I said that possibility to stack HP to make 1 particular skill to work is what made problem with fixing this skill. That is just that simple. Sure, you can stack HP and get strong shield, but most of people don't do it and for them this skill is useless and broken like Dragonblood for DKs, and ZOS can't fix it simply by excluding from Battle Spirit coz than templars stacked HP will be unkillable, same as DB for stamknights and that is what Wrobel said they trying to avoid.Pots and "sacrifices" not affecting Blazing Shield, unlike Battle Spirit. ~20k damage shield without Battle Spirit...
Not sure why you're blaming a build that uses current game mechanics that ZoS decided to implement as the reason Blazing Shield is the way it is. Blame the Battle Spirit band-aid and Zenimax for the current design.
But since it is affected by Battle Spirit, these builds can be done without being too powerful. Obviously without Battle Spirit, Blazing Shield would be OP. As of now, it's a very weak skill that only works if you focus 100% on maximizing that skill.
philip-sanderneb18_ESO wrote: »philip-sanderneb18_ESO wrote: »Could u maybe tell which Sets u are wearing or recommenting for this kind of build?
And does Blazing Spear procc Skoria or how do u get it to proc?
I'm currently running:
5 Seducer heavy
2 Bloodspawn (medium/light)
3 Endurance jewelry (all magicka regen enchants)
1h/shield on one bar, dual wield on second bar, both with whatever set you want that gives health as the first bonus
Health enchants and impen on everything (shield can have reinforced since you eventually will get the CP passive that increases it by 75%)
Atronach mundus
Use tristat purple food.
Blazing Spear procs Skoria, as does jabs, entropy. One of my builds uses Skoria and the Serpent's Spirit set from TG, which can proc each other. Serpent's does AoE poison damage when it procs, and those DoT's can proc Skoria, and vice versa. But I usually run this build when running with a group for more DPS and not solo as it doesn't have as much survivability (lower regen and no Bloodspawn).
I'm still testing other combinations, and have a few more things I'm looking to try. Running health+magicka regen drink gives you more options as to what armor sets you can run (you don't have to focus on getting regen bonuses so much), but your magicka/stamina is lower. It still works (as my first video was using this), but you have to be a bit more aware of your resources because you'll run out sooner if you go too crazy with the shields.
Thank u really much! Thought Seducer is best too, will maybe swap 3 Endurance+2 1hs for 5 Fasalla and have to decide between bloodspawn and Skoria. Will have to manage Stam regen somehow, but ill test around a bit.
7/7 impen is must have or is 4/7 with 3 Infused for more Health better?
Nice video. Quick serious question:
- I'm assuming you run vamp. Why run vamp with a high health build? Just for the ulti?
High health works great with vamp - reduces the impact of increased fire damage, and Camo Hunter. The near death passive kicks in a higher health than if you had low health. But mainly, the increased magicka/stamina regen and Clouding Swarm are the main reasons I run vamp.
philip-sanderneb18_ESO wrote: »Youre right, but dont u think the Fasalla´s 5th Bonus would be worth the loss of some 400 health or so and some stam regen?
Its just that 2x 5 Piece Bonusses are normally worth it and better than 3/2
philip-sanderneb18_ESO wrote: »Youre right, but dont u think the Fasalla´s 5th Bonus would be worth the loss of some 400 health or so and some stam regen?
Its just that 2x 5 Piece Bonusses are normally worth it and better than 3/2
The 4% health bonus on Fasalla's is a waste so you're really only getting the health x2 and the 5 set piece bonus, while with Endurance + 2 piece health weapon/shield, you're getting health x2.5 and stam regen x1.5.
I'm not sold on the Fasalla's 5 piece bonus. I've tested it a lot and I'm not sure how much of a difference it really makes. I don't notice myself killing more people than when I don't use it. However, I run solo more than in a group, and I think Fasalla's is better for group play, and Endurance is better for solo play.
I said that possibility to stack HP to make 1 particular skill to work is what made problem with fixing this skill. That is just that simple. Sure, you can stack HP and get strong shield, but most of people don't do it and for them this skill is useless and broken like Dragonblood for DKs, and ZOS can't fix it simply by excluding from Battle Spirit coz than templars stacked HP will be unkillable, same as DB for stamknights and that is what Wrobel said they trying to avoid.Pots and "sacrifices" not affecting Blazing Shield, unlike Battle Spirit. ~20k damage shield without Battle Spirit...
Not sure why you're blaming a build that uses current game mechanics that ZoS decided to implement as the reason Blazing Shield is the way it is. Blame the Battle Spirit band-aid and Zenimax for the current design.
But since it is affected by Battle Spirit, these builds can be done without being too powerful. Obviously without Battle Spirit, Blazing Shield would be OP. As of now, it's a very weak skill that only works if you focus 100% on maximizing that skill.
