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Mag Sorc PvP Build Help

The_Lex
The_Lex
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My mag sorc is almost V4 with 102CP. I've been mainly doing PvE, but want to start PvP (Lag issues aside). I could use some advice on a decent build. How does this sound (I don't have Magicka Det yet):

Bar 1 Destro: Crystal Frags, Force Pulse, Velocious Curse, Mage's Fury, Inner Light
Bar 2 Resto: Healing Ward, Hardened Ward, Harness Magicka, Daedric Minefield, Power Surge

This build doesn't seem right to me for some reason. Should I add Streak/Ball of Lightning and/or Defensive Rune? I was also thinking about Bar 1 DW with Trapping webs as my spam.

Also, what would be a good rotation? Thanks in advance.

  • Lexxypwns
    Lexxypwns
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    You'll definitely want streak.

    Inner light is better off on your back bar imo, since sorc already has a lot of burst/pressure damage the magika bonus increasing the size of your hardened ward.

    @Mythk best sorc NA, maybe we can summon him here to help you
  • The_Lex
    The_Lex
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    Lexxypwns wrote: »
    You'll definitely want streak.

    Inner light is better off on your back bar imo, since sorc already has a lot of burst/pressure damage the magika bonus increasing the size of your hardened ward.

    @Mythk best sorc NA, maybe we can summon him here to help you

    I defintely see your point about Inner Light. Thanks!
  • Ampnode
    Ampnode
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    What I run on my v16 sorcerer(392 CP):

    GEAR: (Infused on large pieces, impenetrable on small)
    - 5 Kag's Hope
    - 2 Torug's Pact
    - 1 Kena
    - 3 Willpower Jewelry(1 spell damage, 2 recovery glyphs)

    SKILLS:
    - Front Bar(Destro Staff)
    - Entropy
    - Velocious Curse
    - Crystal Fragments
    - Crushing Shock
    - Inevitable Detonation
    - ULTIMATE: Dawnbreaker of Smiting

    - Back Bar(Resto Staff)
    - Daedric Minefield
    - Harness Magicka
    - Healing Ward
    - Hardened Ward
    - Streak
    - ULTIMATE: Ice Comet

    MISC:
    - Blue foods(Max Magicka + Max Stamina)
    - Atronach Mundus
    - High Elf race

    TOTAL STATS:
    - 16K max health
    - 37K max magicka
    - 14K max stamina
    - 2K magicka recovery
    - 703 stamina recovery
    - 2.7K spell damage buffed

    This is a setup a lot of sorcs runs. It's very effective because of the sustain, damage, and tankiness. Your health may be low, but you'll be pulling off 19K+ shields. Being as you're a v4, you're very limited on gear. What I really suggest is to get to v16. You can achieve this in 4 days max if you have a friend with you in Imperial Sewers or Cracked Wood Cave. If you don't want to do that, I suggest getting to v6 at least for more gear potential. You could run:

    GEAR:
    - 5 Kag's Hope
    - 2 Torug's Pact
    - 2 Cyrodiil's Rings
    - 2 Adroitness.
    PC NA - CP640+

    Characters:
    Amp - Magicka Nightblade
    Amp - Magicka Sorcerer
    Amp - Magicka Templar
    Amp - Stamina Dragonknight
    Amp - Stamina Templar
    Amp - Magicka Dragonknight
    Amp - Stamina Sorcerer
    Amp - Stamina Nightblade
  • Thelon
    Thelon
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    One of your ultimates should be Power Overload to give you access to a 3rd skill bar
  • dpencil
    dpencil
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    I'll share my current build, though I do not claim to be good at pvp by any means.

    5 julianos
    3 vicious death
    3 willpower, all spell power

    Fire destro
    Crystal Frag
    Force pulse
    Velocious curse
    Twilight matriarch
    Hardened ward

    Lightning destro (I use destro aoes on this bar in pve, could switch it out for dual wield)
    Power Surge
    Shattering prison
    Flex (rapids for travel, Inner Light or w/e)
    Twilight matriarch
    Boundless storm

    I run Energy Overload on both bars cause I always accidentally use all my ultimate on something when I don't mean to.

