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Most annoying Dungeon Mechanic

  • Pallio
    Pallio
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    VMA.. you need the reflexes of a 12 year old, and the free time to assemble all best in slot gear etc.. to get mostly junk with crappy traits
  • Silver_Strider
    Silver_Strider
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    For normal dungeons, Black Heart Haven.
    Captain Blackheart turning people into Skeletons always sucked.

    For Vet dungeons, I'd say White Gold Tower.
    I always hated that Portal Mechanic because you can't do a damn thing should a team mate fail at doing them except watch as 20+ adds come to f*** you.

    Edited by Silver_Strider on April 6, 2016 6:23PM
    Argonian forever
  • Mojmir
    Mojmir
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    floor mechanics that slow you down
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    Not a dungeon, but the magicka bomb mechanic on the last boss in Sanctum Trial. This mechanic is terrible. It's RNG and is a guaranteed instant death for a healer. Also, the magicka threshold is ridiculously stupid- having 21% magicka at the end of it is still an instant kill. I wish this were reworked.
  • dsalter
    dsalter
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    the nightmare boss on vet spindle, people who cant grasp the concept of the red cirlce being insta death
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

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  • adamt88yep
    I will have to go with the "Flesh Sculptor" hit "x" synergy thing where you pop the poison zits to stop mobs from becoming atronachs. I absolutely hate that mechanic.

    THIS
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  • AOECAPS
    AOECAPS
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    @DocFrost72 @MissBizz I just ran FG again no charge abilities work tried toppling crit charge chains and nothing you have to burn them now.
  • Czeri
    Czeri
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    DannyLV702 wrote: »
    MissBizz wrote: »
    My first couple runs through that dungeon I had a hate on for those laser beams. I despised them. Now I chuckle and bit when someone else dies to it and think to myself "Hah! Finally not me!"

    Really though, I think the most annoying dungeon mechanic to me is Darkshade Caverns on vet - of course.. I've never actually attempted it not for a gold key.

    I still don't even know what the levers in Dark Shade do lol


    I've tried using them and couldn't detect any visible outcome, so I don't think they do anything at all. I hate that boss with a passion, particularly since my main is a melee stamblade...

    Other annoying mechanics are heals. Particularly the healing spirits in Elden Hollow - they're too far away from the boss and one another for simultaneous attacks, and they're almost impossible to see in all the white fire aoe...

    Notable mention goes to the damage immunity for the boss in Fungal if you kill her adds. There's nothing as disheartening as a boss's immovable health bar...
  • Autolycus
    Autolycus
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    AOECAPS wrote: »
    As the title states. Mine is the obsidian guards in Fungal grotto not only is that dungeon atrocious to begin with but tlik pretty sure the studied NB mechanics in pvp and put them in there. Watching an AI controlled NB ambush spam you is a little odd

    Lol! I agree completely. I remember back in the before-time when those guys didn't exist. I will never be able to tell you what possessed them to add that extra trash - it wasn't there at launch, or for several updates afterward. Literally its only purpose (as far as I can tell) is to slow you down and p*ss you off!

    Personally, for me it's actually Lord Warden.... and I can't really say a single mechanic that irritates me most. Between portals that patrol over the center (guaranteed death for anyone doing the mechanics properly, if it "happens" to be there too), the "chain gun" phase that I can get in front of (as the tank) and "wiggle" as much as I want, but it will still go to some other person sometimes, or the stupid *&)#%) orbs whose sole purpose is to grind your gears. The nerd rage is real with this one! #nerdrage
  • MissBizz
    MissBizz
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    DannyLV702 wrote: »
    MissBizz wrote: »
    My first couple runs through that dungeon I had a hate on for those laser beams. I despised them. Now I chuckle and bit when someone else dies to it and think to myself "Hah! Finally not me!"

    Really though, I think the most annoying dungeon mechanic to me is Darkshade Caverns on vet - of course.. I've never actually attempted it not for a gold key.

