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Why 2 handed weapon doesn't count as 2 when it come to item set ?

Marktoneth3
Marktoneth3
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It's like I only have 11 items equipped total instead of 12 just like SW and dual wield.

But then again when you look at your weapon slots you will see it take 2 slow which mean it can count as 2 ?
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    Because then a Torugs Pact staff would be better than a msa restro staff.
  • Kammakazi
    Kammakazi
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    Because they don't want you to have build diversity.
  • SirAndy
    SirAndy
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    It's like I only have 11 items equipped total instead of 12 just like SW and dual wield.
    But then again when you look at your weapon slots you will see it take 2 slow which mean it can count as 2 ?

    No. It's still only ONE weapon.

    It's called two handed because you need two hands to operate it.
    Otherwise it would be called a two weapon weapon.
    rolleyes.gif

    And they're not "weapon" slots. They're hand slots.
    And hands don't count for set items. Set items count for set items.
    poke.gif
    Edited by SirAndy on April 2, 2016 7:08PM
  • STEVIL
    STEVIL
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    Same reason it gets one enchant vs 2, its one weapon.

    There ARE consequences to decisions. Chosing 2h or bow or staff or dw or ss have consequences.

    That is diverdity.

    If for one char set slots for 552 are important, i can choose dw or ss.
    For another char if 542 or 533 i can choose any of the ranged weapons or the 2h.

    There is a thread running strong on this forum about how much better the 2h skill line is than dw and ss looking at the skills and internal versatility. In my mind, 2H should be better "inside" bc it is one slot less on the outside. So i am ok with that perspective.

    Its important to NOT focus on one element, one ingredient or one piece of the puzzle but look at the whole.

    Why?

    Because if you focus on matching your element, someone else on matching theirs you wind up with sameness.

    To me, if you have two 20 dollar bills, i have a 20 and two 10s, another guy has three 10s and a pair of 5s then focusing on "third guy is the only one without a 20 lets fix that" misses the picture.

    Ymmv
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  • KingDuncanVII
    KingDuncanVII
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    It makes sense that it only counts as one despite it taking up both slots.

    I do, however, wish there was an enchantment or something that allowed you to make Two-Handed Weapons count as two items just so people can have a bit more diversity when it comes to builds. Everyone, for the most part, Dual Wields (or S&S) to get that extra item slot for the armor set benefits - and it's definitely worth it. It just sucks because the majority of people are using the same weapons.
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  • phaneub17_ESO
    phaneub17_ESO
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    I keep thinking enchants on 2H weapons should have at least a 50% increase in potency than the one-handed counterpart.
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Thinking it's the same reason ZOS took out jewelry crafting.

    They don't want players with a bunch of sets active at once.
  • johu31
    johu31
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    I'm 2h sword is 7 meters long... It should count as 2.
  • ku5h
    ku5h
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    Because ZoS has no sense of balance, at all.
  • Recremen
    Recremen
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    Allegedly it's all balanced in a way such that a 2-handed weapon ends up being the same as dual-wielding. Then again I gain like 200 weapon damage every time I switch to my dual-wield bar, so idk.
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  • Marktoneth3
    Marktoneth3
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    Should count as 2 instead of one.

    You see? most mag build running DW instead of Staff because DW give them more spell damage.

    lol staff that make for magician right now is worth less than DW that ZOS intended for stam build.
  • Talyena
    Talyena
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    If it takes up both hands it should count as two set pieces. And it is kinda silly that two swords give more magic damage than a staff, but I didn't want to mention that on the boards for fear that they would nerf the swords rather than fix the staves.
  • Marktoneth3
    Marktoneth3
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    Talyena wrote: »
    If it takes up both hands it should count as two set pieces. And it is kinda silly that two swords give more magic damage than a staff, but I didn't want to mention that on the boards for fear that they would nerf the swords rather than fix the staves.

    SB is fine.It trade damage with defending so it already balance no need to buff or nerf.

    but DW that give you more spell damage than staff is stupid.
  • TheValkyn
    TheValkyn
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    Thinking it's the same reason ZOS took out jewelry crafting.

    They don't want players with a bunch of sets active at once.

    Most sets used to only have 3 piece set bonuses. Their decision that they made back then made sense but it's not particularly supported anymore.
  • Acrolas
    Acrolas
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    johu31 wrote: »
    I'm 2h sword is 7 meters long... It should count as 2.

    I don't care what Wrecking Blow says. Your sword is not 23 feet long.
    signing off
  • Marktoneth3
    Marktoneth3
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    Please ZOS take a look at this.

    To make the game more balance by this little change by make all two handed weapons count as 2
  • johu31
    johu31
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    Acrolas wrote: »
    johu31 wrote: »
    I'm 2h sword is 7 meters long... It should count as 2.

