1. If i use Daggers, 2 Handed, or 1H + Shield in my hands. My regular white hits is based on max Stamina, and the critical is weapon crit? Yes
2. If i now equip a staff. Is my regular white hits based on max magica and spell crit or still stam and phys crit? Magicka and spell crit.
3. Lets say i use Assassins blade (not morphed) since its magica based i know the dmg scales of max magica, but is the crit mag or phys?, or does it depends on what weapon i use ? All class skill use magicka, spell damage, spell crit unless specifically says "scales of stamina" in the tooltip.
4. By morphing Assasins blade into Killers blade it now scales its dmg on Stamina. Asuming the default version use spell crit since its magica based. does it now use phys crit or is it still based on weapons ? In this case it will use your stamina pool, weapon power, and weapon crit...no matter what weapon you use. A class skill based off stamina will always use these three attributes for damage.
5. Assasins blade uses magica as recource and the tooltip says its magical dmg, i read somewhere that it deals physical dmg. what is correct ? Correct. Confusing and weird and likely to be changed in a future patch, but nevertheless correct for the time being. Some class skills that are "stamina" still do magic/elemental damage.
6. Jumping over to the Siphon tree. I cast Strife wich to me looks like a magical spell. and it uses magica, scales of it and so on. Do i get a benefit for wearing a staff (magical dmg?) or is it the same as if i had a sword, asuming the dmg on the items are the same? (no passives taken into account) No matter what weapon you use, strife will always scale of your spell damage, max magicka, and spell crit. Some NBs use two swords because they actually give higher spell damage than a staff. Yes this is weird and confusing, but it is what it is.
7. For dual wielding i see 3 passives that caught my attention. First up is "Dual Wield Expert". "Increases Weapon Damage by 3% of off-hand weapon's Damage." Does this dmg bonus only work on white hits, the dual wield skills, or any attacks made while having 2 weapons equipped? and does Weapond amg even help on skills like Assasins blade among others? That particular passive, I believe increases the specific stat called "weapon damage," which is not the same as "damage caused by this weapon." "Weapon damage" determines how much damage your stamina-based skills, like Killer's blade attacks, will do
8. Next is Ruffian, Increases my dmg against CC'd enemies. Dows it apply to the dual wield skills, or any skill used while 2 weapons is equipped ? dual wield skills and basic attacks with dual wield weapons
9. Then there is "Twin Blade and Blunt" No matter what i equip it says weapon attacks. Does that helps on Assasins blade for instance, or only the dual wield attacks. or is there any other rules ? (all attacks under x meters range or others ? As a general rule, weapon passive only benefit with stuff done with those particular weapons. This passive is something of an exception. Wielding two swords will increase all damage
10. My initial thought was to make a Stealth based assassin, sort of rogue like. Focusing on stamina since its needed for hiding and dodging. But seeing as most (if not all) skills on the class trees are magica based im thinking magica based might be better suited for those trees? No. A stamina-based NB will attack using those specific morphs based on stamina (like surprise attack) and from stamina based weapons (such as a bow). Both magicka and stamina NBs are very good options.
11. I dont imagine beeing able to hide and sneak from one side of the world to the other. But will i have heavy stamina issues if i dont put points into stamina since it only seems to be needed for sprinting, rolls and hiding ?, or do more things need stamina ? Yes and no. The way Elder Scrolls works at the moment, it is generally best to put all 64 of your attribute points into either stamina or magicka. You won't have stamina issues if you opt for stamina. NBs who go magicka generally have other means to get around without being seen (mostly using cloak and faster movement speed).
12. If i equip a resto staff in offhand, will i be able to heal in dungeons or is a templar needed for that ? and do i even need a resto rod at all? (other then for getting xp on it ?) You can. Though most people are suspicious of non templar healers. If you plan on PvPing as a magic NB, I would absolutely use a resto staff.