    I still don't even know what the levers in Dark Shade do lol

    LOL! Someone told me once they stop the poison phase? Maybe that's just a rumour though... no idea.
    AOECAPS wrote: »
    As the title states. Mine is the obsidian guards in Fungal grotto not only is that dungeon atrocious to begin with but tlik pretty sure the studied NB mechanics in pvp and put them in there. Watching an AI controlled NB ambush spam you is a little odd

    UGH. I actually just thought about this and wow, those NB's are super annoying. It's not even a mechanic.. it's slow you down and annoy you trash!
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  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    The Magic dump on the Serpent in SO always drives me nuts. I just think it is clunky and as a DK it always seems to hit me right after I drop an ult and have my magic topped off. I hate having to slot a useless magic dump like siege shield for one mechanic in a fight. The other one that annoys me is the cage on the adjudicator in WGT. Not too hard to deal with, just always seems to happen when I am on pace for the DPS parse of a lifetime. It also just seems out of place. If she has the power to port you to a cage, why would that cage have a lock? Haha

    There are a few RNG mechanics in VMSA that I wont go into, but the more I play it, the more I am convinced that Lag is the most brutal mechanic in that place.

    Mechanics on the old vet dungeons ceased to be meaningful about 20k DPS ago...
    Edited by Oreyn_Bearclaw on April 6, 2016 7:35PM
  • hydrocynus
    hydrocynus
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    Not a dung but Trial. Those friggin axes in AA trying to taunt them and cant keep aggro on them because they are a horrible see through colour which i cant focus on because of all the 10 dps players skills flashing, and are weaving everywhere. I friggin hate them axes and wont ever Tank that trial ever again. Shame as i still need to do HM

    The biggest problem I have with them is determining whether they are moving towards you or away from you so you can lose aggro without even knowing you have.

    Easiest way to deal with them is to take them to the rock where you all spawn then turn your back to the boss. You will then only see the axes and if one moves past you then you know you have lost aggro. This also stops you aggroing the atronach.

    Every time the Mage says something ("I cannot stop this army of mine" or something like this) more axes will appear so you wait till you hear her and then turn to aggro from range the next axe spawning.
    My internet is invalid
  • Callous2208
    Callous2208
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    AOECAPS wrote: »
    @DocFrost72 @MissBizz I just ran FG again no charge abilities work tried toppling crit charge chains and nothing you have to burn them now.

    Haha, found this out the hard way last night as well.
  • DocFrost72
    DocFrost72
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    @AOECAPS et al thanks for the heads up. Will had to redraft the strategy in there xD
  • AOECAPS
    AOECAPS
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    AOECAPS wrote: »
    @DocFrost72 @MissBizz I just ran FG again no charge abilities work tried toppling crit charge chains and nothing you have to burn them now.

    Haha, found this out the hard way last night as well.
    Sadly I did to I pugged it with my healer and I was the only one that could kill the chain holders.i had a hard casting frag sorc and a hybrid sorc as the dps.it was odd being changed down and seeing a sorc use wrecking blow and then spam majes fury at 90% health lol
  • Brrrofski
    Brrrofski
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    Well if ur the healer and turned into a skeleton....Blackheart Haven*
    That's one of my top frustrating

    Someone just slots healing ward. You can just straight up dps boss and ignore adds anyway. Can burn him in a minute or two.

    For me it's any aoe on green floor. Cannot see the red.
  • me_ming
    me_ming
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    The Warrior in HM HRC. I hate it when even if you dodge roll out of his shield throw you still get it by it. lol. >.<'
    "We're heroes, my boon companion, and heroes always win! Let that be a lesson to you."
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  • DocFrost72
    DocFrost72
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    EDIT: Quote function fail :/

    Weird, my team had to pug a FPS last night too. He was also a hard casting sorc, not vet but close (level and name omitted intentionally). He was using the AoE morph and spamming it. I was wondering if it did comparable dps, till I dropped barrier to watch him for a sec lol.
    Edited by DocFrost72 on April 7, 2016 3:04PM
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    Gruffleton wrote: »
    WGT - The Adjudicator - the jail cells. I hate lockpicking when I'm on fire.

