Isn't it obvious from the DLC zones? Scale the player, not the zone.Averya_Teira wrote: »They should make the whole game scale to the player level, but I am not sure how that would work if a level 10 with 0 CP and a 50 with 500 CP fight the same mob...
Isn't it obvious from the DLC zones? Scale the player, not the zone.Averya_Teira wrote: »They should make the whole game scale to the player level, but I am not sure how that would work if a level 10 with 0 CP and a 50 with 500 CP fight the same mob...
Scheneighnay wrote: »The thieves' guild seems like a massive disappointment to me- I didn't even bother buying it after taking a good look at it.
.
Logicbomb00 wrote: »I love the thieves guild. But of course this all has to do with what different people want from the game. I want the game to feel more like a role playing game, with depth and immersion, quest lines and things you can do outside of the repetitive and frankly boring gear grind or more passives to increase your dps (see: thieves guild skill line).
It seems to me the only people that are whinging and crying about the game being boring or the need for more new content after only a couple of weeks since the last DLC are the ones that rushed in and completed everything like an idiot because they had to be the 'first' to have all the new stuff, as if this was a competition and not a game. Also these are usually the type of people who don't play the entire game. Do you do writs? Do you run daily delves / heists / world bosses and pledges? Do you farm materials? If not, and you're bored, then bad luck and boo hoo for you. Because those that do on a few alts have plenty to do.
I do admit that I'd like to see the rest of the group dungeons get a veteran version. Tempest Island would be epic if there was a veteran climb to the top of the mountain again. And they definitely need new monster sets because wtf zos?? can we finally get a good one that does physical damage?? But I'd also like to see them carry on in the Thieves Guild style of DLC. A new quest line, and more skills and gear that have absolutely nothing to do with the 'competitive' mode of play.
If you want to be a thief and spend your entire game sneaking and stealing your way to riches you now can with the depth and immersion granted by 2 full skill lines of passives (Thieves Guild and Legerdemain). Bravo.
Scheneighnay wrote: »The thieves' guild seems like a massive disappointment to me- I didn't even bother buying it after taking a good look at it.
At it is is a pay-to-win cashgrab.
I don't have high hopes for the dark brotherhood.
What exactly do you "win" by playing the Thieves Guild? There's nothing that you can get there that's particularly beneficial in the rest of the game.Scheneighnay wrote: »The thieves' guild seems like a massive disappointment to me- I didn't even bother buying it after taking a good look at it.
At it is is a pay-to-win cashgrab.
What exactly do you "win" by playing the Thieves Guild? There's nothing that you can get there that's particularly beneficial in the rest of the game.Scheneighnay wrote: »The thieves' guild seems like a massive disappointment to me- I didn't even bother buying it after taking a good look at it.
At it is is a pay-to-win cashgrab.
Scheneighnay wrote: »The thieves' guild seems like a massive disappointment to me- I didn't even bother buying it after taking a good look at it.
.
(...).
I am very interedted in the mentioned vampire- centered DLC.
(...)
Isn't it obvious from the DLC zones? Scale the player, not the zone.Averya_Teira wrote: »They should make the whole game scale to the player level, but I am not sure how that would work if a level 10 with 0 CP and a 50 with 500 CP fight the same mob...
DatNutrient wrote: »Yeah.. Less crown store features and random cute bits and more improvements to bugs and stability etc.
Pvp is borderline unplayable on console, so is grinding with a lot of aoe
BenLocoDete wrote: »Scheneighnay wrote: »The thieves' guild seems like a massive disappointment to me- I didn't even bother buying it after taking a good look at it.
.
(...).
I am very interedted in the mentioned vampire- centered DLC.
(...)
What?! Now if DB is a complete failure I'll have to wait 2 more years to finally get to the vampire DLC release. Aw ZoS you're quite good in fishing, and STEVIL you sure youre not a Z employee?
For me, ESO's salvation is PVP... even though it's the same old map & war, the way players evolve with the changes & strategies keeps it interesting.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell