Ugh, more nerfs. NBs, Templars, radiant destruction, dodge roll, shields, now another shield thread.
Sorcs are fine. Without shields they are as squishy as magblade with no cloak. They have one class shield - hardened ward, and its already been repeatedly nerfed. For a max CP Sorc in legendary gear it provides about 10k in mitigation. Literally everyone runs harness now, which lasts longer, provides more magicka return, and is arguable more effective. Healing ward is basically just a heal, the shield only last 6-seconds. Sorcs, like DK, run it because they lack decent class specific heals (unless you give up 2 slots for twilight). And streak is so buggy its barely worth a slot right now.
PvP is garbage right now, and the reason is that damage is too high across the board (Viscous Death, CP, Proxy) while mobility and damage mitigation has been nerved to oblivion. We should not be asking for more mitigation nerfs.
Sorcs are not hard to kill. Stop trying to burst through shields, force them to CC break, knock em down then go to work.
Forestd16b14_ESO wrote: »Hmm all these post about how damage shields aren't OP and every one just needs to "L2P".
*sips green tea*
Funny isn't it.
cosmic_niklas_93b16_ESO wrote: »Forestd16b14_ESO wrote: »Hmm all these post about how damage shields aren't OP and every one just needs to "L2P".
*sips green tea*
Funny isn't it.
Just how healing yourself for 12k+, cloaking away whenever you feel like or being pretty much immune to ranged attacks aren't OP either, right?
Hardened ward grants Major Ward against all damage
Anulment grants Major Ward against spells
Healing Ward grants Minor Ward
Major wards don't stack. Major and minor can, so sorcs can still heal.
Problem solved. Sorcs will survive this by using other class abilities such as bound aegis and lightning form, with hardened and healing wards. Currently there's almost no real reason to use either with shield stacking.
If we do this however, I want to see some serious rework of *** cloak, because we'll get absolutely eaten alive by magicka NB's. I suspect most of them are the source of all this crying, because one class in the game isn't easy-mode two button kill.
leepalmer95 wrote: »Hardened ward grants Major Ward against all damage
Anulment grants Major Ward against spells
Healing Ward grants Minor Ward
Major wards don't stack. Major and minor can, so sorcs can still heal.
Problem solved. Sorcs will survive this by using other class abilities such as bound aegis and lightning form, with hardened and healing wards. Currently there's almost no real reason to use either with shield stacking.
If we do this however, I want to see some serious rework of *** cloak, because we'll get absolutely eaten alive by magicka NB's. I suspect most of them are the source of all this crying, because one class in the game isn't easy-mode two button kill.
Why would you get eaten alive?
leepalmer95 wrote: »Hardened ward grants Major Ward against all damage
Anulment grants Major Ward against spells
Healing Ward grants Minor Ward
Major wards don't stack. Major and minor can, so sorcs can still heal.
Problem solved. Sorcs will survive this by using other class abilities such as bound aegis and lightning form, with hardened and healing wards. Currently there's almost no real reason to use either with shield stacking.
If we do this however, I want to see some serious rework of *** cloak, because we'll get absolutely eaten alive by magicka NB's. I suspect most of them are the source of all this crying, because one class in the game isn't easy-mode two button kill.
Why would you get eaten alive?
Critable shields. No stacking. Siphon, proxy, VD. Two buttons.
If that happens I'd like to see NB's lose the ability to cloak in plain sight once revealed.
leepalmer95 wrote: »leepalmer95 wrote: »Hardened ward grants Major Ward against all damage
Anulment grants Major Ward against spells
Healing Ward grants Minor Ward
Major wards don't stack. Major and minor can, so sorcs can still heal.
Problem solved. Sorcs will survive this by using other class abilities such as bound aegis and lightning form, with hardened and healing wards. Currently there's almost no real reason to use either with shield stacking.
If we do this however, I want to see some serious rework of *** cloak, because we'll get absolutely eaten alive by magicka NB's. I suspect most of them are the source of all this crying, because one class in the game isn't easy-mode two button kill.
Why would you get eaten alive?
Critable shields. No stacking. Siphon, proxy, VD. Two buttons.
If that happens I'd like to see NB's lose the ability to cloak in plain sight once revealed.
Or you know sorc could build for not being glass cannons under all them shields, like every other class they'd have to use impen.
If i can survive the nb burst on my characters who aren't sorc then you can easily build to survive with the same health pool and a 12k shield on top. It's not hard.
