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You know magicka DKs are underpowered when...

Yusuf
Yusuf
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...there are no nerf-threads about them like literally ANY OTHER CLASS.



Talking about pvp, obviously. Discuss.
  • Asmael
    Asmael
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    Why would you ask to nerf something that doesn't exist in Cyrodiil? >:)
    PC EU - Zahraji of the Void, aka "Kitty", the fluffiest salmon genocider in town.
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  • FloppyTouch
    FloppyTouch
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    \-.-/
  • Hazethemadman
    Hazethemadman
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    Yes, they are very weak.

    We don't need to nerf them, let's go yell at some nightblades and templars.
    Samael- VR16 Magicka Dragonknight
    Bacchic Battery- 38 Magicka Sorcerer
    Nihil Dicit- 12 Magicka Templar
    Villion- 20 Stamina Nightblade
  • DannyLV702
    DannyLV702
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    Asmael wrote: »
    Why would you ask to nerf something that doesn't exist in Cyrodiil? >:)

    On ps4, Magic Dks are almost as common as nightblades now lol
  • Stoney_McGeee
    Stoney_McGeee
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    DannyLV702 wrote: »
    Asmael wrote: »
    Why would you ask to nerf something that doesn't exist in Cyrodiil? >:)

    On ps4, Magic Dks are almost as common as nightblades now lol

    Most DKs on console don't know what they're doing though lol
    (Soulless Knights)
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  • Ghundy
    Ghundy
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    We are few, but if played right we are strong. Not as strong as once, but no one can resist the fire that we hold.
    Edited by Ghundy on April 11, 2016 7:30PM
    PC-NA-AD
    Ghundy - Magicka NB 50
    Ghundy Jr - Magicka Sorc 50
    Ghundy Jr Jr - Magicka DK50
    Oxy Clean With Bleach - Magicka Templar 3
    Oxy Clean With Blæch - Stamina Templar 50
    Mighty | Officer - NA's Hardcore Dueling Guild
    Broken Boundaries | Cross Faction Small Group PvP
  • Ghost-Shot
    Ghost-Shot
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    On the bright side, with the Thieves Guild patch we finally know what its like to read patch notes and see buffs to our class, so that's something I guess...
    Edited by Ghost-Shot on April 11, 2016 8:20PM
  • Ghost-Shot
    Ghost-Shot
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    DannyLV702 wrote: »
    Asmael wrote: »
    Why would you ask to nerf something that doesn't exist in Cyrodiil? >:)

    On ps4, Magic Dks are almost as common as nightblades now lol

    Most DKs on console don't know what they're doing though lol

    Console players, with the exception of PC transfers, also don't really understand what the DK was, they missed that entire era of the game.
  • WillhelmBlack
    WillhelmBlack
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    ...I have 3 of them on me and all i have to do is spam Harness Magicka, Sweeps and Purify to essentially out tank them all. They don't even cost me that much stamina, only when the Meteors inevitably come along and I have to break free and dodge roll out. Sorry, they're certainly tanky but they're a joke in PvP, I don't know how the likes of Etaniel and Omar do it. They need reworking if the only one to ever beat me 1v1 since 1.6 was Legendary Omar.

    It's a shame because when a stamina DK comes along its almost certain death, and even they are asking for a stamina Whip. My magicka builds would be well up for that over light attack, puncture, bash any day of the week!
    PC EU
  • WillhelmBlack
    WillhelmBlack
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    Ghost-Shot wrote: »
    On the bright side, with the Thieves Guild patch we finally no what its like to read patch notes and see buffs to our class, so that's something I guess...

    Lol
    PC EU
  • Autolycus
    Autolycus
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    Lol @ DKs being underpowered in pvp. No really, very lol, much haha.
  • Tryxus
    Tryxus
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    Just wait til mine's ready ;)
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Vangy
    Vangy
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    Really? I keep seeing posts about nerf talons.....
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • Egonieser
    Egonieser
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    Dunno, my magicka NB (albeit low rank) can perform very well in Cyrodiil.
    She isn't tanky as stamDK's are but she has excellet selfheals and sustain with 5L/2H/S&B/Resto - can keep scales up indefinitely, permaroot enemies.
    Countless of times i've jumped inside a enemy zerg and lived for a very long time and took some down with me and like 30k selfheal from Deep Breath/Embers in conjunction with resto HoT's and Ward is quite good.