    Energy overload bar
    Hardened ward
    Dark deal
    Inner Light
    Twilight matriarch
    Endless fury
  • FriedEggSandwich
    FriedEggSandwich
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    I run an almost exlusively sorc skill build:

    Bar 1 - Nirnhoned fire staff
    Curse
    Mages Wrath
    Crystal Frags
    Power Surge
    Streak
    Atronach

    Bar 2 - Precise resto staff
    Defensive Rune
    Blessing of Restoration
    Mines (just switched to the new ranged morph)
    Boundless Storm
    Hardened Ward
    Overload (just for utility bar)

    Bar 3
    Defensive Rune (Siege Weapon Shield when sieging)
    Efficient Purge
    Proxy Det
    Retreating Manuever
    Hardened Ward

    I wear 5x kagrenacs hope, 3x arch mage, 3 willpower with 2x heavy armour, 2x reinforced, 5x impen. It's not the most min-maxed build by any means; my intentions are to be able to survive burst while not being overly dependant on wards but still being able to damage and sustain. It's a well rounded build that works well in small groups but not so well solo.
    Edited by FriedEggSandwich on March 23, 2016 1:19AM
    PC | EU
  • The_Lex
    The_Lex
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    I appreciate everyone's help so far!
  • The_Lex
    The_Lex
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    Ampnode wrote: »
    What I run on my v16 sorcerer(392 CP):

    GEAR: (Infused on large pieces, impenetrable on small)
    - 5 Kag's Hope
    - 2 Torug's Pact
    - 1 Kena
    - 3 Willpower Jewelry(1 spell damage, 2 recovery glyphs)

    SKILLS:
    - Front Bar(Destro Staff)
    - Entropy
    - Velocious Curse
    - Crystal Fragments
    - Crushing Shock
    - Inevitable Detonation
    - ULTIMATE: Dawnbreaker of Smiting

    - Back Bar(Resto Staff)
    - Daedric Minefield
    - Harness Magicka
    - Healing Ward
    - Hardened Ward
    - Streak
    - ULTIMATE: Ice Comet

    You prefer Entropy over Power Surge?

  • The_Lex
    The_Lex
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    I run an almost exlusively sorc skill build:

    Bar 1 - Nirnhoned fire staff
    Curse
    Mages Wrath
    Crystal Frags
    Power Surge
    Streak
    Atronach

    Bar 2 - Precise resto staff
    Defensive Rune
    Blessing of Restoration
    Mines (just switched to the new ranged morph)
    Boundless Storm
    Hardened Ward
    Overload (just for utility bar)
    .

    I notice that you didn;t use Force Pulse/Crushing Shock on Bar 1. With your loadout, did you find that Crystal Frags proccs often enough to do without it?

  • The_Lex
    The_Lex
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    dpencil wrote: »
    I'll share my current build, though I do not claim to be good at pvp by any means.

    5 julianos
    3 vicious death
    3 willpower, all spell power

    Fire destro
    Crystal Frag
    Force pulse
    Velocious curse
    Twilight matriarch
    Hardened ward

    Lightning destro (I use destro aoes on this bar in pve, could switch it out for dual wield)
    Power Surge
    Shattering prison
    Flex (rapids for travel, Inner Light or w/e)
    Twilight matriarch
    Boundless storm

    Do you rely on the Twilight for healing.
  • FriedEggSandwich
    FriedEggSandwich
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    I run an almost exlusively sorc skill build:

    Bar 1 - Nirnhoned fire staff
    Curse
    Mages Wrath
    Crystal Frags
    Power Surge
    Streak
    Atronach

    Bar 2 - Precise resto staff
    Defensive Rune
    Blessing of Restoration
    Mines (just switched to the new ranged morph)
    Boundless Storm
    Hardened Ward
    Overload (just for utility bar)
    .

