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[VIDEO] Stand Your Ground - Blazing Shield Templar Tank

  • Cinbri
    Cinbri
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    Synozeer wrote: »
    Cinbri wrote: »
    Elong wrote: »
    Cinbri wrote: »
    Sadly such cheezy builds is one of the reason why zos can't fix Sun Shield in PvP by simply exclude it from Battle Spirit.

    You have no idea how much you have to sacrifice to run this build, or how many pots you burn.
    Pots and "sacrifices" not affecting Blazing Shield, unlike Battle Spirit. ~20k damage shield without Battle Spirit...

    Not sure why you're blaming a build that uses current game mechanics that ZoS decided to implement as the reason Blazing Shield is the way it is. Blame the Battle Spirit band-aid and Zenimax for the current design.

    But since it is affected by Battle Spirit, these builds can be done without being too powerful. Obviously without Battle Spirit, Blazing Shield would be OP. As of now, it's a very weak skill that only works if you focus 100% on maximizing that skill.
    I said that possibility to stack HP to make 1 particular skill to work is what made problem with fixing this skill. That is just that simple. Sure, you can stack HP and get strong shield, but most of people don't do it and for them this skill is useless and broken like Dragonblood for DKs, and ZOS can't fix it simply by excluding from Battle Spirit coz than templars stacked HP will be unkillable, same as DB for stamknights and that is what Wrobel said they trying to avoid.
    Some people on pts said that even BS excluded from battle spirit will be weak - you can see on OP's video, that is not true. It either need revamped mechanic or excluding from battle spirit with some HP hardcap mechanic.
    Edited by Cinbri on April 13, 2016 3:10PM
  • Synozeer
    Synozeer
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    Synozeer wrote: »
    Could u maybe tell which Sets u are wearing or recommenting for this kind of build?
    And does Blazing Spear procc Skoria or how do u get it to proc? :)

    I'm currently running:

    5 Seducer heavy
    2 Bloodspawn (medium/light)
    3 Endurance jewelry (all magicka regen enchants)
    1h/shield on one bar, dual wield on second bar, both with whatever set you want that gives health as the first bonus
    Health enchants and impen on everything (shield can have reinforced since you eventually will get the CP passive that increases it by 75%)
    Atronach mundus
    Use tristat purple food.

    Blazing Spear procs Skoria, as does jabs, entropy. One of my builds uses Skoria and the Serpent's Spirit set from TG, which can proc each other. Serpent's does AoE poison damage when it procs, and those DoT's can proc Skoria, and vice versa. But I usually run this build when running with a group for more DPS and not solo as it doesn't have as much survivability (lower regen and no Bloodspawn).

    I'm still testing other combinations, and have a few more things I'm looking to try. Running health+magicka regen drink gives you more options as to what armor sets you can run (you don't have to focus on getting regen bonuses so much), but your magicka/stamina is lower. It still works (as my first video was using this), but you have to be a bit more aware of your resources because you'll run out sooner if you go too crazy with the shields.

    Thank u really much! Thought Seducer is best too, will maybe swap 3 Endurance+2 1hs for 5 Fasalla and have to decide between bloodspawn and Skoria. Will have to manage Stam regen somehow, but ill test around a bit.
    7/7 impen is must have or is 4/7 with 3 Infused for more Health better?

    Infused is just going to give you 100+ health per big piece, so it's not worth it. Impen all the way when possible.

    You lose stam regen and health by going with Fasalla's. If you do Skoria, that's another stam regen bonus you lose. You're very limited by sets when you go tristat food. I try to aim for 2k mag/1k stam regen, but losing 1 stam regen bonus I think is still fine. The magicka is more important, but you'll help with that by getting magicka back from Channeled Focus and Honor the Dead.
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  • Minno
    Minno
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    Synozeer wrote: »
    Minno wrote: »
    Nice video. Quick serious question:

    - I'm assuming you run vamp. Why run vamp with a high health build? Just for the ulti?

    High health works great with vamp - reduces the impact of increased fire damage, and Camo Hunter. The near death passive kicks in a higher health than if you had low health. But mainly, the increased magicka/stamina regen and Clouding Swarm are the main reasons I run vamp.

