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NB sta vs mag survivability

Hauztein
Hauztein
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As a solo play lover, magblade and archer both VR8, i see a huge difference in survivability... i think that in endgame that is even worse.

Any chances or rumors about any mechanics to improve stamina survival? (for all classes)
(shields being max stat scalable, healing being health scalable, a third morph for everything, or anything else)

As a stamina NB, swallow soul, darkshades (maim), refreshing path, etc, arent that appealing.

As an archer, i cant solo many bosses that are easy with my magblade.

See, im talking about DW and Bow... i hate 2H. Iwanna be a rogue, not a barbarian.

Am i doing smth wrong? are there any rumors about improvements?
  • Lexxypwns
    Lexxypwns
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    lel, stamblade is so much more survivable than magblade. Its just that bow doesn't necessarily translate well to that, once an opponent is engaging you in melee range its time to put pressure on them, try to create a gap, or escape, bow doesn't necessarily help with that

    Magblade is just an aoe dps monster atm because det+vicious death are already stupid strong and work so well with cloak. They are still super squishy, basically anyone running a cloak counter will wreck an equally skilled, or sometimes more skilled magblade.

    Stamblade on the other hand, benefits from being able to run shuffle, for snare immunity, dodge roll as an active defense, and still have cloak for times when pressure gets too high. Also, since light attack + surprise attack +bash with s/b is still crazy good dps, you can also run reflect without sacrificing much burst at all or jeopardizing your stam pool.

    Magblade is fotm, but stamblade is still VERY strong and unlikely to get rekt by nerfs, since everyone with a brain can see det+vd is so broken and complete trash.

    Both run fear that gives maim and both can benefit from shadow image for positioning and a longer, single target, 100% uptime, maim debuff
    Edit: I just saw you want to run dw/bow. This gives you access to quick cloak, which is one of the best buffs in the game in the current AoE burst era for pvp.
    Edited by Lexxypwns on April 14, 2016 11:51PM
  • Hauztein
    Hauztein
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    Lexxypwns wrote: »
    lel, stamblade is so much more survivable than magblade. Its just that bow doesn't necessarily translate well to that, once an opponent is engaging you in melee range its time to put pressure on them, try to create a gap, or escape, bow doesn't necessarily help with that

    Magblade is just an aoe dps monster atm because det+vicious death are already stupid strong and work so well with cloak. They are still super squishy, basically anyone running a cloak counter will wreck an equally skilled, or sometimes more skilled magblade.

    Stamblade on the other hand, benefits from being able to run shuffle, for snare immunity, dodge roll as an active defense, and still have cloak for times when pressure gets too high. Also, since light attack + surprise attack +bash with s/b is still crazy good dps, you can also run reflect without sacrificing much burst at all or jeopardizing your stam pool.

    Magblade is fotm, but stamblade is still VERY strong and unlikely to get rekt by nerfs, since everyone with a brain can see det+vd is so broken and complete trash.

    Both run fear that gives maim and both can benefit from shadow image for positioning and a longer, single target, 100% uptime, maim debuff
    Edit: I just saw you want to run dw/bow. This gives you access to quick cloak, which is one of the best buffs in the game in the current AoE burst era for pvp.

    Thanks! I see your answer is a lot directed to pvp... can you say something about pve? (solo world, arena and 4man dungeon)
    its in pve i feel a lot of squishy compairing to mag.
  • Lynx7386
    Lynx7386
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    Pvp and pve are entirely different scenarios, but everyone on these forums seems to think the only zone in the game is cyrodiil, and the only enemies you'll ever face are other players.

    Stamina nightblade can have pretty formidable survivability in pve, but you cant run bow - it needs to be 2h as your go to weapon. Without the heal from Rally, you'll never be able to survive soloing bosses. I'd suggest going 2h + bow, or 2h + shield possibly, depending on the boss you're fighting.
    Edited by Lynx7386 on April 15, 2016 2:17AM
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Hauztein
    Hauztein
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    Lynx7386 wrote: »
    Pvp and pve are entirely different scenarios, but everyone on these forums seems to think the only zone in the game is cyrodiil, and the only enemies you'll ever face are other players.

    Stamina nightblade can have pretty formidable survivability in pve, but you cant run bow - it needs to be 2h as your go to weapon. Without the heal from Rally, you'll never be able to survive soloing bosses. I'd suggest going 2h + bow, or 2h + shield possibly, depending on the boss you're fighting.

    2H + dw viable?
    using rally/brawler then switching for more dmg on class skills?
  • Lynx7386
    Lynx7386
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    Yea, you can use 2h as just the buff bar if you want, though on some bosses the knockback from wrecking blow works - i've been able to kill several of them solely because of that. you time the wrecking blows just right and keep them permanently knocked down.

    If you're not going to be using the 2hander though, you'll have to switch back to it constantly to recast rally for a burst heal.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Mrdagul
    Mrdagul
    Soul Shriven
    Vigor is a great skill in the Assault (pvp) skill like for a stamina-based heal, you could keep it on your bow bar
    PSN: MrDagul
    CP 561
    | EP | MagNB - MagTemplar
    | AD | StamDK
  • Wrecking_Blow_Spam
    Wrecking_Blow_Spam
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    As someone suggested, get vigor and use rally.

    Also pvp levelling assault and support is faster now so getting vigor shouldn't take you to long.
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • Sunburnt_Penguin
    Sunburnt_Penguin
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    Vigor, Rally, dodge rolls, possibly Shuffle & Immovable.
  • Flameheart
    Flameheart
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    A stamina NB is totally viable in PvE dps wise, but a stamina NB will never come close to the (ease of) survivability in PvE as a magicka NB. Strong self heals by Funnel Health and Sap Essence + ranged combat + light armor shield as an emergency tool is just too strong. As a stamina NB you need to get in melee to do reasonable dps, using a bow is an option, but it comes with a serious dps decrease in compare to a magicka NB...and while you are in melee range you will soon know all that nasty stuff bosses are able to do (steel tornado like AoE attacks, other AoE attacks, front cone AoE cleaves, scripted attacks on random player which can't be prevented by the tank and where a melee player has a shorter reaction time window etc.).

    Get used to the fact that playing a stamina NB in PvE will always be harder concerning survivability and damage migation as a magicka NB if you want to squench the max dps out of it. It's not impossible though. I saw stamina NBs doing the last boss in Darkshade mostly in melee range, but expect that doing this isn't that easy.

    The issue I have with stamina NBs in PvE (especially when I am playing the healer for a change) is, that many stamina NB players (you might say stamina build players in general) in PvE, just think they are great players and are able to do this, but in fact deliver mediocre dps (bow) or are pretty/bad at avoiding inc damage. Many of them are PvPers too, who are used to healers in their AvA- or zerg-group healing anything by sheer burst in short fights. Although PvPers usually know what blocking is, at least.

    My personal nightmare as a healer are bow using stamina DDs, using a bow from 28m range for trash groups, pulling half of the melee mobs out of AoE range while eating a ton of damage. Damned, use your bow, but stand close and if you wanne shoot at range, care for archers, the tank wasn't able to gather. Guess onto which player mostly using light armor, these archers will unload their physical attacks otherwise ?

    PvP is another thing so. Although a magicka NB is far from useless in PvP, I would favor a stamina build there. You need some stamina there to prevent fast deaths by wrecking blow spammers.

    Edited by Flameheart on April 15, 2016 8:44AM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • Shader_Shibes
    Shader_Shibes
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    Personally I cringe whenever I see a nb using 2h instead of bow for their buff bar, in pve.
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