disable AoE caps. with all the new server improvements this will make a huge step towards improving servers stability
@OP, if that solved lag, sure, but I the devs have apparently looked into it and concluded it didn't.
Forestd16b14_ESO wrote: »Forestd16b14_ESO wrote: »I play just cause it would take away zergs power. Stupid Vicious proxy det death spam.
AoEs are what gives small groups power against the zergs. A zerg equipped with only single target spells would be impossible to kill with anything other than a LOT of siege because their single target pew pew will be greater than smaller groups'.
Hmm then why do zerg befit most form AOEs than the small and medium groups that they were apparently designed for then ? Because they simply have more ? Is that why? If that's the case take away AoEs stop zergs from having a power but oh wait that would ruin small groups.
See the endless cycle of stupidity that is PvP ? Buff small groups and zergs become even stronger nerf zergs and small groups are doomed to be powerless. That is ZOS problem here which ask me is a pretty tough one to solve.
And don't even i]bleep bleep[/i say remove AoE caps.
MaximillianDiE wrote: »Forestd16b14_ESO wrote: »Forestd16b14_ESO wrote: »I play just cause it would take away zergs power. Stupid Vicious proxy det death spam.
AoEs are what gives small groups power against the zergs. A zerg equipped with only single target spells would be impossible to kill with anything other than a LOT of siege because their single target pew pew will be greater than smaller groups'.
Hmm then why do zerg befit most form AOEs than the small and medium groups that they were apparently designed for then ? Because they simply have more ? Is that why? If that's the case take away AoEs stop zergs from having a power but oh wait that would ruin small groups.
See the endless cycle of stupidity that is PvP ? Buff small groups and zergs become even stronger nerf zergs and small groups are doomed to be powerless. That is ZOS problem here which ask me is a pretty tough one to solve.
And don't even i]bleep bleep[/i say remove AoE caps.
Remove AoE caps
Remove AoE caps
Ghost-Shot wrote: »I'm genuinely curious here so solo players please enlighten me, how does a small group kill 20 or 30 people without AoE? Are you really going to be able to single target that many people before they single target you or would no AoE make the zerg stronger?
Ghost-Shot wrote: »I'm genuinely curious here so solo players please enlighten me, how does a small group kill 20 or 30 people without AoE? Are you really going to be able to single target that many people before they single target you or would no AoE make the zerg stronger?
by being good.
https://youtube.com/watch?v=908SP9uROjk
I'll go ahead and mention i thought you meant that to kill groups you have to spam AOE, which would have obviously not been the answer
myself and my friend go out and kill 10 - 15 man groups every night, although we use mostly single targeted abilities with the exception of something like the AOE siphon ability (for added atk power i cant remember the name) but spamming AOE or killing with AOE isn't something that is part of our routine.
Ghost-Shot wrote: »I'm genuinely curious here so solo players please enlighten me, how does a small group kill 20 or 30 people without AoE? Are you really going to be able to single target that many people before they single target you or would no AoE make the zerg stronger?
by being good.
https://youtube.com/watch?v=908SP9uROjk
in Warhammer online, they blew away the AOE aspect of the game and it pretty much improved overall the experience.
50% AOE mitigation buff from taking AOE damage from player skills, not so much siege weaps though
Ghost-Shot wrote: »I'm genuinely curious here so solo players please enlighten me, how does a small group kill 20 or 30 people without AoE? Are you really going to be able to single target that many people before they single target you or would no AoE make the zerg stronger?
by being good.
https://youtube.com/watch?v=908SP9uROjk
so for all who voted no only because thie skills/ulties like dawnbreaker, talons etc will be unavaible....just like these unically skills, ulties make them to applying max 2-3 players maybe and thats will be all, when all others full aoe skills: steel tornado, sap essence, impules will be removed then from pvp or also it will hit only 1 or to players max, problem solved to unique some aoe class skills, ulties
God_flakes wrote: »Based on this poll- Zos will now actually INCREASE AoE's and add another exploding set and go out of their way to INCREASE the lag.
RIP Eso. You were once fun.