m0riarty23 wrote: »But that is the way they are now... i think.
They probably decided it wasn't worth doing that since VRs are being removed next update anyway.m0riarty23 wrote: »Man, i wish they made them all VET 16 zones (auto level) that could be done in any order. It would have been easier to quest with friends after level 50.
Jolipinator wrote: »I assumed from all the positive comments about the recent change that either zone could be played first. Technically they can but the levels are still fixed. So yes I can play whichever one I want, but if I choose the higher level zone I will receive lower level loot, and be under levelled for a long time, and then when I switch I will be seriously over levelled.
I wanted to avoid playing the Covenant until around the time Dark Brotherhood is released, I want to experience all 3 factions with new characters. So now I have 2 vets. One who started in the Dominion and has done half of the Pact, but at that point I decided to turn him into a crafter and leave him. My other has just finished the Pact, so I went to Auridon with him and saw everyone is V6.
I guess somehow I'm an idiot for not knowing each faction is supposed to go to one other, despite the fact it is never mentioned anywhere in game, and like I said the reaction to the change really made it seem like we had total freedom now.
m0riarty23 wrote: »Man, i wish they made them all VET 16 zones (auto level) that could be done in any order. It would have been easier to quest with friends after level 50.
They probably decided it wasn't worth doing that since VRs are being removed next update anyway.m0riarty23 wrote: »Man, i wish they made them all VET 16 zones (auto level) that could be done in any order. It would have been easier to quest with friends after level 50.
Agreed, I think balanced around a certain number of CPs will be the only way to do it. I think to alleviate the issue that Jolipinator mentions though they'll need to decide how best to do it, as in an "everything's Level 50" world, you would want the former VR1 and VR6 zones to be similar, since they are the alliance's "first" zones, and the former VR5 and VR10 zones to be similar to each other but harder than the VR1 and VR6, since they are the "last" zones.myrrrorb14_ESO wrote: »I was assuming they would scale the difficulty of the zones to certain champion rank thresholds. Kind of like how maelstrom arena is scaled to 300 champion points of difficulty.They probably decided it wasn't worth doing that since VRs are being removed next update anyway.m0riarty23 wrote: »Man, i wish they made them all VET 16 zones (auto level) that could be done in any order. It would have been easier to quest with friends after level 50.
Should be interesting to see how it all changes.
They were only opening them up to be done in any order at any level after you reach v1. From my memory, nothing was ever stated about the zone scaling being any different though.
Wait hold on, are you saying that as a DC character (example), your Level 27 character is being given pickpocket quests in Grahtwood?My level 27 character is doing the Thieve's Guild DLC quests that take you to all zones to pick pocket. He doesnt have to be v1 to get to those zones.
DaveMoeDee wrote: »m0riarty23 wrote: »Man, i wish they made them all VET 16 zones (auto level) that could be done in any order. It would have been easier to quest with friends after level 50.
I think the point was to give people who didn't want to quest access to skyshards and lorebooks. That was mostly it.
They didn't "need to" do that at all. They could have easily set it so the pickpocket quests only took you to your own alliance zones. They said ages ago (long before Thieves Guild) that they had plans to reduce the restrictions on Cadwell's zones so that it was easier to get the skyshards, lorebooks and quests.stevepdodson_ESO888 wrote: »It was due to the Thieve's Guild "writs" board. People needed access to all zones to go and pickpocket NPC's.DaveMoeDee wrote: »m0riarty23 wrote: »Man, i wish they made them all VET 16 zones (auto level) that could be done in any order. It would have been easier to quest with friends after level 50.
I think the point was to give people who didn't want to quest access to skyshards and lorebooks. That was mostly it.
They didn't "need to" do that at all. They could have easily set it so the pickpocket quests only took you to your own alliance zones. They said ages ago (long before Thieves Guild) that they had plans to reduce the restrictions on Cadwell's zones so that it was easier to get the skyshards, lorebooks and quests.stevepdodson_ESO888 wrote: »It was due to the Thieve's Guild "writs" board. People needed access to all zones to go and pickpocket NPC's.DaveMoeDee wrote: »m0riarty23 wrote: »Man, i wish they made them all VET 16 zones (auto level) that could be done in any order. It would have been easier to quest with friends after level 50.
I think the point was to give people who didn't want to quest access to skyshards and lorebooks. That was mostly it.