jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »Poor ZOS the indie developer with their low-budget indie MMO that was created in a few years of time.jamesharv2005ub17_ESO wrote: »Ghost-Shot wrote: »jamesharv2005ub17_ESO wrote: »Lava_Croft wrote: »I feel there are too many forum moderators and too little engineers at ZOS.
Either that or the forum moderators do their job while the engineers don't.
Yes because fixing code is the same thing as writing a short paragraph describing the rules.
That's exactly what he's saying, clearly they have too many forum mods and those resources should go to additional/more competent engineers.
Im wondering if you understand that forum mods have far less of a salary than engineers. Most likely for every one engineer's salary they can hire 10 forum moderators. Also fixing problems isnt sometimes as easy as people think. Finding the problem is the easy part 99% of the time. Limited budgets mean things get prioritized.
In a world with unlimited budgets you might be right. That isnt reality tho. The only unrestrained spending is at the government level.
Noone says they have an indie type budget. Its not an unlimited budget tho.
Yolokin_Swagonborn wrote: »Yeah is there a rule somewhere for the Devs that bugs should be fixed within a certain time of discovery? Or that tooltips should be edited to reflect what a skill actually does or doesn't do? Or are we the only ones that have to follow rules?