Gothlander wrote: »The grind is no fun at all. It takes wayyyyy to long. Couldn't they come up with something more fun?
I think this is the attitude ZOS were aiming for. CPs are given as you play the game, they're not something to directly work towards. (I think the original intention for VRs was the same - a reward for playing past 50 - until they started introducing higher VR levels.)Really depends on your point of view. If you see CP as something that has a cap and therefore must be capped as quickly as possible, grinding it till your eyes bleed, then yes, it will be a painful grind to you.
Personally I see it as V16 (or soon 50) being the max level, and CP is just something you accumulate automatically over time as you, you know, PLAY the game. Small perks that give a little improvement to your character as you continue to do whatever you enjoy in the game, be it exploring, questing, dungeons or what have you.
Well I suppose they could connect it to quests like certain skill shards, or connect to actions like discovering locations, crafting, completing achievements--basically making it to where XP you gain doesn't matter. But then some people would be infuriated that they can't grind for it by killing monsters.
Gothlander wrote: »The grind is no fun at all. It takes wayyyyy to long. Couldn't they come up with something more fun?
phaneub17_ESO wrote: »Would you prefer if we didn't have CP at all and go back to increasing the VR level? We started at 10 as the max, they kept increasing it by 2.
Lightninvash wrote: »Gothlander wrote: »The grind is no fun at all. It takes wayyyyy to long. Couldn't they come up with something more fun?
can you come up with something more fun?
Crown Store
10k for 501 CP
Actually... IF they went with a "CP burn" idea, then we would HAVE to grind CP to replace those "burned". One of the resons I dislike that idea.This is the EXACT reason that I advocate the idea of CP burn. CPs shouldn't be something we collect. It should be something we get while playing. Players who have more will have more OPTIONS available to them, not more power... but suggesting anything to ZOS is pretty much useless. Not unless you can get an angry mob behind you screaming loudly.
Really depends on your point of view. If you see CP as something that has a cap and therefore must be capped as quickly as possible, grinding it till your eyes bleed, then yes, it will be a painful grind to you.
Personally I see it as V16 (or soon 50) being the max level, and CP is just something you accumulate automatically over time as you, you know, PLAY the game. Small perks that give a little improvement to your character as you continue to do whatever you enjoy in the game, be it exploring, questing, dungeons or what have you.
BigBressler wrote: »Really depends on your point of view. If you see CP as something that has a cap and therefore must be capped as quickly as possible, grinding it till your eyes bleed, then yes, it will be a painful grind to you.
Personally I see it as V16 (or soon 50) being the max level, and CP is just something you accumulate automatically over time as you, you know, PLAY the game. Small perks that give a little improvement to your character as you continue to do whatever you enjoy in the game, be it exploring, questing, dungeons or what have you.
The problem is that gear will be for certain levels of CP like how there's v16 gear now. So yes, grinding to max cp would be the best choice, unless they made the max level for cp gear lower than the actual cap.