    I notice that you didn;t use Force Pulse/Crushing Shock on Bar 1. With your loadout, did you find that Crystal Frags proccs often enough to do without it?

    Yeah I use Mages Wrath as my dps filler instead, but it's not often I need to cast wrath just for a frag proc, usually it procs from other spells in the rotation. It's a weaving rotation so; heavy attack -> curse -> heavy attack -> frags if proc'd -> heavy attack -> wrath -> heavy attack -> curse -> heavy attack -> streak -> heavy attack -> surge etc. Any of the spells in the rotation can proc frags, and surge can do it while stealthed. So if I need to proc frags in stealth for whatever reason I just spam surge until it procs. Using Mages Wrath as a dps filler can end up finishing fights early quite often. You get 4 seconds from casting wrath to take them below 25% then they explode :)

    I've never liked using crushing shock in pvp, back in 1.5 and earlier it was scrub meta to spam it so I avoided it and learnt to live without it. Using all sorc skills on my offensive bar maximises the Expert Mage passive so I get a 12% boost to spell damage. Even though I carry staves my spell damage is 3k buffed.

    The only drawback to it is sometimes you feel like people are looking at you weird for using wrath mid fight, especially if I'm getting unlucky with a frag proc and need to use wrath more than once to proc it. Then they explode prematurely and you feel vindicated ;)

    Edit: for pve I do switch out mages wrath for crushing shock, wrath as a dps filler is just a pvp thing.
    Edited by FriedEggSandwich on March 23, 2016 2:25PM
    PC | EU
  • The_Lex
    The_Lex
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    I run an almost exlusively sorc skill build:

    Bar 1 - Nirnhoned fire staff
    Curse
    Mages Wrath
    Crystal Frags
    Power Surge
    Streak
    Atronach

    Bar 2 - Precise resto staff
    Defensive Rune
    Blessing of Restoration
    Mines (just switched to the new ranged morph)
    Boundless Storm
    Hardened Ward
    Overload (just for utility bar)
    .

    I notice that you didn;t use Force Pulse/Crushing Shock on Bar 1. With your loadout, did you find that Crystal Frags proccs often enough to do without it?

    Yeah I use Mages Wrath as my dps filler instead, but it's not often I need to cast wrath just for a frag proc, usually it procs from other spells in the rotation. It's a weaving rotation so; heavy attack -> curse -> heavy attack -> frags if proc'd -> heavy attack -> wrath -> heavy attack -> curse -> heavy attack -> streak -> heavy attack -> surge etc. Any of the spells in the rotation can proc frags, and surge can do it while stealthed. So if I need to proc frags in stealth for whatever reason I just spam surge until it procs. Using Mages Wrath as a dps filler can end up finishing fights early quite often. You get 4 seconds from casting wrath to take them below 25% then they explode :)

    I've never liked using crushing shock in pvp, back in 1.5 and earlier it was scrub meta to spam it so I avoided it and learnt to live without it. Using all sorc skills on my offensive bar maximises the Expert Mage passive so I get a 12% boost to spell damage. Even though I carry staves my spell damage is 3k buffed.

    The only drawback to it is sometimes you feel like people are looking at you weird for using wrath mid fight, especially if I'm getting unlucky with a frag proc and need to use wrath more than once to proc it. Then they explode prematurely and you feel vindicated ;)

    Edit: for pve I do switch out mages wrath for crushing shock, wrath as a dps filler is just a pvp thing.

    Thanks for taking the time to provide a detailed explanation. I'll give that rotation a try.
    Edited by The_Lex on March 23, 2016 2:32PM
  • The_Lex
    The_Lex
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    I run an almost exlusively sorc skill build:

    Bar 1 - Nirnhoned fire staff
    Curse
    Mages Wrath
    Crystal Frags
    Power Surge
    Streak
    Atronach

    Bar 2 - Precise resto staff
    Defensive Rune
    Blessing of Restoration
    Mines (just switched to the new ranged morph)
    Boundless Storm
    Hardened Ward
    Overload (just for utility bar)
    .

