Just an idea, since it seems relatively easy to implement and I see no immediate downsides, I'd like to ask what the community thinks of the following;
Weapons that do not allow for use of the off-hand slot (2H weapons, bows, staves) give two set traits, as though the unusable offhand slot were also giving a trait.
As an example, using 3 pieces of Hunding's rage on your armor and using dual wield gives you a total of 5 pieces of the set, but using the same armor pieces and one greatsword currently gives only a total of 4. My suggestion would be to allow someone using a greatsword and three armor pieces to have 5 total set items, in order to help even the playing field a bit with dual wield and the other weapons (Since the difference in damage alone can be massive, and don't get me started on dual wield magicka builds...)
Apologies if this has already been addressed, checked and didn't see anything.
Edited by DocFrost72 on March 28, 2016 2:40PM