    Thanks! Makes me want to go back and add vamp to my toon in case I want to come back to ESO.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • The_Legendary_Arya
    Youre right, but dont u think the Fasalla´s 5th Bonus would be worth the loss of some 400 health or so and some stam regen?
    Its just that 2x 5 Piece Bonusses are normally worth it and better than 3/2
  • Synozeer
    Synozeer
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    Youre right, but dont u think the Fasalla´s 5th Bonus would be worth the loss of some 400 health or so and some stam regen?
    Its just that 2x 5 Piece Bonusses are normally worth it and better than 3/2

    The 4% health bonus on Fasalla's is a waste so you're really only getting the health x2 and the 5 set piece bonus, while with Endurance + 2 piece health weapon/shield, you're getting health x2.5 and stam regen x1.5.

    I'm not sold on the Fasalla's 5 piece bonus. I've tested it a lot and I'm not sure how much of a difference it really makes. I don't notice myself killing more people than when I don't use it. However, I run solo more than in a group, and I think Fasalla's is better for group play, and Endurance is better for solo play.
    Watch my PvP Videos on YouTube

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    ...and many more.
  • Elong
    Elong
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    Synozeer wrote: »
    Youre right, but dont u think the Fasalla´s 5th Bonus would be worth the loss of some 400 health or so and some stam regen?
    Its just that 2x 5 Piece Bonusses are normally worth it and better than 3/2

    The 4% health bonus on Fasalla's is a waste so you're really only getting the health x2 and the 5 set piece bonus, while with Endurance + 2 piece health weapon/shield, you're getting health x2.5 and stam regen x1.5.

    I'm not sold on the Fasalla's 5 piece bonus. I've tested it a lot and I'm not sure how much of a difference it really makes. I don't notice myself killing more people than when I don't use it. However, I run solo more than in a group, and I think Fasalla's is better for group play, and Endurance is better for solo play.

    I've been running Fasalla's. I find it fantastic in breach defences and chokes, but unhelpful in open world.

    Testing some other stuff over the weekend.

    The last few weeks running a build like this has been the most fun I've had on ESO, not just because I've found a build that suits my style (and latency!), but because it's challenging yet so rewarding.
  • staracino_ESO
    staracino_ESO
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    Cinbri wrote: »
    Synozeer wrote: »
    Cinbri wrote: »
    Elong wrote: »
    Cinbri wrote: »
    Sadly such cheezy builds is one of the reason why zos can't fix Sun Shield in PvP by simply exclude it from Battle Spirit.

    You have no idea how much you have to sacrifice to run this build, or how many pots you burn.
    Pots and "sacrifices" not affecting Blazing Shield, unlike Battle Spirit. ~20k damage shield without Battle Spirit...

    Not sure why you're blaming a build that uses current game mechanics that ZoS decided to implement as the reason Blazing Shield is the way it is. Blame the Battle Spirit band-aid and Zenimax for the current design.

    But since it is affected by Battle Spirit, these builds can be done without being too powerful. Obviously without Battle Spirit, Blazing Shield would be OP. As of now, it's a very weak skill that only works if you focus 100% on maximizing that skill.
    I said that possibility to stack HP to make 1 particular skill to work is what made problem with fixing this skill. That is just that simple. Sure, you can stack HP and get strong shield, but most of people don't do it and for them this skill is useless and broken like Dragonblood for DKs, and ZOS can't fix it simply by excluding from Battle Spirit coz than templars stacked HP will be unkillable, same as DB for stamknights and that is what Wrobel said they trying to avoid.
    Some people on pts said that even BS excluded from battle spirit will be weak - you can see on OP's video, that is not true. It either need revamped mechanic or excluding from battle spirit with some HP hardcap mechanic.

    Blazing Shield and Backlash both have a mechanic that scales off of damage absorbed, except Backlash has a cap to the damage output. If Blazing were to be brought in line, it would probably be by those means. I am not necessarily saying I want that to happen, but that is the likely outcome if they tinker with it.
  • PainfulFAFA
    PainfulFAFA
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    Cinbri wrote: »
    Synozeer wrote: »
    Cinbri wrote: »
    Elong wrote: »
    Cinbri wrote: »
    Sadly such cheezy builds is one of the reason why zos can't fix Sun Shield in PvP by simply exclude it from Battle Spirit.

