Here we have an interesting and likely underused set (all the hype on Vicious Derp set). The 5 pc reads "When you heal an ally with a healing over time effect, grant them XXXX resistance to critical hits for 2 seconds. (XXXX = depending on level/upgrade quality)
Now obviously this isn't so good in a large zerg, but it is pretty easy to spam Mutagen and put a HoT on allies as a support healer.
The problem is that the initial tick gives the buff, but not subsequent ticks, at least as far as the animation (swirly rings) and tooltip is concerned. (Have not yet tested it in live combat.) Reading this, I am led to believe ALL HoT ticks originating from the set owner should proc the 5pc, so on one person you can keep the proc up easily 100% of the time by recasting mutagen every ~15 seconds. It should be noted that weapon swapping (on the person affected by the HoT) can cause the buff and swirly rings to return. (This is inconsistent though, works about 80% of the time.)
Also it doesn't give you the proc at all, even though in many cases tooltips that read "ally" also include the caster.
Some clarification from a dev about this set would be nice, including which parts are bugs and which are intended.
Edit: Clarified but it is now to my knowledge that it does NOT proc at full hp, which it should. (A proactive defense from healers, to reduce those 2shot crit burst builds.)
Edited by zerosingularity on March 20, 2016 3:32AM NA-PC
Kaineth - Stamina Nightblade (Weakest Player Ever!)
Elena Stormwood - Magicka Sorcerer (vMA no Death 12/21/15 Score 401148)
Sheila Feyrondas - Magicka Dragonknight Tank (Frost staves are gonna be fun!)
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