousand. Crowns.

    yeah DLC's or expansions sure, justified. But 4000 crowns for a freaking motif that isn't even that great looking (I know that's subjective, but it does not look like that detailed to me).

    come on guys! this is crazy! I know it's a business but you guys make it too obvious what your #1 priority is.

    I know people on forums over react to stuff but this just looks so bad and greedy. Makes the company look totally desperate for cash.

    just reminds me of the greedy release with 1 gold per mob and 42k horse price debacle

    Yeah... The 1 gold thing was never really a "thing". I've been playing since the beta and that was never true. I honestly don't know where people got that ridiculous idea, but ESO has always had the same progression based economy as every other MMO.

    At low levels you get small drops and quest rewards. As you move to higher level areas those drops get progressively bigger. So, yeah, if you're grinding mobs in Kenarthi's Roost you're only getting 1 gold off mobs. That's a level 3-6 zone though. That gradually increases as you move through the different areas of each zone. You can also sell more items and get better quest rewards as you progress through the game. It's the same as, well, every other RPG I've ever played.

    You make money the same way in ESO today as we were before the game officially released.

    I've seen this statement twice today. Where did people get this idea from???

    Because it was that way when the first reviews came out and this impression went viral then on the web - tiny things like this can decide about good and bad for a company. Just look at Zynga and their poker game. They gave it a more elegant look, people hated it, it failed. Or their farmville, they wanted to put it on mobiles - and it failed there and in the wake of this failing, their former top brand game lost hundreds of millions $ revenue as well on facebook. Small things like that can cost a lot of money, when costumers feel uncomfortable with it. And so ZOS failed as well their expectations with their first launch, because they made last minute decisions, with p*ssed a lot of fans off including me - like first they announced 3 factions, 3 races each - and then at launch the imperial edition, which ruined the whole concept, or at least many felt this way and did not join.

    Weird, I'm still curious as to how that started. As far as I can tell nothing has changed. You also don't hear people saying things like that about other MMOs.

    Lol, could you imagine someone saying the same thing about another game? "You need to grind 10,000 skeletons in Deathknell (Forsaken starting zone in WoW for those who are not familiar) because they only drop 1 copper a piece just to get a Mount! But if you spend $25 on Blizzard's cash shop, you won't have to do that! See, 'Corporate Greed'/'P2W'!"

    Hah! Everyone would tell that person that they're stupid... Because that's just ridiculous. Who does that?

    Back when ESO released, we were making money by questing, selling junk items, crafting and selling green/blue/purple items, selling crafting materials, and by getting better and better gold drops as we leveled.

    Making money now is done pretty much the same way it was done back then, with the exception of "stealing" (it wasn't nailed down, I call dibs).

    So yeah, it's still a mystery to me how people got this idea into their heads that ZoS ever intended for players to farm tens of thousands of level 4 skeletons just to get a mount. Like, that was just never a thing, and if anyone ever tried to make that claim about any other game they would just be called idiots.

    Well Angry Joe's first review did the trick - one of his reviews which was mainly about greed and like he put it, the "painfully average" game play. And IMO he was right, all videos I saw about game play were pointless and boring to me. then he did one where he played with his girl friend and they tested the grouping system and quested. Every mob 1 gold, every boss they made 2 gold. They might not have done a lot of testing, but that is what it gets to, when the loot is greedily low. And ZOS had to pay for this, because a lot have seen these reviews and Angry Joe is not the only one who has damned the game - IMO for the right reasons, I did not join as well because it put me off - this play every race in every faction thing - we put a lot of thought into which alliance to join and the pro and cons of race combinations, among friends who loved TES games. We had long discussions per email about this for months - and that was all destroyed by suddenly releasing the imperial edition and play every race in every faction - that p*issed us off - and you can find a lot of videos on the web from people who felt exactly the same. That happens, when a company makes decisons, where potential customers are not comfortable with. To me the whole Alliance war is pointless since then, and why I have no interest to take part in it. To me it is nonsensical like this.

    Interesting. I remember the bugs and the phasing being really, really bad. I preordered the game and got the Explorer's pack as a preorder bonus. I guess the faction thing never had the same effect on me because I've been able to do any race/ any faction since beta... Not that it matters, I play High Elves, Wood Elves, or Khajit and my favorite alliance is the Aldmeri Dominion. (My reasons? Kate Beckinsale is effing hot, even her voice, especially her voice! And Razum Dar, 'nuff said.)

    I digress, I have a pet monkey and lizard thing, and I can't relate to the faction issue.

    As far as Angry Joe goes. He's an idiot. Seriously. Watch his other reviews for other games. That dude is just pulling in a YouTube advertising paycheck and I can't tell if he's lying or if he's legitimately just that bad at the games he plays. Watch his stuff and you'll notice the same trend with everything he reviews - if there's the slightest hint of complexity or something isn't immediately obvious, he hates it.

