ZOS_GinaBruno wrote: »Thanks for the report! We're currently working on a fix for this, and hope to get it into the next incremental patch.
ZOS_GinaBruno wrote: »Thanks for the report! We're currently working on a fix for this, and hope to get it into the next incremental patch.
So next Monday (hopefully)? Or longer?
ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »Thanks for the report! We're currently working on a fix for this, and hope to get it into the next incremental patch.
So next Monday (hopefully)? Or longer?
Tentatively next Monday for PC. As we just launched Thieves Guild on console this week, that incremental patch likely won't be until next month sometime.
Looking at the clip it seemed as if it did infact throw the caltrops, but they landed on ground level, instead of where you were aiming. This would explain the stamina consumption.
Looking at the clip it seemed as if it did infact throw the caltrops, but they landed on ground level, instead of where you were aiming. This would explain the stamina consumption.