    I notice that you didn;t use Force Pulse/Crushing Shock on Bar 1. With your loadout, did you find that Crystal Frags proccs often enough to do without it?

    Sorry to bug you with questions. Did you find that Blessing of Resto was enough healing without Healing Ward?
  • FriedEggSandwich
    FriedEggSandwich
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    The absence of healing ward is the reason I said in my first post that this isn't really a solo build. Replacing blessing with healing ward would make me more survivable for sure, but I'm trying to avoid shield-stacking altogether to prove to myself it's not necessary to stack shields to be viable. Blessing crits for 7k in cyro which isn't bad, it's an ok burst heal imo, especially considering you would have hardened ward up first to halt incoming damage. Combat prayer crits for 5k in cyro but also gives you 8% more damage for 4 seconds, so is kind of a mini-empower. I haven't decided which is best yet, probably blessing just cos it heals more.

    If you wanted to turn this build into a solo build the first thing you would do is replace blessing with healing ward though. I can't really take the focus of more than 3 average players, whereas if I was shield-stacking I could. But I would argue that I shouldn't be able to take the focus of more than 3 average players. This is why I argue shield-stacking is op, hence my choice to avoid it. I'm deliberately gimping myself to a certain extent.
    PC | EU
  • Saint314Louis1985
    Saint314Louis1985
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    My mag sorc is almost V4 with 102CP. I've been mainly doing PvE, but want to start PvP (Lag issues aside). I could use some advice on a decent build. How does this sound (I don't have Magicka Det yet):

    Bar 1 Destro: Crystal Frags, Force Pulse, Velocious Curse, Mage's Fury, Inner Light
    Bar 2 Resto: Healing Ward, Hardened Ward, Harness Magicka, Daedric Minefield, Power Surge

    This build doesn't seem right to me for some reason. Should I add Streak/Ball of Lightning and/or Defensive Rune? I was also thinking about Bar 1 DW with Trapping webs as my spam.

    Also, what would be a good rotation? Thanks in advance.

    you definitely want streak. and DW is over rated imo. stick with staff.

    now ive only had the TG update for 1 day, but im using the following skills:

    bar 1 destro -
    crushing shock
    inner light
    crystal frags
    velocious curse
    hardened ward
    ult - overload

    bar 2 - resto
    streak
    proxy det
    power surge
    healing ward
    hardened ward
    ult - shooting star

    overload bar -
    streak
    inner light
    frags
    mages wrath
    hardened ward

    hardened ward on all bars provides high defense and at the same time quick offense. with it on same bar as frags, you can shield then proc frags, knockdown and reverse the fight quite often.

    if im really taking burst dmg i go to resto bar and shield stack meteor then streak to avoid the opponent/s blocking. resets the fight immediately most the time.

    hope you find something useful.
  • The_Lex
    The_Lex
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    My mag sorc is almost V4 with 102CP. I've been mainly doing PvE, but want to start PvP (Lag issues aside). I could use some advice on a decent build. How does this sound (I don't have Magicka Det yet):

    Bar 1 Destro: Crystal Frags, Force Pulse, Velocious Curse, Mage's Fury, Inner Light
    Bar 2 Resto: Healing Ward, Hardened Ward, Harness Magicka, Daedric Minefield, Power Surge

    This build doesn't seem right to me for some reason. Should I add Streak/Ball of Lightning and/or Defensive Rune? I was also thinking about Bar 1 DW with Trapping webs as my spam.

    Also, what would be a good rotation? Thanks in advance.

    you definitely want streak. and DW is over rated imo. stick with staff.

    now ive only had the TG update for 1 day, but im using the following skills:

    bar 1 destro -
    crushing shock
    inner light
    crystal frags
    velocious curse
    hardened ward
    ult - overload

    bar 2 - resto
    streak
    proxy det
    power surge
    healing ward
    hardened ward
    ult - shooting star

    overload bar -
    streak
    inner light
    frags
    mages wrath
    hardened ward

    hardened ward on all bars provides high defense and at the same time quick offense. with it on same bar as frags, you can shield then proc frags, knockdown and reverse the fight quite often.

    if im really taking burst dmg i go to resto bar and shield stack meteor then streak to avoid the opponent/s blocking. resets the fight immediately most the time.

    hope you find something useful.