13. Was ment to have this question higher up, but forgot about it till now. What skills (and morphs?) get redused by spell resistance and armor ? is there a general rule here ? Yes, generally spell resistance is the defense against those abilities that are based off magic and armor defends against physical damage. There are still some oddball cases that are inconsistent, but I wouldn;t worry about it
14. At first i was thinking of going dual wield as main equipment set, and bow on secondary for when i need to stay back. But now im leaning towards destro skills as ranged dps. are they any good at all, and do i need a rod to cast them or can i have lets say, a Shield for def on. while using 3 destro skills and 2 resto skills on the bar ? You don't need a staff to cast you NB skills. You do need a staff to cast the skills associated with that weapon, that is, you can't cast a destro skill using a shield. You should only a staff if you are magicka as their skills and attacks are based off that attribute.
Hi i pretty recently started playing ESO and been trying all classes up till about lvl 10 to try the basic skills. The one that caught my attention the most was Nightblade so i'm gonna make one and see what it can do. But after surfing the web and the forums i am confused. People say diffrent things regarding what bases on physica and magical dmg and crit. As well as other things. And i dont really know how to best formulate these questions but i'll try to be as short and pointy as i can. (im aiming to do both pve and pvp and not to be the best, but atleast to make it work as avrage or above)
Please correct me if im wrong.
1. If i use Daggers, 2 Handed, or 1H + Shield in my hands. My regular white hits is based on max Stamina, and the critical is weapon crit?
2. If i now equip a staff. Is my regular white hits based on max magica and spell crit or still stam and phys crit?
3. Lets say i use Assassins blade (not morphed) since its magica based i know the dmg scales of max magica, but is the crit mag or phys?, or does it depends on what weapon i use ?
4. By morphing Assasins blade into Killers blade it now scales its dmg on Stamina. Asuming the default version use spell crit since its magica based. does it now use phys crit or is it still based on weapons ?
5. Assasins blade uses magica as recource and the tooltip says its magical dmg, i read somewhere that it deals physical dmg. what is correct ?
6. Jumping over to the Siphon tree. I cast Strife wich to me looks like a magical spell. and it uses magica, scales of it and so on. Do i get a benefit for wearing a staff (magical dmg?) or is it the same as if i had a sword, asuming the dmg on the items are the same? (no passives taken into account)
7. For dual wielding i see 3 passives that caught my attention. First up is "Dual Wield Expert". "Increases Weapon Damage by 3% of off-hand weapon's Damage." Does this dmg bonus only work on white hits, the dual wield skills, or any attacks made while having 2 weapons equipped? and does Weapond amg even help on skills like Assasins blade among others?
8. Next is Ruffian, Increases my dmg against CC'd enemies. Dows it apply to the dual wield skills, or any skill used while 2 weapons is equipped ?
9. Then there is "Twin Blade and Blunt" No matter what i equip it says weapon attacks. Does that helps on Assasins blade for instance, or only the dual wield attacks. or is there any other rules ? (all attacks under x meters range or others ?
10. My initial thought was to make a Stealth based assassin, sort of rogue like. Focusing on stamina since its needed for hiding and dodging. But seeing as most (if not all) skills on the class trees are magica based im thinking magica based might be better suited for those trees?
11. I dont imagine beeing able to hide and sneak from one side of the world to the other. But will i have heavy stamina issues if i dont put points into stamina since it only seems to be needed for sprinting, rolls and hiding ?, or do more things need stamina ?
12. If i equip a resto staff in offhand, will i be able to heal in dungeons or is a templar needed for that ? and do i even need a resto rod at all? (other then for getting xp on it ?)
13. Was ment to have this question higher up, but forgot about it till now. What skills (and morphs?) get redused by spell resistance and armor ? is there a general rule here ?
14. At first i was thinking of going dual wield as main equipment set, and bow on secondary for when i need to stay back. But now im leaning towards destro skills as ranged dps. are they any good at all, and do i need a rod to cast them or can i have lets say, a Shield for def on. while using 3 destro skills and 2 resto skills on the bar ?
Im sure i have many more questions and i'll probably update this one or make one more topic later, but these are the questions i can think of right now.
Any help, feedback, constructive critics and no os it appriciated.
Best regards.