    I've got both stamina and magicka DK's and if i had to compare - i can't really do that, each has their very own individual strengths and weaknesses. What StamDK achieves through blocking and stamina regen, MagDK achieves with selfheals, constant CC and quite nasty flame DoT's.
    I can't vouch for those using staff, but S&B works pretty darn well - is it overpowered? Heck no, far from it. But i wouldn't class them as weak either, you just have to play and gear it right.
    Edited by Egonieser on April 12, 2016 3:02AM
    Sometimes, I dream about...cheese...

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    Akamanakh - lvl 22 Khajiit GankBlade (Inspired by Top Cat)
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    (CP 830+)

    PC - EU
  • swirve
    swirve
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    DannyLV702 wrote: »
    Asmael wrote: »
    Why would you ask to nerf something that doesn't exist in Cyrodiil? >:)

    On ps4, Magic Dks are almost as common as nightblades now lol

    Just because something is common, does not make it good.

    Most of my active guild members levelled a dk during cake week as they did not have 1 already.
  • NeillMcAttack
    NeillMcAttack
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    With regards PvP I'm finding my new leveled Mag DK to be very strong. Let's see, Best Mitigation, Yep, Amazing sustain, Indeed, Strongest control, you betcha.
    Like all magicka builds they are strongest in Group play over solo play, fair enough. But with some of the best support spells of any class bar templar I feel they are easily one of the strongest sub-classes right now. Stam DK's have a lot of what i mentioned with lots more burst, but they will become burnt out much faster. And if you are on the ball and have enough support skills morphed/slotted then they shouldn't be bursting your teammates either with you nearby.

    This is a L2P issue IMO.
    PC EU - NoCP PvP, is real PvP
    Tiidehunter Nord StamDK EP PvP Main
    Legion Commander Tresdin Stamplar DC PvE Main
    Sephirith Altmer MagPlar EP Gondar the Bounty Hunter Khajiit StamBlade DC
    The Dirge Redguard StamNecro EP Disruptor Stormcrafter Nord StamSorc AD
    Lone Druid Bosmer Stam Warden EP Necro-Phos Argonian MagBlade AD
    @ McAttack in game
    Played since beta, and then on console at release, until the game became unplayable on console.
  • Bashev
    Bashev
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    With regards PvP I'm finding my new leveled Mag DK to be very strong. Let's see, Best Mitigation, Yep, Amazing sustain, Indeed, Strongest control, you betcha.
    Like all magicka builds they are strongest in Group play over solo play, fair enough. But with some of the best support spells of any class bar templar I feel they are easily one of the strongest sub-classes right now. Stam DK's have a lot of what i mentioned with lots more burst, but they will become burnt out much faster. And if you are on the ball and have enough support skills morphed/slotted then they shouldn't be bursting your teammates either with you nearby.

    This is a L2P issue IMO.

    Can you tell me what is the best mitigation that DKs have?
    Because I can!
  • NeillMcAttack
    NeillMcAttack
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    Bashev wrote: »
    With regards PvP I'm finding my new leveled Mag DK to be very strong. Let's see, Best Mitigation, Yep, Amazing sustain, Indeed, Strongest control, you betcha.
    Like all magicka builds they are strongest in Group play over solo play, fair enough. But with some of the best support spells of any class bar templar I feel they are easily one of the strongest sub-classes right now. Stam DK's have a lot of what i mentioned with lots more burst, but they will become burnt out much faster. And if you are on the ball and have enough support skills morphed/slotted then they shouldn't be bursting your teammates either with you nearby.

    This is a L2P issue IMO.

    Can you tell me what is the best mitigation that DKs have?