    Do yourself a favor, don't listen to him.
  • MrDenimChicken
    MrDenimChicken
    ✭✭✭✭✭
    srfrogg23 wrote: »
    Lysette wrote: »
    srfrogg23 wrote: »
    Lysette wrote: »
    srfrogg23 wrote: »
    First thing you see when you log in:

    CROWN STORE!: pay for this skin or quality of life thingy for 4000 crowns. Four. Thousand. Crowns.

    yeah DLC's or expansions sure, justified. But 4000 crowns for a freaking motif that isn't even that great looking (I know that's subjective, but it does not look like that detailed to me).

    come on guys! this is crazy! I know it's a business but you guys make it too obvious what your #1 priority is.

    I know people on forums over react to stuff but this just looks so bad and greedy. Makes the company look totally desperate for cash.

    just reminds me of the greedy release with 1 gold per mob and 42k horse price debacle

    Yeah... The 1 gold thing was never really a "thing". I've been playing since the beta and that was never true. I honestly don't know where people got that ridiculous idea, but ESO has always had the same progression based economy as every other MMO.

    At low levels you get small drops and quest rewards. As you move to higher level areas those drops get progressively bigger. So, yeah, if you're grinding mobs in Kenarthi's Roost you're only getting 1 gold off mobs. That's a level 3-6 zone though. That gradually increases as you move through the different areas of each zone. You can also sell more items and get better quest rewards as you progress through the game. It's the same as, well, every other RPG I've ever played.

    You make money the same way in ESO today as we were before the game officially released.

    I've seen this statement twice today. Where did people get this idea from???

    Because it was that way when the first reviews came out and this impression went viral then on the web - tiny things like this can decide about good and bad for a company. Just look at Zynga and their poker game. They gave it a more elegant look, people hated it, it failed. Or their farmville, they wanted to put it on mobiles - and it failed there and in the wake of this failing, their former top brand game lost hundreds of millions $ revenue as well on facebook. Small things like that can cost a lot of money, when costumers feel uncomfortable with it. And so ZOS failed as well their expectations with their first launch, because they made last minute decisions, with p*ssed a lot of fans off including me - like first they announced 3 factions, 3 races each - and then at launch the imperial edition, which ruined the whole concept, or at least many felt this way and did not join.

    Weird, I'm still curious as to how that started. As far as I can tell nothing has changed. You also don't hear people saying things like that about other MMOs.

    Lol, could you imagine someone saying the same thing about another game? "You need to grind 10,000 skeletons in Deathknell (Forsaken starting zone in WoW for those who are not familiar) because they only drop 1 copper a piece just to get a Mount! But if you spend $25 on Blizzard's cash shop, you won't have to do that! See, 'Corporate Greed'/'P2W'!"

    Hah! Everyone would tell that person that they're stupid... Because that's just ridiculous. Who does that?

    Back when ESO released, we were making money by questing, selling junk items, crafting and selling green/blue/purple items, selling crafting materials, and by getting better and better gold drops as we leveled.

    Making money now is done pretty much the same way it was done back then, with the exception of "stealing" (it wasn't nailed down, I call dibs).

    So yeah, it's still a mystery to me how people got this idea into their heads that ZoS ever intended for players to farm tens of thousands of level 4 skeletons just to get a mount. Like, that was just never a thing, and if anyone ever tried to make that claim about any other game they would just be called idiots.

    Well Angry Joe's first review did the trick - one of his reviews which was mainly about greed and like he put it, the "painfully average" game play. And IMO he was right, all videos I saw about game play were pointless and boring to me. then he did one where he played with his girl friend and they tested the grouping system and quested. Every mob 1 gold, every boss they made 2 gold. They might not have done a lot of testing, but that is what it gets to, when the loot is greedily low. And ZOS had to pay for this, because a lot have seen these reviews and Angry Joe is not the only one who has damned the game - IMO for the right reasons, I did not join as well because it put me off - this play every race in every faction thing - we put a lot of thought into which alliance to join and the pro and cons of race combinations, among friends who loved TES games. We had long discussions per email about this for months - and that was all destroyed by suddenly releasing the imperial edition and play every race in every faction - that p*issed us off - and you can find a lot of videos on the web from people who felt exactly the same. That happens, when a company makes decisons, where potential customers are not comfortable with. To me the whole Alliance war is pointless since then, and why I have no interest to take part in it. To me it is nonsensical like this.

    Interesting. I remember the bugs and the phasing being really, really bad. I preordered the game and got the Explorer's pack as a preorder bonus. I guess the faction thing never had the same effect on me because I've been able to do any race/ any faction since beta... Not that it matters, I play High Elves, Wood Elves, or Khajit and my favorite alliance is the Aldmeri Dominion. (My reasons? Kate Beckinsale is effing hot, even her voice, especially her voice! And Razum Dar, 'nuff said.)

    I digress, I have a pet monkey and lizard thing, and I can't relate to the faction issue.

    As far as Angry Joe goes. He's an idiot. Seriously. Watch his other reviews for other games. That dude is just pulling in a YouTube advertising paycheck and I can't tell if he's lying or if he's legitimately just that bad at the games he plays. Watch his stuff and you'll notice the same trend with everything he reviews - if there's the slightest hint of complexity or something isn't immediately obvious, he hates it.

    Do yourself a favor, don't listen to him.

    I find myself agreeing with him on many games after I had already played the game extensively, ESO included (at launch).

    IDK what complexity to which you are referring. It's not like ESO was majorly complex or anything at launch.
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