    You have no idea how much you have to sacrifice to run this build, or how many pots you burn.
    Pots and "sacrifices" not affecting Blazing Shield, unlike Battle Spirit. ~20k damage shield without Battle Spirit...

    Not sure why you're blaming a build that uses current game mechanics that ZoS decided to implement as the reason Blazing Shield is the way it is. Blame the Battle Spirit band-aid and Zenimax for the current design.

    But since it is affected by Battle Spirit, these builds can be done without being too powerful. Obviously without Battle Spirit, Blazing Shield would be OP. As of now, it's a very weak skill that only works if you focus 100% on maximizing that skill.
    I said that possibility to stack HP to make 1 particular skill to work is what made problem with fixing this skill. That is just that simple. Sure, you can stack HP and get strong shield, but most of people don't do it and for them this skill is useless and broken like Dragonblood for DKs, and ZOS can't fix it simply by excluding from Battle Spirit coz than templars stacked HP will be unkillable, same as DB for stamknights and that is what Wrobel said they trying to avoid.
    Some people on pts said that even BS excluded from battle spirit will be weak - you can see on OP's video, that is not true. It either need revamped mechanic or excluding from battle spirit with some HP hardcap mechanic.

    Blazing Shield and Backlash both have a mechanic that scales off of damage absorbed, except Backlash has a cap to the damage output. If Blazing were to be brought in line, it would probably be by those means. I am not necessarily saying I want that to happen, but that is the likely outcome if they tinker with it.

    You can increase Blazing Shield potential with CP into Thauma and Bastion. It is considered a DoT and procs stuff like Skoria. The highest i got my BS was like 10k but that was just a simple build with CP allocated all over the place.
    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • Synozeer
    Synozeer
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    Cinbri wrote: »
    Synozeer wrote: »
    Cinbri wrote: »
    Elong wrote: »
    Cinbri wrote: »
    Sadly such cheezy builds is one of the reason why zos can't fix Sun Shield in PvP by simply exclude it from Battle Spirit.

    You have no idea how much you have to sacrifice to run this build, or how many pots you burn.
    Pots and "sacrifices" not affecting Blazing Shield, unlike Battle Spirit. ~20k damage shield without Battle Spirit...

    Not sure why you're blaming a build that uses current game mechanics that ZoS decided to implement as the reason Blazing Shield is the way it is. Blame the Battle Spirit band-aid and Zenimax for the current design.

    But since it is affected by Battle Spirit, these builds can be done without being too powerful. Obviously without Battle Spirit, Blazing Shield would be OP. As of now, it's a very weak skill that only works if you focus 100% on maximizing that skill.
    I said that possibility to stack HP to make 1 particular skill to work is what made problem with fixing this skill. That is just that simple. Sure, you can stack HP and get strong shield, but most of people don't do it and for them this skill is useless and broken like Dragonblood for DKs, and ZOS can't fix it simply by excluding from Battle Spirit coz than templars stacked HP will be unkillable, same as DB for stamknights and that is what Wrobel said they trying to avoid.
    Some people on pts said that even BS excluded from battle spirit will be weak - you can see on OP's video, that is not true. It either need revamped mechanic or excluding from battle spirit with some HP hardcap mechanic.

    Blazing Shield and Backlash both have a mechanic that scales off of damage absorbed, except Backlash has a cap to the damage output. If Blazing were to be brought in line, it would probably be by those means. I am not necessarily saying I want that to happen, but that is the likely outcome if they tinker with it.

    You can increase Blazing Shield potential with CP into Thauma and Bastion. It is considered a DoT and procs stuff like Skoria. The highest i got my BS was like 10k but that was just a simple build with CP allocated all over the place.

    Bastion and increasing your health are the only ways to increase the max damage Blazing Shield does. Everything else just helps you reach the imposed damage limit easier (which if course you want too).
    Watch my PvP Videos on YouTube

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    ...and many more.
  • Baconlad
    Baconlad
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    So...what CPs exactly raise damage of blazing shield? Crit damage? Spell penetration? I'm not a member of a dueling guild so I have a very hard Time figureing it out. Of course blazing shield CAN be mitigated, and it DOES crit...so I have a hard time deciding...oh and obviously bastion CP.
    Another question, the Absorb Magicka skill, how do you increase through CPs the heal? Obviously max health, but does the healing CP increase it? Or bastion, since it has a bubble that absorbs one single target magick skill. Just some thoughts I've had for awhile.

