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ZOS, here's some advice

Sunburnt_Penguin
Sunburnt_Penguin
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Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.

Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.
  • sadownik
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    Yup, couldnt agree more.
  • Obliterate
    Obliterate
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    Completely agree, it seems like they've rushed this and not even tested it. I've been sticking up for them for ages, but they have made themselves look silly here, can't even code a cake correctly.. :D

    /facepalm
  • Malnutrition
    Malnutrition
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    Sorry, no ETA.
  • Obliterate
    Obliterate
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    It'll be fixed by the 9th of April, so we can all enjoy 1 day of cake.
  • idk
    idk
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    Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.

    Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.

    I did not find it that big of a deal that we had to provide matts that were so easy to come by. Fortunatly they had it use only matts that could easily be purchased cheaply for the few that did not already have the matts. I find it petty to complain about how they deployed the cake. Just my opinion.
  • Obliterate
    Obliterate
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    He's not complaining about that, he's saying that if they're going to add all that code into the process of getting the cake and spend time doing so, why not instead spend the time on making sure it works as it should first.
  • Gidorick
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    Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.

    Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.

    The design department, art department, writing department, V/O department, coding department, and testing department all employ different people. If they didn't have the design, art, writing, V/O, coding employees working on the anniversary event it's not like they would have spent that time testing the XP buff. They would have spent that time doing their respective jobs on some other task.

    Why is this so hard for people to understand?

    Edited by Gidorick on April 4, 2016 12:09PM
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  • Obliterate
    Obliterate
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    Gidorick wrote: »
    Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.

    Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.

    The design department, art department, writing department, V/O department, coding department, and testing department all employ different people. If they didn't have the design, art, writing, V/O, coding employees working on the anniversary event it's not like they would have spent that time testing the XP buff. They would have spent that time doing their respective jobs on some other task.

    Why is this so hard for people to understand?

    He only referred to the coding department so that's not really relevant. Why did the CODING department overlook the cakes functions to instead spend time on coding how to get the cake. That's his point, why is this so hard for people to understand?
    Edited by Obliterate on April 4, 2016 12:12PM
  • MornaBaine
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    I was extremely underwhelmed by the "quest" to get the cake. I know everyone wanted to quickly get the cake but a fun questline full of humor and easter eggs would have been awesome. And maybe a silly pet or trinket you get to keep as well! But since they couldn't be bothered to do something that elaborate I have to agree with the OP and say simply putting the cake in our collection or mailing it to us would have been far better. Instead we all had to deal with the lag created by this event TWICE...once to pick the quest up and once to turn in the mats required. As I said... pretty underwhelming. :neutral:

    Oh...and the fact that it doesn't work as advertised? YOU MADE THE CAKE A LIE ZOS! GG!
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • SantieClaws
    SantieClaws
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    Khajiit considers this as being a sort of test run for future events. First time they have done something additional to mark an occasion.

    Santie is sure they will take the feedback into account - and next time the cake will be twice as large and made with fishies. Also all khajiit will get two cakes.

    Yours with paws
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  • sadownik
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    Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.

    Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.

    I did not find it that big of a deal that we had to provide matts that were so easy to come by. Fortunatly they had it use only matts that could easily be purchased cheaply for the few that did not already have the matts. I find it petty to complain about how they deployed the cake. Just my opinion.

    I find it very short sighted that you dont see a problem in screwing release of relatively easy code and again showing absolute lack of testing anything that goes out of the studio. Just my opinion.
  • Eyecon74
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    At least the Cake of Lies is not taking xp away, might still happen tho, that's if they fix it of course.
  • Duiwel
    Duiwel
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    Sheogorath is having a laugh at everyone eating his cake...

    There's a little surprise in there for you

    :trollface:
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  • JKorr
    JKorr
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    Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.

    Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.

    Did anyone notice that right next to the Chef was a barrel of honey? Next to it on top of a crate was a box of bananas. Crates had flour.

    Really didn't have to run anywhere to get them.
  • Sunburnt_Penguin
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    Gidorick wrote: »
    Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.

    Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.

    The design department, art department, writing department, V/O department, coding department, and testing department all employ different people. If they didn't have the design, art, writing, V/O, coding employees working on the anniversary event it's not like they would have spent that time testing the XP buff. They would have spent that time doing their respective jobs on some other task.

    Why is this so hard for people to understand?

    Exactly what @Obliterate said in response to this, @Gidorick (tagged you to make sure you've read it :smile:)

  • Epona222
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    JKorr wrote: »
    Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.

    Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.

    Did anyone notice that right next to the Chef was a barrel of honey? Next to it on top of a crate was a box of bananas. Crates had flour.

    Really didn't have to run anywhere to get them.

    Yep, all the ingredients were right next to the chef and not 'owned' so taking them didn't count as stealing.
    GM - Ghost Sea Trading Co - NA PC

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  • Sunburnt_Penguin
    Sunburnt_Penguin
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    Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.

    Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.

    I did not find it that big of a deal that we had to provide matts that were so easy to come by. Fortunatly they had it use only matts that could easily be purchased cheaply for the few that did not already have the matts. I find it petty to complain about how they deployed the cake. Just my opinion.
    @Giles.floydub17_ESO my issue isn't at all with the fact that we had to provide the mats. The issue I have with the deployment is that coders spent time coding this NPC rather than correctly coding the cake to give XP which they advertsised.
  • Sunburnt_Penguin
    Sunburnt_Penguin
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    JKorr wrote: »
    Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.

    Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.

    Did anyone notice that right next to the Chef was a barrel of honey? Next to it on top of a crate was a box of bananas. Crates had flour.

    Really didn't have to run anywhere to get them.
    @JKorr actually I didn't but my issue isn't with the running around: it's to do with the time spent on coding the NPC whereas it would've been better spent correctly coding how the cake works.
  • captainwolfos
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    I imagine people would probably have complained even if they did do it that way, because it's unimmersive to have a random cake just dropped into your inventory or whatever.

    Basically, people are really difficult to please :P
    JKorr wrote: »
    Did anyone notice that right next to the Chef was a barrel of honey? Next to it on top of a crate was a box of bananas. Crates had flour.

    Really didn't have to run anywhere to get them.

    Well, damn, I didn't notice that at all XD

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  • Sunburnt_Penguin
    Sunburnt_Penguin
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    I imagine people would probably have complained even if they did do it that way, because it's unimmersive to have a random cake just dropped into your inventory or whatever.

    Basically, people are really difficult to please :P
    JKorr wrote: »
    Did anyone notice that right next to the Chef was a barrel of honey? Next to it on top of a crate was a box of bananas. Crates had flour.

    Really didn't have to run anywhere to get them.

    Well, damn, I didn't notice that at all XD

    @captainwolfos I imagine if there was an option between an item that worked correctly that sort of broke the RP aspect and one that didn't but fulfilled that then the majority of people would go with the former.

  • Elsonso
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    Obliterate wrote: »
    He's not complaining about that, he's saying that if they're going to add all that code into the process of getting the cake and spend time doing so, why not instead spend the time on making sure it works as it should first.

    I think they did.

    The cake may have been tested, and tested thoroughly, by QA and found to have nothing wrong with it.

    I know they have a QA department, and I have to assume that the cake was tested and determined to stack they way that it was intended to stack. I would also assume they would have noticed problems with the duration of the buff, and whether it went away when the character died. This is what a QA department is supposed to do.

    Now, we all have to keep in mind that QA is currently hip deep testing a lot of different things, including Dark Brotherhood. This whole cake item and the associated quest could have been tested weeks ago. We saw the cake already in the data mining. It takes time to line up voice actors, write dialog, and put everything together. They finished this at least a month ago.

    I am beginning to believe that a lot of the bugs that we see are not a result of a lack of testing, but a problem with a lack of control after the tests are completed. In other words, what we see on Live is not what was tested. At some point between the QA tests and the delivery on Live, things get messed up.

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  • Obliterate
    Obliterate
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    Obliterate wrote: »
    He's not complaining about that, he's saying that if they're going to add all that code into the process of getting the cake and spend time doing so, why not instead spend the time on making sure it works as it should first.

    I think they did.

    The cake may have been tested, and tested thoroughly, by QA and found to have nothing wrong with it.

    I know they have a QA department, and I have to assume that the cake was tested and determined to stack they way that it was intended to stack. I would also assume they would have noticed problems with the duration of the buff, and whether it went away when the character died. This is what a QA department is supposed to do.

    Now, we all have to keep in mind that QA is currently hip deep testing a lot of different things, including Dark Brotherhood. This whole cake item and the associated quest could have been tested weeks ago. We saw the cake already in the data mining. It takes time to line up voice actors, write dialog, and put everything together. They finished this at least a month ago.

    I am beginning to believe that a lot of the bugs that we see are not a result of a lack of testing, but a problem with a lack of control after the tests are completed. In other words, what we see on Live is not what was tested. At some point between the QA tests and the delivery on Live, things get messed up.


    Either way they messed up, whether it be a lack of communication or not.

    I quote:
    You and anyone in your group will be able to enjoy the cake and receive a 100% XP buff. This buff stacks with all other XP buffs!
    Edited by Obliterate on April 4, 2016 1:55PM
  • Obliterate
    Obliterate
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    Hey guys, just want you to know that we're tracking down answers to all your questions this morning, and will let you know what's going on as soon as we can today.
  • x_t7ink_x
    x_t7ink_x
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    Eyecon74 wrote: »
    At least the Cake of Lies is not taking xp away, might still happen tho, that's if they fix it of course.