    Scales + cheap spamable damage shields that also boost both resistances.
    Edited by NeillMcAttack on April 12, 2016 8:42AM
    PC EU - NoCP PvP, is real PvP
    Tiidehunter Nord StamDK EP PvP Main
    Legion Commander Tresdin Stamplar DC PvE Main
    Sephirith Altmer MagPlar EP Gondar the Bounty Hunter Khajiit StamBlade DC
    The Dirge Redguard StamNecro EP Disruptor Stormcrafter Nord StamSorc AD
    Lone Druid Bosmer Stam Warden EP Necro-Phos Argonian MagBlade AD
    @ McAttack in game
    Played since beta, and then on console at release, until the game became unplayable on console.
  • L2Pissue
    L2Pissue
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    all the classes are strong
    you are noob making your class weak
    obviously a @L2Pissue
  • Bashev
    Bashev
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    Bashev wrote: »
    With regards PvP I'm finding my new leveled Mag DK to be very strong. Let's see, Best Mitigation, Yep, Amazing sustain, Indeed, Strongest control, you betcha.
    Like all magicka builds they are strongest in Group play over solo play, fair enough. But with some of the best support spells of any class bar templar I feel they are easily one of the strongest sub-classes right now. Stam DK's have a lot of what i mentioned with lots more burst, but they will become burnt out much faster. And if you are on the ball and have enough support skills morphed/slotted then they shouldn't be bursting your teammates either with you nearby.

    This is a L2P issue IMO.

    Can you tell me what is the best mitigation that DKs have?

    Scales + cheap spamable damage shields that also boost both resistances.

    Nevermind I just saw that you are a console player.
    Because I can!
  • NeillMcAttack
    NeillMcAttack
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    Bashev wrote: »
    Bashev wrote: »
    With regards PvP I'm finding my new leveled Mag DK to be very strong. Let's see, Best Mitigation, Yep, Amazing sustain, Indeed, Strongest control, you betcha.
    Like all magicka builds they are strongest in Group play over solo play, fair enough. But with some of the best support spells of any class bar templar I feel they are easily one of the strongest sub-classes right now. Stam DK's have a lot of what i mentioned with lots more burst, but they will become burnt out much faster. And if you are on the ball and have enough support skills morphed/slotted then they shouldn't be bursting your teammates either with you nearby.

    This is a L2P issue IMO.

    Can you tell me what is the best mitigation that DKs have?

    Scales + cheap spamable damage shields that also boost both resistances.

    Nevermind I just saw that you are a console player.

    You see this is actually the part where you give a counter argument explaining the many spells that mitigate damage better then the two I have mentioned. Buuut if you want to just call me a console peasant and claim platform superiority whilst riding into the sunrise on your horse higher than your knickers then please be my un-welcome guest.
    PC EU - NoCP PvP, is real PvP
    Tiidehunter Nord StamDK EP PvP Main
    Legion Commander Tresdin Stamplar DC PvE Main
    Sephirith Altmer MagPlar EP Gondar the Bounty Hunter Khajiit StamBlade DC
    The Dirge Redguard StamNecro EP Disruptor Stormcrafter Nord StamSorc AD
    Lone Druid Bosmer Stam Warden EP Necro-Phos Argonian MagBlade AD
    @ McAttack in game
    Played since beta, and then on console at release, until the game became unplayable on console.
  • Bashev
    Bashev
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    Bashev wrote: »
    Bashev wrote: »
    With regards PvP I'm finding my new leveled Mag DK to be very strong. Let's see, Best Mitigation, Yep, Amazing sustain, Indeed, Strongest control, you betcha.
    Like all magicka builds they are strongest in Group play over solo play, fair enough. But with some of the best support spells of any class bar templar I feel they are easily one of the strongest sub-classes right now. Stam DK's have a lot of what i mentioned with lots more burst, but they will become burnt out much faster. And if you are on the ball and have enough support skills morphed/slotted then they shouldn't be bursting your teammates either with you nearby.

    This is a L2P issue IMO.

    Can you tell me what is the best mitigation that DKs have?

    Scales + cheap spamable damage shields that also boost both resistances.

    Nevermind I just saw that you are a console player.