    I don't care what Wrecking Blow says. Your sword is not 23 feet long.

    Lol I know.. And even though I'm a 2h guy, I agree with you.
  • Marktoneth3
    Marktoneth3
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    johu31 wrote: »
    Acrolas wrote: »
    johu31 wrote: »
    I'm 2h sword is 7 meters long... It should count as 2.

    I don't care what Wrecking Blow says. Your sword is not 23 feet long.

    Lol I know.. And even though I'm a 2h guy, I agree with you.

    Yeah they should fix WB long range too.
  • rokrdt05
    rokrdt05
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    Should count as 2 instead of one.

    You see? most mag build running DW instead of Staff because DW give them more spell damage.

    lol staff that make for magician right now is worth less than DW that ZOS intended for stam build.

    Doesn't matter if DW gives magicka classes more spell damage. That isn't the best means for maximizing damage.

    I can guarantee you I can hit harder and sustain damage better than majority of people using DW with a destroy staff while weaving. People underestimate the Light/Medium weaves from destroy or even a fully charged heavy attack.
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  • Marktoneth3
    Marktoneth3
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    rokrdt05 wrote: »
    Should count as 2 instead of one.

    You see? most mag build running DW instead of Staff because DW give them more spell damage.

    lol staff that make for magician right now is worth less than DW that ZOS intended for stam build.

    Doesn't matter if DW gives magicka classes more spell damage. That isn't the best means for maximizing damage.

    I can guarantee you I can hit harder and sustain damage better than majority of people using DW with a destroy staff while weaving. People underestimate the Light/Medium weaves from destroy or even a fully charged heavy attack.

    If it doesn't matter why most ppl running DW instead of staff ?

  • rokrdt05
    rokrdt05
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    rokrdt05 wrote: »
    Should count as 2 instead of one.

    You see? most mag build running DW instead of Staff because DW give them more spell damage.

    lol staff that make for magician right now is worth less than DW that ZOS intended for stam build.

    Doesn't matter if DW gives magicka classes more spell damage. That isn't the best means for maximizing damage.

    I can guarantee you I can hit harder and sustain damage better than majority of people using DW with a destroy staff while weaving. People underestimate the Light/Medium weaves from destroy or even a fully charged heavy attack.

    If it doesn't matter why most ppl running DW instead of staff ?

    No it doesn't. Who cares?

    Let people run what they want for their own reasons, and not everyone is running DW. Those that do are doing it for a very specific build, under false impressions that it's better than destro, or for RP reasons. Either way, in the end who cares?
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  • Marktoneth3
    Marktoneth3
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    rokrdt05 wrote: »
    rokrdt05 wrote: »
    Should count as 2 instead of one.

    You see? most mag build running DW instead of Staff because DW give them more spell damage.

    lol staff that make for magician right now is worth less than DW that ZOS intended for stam build.

    Doesn't matter if DW gives magicka classes more spell damage. That isn't the best means for maximizing damage.

    I can guarantee you I can hit harder and sustain damage better than majority of people using DW with a destroy staff while weaving. People underestimate the Light/Medium weaves from destroy or even a fully charged heavy attack.

    If it doesn't matter why most ppl running DW instead of staff ?

    No it doesn't. Who cares?

    Let people run what they want for their own reasons, and not everyone is running DW. Those that do are doing it for a very specific build, under false impressions that it's better than destro, or for RP reasons. Either way, in the end who cares?

    If you don't why made that kind of comment in the first place ?

    all I do is try to make a better for staff so people will have more choice to pick mag build's weapon instead of stick with DW all over the place.

    and what is your point ?

    try to rambling around ?
    Edited by Marktoneth3 on April 3, 2016 4:35PM
  • Gilliamtherogue
    Gilliamtherogue
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    STEVIL wrote: »
    Same reason it gets one enchant vs 2, its one weapon.

    There ARE consequences to decisions. Chosing 2h or bow or staff or dw or ss have consequences.

    That is diverdity.

    If for one char set slots for 552 are important, i can choose dw or ss.
    For another char if 542 or 533 i can choose any of the ranged weapons or the 2h.

    There is a thread running strong on this forum about how much better the 2h skill line is than dw and ss looking at the skills and internal versatility. In my mind, 2H should be better "inside" bc it is one slot less on the outside. So i am ok with that perspective.

    Its important to NOT focus on one element, one ingredient or one piece of the puzzle but look at the whole.

    Why?

    Because if you focus on matching your element, someone else on matching theirs you wind up with sameness.

    To me, if you have two 20 dollar bills, i have a 20 and two 10s, another guy has three 10s and a pair of 5s then focusing on "third guy is the only one without a 20 lets fix that" misses the picture.