    Although it is :( as it doesn't stack with the PVP alliance war keep bonus, there's a thread on this somewhere...
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  • Gidorick
    Gidorick
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    Obliterate wrote: »
    Gidorick wrote: »
    Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.

    Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.

    The design department, art department, writing department, V/O department, coding department, and testing department all employ different people. If they didn't have the design, art, writing, V/O, coding employees working on the anniversary event it's not like they would have spent that time testing the XP buff. They would have spent that time doing their respective jobs on some other task.

    Why is this so hard for people to understand?

    He only referred to the coding department so that's not really relevant. Why did the CODING department overlook the cakes functions to instead spend time on coding how to get the cake. That's his point, why is this so hard for people to understand?
    Gidorick wrote: »
    Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.

    Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.

    The design department, art department, writing department, V/O department, coding department, and testing department all employ different people. If they didn't have the design, art, writing, V/O, coding employees working on the anniversary event it's not like they would have spent that time testing the XP buff. They would have spent that time doing their respective jobs on some other task.

    Why is this so hard for people to understand?

    Exactly what @Obliterate said in response to this, @Gidorick (tagged you to make sure you've read it :smile:)

    Thanks for the tag @Sunburnt_Penguin (great name btw!), I wouldn't have seen @Obliterate 's response otherwise!

    I don't think you, or any of us, know what coding went into this event. We don't know that anything was actually overlooked. I have done enough coding to know that sometimes when something is coded, even though everything seems to be in line... something is amiss and the code doesn't work. Perhaps the code worked in some isolated environment but when it was introduced into live... something went wonky.

    Perhaps the coders didn't get the message that it was supposed to stack... perhaps someone didn't do their job. We don't know. We just know it doesn't work, and I agree that's not good.

    As for my response... I included all those departments to make the point of different jobs for different tasks... less coding time doesn't automatically equal more testing time. The testers have their own schedule and their own tasks. It's not like they're sitting around waiting for coders to finish what they are doing so they can FINALLY do something.

    @lordrichter said it nicely actually and I agree very specifically with...
    I am beginning to believe that a lot of the bugs that we see are not a result of a lack of testing, but a problem with a lack of control after the tests are completed. In other words, what we see on Live is not what was tested. At some point between the QA tests and the delivery on Live, things get messed up.

    I think we're seeing the product of many things happening at once with ESO. These bug fixes were tested, these graphical fixes were tested, this XP buff was tested, that lag fix was tested... and they all seemed fine when they were being tested individually. Then they are all introduced into live together and something gets mucked up. I know I'm over-simplifying it... but I wonder if that is the gist of what is going on.

    After all that... I agree that it sucks that the free gift doesn't work (not enough to be upset about it though) and I think it needs to be understood that it's not likely that less coding time would have translated to more testing time. Each department have their own schedules to keep.

    I agree, that this is not an excuse and ZOS needs to look at what communication gaps are leading to these failures or they will just keep happening again and again.

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    Click HERE to discuss.

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  • twev
    twev
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    Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.

    Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.

    Madness.
    Anarchy.

    Where would that end?
    Faulty code that went back to the PTS to be checked again, after rewrite?

    Slippery slope, my friend.
    Best we avert our eyes and just move along.
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • Cadbury
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    I'm hoping they will get it fixed and give us an extra day or two to cover the loss of time :/
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Serenityx
    Serenityx
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    JKorr wrote: »
    Now, whilst I appreciate the sentiment in giving us a free XP boost for your anniversary (congrats btw, fam), I do have one issue as it seems that your time spent on coding is misplaced.

    Rather than putting your devs to work to code in (or copy/paste, whatever) an NPC with dialogue and actions for the sole purpose of us running across the city, buying what's required, coming back and him creating the cake: it would have been a better use of time and money to just give us the cake as a ready to use Crown Store item and use the saved coding time to test that the XP buff works as intended.

    Did anyone notice that right next to the Chef was a barrel of honey? Next to it on top of a crate was a box of bananas. Crates had flour.

    Really didn't have to run anywhere to get them.

    I just realized I can't tag the agree insightful and awesome all at once :( I can only choose one
  • captainwolfos
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    I imagine people would probably have complained even if they did do it that way, because it's unimmersive to have a random cake just dropped into your inventory or whatever.

    Basically, people are really difficult to please :P
    JKorr wrote: »
    Did anyone notice that right next to the Chef was a barrel of honey? Next to it on top of a crate was a box of bananas. Crates had flour.

    Really didn't have to run anywhere to get them.

    Well, damn, I didn't notice that at all XD

    @captainwolfos I imagine if there was an option between an item that worked correctly that sort of broke the RP aspect and one that didn't but fulfilled that then the majority of people would go with the former.

    Oh I'm really not disputing that, but I'm just saying, people would probably complain either way.
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