    What you reccommend I use in place of proxy det (until I get it)? I have Force Pulse now - should I respec into Crushing Shock for the interrupt?
  • Saint314Louis1985
    Saint314Louis1985
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    I would use mines instead of prox det.

    Crushing shock is pretty good but the difference between that and force pulse is not much. I use it because it doesnt do much less dmg than pulse and you get the occassional interrupt. It wont make or break your build to run one or the other. No emergency respec needed.
  • The_Lex
    The_Lex
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    I would use mines instead of prox det.

    Crushing shock is pretty good but the difference between that and force pulse is not much. I use it because it doesnt do much less dmg than pulse and you get the occassional interrupt. It wont make or break your build to run one or the other. No emergency respec needed.

    I was thinking Mines would be best as a substitute. Have you tried the new Daedric Tomb morph?
  • Saint314Louis1985
    Saint314Louis1985
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    I would use mines instead of prox det.

    Crushing shock is pretty good but the difference between that and force pulse is not much. I use it because it doesnt do much less dmg than pulse and you get the occassional interrupt. It wont make or break your build to run one or the other. No emergency respec needed.

    I was thinking Mines would be best as a substitute. Have you tried the new Daedric Tomb morph?

    No i havent.

    If it requires to be set up like liquid lightning, i think it would be too hard to place correctly mid fight. I do want to try it out though. I used daedric tomb a few weeks ago just for the insta-cast aspect and it was nice (pre-tg).
  • FriedEggSandwich
    FriedEggSandwich
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    I would use mines instead of prox det.

    Crushing shock is pretty good but the difference between that and force pulse is not much. I use it because it doesnt do much less dmg than pulse and you get the occassional interrupt. It wont make or break your build to run one or the other. No emergency respec needed.

    I was thinking Mines would be best as a substitute. Have you tried the new Daedric Tomb morph?

    No i havent.

    If it requires to be set up like liquid lightning, i think it would be too hard to place correctly mid fight. I do want to try it out though. I used daedric tomb a few weeks ago just for the insta-cast aspect and it was nice (pre-tg).

    It is a bit clunky to use tbh, it's a double click while aiming crosshair at the ground. But it has huge range and arms faster than the other morph. Also doesn't appear to root either, just damage. Quite fun to sit back and spam it into zergs though. Not sure if I'll stay with it yet. If I get it to max level and it doesn't do noticeably more damage then I'll go back to minefield.
    PC | EU
  • Waffennacht
    Waffennacht
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    The new tomb is worse than before imo, is a lot like LL except you cannot animation cancel dodgeroll it as well as LL (or weapon swap cancel)

    I didn't notice the roots or not honestly, but I wouldn't be surprised. Id rather than proxy over mine.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • aLi3nZ
    aLi3nZ
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    PVP. 1vx build I am trailing. Strong build, great sustain.

    Destro
    Restro

    Because pets suck even though I thought they might work from testing on pts. They are just a pain to use and waste of 2 slots.

    Buffed with power surge and food: 1900 Magika regen, about 3400 spell damage, 31k magika.