I am not one to call for nerfs often. In my entire time on the forums, I have made only one other similar post in regards to the single target damage on proxy det. I only make this post when I feel something is truly unbalanced and needs to be addressed, and that's how I feel about magicka sorc right now. And the reason I'm compelled to make this post at this time is because I strongly believe that outside Magicka Sorc, everything else in the game is fairly well balanced right now. I'd love to see them finally address this issue and be done with it. As always, balance concerns are mostly a matter of opinion. These are simply my opinions and anyone is welcome to argue against them. So to the point, here are the 4 major factors that make magicka sorc unbalanced:
Easy Optimization- For every other magicka class, you can either spec for high tankiness or high damage. Not both. Trade offs have to be considered and calculated decisions made. If you go max damage, you sacrifice tankiness. If you go max tankiness, you sacrifice damage. Ask any magicka DK, templar, or NB and its the same story- optimizing these builds is a matter of great theory crafting, tweaking, and balancing to find what configuration works for you personally. Magicka Sorceror is the only class where you get optimal tankiness and optimal damage with the same set up, just stack max magicka and spell damage and you get the best of both worlds. As a result, optimizing a magicka Sorc is easier, more simplistic, and more advantageous than on any other class or playstyle. This is not balanced.
Easy Survivability- For every other class and playstyle, survivability means using a host of skills, techniques, and game mechanics to stay alive- many abilities, heals, shields, buffs, and actual game mechanics like blocking and dodging. Sorc survivability can literally be summed up in 3 skills: hardened ward, healing ward, harness magicka. And then if thats not enough, just streak away for long enough to reset the fight. Is it not obvious what the problem is here? To see anywhere close to the level of survivability a sorc has, any and every other class/spec has to work much harder and make much more input. Spamming shields provides wayy too much output for the input it requires. As such, damage mitigation on a sorc is much easier and more simplistic than on any other class or playstyle. This is not balanced.
Perpetual Crit Immunity- Weapon/Spell Critical is a major dynamic in PvP that has offensive and defensive ramifications for every class and playstyle. Once again tho, Sorc is the one class that gets to play outside the rules and operate apart from every other class and playstyle. Can anyone justify how it is fair that one class have essentially immunity from a major game mechanic simply due to the nature of that class' defensive scheme?? How is that balanced? I'd love to run infused/divines on my stamina DK or magicka templar to pump their stats as high as possible. When I slap my PvE gear on these toons, I cant help but wonder how AWESOME it would be to have the luxury of PvPing with such high stats. But then I have to accept the reality that Impen gear offers these toons much more benefit in the grand scheme of things. Not on my sorc tho, there I get to rock infused and divines while still being just as tanky as w/o it. Once again the 'play outside the rules' class gets to have its cake and eat it too. Every other class has to heavily consider the effect of critical hits on their performance and build accordingly. Sorc does not. This is not balanced.
Unbalanced Champion System- Shattering Blows is not a nerf to sorcs, it is an overdue balancing measure that is completely irrelevant. Shattering blows should have been in the champ system from the get go considering bastion existed from the start. But here is the reality as long as CPs are capped and as long as most people have less than 1000 or so to spend. There is absolutely no incentive for non-sorcs to invest in shattering blows to counter one playstyle whereas there is all the incentive in the world for sorcs to invest in bastion to counter every single other playstyle. Not much else to say here, this is not balanced.
These are the four major complaints I have regarding balance with this class, and balance with this class is the only complaint I have with balance in general. Thats why I took the time to write this out today. Unlike many nerf posts which are driven by vandetta but lack perspective, understand that my most played character is a sorc and I am not making this thread out of hatred or bias but rather a genuine concern for balance. It will be up to ZOS to come up with a solution, and there are many possible solutions. My point is not to propose a solution or push for a specific change. My point in making this post is to remind ZOS that this class STILL is not balanced. Much of the community seems to have become complacent with Sorcs being OP, but I am not cool with that. And I'm sick of seeing 'solutions' like shield breaker that blatantly admit there is an issue, but completely fail to address that issue in any meaningful way. "We admit that shield stacking is broken, here is a set that only stamina users can use at the cost of compromising an ideal build. Good luck, have fun". Its pathetic.
No more band aid fixes, no more gimmicks. Can you guys please just address the root problems with shield stacking and how shields mechanically operate so we can bury this topic already?
@Wrobel
@ZOS_BrianWheeler
You all all scrubs. Zerg surfing cancer responsible for the aoe FPS cyrodil has become.
My fav is OP's "i have no problem killing top-tier sorcs but that 10k shield is OP" nonsense.
The biggest problem in PvP is the increased burst meta combined with lack of mitigation. Under no circumstances should we be asking for more mitigation nerfs. Shield stacking is not what it used to be, and most sorcs don't like to do it as takes three slots of your 5 backbar, but it's the only to run with any decent mitigation.
We should be asking for more specific class (particularly DK and Templar) mitigation and group focused skills and ultimates, increase the dmg reduction on ukts like nova and negate, but also those useful when mobile (defending is cake now). Buff heavy armor, make reflect work on aoe. Remove the no regen while blocking garbage. Make a ritual type skill that reduces aoe damage. Fasalla's and transmutation were great ideas made irrelevant but the dramatic shift to dps burst meta. Make immovable Reliable again. Fix Rapids, and make hit and run tactics in open field field posdible again.
