Sunburnt_Penguin wrote: »Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.
Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.
Sunburnt_Penguin wrote: »Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.
Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.
Sunburnt_Penguin wrote: »Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.
Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.
The design department, art department, writing department, V/O department, coding department, and testing department all employ different people. If they didn't have the design, art, writing, V/O, coding employees working on the anniversary event it's not like they would have spent that time testing the XP buff. They would have spent that time doing their respective jobs on some other task.
Why is this so hard for people to understand?
Giles.floydub17_ESO wrote: »Sunburnt_Penguin wrote: »Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.
Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.
I did not find it that big of a deal that we had to provide matts that were so easy to come by. Fortunatly they had it use only matts that could easily be purchased cheaply for the few that did not already have the matts. I find it petty to complain about how they deployed the cake. Just my opinion.
Sunburnt_Penguin wrote: »Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.
Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.
Sunburnt_Penguin wrote: »Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.
Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.
The design department, art department, writing department, V/O department, coding department, and testing department all employ different people. If they didn't have the design, art, writing, V/O, coding employees working on the anniversary event it's not like they would have spent that time testing the XP buff. They would have spent that time doing their respective jobs on some other task.
Why is this so hard for people to understand?
Sunburnt_Penguin wrote: »Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.
Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.
Did anyone notice that right next to the Chef was a barrel of honey? Next to it on top of a crate was a box of bananas. Crates had flour.
Really didn't have to run anywhere to get them.
@Giles.floydub17_ESO my issue isn't at all with the fact that we had to provide the mats. The issue I have with the deployment is that coders spent time coding this NPC rather than correctly coding the cake to give XP which they advertsised.Giles.floydub17_ESO wrote: »Sunburnt_Penguin wrote: »Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.
Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.
I did not find it that big of a deal that we had to provide matts that were so easy to come by. Fortunatly they had it use only matts that could easily be purchased cheaply for the few that did not already have the matts. I find it petty to complain about how they deployed the cake. Just my opinion.
@JKorr actually I didn't but my issue isn't with the running around: it's to do with the time spent on coding the NPC whereas it would've been better spent correctly coding how the cake works.Sunburnt_Penguin wrote: »Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.
Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.
Did anyone notice that right next to the Chef was a barrel of honey? Next to it on top of a crate was a box of bananas. Crates had flour.
Really didn't have to run anywhere to get them.
Did anyone notice that right next to the Chef was a barrel of honey? Next to it on top of a crate was a box of bananas. Crates had flour.
Really didn't have to run anywhere to get them.
captainwolfos wrote: »I imagine people would probably have complained even if they did do it that way, because it's unimmersive to have a random cake just dropped into your inventory or whatever.
Basically, people are really difficult to please :PDid anyone notice that right next to the Chef was a barrel of honey? Next to it on top of a crate was a box of bananas. Crates had flour.
Really didn't have to run anywhere to get them.
Well, damn, I didn't notice that at all XD
Obliterate wrote: »He's not complaining about that, he's saying that if they're going to add all that code into the process of getting the cake and spend time doing so, why not instead spend the time on making sure it works as it should first.
lordrichter wrote: »Obliterate wrote: »He's not complaining about that, he's saying that if they're going to add all that code into the process of getting the cake and spend time doing so, why not instead spend the time on making sure it works as it should first.
I think they did.
The cake may have been tested, and tested thoroughly, by QA and found to have nothing wrong with it.
I know they have a QA department, and I have to assume that the cake was tested and determined to stack they way that it was intended to stack. I would also assume they would have noticed problems with the duration of the buff, and whether it went away when the character died. This is what a QA department is supposed to do.
Now, we all have to keep in mind that QA is currently hip deep testing a lot of different things, including Dark Brotherhood. This whole cake item and the associated quest could have been tested weeks ago. We saw the cake already in the data mining. It takes time to line up voice actors, write dialog, and put everything together. They finished this at least a month ago.
I am beginning to believe that a lot of the bugs that we see are not a result of a lack of testing, but a problem with a lack of control after the tests are completed. In other words, what we see on Live is not what was tested. At some point between the QA tests and the delivery on Live, things get messed up.
You and anyone in your group will be able to enjoy the cake and receive a 100% XP buff. This buff stacks with all other XP buffs!
ZOS_GinaBruno wrote: »Hey guys, just want you to know that we're tracking down answers to all your questions this morning, and will let you know what's going on as soon as we can today.
At least the Cake of Lies is not taking xp away, might still happen tho, that's if they fix it of course.
Obliterate wrote: »Sunburnt_Penguin wrote: »Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.
Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.
The design department, art department, writing department, V/O department, coding department, and testing department all employ different people. If they didn't have the design, art, writing, V/O, coding employees working on the anniversary event it's not like they would have spent that time testing the XP buff. They would have spent that time doing their respective jobs on some other task.
Why is this so hard for people to understand?
He only referred to the coding department so that's not really relevant. Why did the CODING department overlook the cakes functions to instead spend time on coding how to get the cake. That's his point, why is this so hard for people to understand?
Sunburnt_Penguin wrote: »Sunburnt_Penguin wrote: »Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.
Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.
The design department, art department, writing department, V/O department, coding department, and testing department all employ different people. If they didn't have the design, art, writing, V/O, coding employees working on the anniversary event it's not like they would have spent that time testing the XP buff. They would have spent that time doing their respective jobs on some other task.
Why is this so hard for people to understand?
Exactly what @Obliterate said in response to this, @Gidorick (tagged you to make sure you've read it)
lordrichter wrote: »I am beginning to believe that a lot of the bugs that we see are not a result of a lack of testing, but a problem with a lack of control after the tests are completed. In other words, what we see on Live is not what was tested. At some point between the QA tests and the delivery on Live, things get messed up.
Sunburnt_Penguin wrote: »Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.
Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.
Sunburnt_Penguin wrote: »Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.
Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.
Did anyone notice that right next to the Chef was a barrel of honey? Next to it on top of a crate was a box of bananas. Crates had flour.
Really didn't have to run anywhere to get them.
Sunburnt_Penguin wrote: »captainwolfos wrote: »I imagine people would probably have complained even if they did do it that way, because it's unimmersive to have a random cake just dropped into your inventory or whatever.
Basically, people are really difficult to please :PDid anyone notice that right next to the Chef was a barrel of honey? Next to it on top of a crate was a box of bananas. Crates had flour.
Really didn't have to run anywhere to get them.
Well, damn, I didn't notice that at all XD
@captainwolfos I imagine if there was an option between an item that worked correctly that sort of broke the RP aspect and one that didn't but fulfilled that then the majority of people would go with the former.