    2x heavy, 5x light

    1x Molag kena
    5x law of julianos
    3x willpower
    2x transmutation

    1/frags
    2/hardened Ward
    3/crushing shock
    4/trialing vamp skill invigorating sap or whatever it's called. (Trialing this because it's a 3 second stun that can be animation cancelled so the channel time is only 1 second). It's a lot like fear because people don't see it. Downside is less burst damage. I usually run curse
    5/streak

    Dawnbreaker or bats

    1/prox det
    2/power surge
    3/healing Ward
    4/boundless storm
    5/mines or mage's wrath. Usually mines

    Overload
    Edited by aLi3nZ on March 24, 2016 1:40AM
  • Ampnode
    Ampnode
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    Ampnode wrote: »
    What I run on my v16 sorcerer(392 CP):

    GEAR: (Infused on large pieces, impenetrable on small)
    - 5 Kag's Hope
    - 2 Torug's Pact
    - 1 Kena
    - 3 Willpower Jewelry(1 spell damage, 2 recovery glyphs)

    SKILLS:
    - Front Bar(Destro Staff)
    - Entropy
    - Velocious Curse
    - Crystal Fragments
    - Crushing Shock
    - Inevitable Detonation
    - ULTIMATE: Dawnbreaker of Smiting

    - Back Bar(Resto Staff)
    - Daedric Minefield
    - Harness Magicka
    - Healing Ward
    - Hardened Ward
    - Streak
    - ULTIMATE: Ice Comet

    You prefer Entropy over Power Surge?

    I use entropy for not only the 20% more spell damage, but for the passive Might of the Guild, in the Mage's Guild skill line. So before I use a hard hitting ability like a proc'd frag or an ultimate, I use entropy to get the 20% empower buff. Power Surge only really has one pro against entropy, and that's that you can buff yourself freely when you want. Can also heal you on critical hits, but that's really not important since you rely on healing ward and shielding. Imo, getting a 20% empower buff for a proc'd frag or an ultimate like Dawnbreaker is more worth it.
    PC NA - CP640+

    Characters:
    Amp - Magicka Nightblade
    Amp - Magicka Sorcerer
    Amp - Magicka Templar
    Amp - Stamina Dragonknight
    Amp - Stamina Templar
    Amp - Magicka Dragonknight
    Amp - Stamina Sorcerer
    Amp - Stamina Nightblade
  • Lexxypwns
    Lexxypwns
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    I would use mines instead of prox det.

    Crushing shock is pretty good but the difference between that and force pulse is not much. I use it because it doesnt do much less dmg than pulse and you get the occassional interrupt. It wont make or break your build to run one or the other. No emergency respec needed.

    no, just no. prox det is superior to mines. If you can only fit one, prox det will give superior damage performance while offering superior area denial. The only advantage of mines is the root, which is a niche effect that's not worth losing the damage
    Edited by Lexxypwns on March 24, 2016 2:12AM
  • ToRelax
    ToRelax
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    Lexxypwns wrote: »
    I would use mines instead of prox det.

    Crushing shock is pretty good but the difference between that and force pulse is not much. I use it because it doesnt do much less dmg than pulse and you get the occassional interrupt. It wont make or break your build to run one or the other. No emergency respec needed.

    no, just no. prox det is superior to mines. If you can only fit one, prox det will give superior damage performance while offering superior area denial. The only advantage of mines is the root, which is a niche effect that's not worth losing the damage

    Depends on the situation. But since both are candidates for Overload, just use both.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • FriedEggSandwich
    FriedEggSandwich
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    Lexxypwns wrote: »
    I would use mines instead of prox det.

    Crushing shock is pretty good but the difference between that and force pulse is not much. I use it because it doesnt do much less dmg than pulse and you get the occassional interrupt. It wont make or break your build to run one or the other. No emergency respec needed.

    no, just no. prox det is superior to mines. If you can only fit one, prox det will give superior damage performance while offering superior area denial. The only advantage of mines is the root, which is a niche effect that's not worth losing the damage

    The op hasn't unlocked proxy det yet so the suggestion was to use mines as a substitute.
    PC | EU
  • NBrookus
    NBrookus
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    Lots of good food for thought here. I am currently running the following setup solo/small group with modest success, but I keep tinkering with it. I do miss having the Force Pulse I use in PvE, but it doesn't really work to weave it with lightning staff, and lightning is undodgeable. Like Fried Egg, I find Mage's Wrath procs Frags quite well and is cheap enough to be spammed if you need to get one up.