Give us tactics back. I was to see a Fasalla's stam DK standing in the breach taking, with support, and heal debuffinf the whole dang Zerg. I was to see legit support builds,.
800 regen magblade builds should be strong solo, not the ideal group member
leepalmer95 wrote: »leepalmer95 wrote: »The only shield stacking that annoys me is hardened ward + harness stacking. Stamina builds are fine they have to get through 1 shield (because healing ward is a heal believe it or not) but magicka builds have to get through around 25k worth of shields which you can't crit before they can even touch a sorc's hp...
Not sure why zos decided to give stamina the shield stack counter when stamina builds have never had a problem with sorc.
Either make shields critable and gives shields something like 10-20% crit dmg reduction while they are on.
Or make hardened + harness not stackable. So every other magicka build actually has a chance to get through the shields...
You could even make the large shields such a harness/hardened as primary shields and if you use 2 primary shields then the second shield put on is only 30% as effective... or something like that.
Maybe with any of this changes sorc will have to give up some dmg for survivability and not increase both at once.
E.g. They can't go 3 infused/4 divines anymore any will have to slot some impen, some sorc may not use harness anymore in open world so will have to give up some dmg or something for more sustain.
What stops any other magicka class from using Harness Magicka? I got a stamina class & a sorc myself, I don't think it's the issue with the actual shields but mostly l2p issue, as someone mentioned before sorcs don't have much stamina at all that's why I always run stam/tri stat pots but once you do run out of stamina you are just dead.
1. Did i ever mention i had a problem with the individual skill? No? Nothing stops another class using harness but other classes don't have their class defence being a shield so don't spec 80 into bastion because it's a waste, they also don't have access to another shields thats actually bigger than harness, i don't have an issue with the individual skills just when their stacks.
2. Please don't ever try and use the L2P thing on a class which i'm pvp rank 27 or something in, I've played it a lot, it's unbalanced it's not a L2P issue at all.
3. Sorc's don't have much stamina? Why is that? No class just gets extra stamina, sorc have as much stamina as you decide to build them with. It's easy enough to get 13-15k without actualy putting any stats in it or having any equipment with stamina, ; tripots and good cp distribution will mean any half decent sorc will not run out of stamina...
Please be more bias, it couldn't be any more obvious that you run around and shield stack easy mode.
RoamingRiverElk wrote: »
leepalmer95 wrote: »cosmic_niklas_93b16_ESO wrote: »Forestd16b14_ESO wrote: »Hmm all these post about how damage shields aren't OP and every one just needs to "L2P".
*sips green tea*
Funny isn't it.
Just how healing yourself for 12k+, cloaking away whenever you feel like or being pretty much immune to ranged attacks aren't OP either, right?
I can debuff a templars healing, i can crit a templar.
I can use magelight, detect pots or any aoe to get a nb out of cloak, as it's currently broken i can use single target abilities to get them out.
I can use any skill that not a projectile to go through a dk's wings, i can even use projectile as it's broke.
I cant crit a sorc shield, i can't burth down 25k + shields + 20k hp on a sorc with a magicka build without that sorc being a bad player.
Sorc = easy win mode.
The other defensive mechanics are already nerfed. But hey when your shield stacking sorc get the nerf you can just start playing the other classes as you already stated that they have good defence.cosmic_niklas_93b16_ESO wrote: »leepalmer95 wrote: »cosmic_niklas_93b16_ESO wrote: »Forestd16b14_ESO wrote: »Hmm all these post about how damage shields aren't OP and every one just needs to "L2P".
*sips green tea*
Funny isn't it.
Just how healing yourself for 12k+, cloaking away whenever you feel like or being pretty much immune to ranged attacks aren't OP either, right?
I can debuff a templars healing, i can crit a templar.
I can use magelight, detect pots or any aoe to get a nb out of cloak, as it's currently broken i can use single target abilities to get them out.
I can use any skill that not a projectile to go through a dk's wings, i can even use projectile as it's broke.
I cant crit a sorc shield, i can't burth down 25k + shields + 20k hp on a sorc with a magicka build without that sorc being a bad player.
Sorc = easy win mode.
I can put a shield on a templar and I can purge a debuff.
NB's I can stack so much damage from stealth people won't know I was there before they're dead.
I can use CC's etc whenever they come close to me to fight melee and a gap closer with a DK, and I can just reapply wings whenever it goes down to be forever immune against projectiles.
And of course, shields aren't exclusive to sorcs. It's really just a L2P issue, otherwise all other defences needs to be nerfed too to make it fair.
leepalmer95 wrote: »leepalmer95 wrote: »Hardened ward grants Major Ward against all damage
Anulment grants Major Ward against spells
Healing Ward grants Minor Ward
Major wards don't stack. Major and minor can, so sorcs can still heal.
