They showed on ESO live the statistics for fps and latency from the last few updates..
I'd love to see it for before and after the lighting/anti bot patch. Must have dropped hard.
Fix performance issues? hurr durr!
Here have a new mount and forget all about your troubles and tears! Yes gives me ur monehhhh, you know you want that new camel mount. Isnt it CUTEE.... aww yesssssh.
As long as we have people keep forking out money to ZOS, there's no incentive for them to fix anything. Make your $$ matter by not giving it to them. Then they will wake up and start fixing the issues.
The problem with that line of thinking is that you're assuming those 'performance improvements' in the patch notes actually correspond to real performance improvements in game. =\Korah_Eaglecry wrote: »If the performance of the game wasnt a priority. There wouldnt be patch notes in every patch about performance improvements.
vyndral13preub18_ESO wrote: »Fix performance issues? hurr durr!
Here have a new mount and forget all about your troubles and tears! Yes gives me ur monehhhh, you know you want that new camel mount. Isnt it CUTEE.... aww yesssssh.
As long as we have people keep forking out money to ZOS, there's no incentive for them to fix anything. Make your $$ matter by not giving it to them. Then they will wake up and start fixing the issues.
They need to step it up in the mount department, I've seen exactly one person sporting a camel. If they can't even get the cash grab right, I don't have much faith in the rest.
Let's hear your ideas then, OP? What would fix the performance?
Yolokin_Swagonborn wrote: »Performance was fine in 2014 when this game launched.
Giant battles AOE and PFX everywhere. No lag.https://www.youtube.com/watch?v=1vmmQVheKOk
Skip to 2m 9s. Just look at those numbers!!! This was before pop caps were reduced. No lag.https://www.youtube.com/watch?v=-DV9TwsosyI#t=2m9s
More massive battles. No lag.https://www.youtube.com/watch?v=SUzFW0Y11BM
The real question is, why can't we have that now?
Let's hear your ideas then, OP? What would fix the performance?
Obviously removing all wildlife from Cyrodiil.
Honestly though; code optimization, server upgrades, removal of certain nonsensical skill special effects, removal of AoE caps, rewind whatever the hell they did in the infamous "lighting patch", etc.
I'm no game design/developer genius, nor would I ever claim to be, but there has to be something they can do to help reduce the latency/performance issues that plague this game. What I listed is just a conglomerate of other ideas I have heard thrown about. Other games of similar caliber do not have these kinds of issues consistently. If other developers can figure out fixes for their games I do not see why ZoS cannot for theirs.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
3.while we're at it; let's remove keeps as well. They probably cause lag too with all those people using doors and all.
Yolokin_Swagonborn wrote: »Performance was fine in 2014 when this game launched.
Giant battles AOE and PFX everywhere. No lag.https://www.youtube.com/watch?v=1vmmQVheKOk
Skip to 2m 9s. Just look at those numbers!!! This was before pop caps were reduced. No lag.https://www.youtube.com/watch?v=-DV9TwsosyI#t=2m9s
More massive battles. No lag.https://www.youtube.com/watch?v=SUzFW0Y11BM
The real question is, why can't we have that now?
mrmadpyrorwb17_ESO wrote: »Let's just first start off by saying that I'm super stoked to see the progress ESO has made since launch, and overall I'm pretty pleased with the game.
But let's be frank here, performance has never been good in this game. Even highend systems can't cope in large battles, and outdoor zones generally just have worse framerates than they should.
It's very very clear that there are big memory and threading optimization issues with this game. And it certainly seems to extend to the server-side of things the way we are seeing Cyrodiil performance just tank with every update.
Please, will performance ever be an issue? The FPS is not supposed to tank so heavily just because 20+ players are nearby. So many other games and other mmos are able to handle a large amount of players, so surely there are a lot of underlying issues with the code.
Is performance ever going to be a priority? It hasn't been at any point in the life of this game. At a certain point you're just gonna have to spend a lot of dough and get some proper C++ gurus in there to fix the horrible CPU bottlenecks. I'd venture a guess that this is also what's causing the lag in Cyrodiil campaigns, if the same programmers are working on server-side code.
Please please, can we have some proper feedback that you're actually actively acknowledging that the game performance is way lower than it should be, and that you're making performance a real priority, rather than just keep adding new content, making the codebase larger and larger without what i presume to be some pretty major refactoring and optimization steps to take to actually fix the engine.
I don't know WHAT their priority is... point to any aspect of the game and you'll find players that feel that that part of the game isn't a priority to ZOS.
Yolokin_Swagonborn wrote: »Performance was fine in 2014 when this game launched.
Giant battles AOE and PFX everywhere. No lag.https://www.youtube.com/watch?v=1vmmQVheKOk
Skip to 2m 9s. Just look at those numbers!!! This was before pop caps were reduced. No lag.https://www.youtube.com/watch?v=-DV9TwsosyI#t=2m9s
More massive battles. No lag.https://www.youtube.com/watch?v=SUzFW0Y11BM
The real question is, why can't we have that now?
It is my opinion that the lag and fps issues started when anti-cheat-hack checks were put in place that scans internet game packets for ESO. Before patch 1.5 my pings were 60 or so MS and after those patch my pings are 120 to 140 ms. Just my opinion and theory though we will never really know.
demonaffinity wrote: »It would be quite refreshing to at least see Zeni acknowledge this. it's a big concern for so many of the remaining players.