    You see this is actually the part where you give a counter argument explaining the many spells that mitigate damage better then the two I have mentioned. Buuut if you want to just call me a console peasant and claim platform superiority whilst riding into the sunrise on your horse higher than your knickers then please be my un-welcome guest.

    Every class has a combo that counter scales. Plus it doesnt work all the time. It is still bugged. Also scales are good in 1vs1 situation but not when you are outnumbered (unless you just spam scales and prolong your life with 10 seconds). Cheap spamable damage shield - 5% from your HP and you consider this mitigation?
    Because I can!
  • swirve
    swirve
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    Bashev wrote: »
    With regards PvP I'm finding my new leveled Mag DK to be very strong. Let's see, Best Mitigation, Yep, Amazing sustain, Indeed, Strongest control, you betcha.
    Like all magicka builds they are strongest in Group play over solo play, fair enough. But with some of the best support spells of any class bar templar I feel they are easily one of the strongest sub-classes right now. Stam DK's have a lot of what i mentioned with lots more burst, but they will become burnt out much faster. And if you are on the ball and have enough support skills morphed/slotted then they shouldn't be bursting your teammates either with you nearby.

    This is a L2P issue IMO.

    Can you tell me what is the best mitigation that DKs have?

    Scales + cheap spamable damage shields that also boost both resistances.

    Damage shields you say...dont other classes have those?

    Flappy wings.....the 4 sec expensive spammable....maybe with a 100k magicka...

    So which dk ultimate do you favour on pvp?..

    Love you neill :)
  • RedFireDisco
    RedFireDisco
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    Dk are underpowered.

    No escape, no decent shield, no execute and no burst.

    Add to all this the massive stam block nerf.

    It's almost unbelievable.

    Give a class damage over time, but make them too weak to last long enough for the dot's to tick.

    Obsidian shield blows.

    Give Obshield a major buff and it'll even out a huge design flaw.

  • NeillMcAttack
    NeillMcAttack
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    Bashev wrote: »
    Bashev wrote: »
    Bashev wrote: »
    With regards PvP I'm finding my new leveled Mag DK to be very strong. Let's see, Best Mitigation, Yep, Amazing sustain, Indeed, Strongest control, you betcha.
    Like all magicka builds they are strongest in Group play over solo play, fair enough. But with some of the best support spells of any class bar templar I feel they are easily one of the strongest sub-classes right now. Stam DK's have a lot of what i mentioned with lots more burst, but they will become burnt out much faster. And if you are on the ball and have enough support skills morphed/slotted then they shouldn't be bursting your teammates either with you nearby.

    This is a L2P issue IMO.

    Can you tell me what is the best mitigation that DKs have?

    Scales + cheap spamable damage shields that also boost both resistances.

    Nevermind I just saw that you are a console player.

    You see this is actually the part where you give a counter argument explaining the many spells that mitigate damage better then the two I have mentioned. Buuut if you want to just call me a console peasant and claim platform superiority whilst riding into the sunrise on your horse higher than your knickers then please be my un-welcome guest.

    Every class has a combo that counter scales. Plus it doesnt work all the time. It is still bugged. Also scales are good in 1vs1 situation but not when you are outnumbered (unless you just spam scales and prolong your life with 10 seconds). Cheap spamable damage shield - 5% from your HP and you consider this mitigation?

    Hardened armor is 10% of your HP and grants 5000+ Physical and spell resistances, THAT is mitigation.
    "Every class has a combo that counters scales". Im not sure what you are getting at here. Are you saying that there shouldn't be any non-reflectable spells? Besides, I think limiting enemies from utilising some of there strongest spells is pretty good mitigation don't ya think? Crystal frags, dark flare, swallow soul, just off the top of my head, oh, and they return with 20% more damage!!