Problem solved. Sorcs will survive this by using other class abilities such as bound aegis and lightning form, with hardened and healing wards. Currently there's almost no real reason to use either with shield stacking.
If we do this however, I want to see some serious rework of *** cloak, because we'll get absolutely eaten alive by magicka NB's. I suspect most of them are the source of all this crying, because one class in the game isn't easy-mode two button kill.
Why would you get eaten alive?
Critable shields. No stacking. Siphon, proxy, VD. Two buttons.
If that happens I'd like to see NB's lose the ability to cloak in plain sight once revealed.
Or you know sorc could build for not being glass cannons under all them shields, like every other class they'd have to use impen.
If i can survive the nb burst on my characters who aren't sorc then you can easily build to survive with the same health pool and a 12k shield on top. It's not hard.
The other defensive mechanics are already nerfed. But hey when your shield stacking sorc get the nerf you can just start playing the other classes as you already stated that they have good defence.cosmic_niklas_93b16_ESO wrote: »leepalmer95 wrote: »cosmic_niklas_93b16_ESO wrote: »Forestd16b14_ESO wrote: »Hmm all these post about how damage shields aren't OP and every one just needs to "L2P".
*sips green tea*
Funny isn't it.
Just how healing yourself for 12k+, cloaking away whenever you feel like or being pretty much immune to ranged attacks aren't OP either, right?
I can debuff a templars healing, i can crit a templar.
I can use magelight, detect pots or any aoe to get a nb out of cloak, as it's currently broken i can use single target abilities to get them out.
I can use any skill that not a projectile to go through a dk's wings, i can even use projectile as it's broke.
I cant crit a sorc shield, i can't burth down 25k + shields + 20k hp on a sorc with a magicka build without that sorc being a bad player.
Sorc = easy win mode.
I can put a shield on a templar and I can purge a debuff.
NB's I can stack so much damage from stealth people won't know I was there before they're dead.
I can use CC's etc whenever they come close to me to fight melee and a gap closer with a DK, and I can just reapply wings whenever it goes down to be forever immune against projectiles.
And of course, shields aren't exclusive to sorcs. It's really just a L2P issue, otherwise all other defences needs to be nerfed too to make it fair.
leepalmer95 wrote: »leepalmer95 wrote: »Hardened ward grants Major Ward against all damage
Anulment grants Major Ward against spells
Healing Ward grants Minor Ward
Major wards don't stack. Major and minor can, so sorcs can still heal.
Problem solved. Sorcs will survive this by using other class abilities such as bound aegis and lightning form, with hardened and healing wards. Currently there's almost no real reason to use either with shield stacking.
If we do this however, I want to see some serious rework of *** cloak, because we'll get absolutely eaten alive by magicka NB's. I suspect most of them are the source of all this crying, because one class in the game isn't easy-mode two button kill.
Why would you get eaten alive?
Critable shields. No stacking. Siphon, proxy, VD. Two buttons.
If that happens I'd like to see NB's lose the ability to cloak in plain sight once revealed.
Or you know sorc could build for not being glass cannons under all them shields, like every other class they'd have to use impen.
If i can survive the nb burst on my characters who aren't sorc then you can easily build to survive with the same health pool and a 12k shield on top. It's not hard.
Ragnaroek93 wrote: »leepalmer95 wrote: »leepalmer95 wrote: »Hardened ward grants Major Ward against all damage
Anulment grants Major Ward against spells
Healing Ward grants Minor Ward
Major wards don't stack. Major and minor can, so sorcs can still heal.
Problem solved. Sorcs will survive this by using other class abilities such as bound aegis and lightning form, with hardened and healing wards. Currently there's almost no real reason to use either with shield stacking.
If we do this however, I want to see some serious rework of *** cloak, because we'll get absolutely eaten alive by magicka NB's. I suspect most of them are the source of all this crying, because one class in the game isn't easy-mode two button kill.
Why would you get eaten alive?
Critable shields. No stacking. Siphon, proxy, VD. Two buttons.
If that happens I'd like to see NB's lose the ability to cloak in plain sight once revealed.
Or you know sorc could build for not being glass cannons under all them shields, like every other class they'd have to use impen.
If i can survive the nb burst on my characters who aren't sorc then you can easily build to survive with the same health pool and a 12k shield on top. It's not hard.
Yeah it's so easy to survive timed Manablade burst as a Sorc. Stop trolling please, you just want your Manablade to be more even more OP than it already is. Only issue with Sorc is that Altmers and mines are OP and should get nerfed.
If shieldstacking gets nerfed than this burst meta should get nerfed too (remove deto...).
Emma_Eunjung wrote: »