good luck trying to get a script to work in this lagthebigfist wrote: »Specifically some whole guilds? I want to understand why. It doesn't ruin the game? The players exploiting don't find pvp too easy when a script is doing most of the work?
Not complaining; keep doing you. ZoS won't stop you. I just want to know what the motivation behind it is. (incoming "scripts don't exist/you're a noob" rage ^^).
thebigfist wrote: »Consistently, it maybe. But animation cancelling using macros is NOT against the rules. I don't use it regardless. You can achieve the same effect without use of 3rd party programs. Animation cancelling is the least annoying exploits out there though.
RoamingRiverElk wrote: »Doesn't healing springs adhere to the same global skill cooldown as other skills?
So strange to see people claiming macroing is not a thing in ESO. "Someone" was told what to do to get game easier. "Someone" made "oh ***" button that switched to second weapon bar cast 2 shields and a heal and return to the assault bar. "Someone" cant understand the denying of the macroing in ESO otherwise as defending the persons personal gain.
RoamingRiverElk wrote: »So strange to see people claiming macroing is not a thing in ESO. "Someone" was told what to do to get game easier. "Someone" made "oh ***" button that switched to second weapon bar cast 2 shields and a heal and return to the assault bar. "Someone" cant understand the denying of the macroing in ESO otherwise as defending the persons personal gain.
I tend to think that someone who was using such an 'oh ***' button would not gain an advantage over me. That *is* due to an assumption I make, however, and that is that the time in which they can perform this combo is not significantly faster than any normal dueler's ability to activate such skills because skills cannot be activated faster than... whatever time it is... like one activation per second or so? I'm not sure how long it is exactly since I haven't tested. But my point remains.
I assume that the creator of such a macro would then also be stuck with the sequence until it has been completed, meaning that they could not react to any incoming attacks with a dodge roll while the script was running? That is a significant disadvantage compared to normal skilled nonmacro play which relies on reading the fight fast and accurately.
Casting shields, weapon swapping and healing is incredibly easy to do once you basically have any experience in playing the game. Why would one need a macro for that??? Anyone benefiting from such a macro, I would say, is just a complete beginner.
Scamandros wrote: »Cyrodil can be a pretty hectic and dynamic place, so it is always helpful to at least have major plot points of your roleplay scripted in advance to ensure story flow is maintained
PrinceFabious wrote: »Someone teach me to macro. Im tired of seeing stam builds automatically role dodge I use HA from stealth
RoamingRiverElk wrote: »So strange to see people claiming macroing is not a thing in ESO. "Someone" was told what to do to get game easier. "Someone" made "oh ***" button that switched to second weapon bar cast 2 shields and a heal and return to the assault bar. "Someone" cant understand the denying of the macroing in ESO otherwise as defending the persons personal gain.
I tend to think that someone who was using such an 'oh ***' button would not gain an advantage over me. That *is* due to an assumption I make, however, and that is that the time in which they can perform this combo is not significantly faster than any normal dueler's ability to activate such skills because skills cannot be activated faster than... whatever time it is... like one activation per second or so? I'm not sure how long it is exactly since I haven't tested. But my point remains.
I assume that the creator of such a macro would then also be stuck with the sequence until it has been completed, meaning that they could not react to any incoming attacks with a dodge roll while the script was running? That is a significant disadvantage compared to normal skilled nonmacro play which relies on reading the fight fast and accurately.
Casting shields, weapon swapping and healing is incredibly easy to do once you basically have any experience in playing the game. Why would one need a macro for that??? Anyone benefiting from such a macro, I would say, is just a complete beginner.
you guys ever tried blackwidow> putting on the macro buttons>>> skill+block? or skill+heavyattack+block?
lol how stupidly easy.
Another is> try healing spring and block, with my 5 bound keyboard in 1min spam, i do 30 healing spring, with black widow 45, why the difference you say?
++
too bad not everyone can afford 250 bound keyboard.
FriedEggSandwich wrote: »RoamingRiverElk wrote: »So strange to see people claiming macroing is not a thing in ESO. "Someone" was told what to do to get game easier. "Someone" made "oh ***" button that switched to second weapon bar cast 2 shields and a heal and return to the assault bar. "Someone" cant understand the denying of the macroing in ESO otherwise as defending the persons personal gain.
I tend to think that someone who was using such an 'oh ***' button would not gain an advantage over me. That *is* due to an assumption I make, however, and that is that the time in which they can perform this combo is not significantly faster than any normal dueler's ability to activate such skills because skills cannot be activated faster than... whatever time it is... like one activation per second or so? I'm not sure how long it is exactly since I haven't tested. But my point remains.
I assume that the creator of such a macro would then also be stuck with the sequence until it has been completed, meaning that they could not react to any incoming attacks with a dodge roll while the script was running? That is a significant disadvantage compared to normal skilled nonmacro play which relies on reading the fight fast and accurately.
Casting shields, weapon swapping and healing is incredibly easy to do once you basically have any experience in playing the game. Why would one need a macro for that??? Anyone benefiting from such a macro, I would say, is just a complete beginner.
"Oh $hit" buttons like that will get you killed as soon as you get cc'd at the start of the macro and need to break free but can't cos your macro is still trying to send commands to the game. Indeed, how does such an "oh $hit" button even know what bar you're currently on without taking cues from the game, which is beyond the functionality of a macro. Think these things through ffs.
FriedEggSandwich wrote: »RoamingRiverElk wrote: »So strange to see people claiming macroing is not a thing in ESO. "Someone" was told what to do to get game easier. "Someone" made "oh ***" button that switched to second weapon bar cast 2 shields and a heal and return to the assault bar. "Someone" cant understand the denying of the macroing in ESO otherwise as defending the persons personal gain.