  • Minno
    Minno
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    Baconlad wrote: »
    So...what CPs exactly raise damage of blazing shield? Crit damage? Spell penetration? I'm not a member of a dueling guild so I have a very hard Time figureing it out. Of course blazing shield CAN be mitigated, and it DOES crit...so I have a hard time deciding...oh and obviously bastion CP.
    Another question, the Absorb Magicka skill, how do you increase through CPs the heal? Obviously max health, but does the healing CP increase it? Or bastion, since it has a bubble that absorbs one single target magick skill. Just some thoughts I've had for awhile.

    Spell penetration > spell crit in pvp.
    Unless I'm mistaken. Bastion is good to stack, but you don't want to miss the +75% towards shield armor passives.

    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Minno
    Minno
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    Baconlad wrote: »
    So...what CPs exactly raise damage of blazing shield? Crit damage? Spell penetration? I'm not a member of a dueling guild so I have a very hard Time figureing it out. Of course blazing shield CAN be mitigated, and it DOES crit...so I have a hard time deciding...oh and obviously bastion CP.
    Another question, the Absorb Magicka skill, how do you increase through CPs the heal? Obviously max health, but does the healing CP increase it? Or bastion, since it has a bubble that absorbs one single target magick skill. Just some thoughts I've had for awhile.

    For absorb magicka, I believe the health relates to the dmg of the spell hitting you. I'm not sure if you can increase it.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Baconlad
    Baconlad
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    ....minno I'm sorry, I don't think you understand my questions or the skills at hand. I understand the importance of penetration and crit in PVP. I'm asking if one CP or the other is better (crit damage OR spell penetration) for the skill BLAZING SHIELD, not any random magicka skill. And the absorb magicka gives you a shield that is boostable by bastion (tested by me and confirmed), the shield absorbs the damage UP TO the bubble strength (anything hitting harder than the shield stength will go through and hit you mitigations), absorb magick only absorbs one projectile. After it absorbs, it gives a set amount of health in a percentage of you max health. My question: Is the heal effect increased through bastion CP or blessed CP. All questions CP related
  • Baconlad
    Baconlad
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    Sorry not trying to sound rude mi no thank you for trying to answer my questions
  • vortexman11
    vortexman11
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    Baconlad wrote: »
    Sorry not trying to sound rude mi no thank you for trying to answer my questions

    The shield absorb magicka gives you scales with bastion but this has no effect on the heal which scales with quick recovery and blessed.

    Blazing shield damage double dips and scales with Bastion and Elemental Expert, though for all I know it could be considered a DoT... as alot of things seem to be now....
    Edited by vortexman11 on April 15, 2016 8:47AM
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  • Minno
    Minno
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    My bad! You were not rude at all :)
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Americanfunguy
    Americanfunguy
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    I've been very curious as to how you do this, I have fought you many times over the past few weeks and greatly appreciate that you are open with your playstyle. If I can ask, what was the armor set you use?
    Flawless Conqueror 6 times over.
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  • Synozeer
    Synozeer
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    I listed earlier in the thread what gear I'm using:

    http://forums.elderscrollsonline.com/en/discussion/comment/2874576/#Comment_2874576

    Testing out Tava's Favor now though.
    Watch my PvP Videos on YouTube

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  • PainfulFAFA
    PainfulFAFA
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    Synozeer wrote: »
    I listed earlier in the thread what gear I'm using:

    http://forums.elderscrollsonline.com/en/discussion/comment/2874576/#Comment_2874576

    Testing out Tava's Favor now though.

    Tava's Favor with Spectres Eye :P
    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • Synozeer
    Synozeer
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    Synozeer wrote: »
    I listed earlier in the thread what gear I'm using:

    http://forums.elderscrollsonline.com/en/discussion/comment/2874576/#Comment_2874576

    Testing out Tava's Favor now though.

    Tava's Favor with Spectres Eye :P

    Or just run Elude ;)
    Watch my PvP Videos on YouTube

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