    I couldn't get the hang of daedric tomb either, I was just missing with it a lot.

    3 Willpower (2 spell dmg, 1 mag regen)
    5 Kagnerac's (max magicka on all armor)
    1 Kena
    2 Torugs Pact

    Front bar, destro lightning nirn with prismatic glyph
    Velocious Curse
    Crystal Frags
    Prox Det
    Hardened Ward
    Mage's Wrath
    Ice Comet

    Back bar, resto precise with disease enchant
    Streak
    Radiant Magelight (sometimes mines; I want them but bar space is precious)
    Crit Surge (I don't have a high crit build, and honestly I wonder if this does much good)
    Healing Ward (a MUST since I don't always have a healer and the only reason I run resto)
    Boundless Storm
    Ice Comet
  • leepalmer95
    leepalmer95
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    Basically stack shields and win
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Brrrofski
    Brrrofski
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    Front bar hardened ward for starters.

    Having to weapon swap while being offensive is unreliable and can coat you valuable time. Plus shielding can proc frag. I also front bar streak for the same reason.

    I run 5 julianos, 1 molag kena, 2 torug's, 3 willpower. Maybe go with 3 magnus at your level, 3 normal jewellery that's arcane with mixture of spell damage and regen. Everything enchanted in magics

    Nirn destro:
    Streak
    Endless fury
    Crystal frag
    Crushing shock
    Hardened ward
    Overload

    Precise resto:
    Entropy/surge (swap it about depending)
    Deadric mines
    Healing ward/combat prayer
    Velocious curse
    Harness magica/inevitable det
    I've comet

    Overload Bar:
    Purge
    Inner light
    Rune prison
    Rapid maneuver
    Hardened ward.

    A lot of people don't run overload in pvp as it's not reliable at connecting, but I like it. 3rd bar for stuff like purge and inner light. Also, robe prison. You out that on someone and two of your overloads are landing, even if they cc break straight away. Really dirty combination.

    I have a lot of success with this setup in small group or running solo.
    Edited by Brrrofski on March 24, 2016 7:58AM
  • Minalan
    Minalan
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    Ampnode wrote: »
    Ampnode wrote: »
    What I run on my v16 sorcerer(392 CP):

    GEAR: (Infused on large pieces, impenetrable on small)
    - 5 Kag's Hope
    - 2 Torug's Pact
    - 1 Kena
    - 3 Willpower Jewelry(1 spell damage, 2 recovery glyphs)

    SKILLS:
    - Front Bar(Destro Staff)
    - Entropy
    - Velocious Curse
    - Crystal Fragments
    - Crushing Shock
    - Inevitable Detonation
    - ULTIMATE: Dawnbreaker of Smiting

    - Back Bar(Resto Staff)
    - Daedric Minefield
    - Harness Magicka
    - Healing Ward
    - Hardened Ward
    - Streak
    - ULTIMATE: Ice Comet

    You prefer Entropy over Power Surge?

    I use entropy for not only the 20% more spell damage, but for the passive Might of the Guild, in the Mage's Guild skill line. So before I use a hard hitting ability like a proc'd frag or an ultimate, I use entropy to get the 20% empower buff. Power Surge only really has one pro against entropy, and that's that you can buff yourself freely when you want. Can also heal you on critical hits, but that's really not important since you rely on healing ward and shielding. Imo, getting a 20% empower buff for a proc'd frag or an ultimate like Dawnbreaker is more worth it.

    I use entropy in PVE for the crystal procs, healing, and health buff(5%). It helps with sustained healing and sustained dot damage along with that nice empower buff.

    Power surge is for PVP, where you can buff up in between fights and have your spells ready. With power surge you also get the extra 2% magicka damage expert passive in storm calling. You should have all sorc skills on your main bar for 12% total. I use it to max every point of spell damage possible for quick kills.

    Also: Use the overload bar. This is where I stick utilities that arent critical, but should always be at hand. Defensive rune, the alliance speed buff for riding, wards, and radiant Mage light...
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