    Ymmv

    Finally, someone who understands what the term 'diversity' means. So many people just toss that word around without even understanding what it actually means. People call for Nirnhoned dropped items, buffs to X Y and Z and say, "Why does ZoS hate diversity because these things don't exist?" When in reality, they ADD diversity by making you look at the pros and cons of each, and taking which best tailors to the situation and build, rather than a 'one size fits all' model where everyone just uses the same thing.

    If two handed weapons counted as 2 set items in one, then they would all become favored over dual wielding in every mark. They already get double the trait bonus as a 1 handed weapon, so that you don't feel like you're missing out too much. 2 handed weapons offer more than double the damage with LA/HA than their 1h counter part, and have unique utility with their skill trees. 2 handed weapons (staves/melee weps) definitely are in need in some love, but not with the base weapons themselves, but rather their kits.
    Edited by Gilliamtherogue on April 3, 2016 4:45PM
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  • Pomaikai
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    By dual wielding a pair of swords vs a destro staff, I not only have increased spell power, but I can run BOTH a 5pc Kagrenacs set PLUS a 5 pc VD set! Sorry, your light and medium staff weaves don't mean bupkiss compared to that.

    And guess what? I hate it! I don't want my Templar healer running around with a pair of swords. It's stupid and feels silly and wrong. However, ZOS gives me no other choice, unless I feel the urge to gimp myself just for appearances sake. Sorry, I'm not THAT crazy...
  • Acsvf
    Acsvf
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    Probably because it's one piece of equipment.
    @LightArray
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  • Marktoneth3
    Marktoneth3
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    SirAndy wrote: »
    It's like I only have 11 items equipped total instead of 12 just like SW and dual wield.
    But then again when you look at your weapon slots you will see it take 2 slow which mean it can count as 2 ?

    No. It's still only ONE weapon.

    It's called two handed because you need two hands to operate it.
    Otherwise it would be called a two weapon weapon.
    rolleyes.gif

    And they're not "weapon" slots. They're hand slots.
    And hands don't count for set items. Set items count for set items.
    poke.gif

    Wait wait wait if it does take hand slot why is not count as 2 when you use 2 hand hold great sword(now 1 hand like staff)
    LMAO

    and hands don't count for set items ? then all weapons should not count as set items.
  • Marktoneth3
    Marktoneth3
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    SirAndy wrote: »
    It's like I only have 11 items equipped total instead of 12 just like SW and dual wield.
    But then again when you look at your weapon slots you will see it take 2 slow which mean it can count as 2 ?

    No. It's still only ONE weapon.

    It's called two handed because you need two hands to operate it.
    Otherwise it would be called a two weapon weapon.
    rolleyes.gif

    And they're not "weapon" slots. They're hand slots.
    And hands don't count for set items. Set items count for set items.
    poke.gif

    Wait wait wait if it does take hand slot why is not count as 2 when you use 2 hands to hold great sword(not 1 hand like staff)
    LMAO

    and hands don't count for set items ? then all weapons should not count as set items.

  • Marktoneth3
    Marktoneth3
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    SirAndy wrote: »
    It's like I only have 11 items equipped total instead of 12 just like SW and dual wield.
    But then again when you look at your weapon slots you will see it take 2 slow which mean it can count as 2 ?

    No. It's still only ONE weapon.

    It's called two handed because you need two hands to operate it.
    Otherwise it would be called a two weapon weapon.
    rolleyes.gif

    And they're not "weapon" slots. They're hand slots.
    And hands don't count for set items. Set items count for set items.
    poke.gif

    Wait wait wait if it does take hand slot why is not count as 2 when you use 2 hands to hold great sword(not 1 hand like staff)
    LMAO

    and hands don't count for set items ? then all weapons should not count as set items
  • AFrostWolf
    AFrostWolf
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    SirAndy wrote: »
    It's like I only have 11 items equipped total instead of 12 just like SW and dual wield.
    But then again when you look at your weapon slots you will see it take 2 slow which mean it can count as 2 ?

    No. It's still only ONE weapon.

    It's called two handed because you need two hands to operate it.
    Otherwise it would be called a two weapon weapon.
    rolleyes.gif

    And they're not "weapon" slots. They're hand slots.
    And hands don't count for set items. Set items count for set items.
    poke.gif

    A 2 handed sword is so big that it requires 2 hands. Maybe, it's such a big weapon that it has room for 2 enchantment runes.
  • SirAndy
    SirAndy
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    Wait wait wait if it does take hand slot why is not count as 2 when you use 2 hand hold great sword(now 1 hand like staff)
    LMAO
    and hands don't count for set items ? then all weapons should not count as set items.
    I'm pretty sure you completely missed the point i was trying to make. Sigh ...
    dry.gif

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