I tend to think that someone who was using such an 'oh ***' button would not gain an advantage over me. That *is* due to an assumption I make, however, and that is that the time in which they can perform this combo is not significantly faster than any normal dueler's ability to activate such skills because skills cannot be activated faster than... whatever time it is... like one activation per second or so? I'm not sure how long it is exactly since I haven't tested. But my point remains.
I assume that the creator of such a macro would then also be stuck with the sequence until it has been completed, meaning that they could not react to any incoming attacks with a dodge roll while the script was running? That is a significant disadvantage compared to normal skilled nonmacro play which relies on reading the fight fast and accurately.
Casting shields, weapon swapping and healing is incredibly easy to do once you basically have any experience in playing the game. Why would one need a macro for that??? Anyone benefiting from such a macro, I would say, is just a complete beginner.
"Oh $hit" buttons like that will get you killed as soon as you get cc'd at the start of the macro and need to break free but can't cos your macro is still trying to send commands to the game. Indeed, how does such an "oh $hit" button even know what bar you're currently on without taking cues from the game, which is beyond the functionality of a macro. Think these things through ffs.
I am ofc not using macros, because its against TOS, but if i would i would tell you to try it yourself. "oh ***" button doesnt block anything because it executes 5 button presses with just one well under 1 second.
FriedEggSandwich wrote: »FriedEggSandwich wrote: »RoamingRiverElk wrote: »So strange to see people claiming macroing is not a thing in ESO. "Someone" was told what to do to get game easier. "Someone" made "oh ***" button that switched to second weapon bar cast 2 shields and a heal and return to the assault bar. "Someone" cant understand the denying of the macroing in ESO otherwise as defending the persons personal gain.
I tend to think that someone who was using such an 'oh ***' button would not gain an advantage over me. That *is* due to an assumption I make, however, and that is that the time in which they can perform this combo is not significantly faster than any normal dueler's ability to activate such skills because skills cannot be activated faster than... whatever time it is... like one activation per second or so? I'm not sure how long it is exactly since I haven't tested. But my point remains.
I assume that the creator of such a macro would then also be stuck with the sequence until it has been completed, meaning that they could not react to any incoming attacks with a dodge roll while the script was running? That is a significant disadvantage compared to normal skilled nonmacro play which relies on reading the fight fast and accurately.
Casting shields, weapon swapping and healing is incredibly easy to do once you basically have any experience in playing the game. Why would one need a macro for that??? Anyone benefiting from such a macro, I would say, is just a complete beginner.
"Oh $hit" buttons like that will get you killed as soon as you get cc'd at the start of the macro and need to break free but can't cos your macro is still trying to send commands to the game. Indeed, how does such an "oh $hit" button even know what bar you're currently on without taking cues from the game, which is beyond the functionality of a macro. Think these things through ffs.
I am ofc not using macros, because its against TOS, but if i would i would tell you to try it yourself. "oh ***" button doesnt block anything because it executes 5 button presses with just one well under 1 second.
I don't believe it's possible to execute 5 skills in under a second. Post a video of it happening if you really want to get people talking.
FriedEggSandwich wrote: »FriedEggSandwich wrote: »RoamingRiverElk wrote: »So strange to see people claiming macroing is not a thing in ESO. "Someone" was told what to do to get game easier. "Someone" made "oh ***" button that switched to second weapon bar cast 2 shields and a heal and return to the assault bar. "Someone" cant understand the denying of the macroing in ESO otherwise as defending the persons personal gain.
I tend to think that someone who was using such an 'oh ***' button would not gain an advantage over me. That *is* due to an assumption I make, however, and that is that the time in which they can perform this combo is not significantly faster than any normal dueler's ability to activate such skills because skills cannot be activated faster than... whatever time it is... like one activation per second or so? I'm not sure how long it is exactly since I haven't tested. But my point remains.
I assume that the creator of such a macro would then also be stuck with the sequence until it has been completed, meaning that they could not react to any incoming attacks with a dodge roll while the script was running? That is a significant disadvantage compared to normal skilled nonmacro play which relies on reading the fight fast and accurately.
Casting shields, weapon swapping and healing is incredibly easy to do once you basically have any experience in playing the game. Why would one need a macro for that??? Anyone benefiting from such a macro, I would say, is just a complete beginner.
"Oh $hit" buttons like that will get you killed as soon as you get cc'd at the start of the macro and need to break free but can't cos your macro is still trying to send commands to the game. Indeed, how does such an "oh $hit" button even know what bar you're currently on without taking cues from the game, which is beyond the functionality of a macro. Think these things through ffs.
I am ofc not using macros, because its against TOS, but if i would i would tell you to try it yourself. "oh ***" button doesnt block anything because it executes 5 button presses with just one well under 1 second.
I don't believe it's possible to execute 5 skills in under a second. Post a video of it happening if you really want to get people talking.
allen-iverson wrote: »according to ep i am the biggest scripter that ever scripted a script
You must know that you did NOT do a good job of hiding his name. This is straight name shaming. You barely covered any letters lolPainfulFAFA wrote: »allen-iverson wrote: »according to ep i am the biggest scripter that ever scripted a script
According to ep....
PrinceFabious wrote: »You must know that you did NOT do a good job of hiding his name. This is straight name shaming. You barely covered any letters lolPainfulFAFA wrote: »allen-iverson wrote: »according to ep i am the biggest scripter that ever scripted a script
According to ep....
