
Big Ernie hits like a wet noodle... His mate slappy hit the hardest of any emp ever just under 50 k when he was emp on Haderus not too long ago. I would take 37k any day. Better level purge.
Joy_Division wrote: »Big Ernie hits like a wet noodle... His mate slappy hit the hardest of any emp ever just under 50 k when he was emp on Haderus not too long ago. I would take 37k any day. Better level purge.
So many people are dismissive and judgemental of emperors, as if they somehow have a trail of accessible evidence that they somehow did better and were admired during their reign.
Unless I missed a patch note somewhere, purge doesn't prevent incoming siege damage.
Joy_Division wrote: »
Either make the bonus damage only apply to structures or fix the issues with your game that prevents the red circle from rendering on my screen when the performance goes down the toilet (which is in every keep fight in which an emperor uses siege).
I would prefer emperors not be motivated to point and click with items in their inventory, but that is just my humble opinion.
Joy_Division wrote: »
Either make the bonus damage only apply to structures or fix the issues with your game that prevents the red circle from rendering on my screen when the performance goes down the toilet (which is in every keep fight in which an emperor uses siege).
I would prefer emperors not be motivated to point and click with items in their inventory, but that is just my humble opinion.
Siege Shield provides 35% damage mitigation to siege.
24k damage if you had it up. Should have left you with enough health to heal, since stone trebs don't leave a dot. Treb also has to reload, so the player isn't spamming it.
I don't see the issue here..
Joy_Division wrote: »
Either make the bonus damage only apply to structures or fix the issues with your game that prevents the red circle from rendering on my screen when the performance goes down the toilet (which is in every keep fight in which an emperor uses siege).
I would prefer emperors not be motivated to point and click with items in their inventory, but that is just my humble opinion.
Siege Shield provides 35% damage mitigation to siege.
24k damage if you had it up. Should have left you with enough health to heal, since stone trebs don't leave a dot. Treb also has to reload, so the player isn't spamming it.
I don't see the issue here..
r.jan_emailb16_ESO wrote: »Joy_Division wrote: »Big Ernie hits like a wet noodle... His mate slappy hit the hardest of any emp ever just under 50 k when he was emp on Haderus not too long ago. I would take 37k any day. Better level purge.
So many people are dismissive and judgemental of emperors, as if they somehow have a trail of accessible evidence that they somehow did better and were admired during their reign.
Unless I missed a patch note somewhere, purge doesn't prevent incoming siege damage.
Doesn't help against stone, but the dot from fire and so on can be removed.
@ZOS_GinaBruno this has been in game for a few months now, any comment?
Joy_Division wrote: »
Either make the bonus damage only apply to structures or fix the issues with your game that prevents the red circle from rendering on my screen when the performance goes down the toilet (which is in every keep fight in which an emperor uses siege).
I would prefer emperors not be motivated to point and click with items in their inventory, but that is just my humble opinion.
Siege Shield provides 35% damage mitigation to siege.
24k damage if you had it up. Should have left you with enough health to heal, since stone trebs don't leave a dot. Treb also has to reload, so the player isn't spamming it.
I don't see the issue here..
redspecter23 wrote: »I'd say the issue isn't as much the insane damage (I can point out numerous other insane burst damage setups) but that you can't see the circle and react in time. That's the part that needs to be fixed. If you can see the circle and are able to move around with minimal lag then the problem becomes less of an issue.
Geez Ernie, did you really push for emp to sit on siege?
Joy_Division wrote: »
Either make the bonus damage only apply to structures or fix the issues with your game that prevents the red circle from rendering on my screen when the performance goes down the toilet (which is in every keep fight in which an emperor uses siege).
I would prefer emperors not be motivated to point and click with items in their inventory, but that is just my humble opinion.
Joy_Division wrote: »
Either make the bonus damage only apply to structures or fix the issues with your game that prevents the red circle from rendering on my screen when the performance goes down the toilet (which is in every keep fight in which an emperor uses siege).
I would prefer emperors not be motivated to point and click with items in their inventory, but that is just my humble opinion.
Siege Shield provides 35% damage mitigation to siege.
24k damage if you had it up. Should have left you with enough health to heal, since stone trebs don't leave a dot. Treb also has to reload, so the player isn't spamming it.
I don't see the issue here..
Wow. I'm not even going to do my usual rant because I still can't get past wow.
For anyone who hasn't been hit by this, it's a lot like the Trap Beast bug. I don't always see the indicator and then I'm dead. I can't blame Big Ernie for using it, I just don't want to hear the crying when it's a DC or AD emp using at at EP.
BTW Trap Beast was fixed pretty quick, why not this?