    I think it's best to run a decent amount of health on him. If you are at 20k health and get caught unbuffed you will die just as fast as any other squishy LA builds. When you are strongest by being survivable to utilise lots of control I don't know why people are dumping everything into magicka and then bitching they don't have any burst. Duh, you didn't have any burst before you made yourself a squishy DK either! Why wouldn't you at least attempt to play the class to its strengths? Mitigation, sustain and control! You are strongest when surviving long enough to lay down lots of control and dot.
    PC EU - NoCP PvP, is real PvP
    Tiidehunter Nord StamDK EP PvP Main
    Legion Commander Tresdin Stamplar DC PvE Main
    Sephirith Altmer MagPlar EP Gondar the Bounty Hunter Khajiit StamBlade DC
    The Dirge Redguard StamNecro EP Disruptor Stormcrafter Nord StamSorc AD
    Lone Druid Bosmer Stam Warden EP Necro-Phos Argonian MagBlade AD
    @ McAttack in game
    Played since beta, and then on console at release, until the game became unplayable on console.
  • Autolycus
    Autolycus
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    Dk are underpowered.

    No escape, no decent shield, no execute and no burst.

    Add to all this the massive stam block nerf.

    It's almost unbelievable.

    Give a class damage over time, but make them too weak to last long enough for the dot's to tick.

    Obsidian shield blows.

    Give Obshield a major buff and it'll even out a huge design flaw.

    If you want to use magicka skills then play a magicka DK. I play one, and I have no issues with any of this stuff you guys are complaining about. I almost always have enough stam to block and dodge roll. I can self-heal like crazy, both myself and others. I can spam shields and scales all day long and never run out of magicka. I burst people down in 2-3 whips. Basically, I disagree.
  • swirve
    swirve
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    @NeillMcAttack

    Breathe Neill sweety.

    They wont nerf your NB if you dont say a 100 times that DKs are the strongest class in all existance.

    The flappy wing tactic of deflection from ezBlades to DKs is not needed.

    I get your 10% awesome damage shield of 3.5 secs of eternity and resistance points which mitigate close to 8% of damage...just shame about the other 92%...but as long as that is less than 2k youll be golden...

    Just equipped my DK taunt and trying it out.
    Edited by swirve on April 12, 2016 4:12PM
  • Joy_Division
    Joy_Division
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    With regards PvP I'm finding my new leveled Mag DK to be very strong. Let's see, Best Mitigation, Yep, Amazing sustain, Indeed, Strongest control, you betcha.
    Like all magicka builds they are strongest in Group play over solo play, fair enough. But with some of the best support spells of any class bar templar I feel they are easily one of the strongest sub-classes right now. Stam DK's have a lot of what i mentioned with lots more burst, but they will become burnt out much faster. And if you are on the ball and have enough support skills morphed/slotted then they shouldn't be bursting your teammates either with you nearby.

    This is a L2P issue IMO.

    I don't like to bag on people for enjoying the game and having the sort of fun experiences that I did a long time ago when this game was addicting to me, but ... I mean you are a new DK player on a platform whose population has over a year's less overall experience and you are telling people to L2P?


    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • LiquidSchwartz
    LiquidSchwartz
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    If you want to succeed with a magicka dk you have to think out of the box and not do a cookie cutter build
    The only place i feel as strong as pre 1.6 is in azuras star
    I destroy everyone in there bc w out cp the game is pretty balanced and dk still matter
    May the Schwartz be with you.
    EP/XB1/NA

  • Ghundy
    Ghundy
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    Dk are underpowered.

    No escape, no decent shield, no execute and no burst.

    Add to all this the massive stam block nerf.

    It's almost unbelievable.

    Give a class damage over time, but make them too weak to last long enough for the dot's to tick.

    Obsidian shield blows.

    Give Obshield a major buff and it'll even out a huge design flaw.

    Although Obsidian shield is not the best, there are other things that would fix dks even more. IMO I don't think that dks should have shields, I believe they should be the class that just brute strengths every thing.
    PC-NA-AD
    Ghundy - Magicka NB 50
    Ghundy Jr - Magicka Sorc 50
    Ghundy Jr Jr - Magicka DK50
    Oxy Clean With Bleach - Magicka Templar 3
    Oxy Clean With Blæch - Stamina Templar 50
    Mighty | Officer - NA's Hardcore Dueling Guild
    Broken Boundaries | Cross Faction Small Group PvP
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