Some people on pts said that even BS excluded from battle spirit will be weak - you can see on OP's video, that is not true. It either need revamped mechanic or excluding from battle spirit with some HP hardcap mechanic.
staracino_ESO wrote: »I said that possibility to stack HP to make 1 particular skill to work is what made problem with fixing this skill. That is just that simple. Sure, you can stack HP and get strong shield, but most of people don't do it and for them this skill is useless and broken like Dragonblood for DKs, and ZOS can't fix it simply by excluding from Battle Spirit coz than templars stacked HP will be unkillable, same as DB for stamknights and that is what Wrobel said they trying to avoid.Pots and "sacrifices" not affecting Blazing Shield, unlike Battle Spirit. ~20k damage shield without Battle Spirit...
Not sure why you're blaming a build that uses current game mechanics that ZoS decided to implement as the reason Blazing Shield is the way it is. Blame the Battle Spirit band-aid and Zenimax for the current design.
But since it is affected by Battle Spirit, these builds can be done without being too powerful. Obviously without Battle Spirit, Blazing Shield would be OP. As of now, it's a very weak skill that only works if you focus 100% on maximizing that skill.
Some people on pts said that even BS excluded from battle spirit will be weak - you can see on OP's video, that is not true. It either need revamped mechanic or excluding from battle spirit with some HP hardcap mechanic.
Blazing Shield and Backlash both have a mechanic that scales off of damage absorbed, except Backlash has a cap to the damage output. If Blazing were to be brought in line, it would probably be by those means. I am not necessarily saying I want that to happen, but that is the likely outcome if they tinker with it.
PainfulFAFA wrote: »staracino_ESO wrote: »I said that possibility to stack HP to make 1 particular skill to work is what made problem with fixing this skill. That is just that simple. Sure, you can stack HP and get strong shield, but most of people don't do it and for them this skill is useless and broken like Dragonblood for DKs, and ZOS can't fix it simply by excluding from Battle Spirit coz than templars stacked HP will be unkillable, same as DB for stamknights and that is what Wrobel said they trying to avoid.Pots and "sacrifices" not affecting Blazing Shield, unlike Battle Spirit. ~20k damage shield without Battle Spirit...
Not sure why you're blaming a build that uses current game mechanics that ZoS decided to implement as the reason Blazing Shield is the way it is. Blame the Battle Spirit band-aid and Zenimax for the current design.
But since it is affected by Battle Spirit, these builds can be done without being too powerful. Obviously without Battle Spirit, Blazing Shield would be OP. As of now, it's a very weak skill that only works if you focus 100% on maximizing that skill.
Some people on pts said that even BS excluded from battle spirit will be weak - you can see on OP's video, that is not true. It either need revamped mechanic or excluding from battle spirit with some HP hardcap mechanic.
Blazing Shield and Backlash both have a mechanic that scales off of damage absorbed, except Backlash has a cap to the damage output. If Blazing were to be brought in line, it would probably be by those means. I am not necessarily saying I want that to happen, but that is the likely outcome if they tinker with it.
You can increase Blazing Shield potential with CP into Thauma and Bastion. It is considered a DoT and procs stuff like Skoria. The highest i got my BS was like 10k but that was just a simple build with CP allocated all over the place.
So...what CPs exactly raise damage of blazing shield? Crit damage? Spell penetration? I'm not a member of a dueling guild so I have a very hard Time figureing it out. Of course blazing shield CAN be mitigated, and it DOES crit...so I have a hard time deciding...oh and obviously bastion CP.
Another question, the Absorb Magicka skill, how do you increase through CPs the heal? Obviously max health, but does the healing CP increase it? Or bastion, since it has a bubble that absorbs one single target magick skill. Just some thoughts I've had for awhile.
So...what CPs exactly raise damage of blazing shield? Crit damage? Spell penetration? I'm not a member of a dueling guild so I have a very hard Time figureing it out. Of course blazing shield CAN be mitigated, and it DOES crit...so I have a hard time deciding...oh and obviously bastion CP.
Another question, the Absorb Magicka skill, how do you increase through CPs the heal? Obviously max health, but does the healing CP increase it? Or bastion, since it has a bubble that absorbs one single target magick skill. Just some thoughts I've had for awhile.
Sorry not trying to sound rude mi no thank you for trying to answer my questions
I listed earlier in the thread what gear I'm using:
http://forums.elderscrollsonline.com/en/discussion/comment/2874576/#Comment_2874576
Testing out Tava's Favor now though.
PainfulFAFA wrote: »I listed earlier in the thread what gear I'm using:
http://forums.elderscrollsonline.com/en/discussion/comment/2874576/#Comment_2874576
Testing out Tava's Favor now though.
Tava's Favor with Spectres Eye :P