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The lag needs to be fixed before anything else is added.

  • Rune_Relic
    Rune_Relic
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    Xendyn wrote: »
    Rune_Relic wrote: »

    Well said.

    Only way around this is to not trust the client PC on which the client sits and encrypt its own code..rather than not trust the PC and do server calcs.
    That way no man in the middle hacking between client>server>client code can take place.
    At that point the client can be 100% trusted to do the calcs and you can use a peer-cloud-peer model instead of client server.
    Clients-server simply fire off status packets to ZOS central so they can observe/kill client activity.
    Peer-Peer is where all the combat-calcs takes place.
    It requires an encrypted network pretty much how the latest cloud based storage and latest voice comm software work.

    Across between sync.com and discord if you like.
    Built from the ground up to be a secured high speed unhackable (monitored) peer-peer network.

    Umm ok so in Coding for Dummies language, is this doable and practical for ESO? Is this something they could do to give us back performance in a reasonable amount of man hours and money?

    It can be done.

    Whether its financially viable or practical timewise depends on their current infrastructure.
    I would hope their infrastructure isn't far removed from this anyway.

    Rewriting the client to be "secure" and self contained ....you need to ask a programmer that one.
    Anything that can be exploited will be exploited
  • Palidon
    Palidon
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    I just crashed out of Cyrodiil after engaging in a massive fight out side of Fort Aleswel. The lag was horrible and fps at times was 7. The audio would completely go out if the fps dropped below 20 so for most of the fight there was no sound at all. At times I could not even switch my bar or control my characters movement. Many times I would just keep running forward and had to use block just to stop my forward movement. Oh and I was using the 64bit client.
  • Asherons_Call
    Asherons_Call
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    Palidon wrote: »
    I just crashed out of Cyrodiil after engaging in a massive fight out side of Fort Aleswel. The lag was horrible and fps at times was 7. The audio would completely go out if the fps dropped below 20 so for most of the fight there was no sound at all. At times I could not even switch my bar or control my characters movement. Many times I would just keep running forward and had to use block just to stop my forward movement. Oh and I was using the 64bit client.

    I'm on PS4 so not really sure what my FPS is when I encounter a Zerg but I'm sure it isn't pretty. I run into a slightly different problem though... When I hit a Zerg the game first becomes extremely choppy for a few seconds then everyone except for me freezes. It's almost like I am professor X and I just stopped time. I can run around and see each battle participant mid fight. Although this is very cool to get this perspective on a battlefield, unfortunately it always crashes me to a blue screen within about 30 seconds. After I restart the game I almost always find myself dead on a long empty battlefield.

    Long story short it's causing me to crash, not lag.
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