    Agreed! But, if you level you Legerdemain picking skill to max, you can force them open. Ran WGT the other day and my group mates freaked out at how fast I got out of the cages. :) Defiantly worth it!
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  • AverageJo3Gam3r
    AverageJo3Gam3r
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    Almost all the mechanics in ICP. Flesh atronachs are just damage sponges. Any mechanics involving activating a synergy while aiming is poorly implemented due to lack of one-button synergy (on console). Watchers are just plain stupid. Horvers are just an RNG check.
  • Recremen
    Recremen
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    Flameheart wrote: »
    I would love to see more spiders. We already have those little spider cannibals which suck up their buddies to gain health again. Imagine such mobs in bigger dimensions and a group without any skill to Interrupt on their skill bars :-)

    "Crushing Shock is meh, because Force Pulse does more dps!"
    @Flameheart

    So interrupt skills are cool, but you can also bash spiders to interrupt them. Might work out better. ;-)
    Edited by Recremen on April 7, 2016 6:20PM
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  • Magdalina
    Magdalina
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    The 2 twin semi-bosses before Skoria get the cake probably. Their only purpose is literally a timesink. Especially considering if you do somehow manage to wipe(someone crashed, fell off the platform, lagged, potato-ed, take your pick) you have to start from trash wave 1 again which is just omfg annoying.

    Also Portal Feedback on Warden fight in vet ICP. The heck is that thing, seriously? It literally is a mechanic punishing people for following the mechanics properly and there's literally nothing players can do about it...unless I'm missing something, but so far I haven't had much luck uncovering it then:/
  • Reverb
    Reverb
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    AOECAPS wrote: »
    As the title states. Mine is the obsidian guards in Fungal grotto not only is that dungeon atrocious to begin with but tlik pretty sure the studied NB mechanics in pvp and put them in there. Watching an AI controlled NB ambush spam you is a little odd

    Ugh, totally agree. Hate these guys, so much. We usually just pop immovable/speed pots and run to the water. Then wait for pot cooldown, pop another and run and jump down to the last fight.

    But the worst in ESO are the Adjudicator and the Flesh Sculptor.

    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Reverb
    Reverb
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    MissBizz wrote: »

    Really though, I think the most annoying dungeon mechanic to me is Darkshade Caverns on vet - of course.. I've never actually attempted it not for a gold key.

    I love everything about Darkshade. I would run it everyday if anyone I knew was still willing to indulge me. :D
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • milkbox
    milkbox
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    MissBizz wrote: »
    @DocFrost72 Has that worked for you since TG? I believe I've done that dungeon twice since TG and charge attacks don't do their thing anymore... I thought maybe it was a "bug fix" that we couldn't do that anymore.

    Thank you for this! (and subsequent posters who confirmed).

    Last time I did FG with my toppling templar I spent a lot of time saying "Guys! I swear it used to work! I used to have people unchained in seconds, I swear!"

    To be met with "We always did it by all of us attacking one chain-holder".

    I'm not crazy!! hahaha! er... ha!

    Also, f those Darkshade netches.
  • BlackEar
    BlackEar
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    Darkshade Caverns is just.. annoying..
    Last boss is a pain in the ass because healers are just running around not understanding who to heal and the melee DPS just stands in a corner crying.

    But the worst by far is the netch. Even with a burn team that fights takes long because the mobs have to spawn before you can down them.
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  • MissBizz
    MissBizz
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    BlackEar wrote: »
    Darkshade Caverns is just.. annoying..
    Last boss is a pain in the ass because healers are just running around not understanding who to heal and the melee DPS just stands in a corner crying.

    But the worst by far is the netch. Even with a burn team that fights takes long because the mobs have to spawn before you can down them.

    LMAO! Literally laughed out loud.. at work.. at this. Hah.
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  • DocFrost72
    DocFrost72
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    BlackEar wrote: »
    Darkshade Caverns is just.. annoying..
    Last boss is a pain in the ass because healers are just running around not understanding who to heal and the melee DPS just stands in a corner crying.

    But the worst by far is the netch. Even with a burn team that fights takes long because the mobs have to spawn before you can down them.

    Dungeons like this are why I got rid of a pure tanking build in favor of a hybrid. I built a stamplar and stamblade from the ground up for DPS, then kept tank gear in their inventory for any instance where taunting is useless (Which is a weird, weird MMO mech to me).
    Edited by DocFrost72 on April 7, 2016 7:45PM
  • Callous2208
    Callous2208
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    BlackEar wrote: »
    Darkshade Caverns is just.. annoying..
    Last boss is a pain in the ass because healers are just running around not understanding who to heal and the melee DPS just stands in a corner crying.

    But the worst by far is the netch. Even with a burn team that fights takes long because the mobs have to spawn before you can down them.

    Hey that's just not true! I swap to bow and spam mediocre dps and cry!
  • RAGUNAnoOne
    RAGUNAnoOne
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    Any mechanic where you are helpless and have to rely on someone to free you or you die.
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